diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index e2499ae4e..a5049c2a7 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -29,7 +29,7 @@ set(SHADER_FILES antialiasing/opengl_smaa_pass2_post.vert scaling/opengl_area_sampling.frag scaling/opengl_area_sampling.vert - antialiasing/SMAA.hlsl + antialiasing/smaa.hlsl full_screen_triangle.vert opengl_present.frag opengl_present.vert diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 1a2615738..929ca2f7b 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -723,8 +723,6 @@ void RendererOpenGL::DrawSingleScreen(const ScreenInfo& screen_info, float scree break; } - const GLuint sampler = samplers[Settings::values.filter_mode.GetValue()].handle; - GLuint originalReadFramebuffer = state.draw.read_framebuffer; GLuint originalDrawFramebuffer = state.draw.draw_framebuffer; if (antialiasingMode == 1){