Compare commits

...

5 commits

Author SHA1 Message Date
Wunk
2c5d2872ac
Merge 60be8ced99 into 379649dbce 2026-06-05 14:12:38 -04:00
crueter
379649dbce
cmake: Fix MoltenVK fetch order/library conflicts (#2183)
* [cmake] Fix MoltenVK fetch order/library conflicts

Rather than dealing with `find_library` shenanigans, just set the
library path directly (when using bundled MoltenVK). System MoltenVK
solely uses `find_library`.

Avoids cache nonsense that can cause system/bundled versions to get
mixed up, and overall makes the system/bundled mvk handling a lot more
consistent

```
cmake -S . -B build -DUSE_SYSTEM_MOLTENVK=ON
-- Using MoltenVK at /opt/homebrew/lib/libMoltenVK.dylib.
cmake -S . -B build -DUSE_SYSTEM_MOLTENVK=OFF
-- Using MoltenVK at /Users/crueter/code/azahar/build/externals/MoltenVK/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib.
cmake -S . -B build -DUSE_SYSTEM_MOLTENVK=ON
-- Using MoltenVK at /opt/homebrew/lib/libMoltenVK.dylib.
```

Signed-off-by: crueter <crueter@eden-emu.dev>

* remove old comment

Signed-off-by: crueter <crueter@eden-emu.dev>

* Cleanup

---------

Signed-off-by: crueter <crueter@eden-emu.dev>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-06-05 16:36:48 +01:00
PabloMK7
c03248f158
externals: Switch to cryptopp-modern (#2139)
* externals: Switch to cryptopp-modern

* Revert cryptopp package name under USE_SYSTEM_CRYPTOPP condition

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-06-04 22:38:47 +02:00
Wunkolo
60be8ced99 renderer_gl: Fix DebugScope unconditional incrementing of global_scope_depth
`global_scope_depth` was being incremented unconditionally in the ctor, but the
dtor was decrementing it conditionally based on
`Settings::values.renderer_debug`, allowing an imbalanced scope-depth hazard in
the case that `Settings::values.renderer_debug` is operated at runtime during a
debug-scope.
2026-05-28 15:43:43 +02:00
Wunkolo
de15a7c79a renderer_gl: Add DebugScopes to rasterizer and texture-runtime
Some debug scopes I added while working on https://github.com/azahar-emu/azahar/pull/2053 to help better attribute OpenGL API calls to the particular C++ callstack that called it. Helps greatly for diagnosing rendering issues.
2026-05-28 15:43:43 +02:00
8 changed files with 54 additions and 33 deletions

9
.gitmodules vendored
View file

@ -55,12 +55,6 @@
[submodule "sdl2"]
path = externals/sdl2/SDL
url = https://github.com/libsdl-org/SDL
[submodule "cryptopp-cmake"]
path = externals/cryptopp-cmake
url = https://github.com/abdes/cryptopp-cmake.git
[submodule "cryptopp"]
path = externals/cryptopp
url = https://github.com/weidai11/cryptopp.git
[submodule "dds-ktx"]
path = externals/dds-ktx
url = https://github.com/septag/dds-ktx
@ -109,3 +103,6 @@
[submodule "dllwalker"]
path = externals/dllwalker
url = https://github.com/azahar-emu/dllwalker
[submodule "externals/cryptopp"]
path = externals/cryptopp
url = https://github.com/cryptopp-modern/cryptopp-modern.git

View file

@ -411,13 +411,21 @@ if (APPLE)
endif()
find_library(AVFOUNDATION_LIBRARY AVFoundation REQUIRED)
find_library(IOSURFACE_LIBRARY IOSurface REQUIRED)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${AVFOUNDATION_LIBRARY} ${IOSURFACE_LIBRARY} ${MOLTENVK_LIBRARY})
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${AVFOUNDATION_LIBRARY} ${IOSURFACE_LIBRARY})
if (ENABLE_VULKAN AND NOT ENABLE_LIBRETRO)
if (NOT USE_SYSTEM_MOLTENVK)
if (USE_SYSTEM_MOLTENVK)
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
else()
download_moltenvk()
if (IOS)
set(MOLTENVK_RELATIVE_LIBPATH "static/MoltenVK.xcframework/ios-arm64/libMoltenVK.a")
else()
set(MOLTENVK_RELATIVE_LIBPATH "dynamic/dylib/macOS/libMoltenVK.dylib")
endif()
set(MOLTENVK_LIBRARY "${CMAKE_BINARY_DIR}/externals/MoltenVK/MoltenVK/${MOLTENVK_RELATIVE_LIBPATH}")
endif()
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} ${MOLTENVK_LIBRARY})
endif()

