azahar/src/video_core/renderer_opengl
emufan4568 07a69b7c7b renderer_opengl: Remove amd hacks and legacy paths
* AMDs new driver fixed many issues in the OpenGL driver. No reason to
  keep these hacks. In addition the upgrade to 4.3 guarantees the
  existance of required extensions, so no need to check for them
2022-08-21 01:52:49 +03:00
..
texture_filters rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
depth_to_color.frag video_core: implement GLES depth/stencil downloads 2021-10-02 14:19:27 +05:30
depth_to_color.vert video_core: implement GLES depth/stencil downloads 2021-10-02 14:19:27 +05:30
ds_to_color.frag video_core: implement GLES depth/stencil downloads 2021-10-02 14:19:27 +05:30
frame_dumper_opengl.cpp core: Properly std::move things around 2020-02-27 16:55:09 +08:00
frame_dumper_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
gl_format_reinterpreter.cpp renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_format_reinterpreter.h rasterizer_cache: Introduce TextureRuntime and separate CachedSurface 2022-08-21 01:16:48 +03:00
gl_rasterizer.cpp renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_rasterizer.h renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_resource_manager.cpp fix clang format 2020-07-07 16:43:42 -05:00
gl_resource_manager.h Merge pull request #5420 from citra-emu/xglTextureBarrier 2020-07-07 16:45:27 -05:00
gl_shader_decompiler.cpp gl_shader_decompiler: Improve performance of accurate_mul on Android. 2021-10-02 16:38:24 +05:30
gl_shader_decompiler.h video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
gl_shader_disk_cache.cpp Backport non-seperable disk shader from android (#5976) 2022-04-02 11:57:14 +05:30
gl_shader_disk_cache.h Backport non-seperable disk shader from android (#5976) 2022-04-02 11:57:14 +05:30
gl_shader_gen.cpp renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_shader_gen.h android: renderer_opengl: Partially implement glLogicOp on GLES. 2021-07-24 23:37:03 +05:30
gl_shader_manager.cpp renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_shader_manager.h renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_shader_util.cpp video_core: Bump OpenGL version to 4.3 on desktop 2022-08-21 01:39:16 +03:00
gl_shader_util.h gl_shader_util: Specify default precision for uimage2D 2021-10-02 16:38:18 +05:30
gl_state.cpp android: renderer_opengl: Partially implement glLogicOp on GLES. 2021-07-24 23:37:03 +05:30
gl_state.h use separate texture buffer for light and fog 2021-07-24 23:36:53 +05:30
gl_stream_buffer.cpp renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_stream_buffer.h renderer_opengl: Remove amd hacks and legacy paths 2022-08-21 01:52:49 +03:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h Merge pull request #5501 from FearlessTobi/port-1064-3948 2021-04-23 22:58:08 -07:00
post_processing_opengl.cpp Add Get(Inv)WindowResolution shader functions (#5818) 2021-07-24 12:35:33 -05:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp Add Cardboard VR 2021-12-18 16:52:24 +05:30
renderer_opengl.h video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
texture_downloader_es.cpp rasterizer_cache: Move utlities and type to separate headers 2022-08-21 01:16:48 +03:00
texture_downloader_es.h video_core: implement GLES depth/stencil downloads 2021-10-02 14:19:27 +05:30