azahar/src/core/frontend
SachinVin 9b147d3f9c
framebuffer_layout.cpp mini refactor (#7300)
* framebuffer_layout.cpp: simplify FrameLayoutFromResolutionScale

- upright_screen seems to only be swapped width and height calculation, so it is replaced with std::swap
- Get rid of call to GetCardboardSettings, The FrameLayoutFromResolutionScale function is used for Screenshots and Video Dumping where we dont need 3D effects

* framebuffer_layout.cpp: Combine SideFrameLayout and MobileLandscapeFrameLayout into variants of LargeFrameLayout

* framebuffer_layout.{cpp,h}: rename maxRectangle to MaxRectangle, plus

minor documentation update

* clang-format
2024-01-02 00:52:03 -08:00
..
applets file_sys: Add support for the BOSS ext save data archive. (#7231) 2023-12-03 14:02:23 -08:00
camera interface.h: forward declare resolution 2020-08-20 01:30:13 -03:00
emu_window.cpp framebuffer_layout.cpp mini refactor (#7300) 2024-01-02 00:52:03 -08:00
emu_window.h frontend: Use inverted use_gles as a fallback for GL initialization. (#7117) 2023-11-05 17:23:54 -08:00
framebuffer_layout.cpp framebuffer_layout.cpp mini refactor (#7300) 2024-01-02 00:52:03 -08:00
framebuffer_layout.h framebuffer_layout.cpp mini refactor (#7300) 2024-01-02 00:52:03 -08:00
image_interface.cpp Custom textures rewrite (#6452) 2023-04-27 07:38:28 +03:00
image_interface.h Custom textures rewrite (#6452) 2023-04-27 07:38:28 +03:00
input.h core/frontend/emu_window: return true when TouchPressed is consumed 2021-12-18 16:52:24 +05:30