View file

@ -171,15 +171,8 @@ function(download_qt target)
endfunction()
function(download_moltenvk)
if (IOS)
set(MOLTENVK_PLATFORM "static/MoltenVK.xcframework/ios-arm64")
else()
set(MOLTENVK_PLATFORM "dynamic/dylib/macOS")
endif()
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if (NOT EXISTS ${MOLTENVK_DIR})
if (NOT EXISTS "${CMAKE_BINARY_DIR}/externals/MoltenVK")
if (NOT EXISTS ${MOLTENVK_TAR})
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/v1.2.9/MoltenVK-all.tar
${MOLTENVK_TAR} SHOW_PROGRESS)
@ -188,10 +181,6 @@ function(download_moltenvk)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
# Add the MoltenVK library path to the prefix so find_library can locate it.
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/${MOLTENVK_PLATFORM}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
function(get_external_prefix lib_name prefix_var)

View file

@ -69,17 +69,9 @@ if(USE_SYSTEM_CRYPTOPP)
add_library(cryptopp INTERFACE)
target_link_libraries(cryptopp INTERFACE cryptopp::cryptopp)
else()
if (WIN32 AND NOT MSVC AND "arm64" IN_LIST ARCHITECTURE)
# TODO: CryptoPP ARM64 ASM does not seem to support Windows unless compiled with MSVC.
# TODO: See https://github.com/weidai11/cryptopp/issues/1260
set(CRYPTOPP_DISABLE_ASM ON CACHE BOOL "")
endif()
set(CRYPTOPP_BUILD_DOCUMENTATION OFF CACHE BOOL "")
set(CRYPTOPP_BUILD_TESTING OFF CACHE BOOL "")
set(CRYPTOPP_INSTALL OFF CACHE BOOL "")
set(CRYPTOPP_SOURCES "${CMAKE_SOURCE_DIR}/externals/cryptopp" CACHE STRING "")
add_subdirectory(cryptopp-cmake EXCLUDE_FROM_ALL)
add_subdirectory(cryptopp EXCLUDE_FROM_ALL)
endif()
# dds-ktx

2
externals/cryptopp vendored

@ -1 +1 @@
Subproject commit 60f81a77e0c9a0e7ffc1ca1bc438ddfa2e43b78e
Subproject commit 8d92d788421483a43e09acf1cd4a2861cb2b8cab

@ -1 +0,0 @@
Subproject commit 00a151f8489daaa32434ab1f340e6750793ddf0c

View file

@ -541,6 +541,8 @@ void RasterizerOpenGL::DrawTriangles() {
bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
const DebugScope scope(runtime, Common::Vec4f{}, "RasterizerOpenGL::Draw");
SyncDrawState();
const bool shadow_rendering = regs.framebuffer.IsShadowRendering();

