Commit graph

851 commits

Author SHA1 Message Date
PabloMK7
0fe6a8c7df
video_core: Properly handle non RGBA8 shadow textures (#2047)
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2026-04-17 21:45:50 +02:00
Eric Warmenhoven
d9b77cc21e
Implement libretro core (#1215)
* libretro core

* Bringing citra libretro implementation over
* libretro: hook up vulkan renderer
* libretro: github actions
* libretro: gyro
* libretro: core options v2
* libretro: on ios turn off shader jit if unavailable
* moltenvk 1.3.0 introduces 8-bit indexes but allocates 16-bit for metal; this ends up allocating stream buffer * 2 = 132MiB. Instead, just use 16-bit indexes. (This will be necessary for standalone when bumping moltenvk version.)

* libretro core: address review feedback

* libretro: microphone support

* cmake: Add ENABLE_ROOM_STANDALONE to list of incompatible libretro flags

* libretro: proper initial geometry

* libretro: fix software renderer

* libretro: address review feedback

* .github/libretro.yml: Pin macOS runners at macOS 26

* ci: Remove explicit selection of Xcode 16.0

* .github/libretro.yml: remove unnecessary windows builder apt commands

* .github/libretro.yml: bump min macos version to 11.0

* ci: Re-enable CI jobs for all libretro cores

This is under the condition that we don't introduce build cache for these builds

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
2026-02-19 22:30:25 +00:00
PabloMK7
304db9173b
video_core: vulkan: Add disk shader cache (#1725) 2026-02-16 15:59:22 +01:00
PabloMK7
7de2d7b846
video_core: Switch to xxHash and improve ShaderSetup behaviour (#1592) 2026-01-09 18:01:49 +01:00
David Griswold
4bdcf342b6
video_core: Stereo Settings Improvements: Full Width SBS, Swap Eyes, Select which display(s) to render on (#1212) 2026-01-03 21:40:59 +01:00
David Griswold
b7540aa019
store opacity in layout to avoid applying opacity incorrectly (#1496) 2025-12-27 16:15:36 +01:00
Briar
deda004227 renderer_opengl.cpp: Remove isPortrait check for second screen opacity 2025-09-10 18:43:44 +01:00
David Griswold
aca8b45664
android: Implement secondary display support (#617)
* Enable the SecondScreenPresentation class

* Update everything to enable second screen on android under GL and Vulkan. Still some issues!

* Some attempts to enable surface changes

* OpenGL is working on surface change, vulkan still no

* release surfaces (also fixed vulkan?)

* added and enabled layout setting

* resolve merge conflict

* rearrange switch cases to satisfy linux compiler

* openGL is working!

* several vk changes to try to fix crashes

* maybe vulkan is working?

* removing unnecessary code attempts

* Simplified secondscreen for better performance

* vk_platform.cpp: Fixed build failure caused by bad rebase

* vk_present_window.h: Removed stray newline

* Applied clang-format

* bug fix for odin 2

* Applied clang-format

* Updated license headers

* Moved SecondScreen class to org.citra.citra_emu.display

* Various formatting and readability improvements

* Added brackets where previously absent for readability

* Additional readability improvement

* RendererVulkan::NotifySurfaceChanged: Simplified condition checking

* change all references to "secondary screen" to "secondary display" to limit confusion with top screen / bottom screen

* rename main_window to main_present_window and second_window to secondary_present_window

* Reverted accidentally downgraded compatibility list submodule

* Removed unnecessary log message

* Applied clang-format

* Added a description to the Secondary Display Screen Layout setting

* Added `_ptr` suffix to `secondary_present_window`

This distinguishes it as a pointer, as `main_present_window` isn't a pointer, so there could be confusion on whether to use `.` or `->`

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-08-08 21:41:52 +01:00
RedBlackAka
3b0542f188 Capitalize first letter of builtin shaders 2025-07-31 16:12:49 +01:00
PabloMK7
de7b457ee4
video_core: Remove assert in OpenGL LoadProgram and better logging (#1200) 2025-06-30 13:34:16 +02:00
PabloMK7
a15af9b550
video_core: Fix LCD color fill (#1198) 2025-06-29 13:51:29 +02:00
PabloMK7
5f81ac40c8
rasterizer: Increase uniform buffer size (#1174) 2025-06-20 22:10:04 +02:00
PabloMK7
0deb0f50b8
Add "SWP" frame time information (#1173) 2025-06-20 19:26:12 +02:00
PabloMK7
5e2161d90b
video_core: Refactor state tracking (#1059) 2025-05-26 14:37:03 +02:00
PabloMK7
939a6e0f7a
Allow shader cache to switch to different titles at runtime (#978) 2025-04-24 19:03:48 +02:00
OpenSauce
9203b23868
Stereoscopic 3D Enhancements (#602)
* Stereoscopic 3D Enhancements

