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qt: Do not preload textures when custom textures are off (#1629)
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@ -64,7 +64,7 @@ void EmuThread::run() {
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MicroProfileOnThreadCreate("EmuThread");
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const auto scope = core_context.Acquire();
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if (Settings::values.preload_textures) {
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if (Settings::values.custom_textures && Settings::values.preload_textures) {
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emit LoadProgress(VideoCore::LoadCallbackStage::Preload, 0, 0);
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system.CustomTexManager().PreloadTextures(
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stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value,
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