View file

@ -174,6 +174,11 @@ bool TextureRuntime::Reinterpret(Surface& source, Surface& dest,
const VideoCore::TextureCopy& copy) {
const PixelFormat src_format = source.pixel_format;
const PixelFormat dst_format = dest.pixel_format;
const DebugScope scope(*this, Common::Vec4f{}, "TextureRuntime::Reinterpret ({} -> {})",
VideoCore::PixelFormatAsString(src_format),
VideoCore::PixelFormatAsString(dst_format));
ASSERT_MSG(src_format != dst_format, "Reinterpretation with the same format is invalid");
if (src_format == PixelFormat::D24S8 && dst_format == PixelFormat::RGBA8) {
blit_helper.ConvertDS24S8ToRGBA8(source, dest, copy);
@ -190,6 +195,10 @@ bool TextureRuntime::Reinterpret(Surface& source, Surface& dest,
bool TextureRuntime::ClearTextureWithoutFbo(Surface& surface,
const VideoCore::TextureClear& clear) {
const DebugScope scope(
*this, Common::Vec4f{}, "TextureRuntime::ClearTextureWithoutFbo ({}, {}, {}, {})",
clear.value.color.r(), clear.value.color.g(), clear.value.color.b(), clear.value.color.a());
if (!driver.HasArbClearTexture() || driver.HasBug(DriverBug::BrokenClearTexture)) {
return false;
}
@ -219,6 +228,10 @@ bool TextureRuntime::ClearTextureWithoutFbo(Surface& surface,
}
void TextureRuntime::ClearTexture(Surface& surface, const VideoCore::TextureClear& clear) {
const DebugScope scope(*this, Common::Vec4f{}, "TextureRuntime::ClearTexture ({}, {}, {}, {})",
clear.value.color.r(), clear.value.color.g(), clear.value.color.b(),
clear.value.color.a());
if (ClearTextureWithoutFbo(surface, clear)) {
return;
}
@ -262,6 +275,9 @@ void TextureRuntime::ClearTexture(Surface& surface, const VideoCore::TextureClea
bool TextureRuntime::CopyTextures(Surface& source, Surface& dest,
std::span<const VideoCore::TextureCopy> copies) {
const DebugScope scope(*this, Common::Vec4f{}, "TextureRuntime::CopyTexture ({} copies)",
copies.size());
const GLenum src_textarget = source.texture_type == VideoCore::TextureType::CubeMap
? GL_TEXTURE_CUBE_MAP
: GL_TEXTURE_2D;
@ -279,6 +295,8 @@ bool TextureRuntime::CopyTextures(Surface& source, Surface& dest,
bool TextureRuntime::BlitTextures(Surface& source, Surface& dest,
const VideoCore::TextureBlit& blit) {
const DebugScope scope(*this, Common::Vec4f{}, "TextureRuntime::BlitTextures");
OpenGLState state = OpenGLState::GetCurState();
state.scissor.enabled = false;
state.draw.read_framebuffer = read_fbos[FboIndex(source.type)].handle;
@ -302,6 +320,8 @@ bool TextureRuntime::BlitTextures(Surface& source, Surface& dest,
}
void TextureRuntime::GenerateMipmaps(Surface& surface) {
const DebugScope scope(*this, Common::Vec4f{}, "TextureRuntime::GenerateMipmaps");
OpenGLState state = OpenGLState::GetCurState();
const auto generate = [&](u32 index) {
@ -373,6 +393,8 @@ GLuint Surface::Handle(u32 index) const noexcept {
}
GLuint Surface::CopyHandle() noexcept {
const DebugScope scope(*runtime, Common::Vec4f{}, "Surface::CopyHandle");
if (!copy_texture.handle) {
copy_texture = MakeHandle(GL_TEXTURE_2D, GetScaledWidth(), GetScaledHeight(), levels, tuple,
DebugName(true));
@ -390,6 +412,8 @@ GLuint Surface::CopyHandle() noexcept {
void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
const VideoCore::StagingData& staging) {
const DebugScope scope(*runtime, Common::Vec4f{}, "Surface::Upload");
ASSERT(stride * GetFormatBytesPerPixel(pixel_format) % 4 == 0);
const u32 unscaled_width = upload.texture_rect.GetWidth();
@ -417,6 +441,8 @@ void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
}
void Surface::UploadCustom(const VideoCore::Material* material, u32 level) {
const DebugScope scope(*runtime, Common::Vec4f{}, "Surface::UploadCustom");
const u32 width = material->width;
const u32 height = material->height;
const auto color = material->textures[0];
@ -459,6 +485,8 @@ void Surface::UploadCustom(const VideoCore::Material* material, u32 level) {
void Surface::Download(const VideoCore::BufferTextureCopy& download,
const VideoCore::StagingData& staging) {
const DebugScope scope(*runtime, Common::Vec4f{}, "Surface::Download");
ASSERT(stride * GetFormatBytesPerPixel(pixel_format) % 4 == 0);
const u32 unscaled_width = download.texture_rect.GetWidth();
@ -498,6 +526,8 @@ void Surface::Download(const VideoCore::BufferTextureCopy& download,
bool Surface::DownloadWithoutFbo(const VideoCore::BufferTextureCopy& download,
const VideoCore::StagingData& staging) {
const DebugScope scope(*runtime, Common::Vec4f{}, "Surface::DownloadWithoutFbo");
if (driver->IsOpenGLES()) {
return false;
}
@ -557,6 +587,8 @@ void Surface::Attach(GLenum target, u32 level, u32 layer, bool scaled) {
}
void Surface::ScaleUp(u32 new_scale) {
const DebugScope scope(*runtime, Common::Vec4f{}, "Surface::ScaleUp (NewScale:{})", new_scale);
if (res_scale == new_scale || new_scale == 1) {
return;
}
@ -585,6 +617,8 @@ u32 Surface::GetInternalBytesPerPixel() const {
}
void Surface::BlitScale(const VideoCore::TextureBlit& blit, bool up_scale) {
const DebugScope scope(*runtime, Common::Vec4f{}, "Surface::BlitScale (UpScale:{})", up_scale);
const u32 fbo_index = FboIndex(type);
OpenGLState state = OpenGLState::GetCurState();
@ -682,7 +716,7 @@ Sampler::Sampler(TextureRuntime&, VideoCore::SamplerParams params) {
Sampler::~Sampler() = default;
DebugScope::DebugScope(TextureRuntime& runtime, Common::Vec4f, std::string_view label)
: local_scope_depth{global_scope_depth++} {
: local_scope_depth{Settings::values.renderer_debug ? global_scope_depth++ : 0} {
if (!Settings::values.renderer_debug) {
return;
}