- Increase maximum 3D depth to 255%
- Fix touch screen to only render 2D when separate window layout is used
- Cleanup some 3D option localizations

* qt: Added warning label below depth slider for values over 100%

* Fixed broken rendering for Interlaced, Reverse Interlaced and Anaglyph options when using 3D with seperate windows

* android: Added warning label below depth slider for values over 100%

* Fixed a bracket and break statement being incorrectly positioned

---------

Co-authored-by: oneup03 <oneup03@gmail.com>
2025-03-24 21:26:14 +00:00
OpenSauce04
70be7d987e video_core: Fixed emulation window artefacts on OpenGL + Wayland 2025-03-21 17:04:27 +00:00
PabloMK7
fac8ae2682 Fix VS uniform fields type declaration 2025-03-17 22:59:47 +00:00
PabloMK7
0eb4a71720
Implement framebuffer vertical flip flag (#699)
* Implement framebuffer vertical flip flag

* Make VerticalMirror const
2025-03-17 19:39:55 +00:00
PabloMK7
dd9c743041 Add cmake option to enable microprofile 2025-03-10 11:41:05 +00:00
OpenSauce04
d593ee2bc8 Applied clang-format-19 to all files 2025-02-27 15:24:32 +00:00
PabloMK7
758ded7fae renderer: Add disable right eye performance hack 2024-11-19 16:36:24 +00:00
OpenSauce04
fd55b4fd6c Applied clang-format-18 to codebase 2024-11-10 21:02:54 +00:00
David Griswold
43c4d3981d Added "Small Screen Position" feature
* error checking for layout value from older config

* rename enum and update aspect ratio code

* rewrite LargeFrameLayout to support multiple positions

* add settings for smallscreenposition, fix minsize function

* fixed framebuffer from res scale (screenshots)

* add desktop UI for small screen position

* small screen position submenu on desktop

* fix int-float conversion warning

* rename Above and Below to hopefully fix linux issue

* Add Small Screen Position Setting to android settings menu

* fix sliders to work with floats, mostly

* fix android slider textinput ui

* change None enums in settings and cam_params

* Apply clang-format-18

* SettingsAdapter.kt: Make more null pointer exception resistant

* Updated license headers

* Code formatting nitpicks

* fix bug in main.ui that was hiding menu

* replace default layout with a special call to LargeFrame (like SideBySide does)

* fix bug when "large screen" is actually narrower

* edit documentation for LargeScreenLayout

* update PortraitTopFullFrameLayout to use LargeFrameLayout

* fix unary minus on unsigned int bug

* Applied formatting correction

* Added `const`s where appropriate

* android: Add mention of the bottom-right small screen position being the default

* review fixes + more constants

* refactor all Upright calculations to a reverseLayout method, simplifying code and reducing bugs

* Removed stray extra newline

* SettingsAdapter.kt: Fixed some strange indentation

* Removed unnecessary `if` in favour of direct value usage

---------

Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2024-11-10 20:41:28 +00:00
Reg Tiangha
b6dbb2f6dd gl_driver.cpp: Minimum OpenGLES version is actually 3.2 2024-11-10 19:01:21 +00:00
OpenSauce04
9da0b8f9ad Added "Reverse Side by Side" Sterioscopic 3D mode 2024-11-10 18:16:50 +00:00
David Griswold
e884d5f3f3 android: Implemented custom layout customization GUI
This commit also changes the name of the 'Portrait' landscape layout to 'Original'

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2024-11-10 18:16:50 +00:00
David Griswold
b293a253f5 Refactored layout code in preparation for Android custom layout GUI 2024-11-10 18:16:50 +00:00
OpenSauce04
794a12c3f6 android: Fixed landscape layouts not displaying correctly 2024-11-10 18:16:49 +00:00
blakdulz
bf6bcb0591 add Bottom Screen Opacity in Enhancement tab 2024-11-10 18:16:49 +00:00
PabloMK7
63cbd90049 Workaround a performance bug in older Mali GPUs (#185) 2024-11-07 14:44:07 +01:00
Reg Tiangha
6f3d11d1ad renderer_vulkan: Rewrite descriptor set management and various small fixes (#77)
* renderer_vulkan: Remove vulkan prefix in SetObjectName

