mirror of
https://github.com/azahar-emu/azahar.git
synced 2026-06-12 21:48:18 -04:00
Displayed combo button in both landscape and portrait
This commit is contained in:
parent
5d6c9cb6bf
commit
1fb2013090
2 changed files with 32 additions and 4 deletions
|
|
@ -542,6 +542,18 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
|||
)
|
||||
)
|
||||
}
|
||||
|
||||
if (preferences.getBoolean("buttonToggle16", true)) {
|
||||
overlayButtons.add(
|
||||
initializeOverlayButton(
|
||||
context,
|
||||
R.drawable.button_combo,
|
||||
R.drawable.button_combo_pressed,
|
||||
NativeLibrary.ButtonType.BUTTON_COMBO,
|
||||
orientation
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fun refreshControls() {
|
||||
|
|
@ -755,6 +767,14 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
|||
NativeLibrary.ButtonType.BUTTON_TURBO.toString() + "-Y",
|
||||
resources.getInteger(R.integer.N3DS_BUTTON_TURBO_Y).toFloat() / 1000 * maxY
|
||||
)
|
||||
.putFloat(
|
||||
NativeLibrary.ButtonType.BUTTON_COMBO.toString() + "-X",
|
||||
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_X).toFloat() / 1000 * maxX
|
||||
)
|
||||
.putFloat(
|
||||
NativeLibrary.ButtonType.BUTTON_COMBO.toString() + "-Y",
|
||||
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_Y).toFloat() / 1000 * maxY
|
||||
)
|
||||
.apply()
|
||||
}
|
||||
|
||||
|
|
@ -906,6 +926,14 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
|
|||
NativeLibrary.ButtonType.BUTTON_TURBO.toString() + portrait + "-Y",
|
||||
resources.getInteger(R.integer.N3DS_BUTTON_TURBO_PORTRAIT_Y).toFloat() / 1000 * maxY
|
||||
)
|
||||
.putFloat(
|
||||
NativeLibrary.ButtonType.BUTTON_COMBO.toString() + portrait + "-X",
|
||||
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_X).toFloat() / 1000 * maxX
|
||||
)
|
||||
.putFloat(
|
||||
NativeLibrary.ButtonType.BUTTON_COMBO.toString() + portrait + "-Y",
|
||||
resources.getInteger(R.integer.N3DS_BUTTON_COMBO_Y).toFloat() / 1000 * maxY
|
||||
)
|
||||
.apply()
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -35,8 +35,8 @@
|
|||
<integer name="N3DS_BUTTON_SWAP_Y">850</integer>
|
||||
<integer name="N3DS_BUTTON_TURBO_X">630</integer>
|
||||
<integer name="N3DS_BUTTON_TURBO_Y">850</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_X">900</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_Y">900</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_X">750</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_Y">800</integer>
|
||||
|
||||
<!-- Default N3DS portrait layout -->
|
||||
<integer name="N3DS_BUTTON_A_PORTRAIT_X">810</integer>
|
||||
|
|
@ -71,7 +71,7 @@
|
|||
<integer name="N3DS_BUTTON_SWAP_PORTRAIT_Y">675</integer>
|
||||
<integer name="N3DS_BUTTON_TURBO_PORTRAIT_X">453</integer>
|
||||
<integer name="N3DS_BUTTON_TURBO_PORTRAIT_Y">720</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_X">900</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_Y">1600</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_X">460</integer>
|
||||
<integer name="N3DS_BUTTON_COMBO_PORTRAIT_Y">550</integer>
|
||||
|
||||
</resources>
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue