Commit graph

82 commits

Author SHA1 Message Date
KojoZero
25198f8e71
Merge 8d10a81ba4 into c03248f158 2026-06-05 09:36:14 +01:00
KojoZero
1914583b35 added output scaling and antialiasing filter to status bar 2026-06-02 11:42:36 -07:00
RedBlackAka
b1e537a485
Qt: Do not show Microprofile option at all if disabled (#2156) 2026-05-26 22:44:51 +02:00
PabloMK7
b186b04995
core: Refactor thread unschedule and add debug frontend unschedule (#2145) 2026-05-23 17:25:14 +02:00
OpenSauce04
8ffb94b06c Implement Z3DS compression CLI in new citra_cli static library 2026-05-16 17:13:31 +01:00
PabloMK7
921ea178b9
ui: Made rom loading errors more clear and user friendly (#2097)
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2026-05-07 20:39:30 +02:00
PabloMK7
b540725090
Revamp GDB implemenation and add a some minor debug features (#2086)
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2026-05-07 13:48:35 +02:00
PabloMK7
2fff086e81
qt: Temporarily fix fullscreen on msys2 builds (#2049)
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* qt: Temporarily fix fullscreen on msys2 builds

* Removed excessive endif comments

We really only need these when nesting ifdefs

* blockRoundedCorners: Invert if condition for readability

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-04-19 13:47:49 +01:00
PabloMK7
4dbe0fd497 qt: Properly fix discord rich presence 2026-04-13 14:22:58 +02:00
PabloMK7
3d69741076 qt: Show emulated notification LED 2026-04-09 19:19:59 +02:00
RedBlackAka
0862e5e98a
Qt: Remove Vulkan warning and OpenGL Mesa override (#1938) 2026-03-28 12:17:15 +01:00
OpenSauce04
2ff04dccba Removed confusing punctuation from "Failed to obtain loader" log message 2026-03-17 12:25:54 +00:00
OpenSauce04
56a563c239 macos: Add warning dialog when launching azahar executable directly 2026-03-12 18:14:12 +00:00
RedBlackAka
d9f28c5b2a
Qt: Improve update checker system to prevent downgrades #1749 (#1768)
* Qt: Improve update checker system to prevent downgrades

* Code cleanup

* Return 0 as fallback

* Satisfy clang-format

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-03-10 16:01:40 +00:00
TeamPuzel
fe2f637467 Fix UI freeze on macOS game-list population
it seems like the initial call to `GameList::PopulateAsync` in the window constructor is too early in the app life-cycle and doesn't run asynchronously, or Qt is using macOS API in an esoteric way, or maybe it's something else entirely.

Moving the list population to happen before the window is shown instead appears to fix the issue.
2026-03-02 22:55:40 +00:00
David Griswold
b477ba09c1
Ability to select which layouts to cycle with the cycle layout hotkey (#1430) 2026-02-27 13:21:53 +01:00
RedBlackAka
5d4aef81fe
common/cpu_detect: Remove FMA4 detection (#1746) 2026-02-17 13:21:21 +01:00
RedBlackAka
6c6dd68780
Windows: Fix game shortcut character corruption (#1745) 2026-02-17 10:32:01 +01:00
PabloMK7
304db9173b
video_core: vulkan: Add disk shader cache (#1725) 2026-02-16 15:59:22 +01:00
PabloMK7
fc137b0229
frontend: Revert removal of .3ds support (#1701)
* frontend: Revert removal of .3ds support

* Added 3ds extension to Info.plist

* Added .3ds extension to org.azahar_emu.Azahar.xml

* game_list.h: Removed leftover definitions

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-01-29 12:10:02 +00:00
OpenSauce04
3fdcd6b7dc qt: Implement Update Channel setting 2026-01-21 19:49:10 +00:00
RedBlackAka
e9846de5be
qt: Exclude some features logic if disabled at compile time (#1630)
* Qt: Exclude more logic if disabled

* Fix license

* Fix

* Exclude stress test logic

* Fix RequestStop
2026-01-20 18:31:56 +01:00
PabloMK7
6634b8c9d9 citra_meta: Move DetachedTasks construction to main.cpp 2026-01-19 21:01:55 +00:00
RedBlackAka
e37cbcf2ff
UI: Skip Vulkan in API quick selection if unavailable (#1618) 2026-01-12 16:38:11 +01:00
PabloMK7
624be242c4 core: Add ability to insert cartridges 2026-01-10 20:51:28 +00:00
PabloMK7
8384eaa0c2
core: Fix memory mode handling during app launch (#1534) 2025-12-27 13:38:06 +01:00
OpenSauce04
1d2591ab8c macos: Fixed real camera not activating during emulation
This was due to a plugin which is required for handling camera permissions being missing
2025-12-23 22:24:47 +00:00
PabloMK7
4fdc45a771 qt: Add batch Z3DS compression/decompression 2025-12-09 18:32:07 +00:00
OpenSauce
67f6735f02
qt: Add game launch stress test functionality behind new ENABLE_DEVELOPER_OPTIONS CMake option (#1442)
* qt: Implemented game launch stress test

