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android: Fix desynced default value for use_vsync setting
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1 changed files with 4 additions and 0 deletions
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@ -515,7 +515,11 @@ struct Values {
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SwitchableSetting<bool> use_hw_shader{true, "use_hw_shader"};
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SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
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SwitchableSetting<bool> shaders_accurate_mul{true, "shaders_accurate_mul"};
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#ifdef ANDROID // TODO: Fuck this -OS
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SwitchableSetting<bool> use_vsync{false, "use_vsync"};
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#else
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SwitchableSetting<bool> use_vsync{true, "use_vsync"};
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#endif
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Setting<bool> use_shader_jit{true, "use_shader_jit"};
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SwitchableSetting<u32, true> resolution_factor{1, 0, 10, "resolution_factor"};
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SwitchableSetting<double, true> frame_limit{100, 0, 1000, "frame_limit"};
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