azahar/src/citra_qt/camera/qt_camera_base.cpp
jbm11208 d49aa070fd
qt: Always receive camera data from UI thread (#1812)
* Make camera functions thread-safe

* Revert redundant changes to qt_multimedia_camera.h and add comments to qt_camera_base.cpp
2026-03-04 16:58:20 +01:00

72 lines
2.8 KiB
C++

// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QCoreApplication>
#include <QMessageBox>
#include <QMetaObject>
#include <QThread>
#include "citra_qt/camera/camera_util.h"
#include "citra_qt/camera/qt_camera_base.h"
#include "common/logging/log.h"
#include "core/hle/service/cam/cam.h"
namespace Camera {
QtCameraInterface::QtCameraInterface(const Service::CAM::Flip& flip) {
using namespace Service::CAM;
flip_horizontal = basic_flip_horizontal = (flip == Flip::Horizontal) || (flip == Flip::Reverse);
flip_vertical = basic_flip_vertical = (flip == Flip::Vertical) || (flip == Flip::Reverse);
}
void QtCameraInterface::SetFormat(Service::CAM::OutputFormat output_format) {
output_rgb = output_format == Service::CAM::OutputFormat::RGB565;
}
void QtCameraInterface::SetResolution(const Service::CAM::Resolution& resolution) {
width = resolution.width;
height = resolution.height;
}
void QtCameraInterface::SetFlip(Service::CAM::Flip flip) {
using namespace Service::CAM;
flip_horizontal = basic_flip_horizontal ^ (flip == Flip::Horizontal || flip == Flip::Reverse);
flip_vertical = basic_flip_vertical ^ (flip == Flip::Vertical || flip == Flip::Reverse);
}
void QtCameraInterface::SetEffect(Service::CAM::Effect effect) {
if (effect != Service::CAM::Effect::NoEffect) {
LOG_ERROR(Service_CAM, "Unimplemented effect {}", static_cast<int>(effect));
}
}
std::vector<u16> QtCameraInterface::ReceiveFrame() {
QImage img;
// If executing from Qt thread, call directly as normal
if (QThread::currentThread() == QCoreApplication::instance()->thread()) {
img = QtReceiveFrame();
} else { // If not on Qt thread, switch to Qt thread to call QtReceiveFrame, as calling it from
// a different thread will cause deadlocks in msys2 builds
QMetaObject::invokeMethod(
QCoreApplication::instance(), [&]() { img = QtReceiveFrame(); },
Qt::BlockingQueuedConnection);
}
return CameraUtil::ProcessImage(img, width, height, output_rgb, flip_horizontal, flip_vertical);
}
std::unique_ptr<CameraInterface> QtCameraFactory::CreatePreview(const std::string& config,
int width, int height,
const Service::CAM::Flip& flip) {
std::unique_ptr<CameraInterface> camera = Create(config, flip);
if (camera->IsPreviewAvailable()) {
return camera;
}
QMessageBox::critical(
nullptr, QObject::tr("Error"),
(config.empty() ? QObject::tr("Couldn't load the camera")
: QObject::tr("Couldn't load %1").arg(QString::fromStdString(config))));
return nullptr;
}
} // namespace Camera