* renderer_vulkan: Rename renderpass cache to render manager

* It is no longer just a cache

* renderer_vulkan: Rewrite descriptor management

* Switch to batched vkUpdateDescriptorSets from cached descriptor sets with templates

* vk_master_semaphore: Remove waitable atomic

* These are buggy on some platforms and regular condition_variables are faster most of the time

* vk_texture_runtime.cpp: remove outdated references

* vk_render_manager: Minor cleanups and rename to RenderManager

* It is no longer just a renderpass cache
* Revert variable name change from render_manager back to renderpass_cache

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-11-07 14:43:54 +01:00
Miguel
aa2485464c Remove the telemetry (#45)
* remove the telemetry except from the renderers as I'm not being capable to remove it from there

* remove the telemetry except from the renderers as I'm not being capable to remove it from there

* Remove remainder of non-functional Telemetry and Citra Web Services

Squashed commit of the following:

commit f6dd4d4579c91db323877f0d08b9c01c82e1bb32
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 14:02:26 2024 -0600

    gl_driver.h: add back missing functions

commit 8f14384e7a7b763c3f2ccb3af6b5a59df641d9ee
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:56:16 2024 -0600

    gl_driver.cpp: add back missing functions

commit 5c802524b01a6eb05952d88ccf9dd78d63baee0a
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:39:46 2024 -0600

    apply clang-format

commit e8f62a7d3ee8a3da885a28bce21bcfcb84f13a84
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:16:22 2024 -0600

    remove web_tab

commit ced7f1e4909ae7b2714a96e3c3fa0500e8c62968
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:13:47 2024 -0600

    remove unused call?

commit f10e05da887e4570853fae2bd55a71087b4bcc77
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:03:47 2024 -0600

    fix build errors

commit 0489c1770b4b48d51f626145ae9235d3c81029fc
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 12:54:35 2024 -0600

    Remove deleted files

commit b2eb56f5a1f01663cc9874d99fe77ee64b48622b
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 12:43:17 2024 -0600

    Remove ConfigureWeb

commit b96f7c724006b2c5ee2272becaa70584fe90d012
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:49:51 2024 -0600

    remove unused DebugHandler

commit 91ddf16f63f9ae07b0cb2768171728dc878d1653
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:41:31 2024 -0600

    remove CollectToolingInfo() reference

commit 3909ac0502f23f8fb54944b53d5072b6986f8ffd
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:33:39 2024 -0600

    Fix "clean renderer_vulkan.cpp"

    This reverts commit 8a882658da9fabca40d71d73bfaf3bb5702acd72.

commit f4a10c4e4f27471b0a263ac363a6fa2abc9d6dc9
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:25:12 2024 -0600

    remove Core() references

commit 5593b8484e7c9f525ea218902dd2c13148d86b37
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:09:26 2024 -0600

    clean core/core.cpp

commit 55bbd8ad283297ef79db11e19ca6303fdfba6626
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:03:45 2024 -0600

    apply clang-format

commit 3707a0b2705dd415876130c9c90b0916bdea11db
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:02:16 2024 -0600

    citra_qt/main.h

commit ddbdea9be4d8179a333e04e7c302e215868715a9
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:01:30 2024 -0600

    clean common/detached_tasks.h

commit b513ba3b91ebc81bddd634b5690b6434824e1c7a
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:58:51 2024 -0600

    clean android/app/src/main/jni/default_ini.h

commit b6ba7d7cd730393883fdca294c651a4186727b55
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:58:14 2024 -0600

    clean android/app/src/main/jni/native.cpp

commit 2351305bb24b005920af0f3f7bb6bbb5bb3124bd
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:56:59 2024 -0600

    network/network_settings.h

commit 5b4c1ebb97c7fad5daf7789e1d3640041c2412fb
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:55:53 2024 -0600

    clean citra_qt/configuration/configure_web.ui

commit 9526d5122995c2e9c52b4d93b6e836a2ea4c80ef
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:54:53 2024 -0600

