Commit graph

22 commits

Author SHA1 Message Date
KojoZero
1914583b35 added output scaling and antialiasing filter to status bar 2026-06-02 11:42:36 -07:00
PabloMK7
4dbe0fd497 qt: Properly fix discord rich presence 2026-04-13 14:22:58 +02:00
PabloMK7
3d69741076 qt: Show emulated notification LED 2026-04-09 19:19:59 +02:00
TeamPuzel
fe2f637467 Fix UI freeze on macOS game-list population
it seems like the initial call to `GameList::PopulateAsync` in the window constructor is too early in the app life-cycle and doesn't run asynchronously, or Qt is using macOS API in an esoteric way, or maybe it's something else entirely.

Moving the list population to happen before the window is shown instead appears to fix the issue.
2026-03-02 22:55:40 +00:00
PabloMK7
304db9173b
video_core: vulkan: Add disk shader cache (#1725) 2026-02-16 15:59:22 +01:00
RedBlackAka
e9846de5be
qt: Exclude some features logic if disabled at compile time (#1630)
* Qt: Exclude more logic if disabled

* Fix license

* Fix

* Exclude stress test logic

* Fix RequestStop
2026-01-20 18:31:56 +01:00
PabloMK7
6634b8c9d9 citra_meta: Move DetachedTasks construction to main.cpp 2026-01-19 21:01:55 +00:00
OpenSauce
67f6735f02
qt: Add game launch stress test functionality behind new ENABLE_DEVELOPER_OPTIONS CMake option (#1442)
* qt: Implemented game launch stress test

* qt: Hide stress test behind ENABLE_DEVELOPER_OPTIONS CMake option
2025-10-21 16:29:15 +01:00
PabloMK7
8dafecd528 loader: Add compressed ROM (Z3DS) support 2025-07-27 17:13:32 +02:00
PabloMK7
939a6e0f7a
Allow shader cache to switch to different titles at runtime (#978) 2025-04-24 19:03:48 +02:00
OpenSauce04
dcbf79df14 Overhaul turbo speed implementation to use temporary_frame_limit 2025-04-23 16:59:28 +01:00
OpenSauce
0e0137a9ff
Add turbo speed hotkey (#605)
* Add the turbo slider

* [WIP] Add fast forward toggle hotkey

* Make Increase/Decrease speed hotkeys change turbo key instead of `frame_limit`

* Allow non-runtime editable settings on `general` settings tab`

* `frame_limit` is now  non-runtime-editable

* Disable `toggle per game speed limit` if turbo mode is set

* Reset `frame_limit` back to initial value once the emulator closes

* Improve `AdjustSpeedLimit`

- Set frameskip value directly
- Bypass if turbo mode isn't active

* Some code cleanup

* Move `turbo_speed_slider` from UISettings to CommonSettings

Also rename to just `turbo_speed`

* android: Add turbo mode hotkey

* Fixed build failure + Applied clang-format

* configure_general.ui Make padding on right side of sliders consistent

Not sure why there's a difference here, so I just threw in a spacer

* android: Corrected build failures caused by bad merge

* Updated `turbo_speed_description` to be a little more descriptive

* android: Corrected turbo crash caused by bad JNI function names

* Updated license headers

* HotkeyFunctions.kt: Fixed minor fomatting irregularities

* Applied clang-format

---------

Co-authored-by: kleidis <167202775+kleidis@users.noreply.github.com>
2025-04-11 12:29:07 +01:00
OpenSauce04
ccb26303ad qt: Added Report Compatibility button which redirects to Azahar compatibility list 2025-03-15 22:21:59 +00:00
OpenSauce04
57b5f7da17 qt: Make update check concurrent and added connection timeout
Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
2025-03-12 21:55:12 +01:00
PabloMK7
a5ad887771 Do data migration before QtConfig is constructed 2025-03-10 12:16:14 +00:00
PabloMK7
dd9c743041 Add cmake option to enable microprofile 2025-03-10 11:41:05 +00:00
PabloMK7
e3a21c8ef1
Add 'Set Up System Files' option (#642)
* Add 'Set Up System Files' option

* Fix CIA installation and HLE module loading when no console unique data provided.
2025-03-10 10:48:11 +00:00
OpenSauce04
d86dfba7b8 Drop old Citra updater code
Due to differences with how updates are handled, none of this code can really be reused for Azahar
2025-03-09 13:05:08 +00:00
OpenSauce
ac7671e247
qt: Implement migration prompt to bring data from Citra/Lime3DS (#638) 2025-03-09 12:10:02 +00:00
OpenSauce04
5fa946af0b Corrected a couple of stray references to Citra 2025-02-28 22:53:03 +00:00
David Griswold
43c4d3981d Added "Small Screen Position" feature
* error checking for layout value from older config

* rename enum and update aspect ratio code

* rewrite LargeFrameLayout to support multiple positions

* add settings for smallscreenposition, fix minsize function

* fixed framebuffer from res scale (screenshots)

* add desktop UI for small screen position

* small screen position submenu on desktop

* fix int-float conversion warning

* rename Above and Below to hopefully fix linux issue

* Add Small Screen Position Setting to android settings menu

* fix sliders to work with floats, mostly

* fix android slider textinput ui

* change None enums in settings and cam_params

* Apply clang-format-18

* SettingsAdapter.kt: Make more null pointer exception resistant

* Updated license headers

* Code formatting nitpicks

* fix bug in main.ui that was hiding menu

* replace default layout with a special call to LargeFrame (like SideBySide does)

* fix bug when "large screen" is actually narrower

* edit documentation for LargeScreenLayout

* update PortraitTopFullFrameLayout to use LargeFrameLayout

* fix unary minus on unsigned int bug

* Applied formatting correction

* Added `const`s where appropriate

* android: Add mention of the bottom-right small screen position being the default

* review fixes + more constants

* refactor all Upright calculations to a reverseLayout method, simplifying code and reducing bugs

* Removed stray extra newline

* SettingsAdapter.kt: Fixed some strange indentation

* Removed unnecessary `if` in favour of direct value usage

---------

Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2024-11-10 20:41:28 +00:00
OpenSauce04
c399783266 Merged the SDL and Qt frontends together into a single unified executable 2024-11-10 19:28:04 +00:00
Renamed from src/citra_qt/main.h (Browse further)