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Rename SecondaryDisplayLayout::ReversePrimary for consistency
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2 changed files with 3 additions and 3 deletions
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@ -62,7 +62,7 @@ enum class SecondaryDisplayLayout : u32 {
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TopScreenOnly,
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BottomScreenOnly,
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SideBySide,
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ReversePrimary,
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OppositeScreenOnly,
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Original,
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Hybrid,
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LargeScreen
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@ -324,8 +324,8 @@ FramebufferLayout AndroidSecondaryLayout(u32 width, u32 height) {
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return HybridScreenLayout(width, height, false, Settings::values.upright_screen.GetValue());
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case Settings::SecondaryDisplayLayout::None:
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// this should never happen - if "none" is set this method shouldn't run - but if it does,
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// somehow, use ReversePrimary
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case Settings::SecondaryDisplayLayout::ReversePrimary:
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// somehow, use OppositeScreenOnly
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case Settings::SecondaryDisplayLayout::OppositeScreenOnly:
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default:
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return SingleFrameLayout(width, height, !Settings::values.swap_screen.GetValue(),
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Settings::values.upright_screen.GetValue());
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