    citra_qt/configuration/config.cpp

commit ec6fe57412ce97e06096fc07f8b86dd080b7b944
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:53:50 2024 -0600

    clean citra/default_ini.h

commit acba1cf7e94de2fa87174e9f6d7c7c4554146352
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:52:47 2024 -0600

    clean citra/config.cpp

commit 02888777590d4e4bf1423e168a672ca0c5e140e5
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:50:42 2024 -0600

    clean vk_instance.cpp

commit eae451d5825b3601382c3a6dd08a3bde5c7a9460
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:48:53 2024 -0600

    clean vk_instanch.h

commit 8a882658da9fabca40d71d73bfaf3bb5702acd72
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:47:11 2024 -0600

    clean renderer_vulkan.cpp

commit ea6df111bc447913d2999acd86de984acced7eeb
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:45:51 2024 -0600

    clean renderer_opengl.cpp

commit 6b1bea0ef8cf8831c520d1c4e90b9d73d421c764
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:44:17 2024 -0600

    clean pica_to_gl.h

commit c12e984045a430cb10500241ada68701f73c85ac
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:42:48 2024 -0600

    clean gl_driver.h

commit ca3fe7801fff125a1ab8706bfc3998ca2928bded
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:40:14 2024 -0600

    clean gl_driver.cpp

commit d57381c38b217a423a7039bc7b413d79f59c2ff1
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:38:44 2024 -0600

    delete telemetry files

commit 1af826d1a045c5568a0d9ef4ca423514f298aee2
Author: Miguel <81558772+Miguel-hrvs@users.noreply.github.com>
Date:   Wed Mar 27 16:17:58 2024 +0100

    remove the telemetry except from the renderers as I'm not being capable to remove it from there

* rebase renderer_vulkan

* clean up renderer_vulkan

* bring back vulkan gpu logging

* clang-format vk_instance.h

* fix-formatting

---------

Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com>
2024-11-07 14:42:32 +01:00
GPUCode
d857743075
Downgrade blend factor crash to warning (#7459)
* pica_to_vk: Downgrade assert to warning

* pica_to_gl: Downgrade unreachable to warning
2024-02-22 15:43:44 -08:00
Vitor K
c8c2beaeff
misc: fix issues pointed out by msvc (#7316)
* do not move constant variables

* applet_manager: avoid possible use after move

* use constant references where pointed out by msvc

* extra_hid: initialize response

* ValidateSaveState: passing slot separately is not necessary

* common: mark HashCombine as nodiscard

* cityhash: remove use of using namespace std

* Prefix all size_t with std::

done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
based on 7d8f115

* shared_memory.cpp: fix log error format

* fix compiling with pch off
2024-01-07 12:37:42 -08:00
GPUCode
2bb7f89c30
video_core: Refactor GPU interface (#7272)
* video_core: Refactor GPU interface

* citra_qt: Better debug widget lifetime
2023-12-28 11:46:57 +01:00
GPUCode
85bd1be852
code: Add texture sampling option (#7118)
* This replaces the nearest neighbour filter that shouldn't have existed in the first place
2023-11-23 02:04:47 +02:00
GPUCode
26d5727b19
video_core: Merge tex0 and tex_cube (#7173) 2023-11-17 03:14:10 -08:00
Steveice10
d4f31bc617
video_core: Fix fragment shader interlock usage on OpenGL. (#7144) 2023-11-10 13:14:52 -08:00
Steveice10
84f9e9a10f
video_core: Perform quaternion correction and interpolation in fragment shader using barycentric extension. (#7126) 2023-11-09 15:23:56 -08:00
Wunk
8fe147b8f9
video_core: Use binary memory-literals for memory-sizes (#7127)
Replaces `... * 1024 * 1024` with `_MiB`/`_GiB` literals.
2023-11-06 23:38:54 +02:00
GPUCode
1f6393e7d5
video_core: Refactor GLSL fragment emitter (#7093)
* video_core: Refactor GLSL fragment emitter

* shader: Add back custom normal maps
2023-11-06 12:26:28 -08:00
GPUCode
36146459f8
renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082) 2023-10-22 22:53:14 +03:00
Steveice10
4c59443ed2
common: Add more robust ZSTD handling. (#7071) 2023-10-15 14:08:29 -07:00
Steveice10
4220f69c06
renderer/opengl: Deduce GLES from actual driver in use. (#7056) 2023-10-10 12:52:47 -07:00
Steveice10
50f22d1f59
video_core: Abstract shader generators. (#6990)
* video_core: Abstract shader generators.