* qt: Hide stress test behind ENABLE_DEVELOPER_OPTIONS CMake option
2025-10-21 16:29:15 +01:00
OpenSauce04
16b8a78571 macos: Patch QMetalLayer.setNeedsDisplayInRect at runtime to avoid freezing on recent Qt 2025-09-03 03:15:14 +01:00
OpenSauce04
2087f96e90 qt: Prerelease builds now direct users to upgrade via GitHub rather than azahar-emu.org 2025-08-10 22:22:47 +01:00
OpenSauce04
4b4d4f09da qt: Fixed Azahar icon being accessed incorrectly in about + window icon 2025-07-31 16:39:47 +00:00
RedBlackAka
a5aecf91bb
Replace/remove leftover links for citra website and API #1236 (#1250)
* Replace/remove leftover links for citra website and web services #1236

* Fix license headers

* Restore web service settings
2025-07-28 19:33:53 +02:00
PabloMK7
00c0f01e73 Z3DS: Add title info and smdh to metadata 2025-07-27 17:13:32 +02:00
PabloMK7
db8aaacb35 Z3DS: Fix minor issues and add Android cia compress setting 2025-07-27 17:13:32 +02:00
PabloMK7
8dafecd528 loader: Add compressed ROM (Z3DS) support 2025-07-27 17:13:32 +02:00
OpenSauce
7c278f9701
android: Implement play time tracking (#813)
* android: Implement play time tacking

Co-Authored-By: Reg Tiangha <rtiangha@users.noreply.github.com>

* Moved playtime manager from `citra_qt` to `common`

* Reimplemented Android play time to use existing logic from desktop

* Updated license headers

* When getting current game ID fails, silently error rather than crashing

* playTimeManagerStart: Check that `play_time_manager` is initialized before using it

---------

Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com>
2025-07-12 13:01:46 +01:00
PabloMK7
0deb0f50b8
Add "SWP" frame time information (#1173) 2025-06-20 19:26:12 +02:00
RedBlackAka
bc1edd1f1a
Fix and restore macOS native menu (#1111)
* Fix and restore macOS native menu

* Handle menu more elegantly by making norole default

Handle menu roles more universally by making norole default and manually define previously automatically assigned roles
2025-06-03 18:12:24 +01:00
PabloMK7
ec964c8610
Add more advanced frame time information (#1083) 2025-05-29 17:38:10 +02:00
OpenSauce04
95eb701e12 update_checker.cpp: Add alpha and beta substrings to prerelease detection logic 2025-05-27 11:39:00 +01:00
OpenSauce04
6ddb63582f macos: Use non-native Qt menubar as a temp workaround for #933 2025-04-30 15:05:14 +01:00
OpenSauce04
31908f732f qt: Added new update checker logic which correctly handles prereleases 2025-04-30 13:39:57 +01:00
PabloMK7
493f59cef5
Fix off-by-one error in savestates that could cause crashes (#977) 2025-04-24 19:04:59 +02:00
PabloMK7
939a6e0f7a
Allow shader cache to switch to different titles at runtime (#978) 2025-04-24 19:03:48 +02:00
OpenSauce04
975ad17442 Internally rename turbo_speed and similar to turbo_limit
This aligns with the pre-existing `frame_limit` value
2025-04-23 16:59:28 +01:00
OpenSauce04
dcbf79df14 Overhaul turbo speed implementation to use temporary_frame_limit 2025-04-23 16:59:28 +01:00
HurricanePootis
e90930b0b9 Qt: set desktop filename and organization domain #934 2025-04-15 20:18:03 +01:00
OpenSauce
89d2e67459
qt: Add quicksave / quickload hotkeys (#811)
* qt: Add quicksave / quickload hotkeys

* Adjusted strings

* main.ui: Remove stray newline

---------

Co-authored-by: David Griswold <novachild@gmail.com>
2025-04-11 17:21:49 +01:00
OpenSauce
0e0137a9ff
Add turbo speed hotkey (#605)
* Add the turbo slider

* [WIP] Add fast forward toggle hotkey

* Make Increase/Decrease speed hotkeys change turbo key instead of `frame_limit`

* Allow non-runtime editable settings on `general` settings tab`

* `frame_limit` is now  non-runtime-editable

* Disable `toggle per game speed limit` if turbo mode is set

* Reset `frame_limit` back to initial value once the emulator closes

* Improve `AdjustSpeedLimit`

- Set frameskip value directly
- Bypass if turbo mode isn't active

* Some code cleanup

* Move `turbo_speed_slider` from UISettings to CommonSettings

Also rename to just `turbo_speed`

* android: Add turbo mode hotkey

* Fixed build failure + Applied clang-format

* configure_general.ui Make padding on right side of sliders consistent

Not sure why there's a difference here, so I just threw in a spacer

* android: Corrected build failures caused by bad merge

* Updated `turbo_speed_description` to be a little more descriptive

* android: Corrected turbo crash caused by bad JNI function names

* Updated license headers

* HotkeyFunctions.kt: Fixed minor fomatting irregularities

* Applied clang-format

---------

Co-authored-by: kleidis <167202775+kleidis@users.noreply.github.com>
2025-04-11 12:29:07 +01:00