* shader: Extract common generator structures and move generators to specific namespaces.

* shader: Minor fixes and clean-up.
2023-09-30 02:06:06 -07:00
Vitor K
a35f8cbb78
fix include/namespace related compilation errors (#7019)
a user on discord reported compilation errors when trying to compile
on Linux with GCC 13 and Clang 16.
2023-09-28 18:36:50 +05:30
GPUCode
542209c993
video_core: Initialize unrefered attributes to 1.f (#6966) 2023-09-16 14:46:44 -07:00
GPUCode
dfa2fd0e0d
Add vulkan backend (#6512)
* code: Prepare frontend for vulkan support

* citra_qt: Add vulkan options to the GUI

* vk_instance: Collect tooling info

* renderer_vulkan: Add vulkan backend

* qt: Fix fullscreen and resize issues on macOS. (#47)

* qt: Fix bugged macOS full screen transition.

* renderer/vulkan: Fix swapchain recreation destroying in-use semaphore.

* renderer/vulkan: Make gl_Position invariant. (#48)

This fixes an issue with black artifacts in Pokemon games on Apple GPUs.
If the vertex calculations differ slightly between render passes, it can
cause parts of model faces to fail depth test.

* vk_renderpass_cache: Bump pixel format count

* android: Custom driver code

* vk_instance: Set moltenvk configuration

* rasterizer_cache: Proper surface unregister

* citra_qt: Fix invalid characters

* vk_rasterizer: Correct special unbind

* android: Allow async presentation toggle

* vk_graphics_pipeline: Fix async shader compilation

* We were actually waiting for the pipelines regardless of the setting, oops

* vk_rasterizer: More robust attribute loading

* android: Move PollEvents to OpenGL window

* Vulkan does not need this and it causes problems

* vk_instance: Enable robust buffer access

* Improves stability on mali devices

* vk_renderpass_cache: Bring back renderpass flushing

* externals: Update vulkan-headers

* gl_rasterizer: Separable shaders for everyone

* vk_blit_helper: Corect depth to color convertion

* renderer_vulkan: Implement reinterpretation with copy

* Allows reinterpreteration with simply copy on AMD

* vk_graphics_pipeline: Only fast compile if no shaders are pending

* With this shaders weren't being compiled in parallel

* vk_swapchain: Ensure vsync doesn't lock framerate

* vk_present_window: Match guest swapchain size to vulkan image count

* Less latency and fixes crashes that were caused by images being deleted before free

* vk_instance: Blacklist VK_EXT_pipeline_creation_cache_control with nvidia gpus

* Resolves crashes when async shader compilation is enabled

* vk_rasterizer: Bump async threshold to 6

* Many games have fullscreen quads with 6 vertices. Fixes pokemon textures missing with async shaders

* android: More robust surface recreation

* renderer_vulkan: Fix dynamic state being lost

* vk_pipeline_cache: Skip cache save when no pipeline cache exists

* This is the cache when loading a save state

* sdl: Fix surface initialization on macOS. (#49)

* sdl: Fix surface initialization on macOS.

* sdl: Fix render window events not being handled under Vulkan.

* renderer/vulkan: Fix binding/unbinding of shadow rendering buffer.

* vk_stream_buffer: Respect non coherent access alignment

* Required by nvidia GPUs on MacOS

* renderer/vulkan: Support VK_EXT_fragment_shader_interlock for shadow rendering. (#51)

* renderer_vulkan: Port some recent shader fixes

* vk_pipeline_cache: Improve shadow detection

* vk_swapchain: Add missing check

* renderer_vulkan: Fix hybrid screen

* Revert "gl_rasterizer: Separable shaders for everyone"

Causes crashes on mali GPUs, will need separate PR

This reverts commit d22d556d30ff641b62dfece85738c96b7fbf7061.

* renderer_vulkan: Fix flipped screenshot

---------

Co-authored-by: Steveice10 <1269164+Steveice10@users.noreply.github.com>
2023-09-13 01:28:50 +03:00
GPUCode
9be4fd8b91
gl_rasterizer: Bind null surface when unit is disabled (#6967) 2023-09-11 19:34:41 +03:00