azahar/src/citra_libretro/environment.cpp
2026-04-06 18:58:52 +01:00

288 lines
8.8 KiB
C++

// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "audio_core/audio_types.h"
#include "audio_core/libretro_sink.h"
#include "common/scm_rev.h"
#include "core/3ds.h"
#include "emu_window/libretro_window.h"
#include "environment.h"
#ifdef HAVE_LIBRETRO_VFS
#include "streams/file_stream.h"
#endif
using namespace LibRetro;
namespace LibRetro {
namespace {
static retro_video_refresh_t video_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
} // namespace
bool GetSoftwareFramebuffer(retro_framebuffer* fb, int width, int height) {
fb->data = nullptr;
fb->width = width;
fb->height = height;
fb->pitch = 0;
fb->format = RETRO_PIXEL_FORMAT_XRGB8888;
fb->access_flags = RETRO_MEMORY_ACCESS_WRITE;
fb->memory_flags = 0;
return environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, fb);
}
void UploadVideoFrame(const void* data, unsigned width, unsigned height, size_t pitch) {
return video_cb(data, width, height, pitch);
}
bool SetHWSharedContext() {
return environ_cb(RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT, NULL);
}
void PollInput() {
return input_poll_cb();
}
bool GetSensorInterface(struct retro_sensor_interface* sensor_interface) {
return environ_cb(RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE, sensor_interface);
}
bool GetMicrophoneInterface(struct retro_microphone_interface* mic_interface) {
return environ_cb(RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE, mic_interface);
}
Settings::GraphicsAPI GetPreferredRenderer() {
// On Android, we really want to default to Vulkan if we can, so we'll ignore the frontend's
// recommendation if possible...
#if defined(ANDROID) && defined(ENABLE_VULKAN)
return Settings::GraphicsAPI::Vulkan;
#endif
// ...Otherwise negotiate with the RetroArch frontend as usual
// Attempt to use the renderer recommended by the frontend if possible
retro_hw_context_type context_type = RETRO_HW_CONTEXT_OPENGL;
environ_cb(RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER, &context_type);
switch (context_type) {
#ifdef ENABLE_OPENGL
case RETRO_HW_CONTEXT_OPENGL:
case RETRO_HW_CONTEXT_OPENGL_CORE:
case RETRO_HW_CONTEXT_OPENGLES2:
case RETRO_HW_CONTEXT_OPENGLES3:
case RETRO_HW_CONTEXT_OPENGLES_VERSION:
return Settings::GraphicsAPI::OpenGL;
#endif
#ifdef ENABLE_VULKAN
case RETRO_HW_CONTEXT_VULKAN:
return Settings::GraphicsAPI::Vulkan;
#endif
default:
break;
}
// We can't get a recommendation from the frontend, so fall back to whatever's available
#if defined(ENABLE_VULKAN)
return Settings::GraphicsAPI::Vulkan;
#elif defined(ENABLE_OPENGL)
return Settings::GraphicsAPI::OpenGL;
#else
return Settings::GraphicsAPI::Software;
#endif
}
bool SetVariables(const retro_variable vars[]) {
return environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
}
bool SetCoreOptionsV2(const retro_core_options_v2* options) {
return environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2, (void*)options);
}
bool SetCoreOptionsV1(const retro_core_option_definition* options) {
return environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, (void*)options);
}
bool GetCoreOptionsVersion(unsigned* version) {
return environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, version);
}
bool SetMemoryMaps(const retro_memory_map* map) {
return environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, (void*)map);
}
bool SetControllerInfo(const retro_controller_info info[]) {
return environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)info);
}
bool SetPixelFormat(const retro_pixel_format fmt) {
return environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, (void*)&fmt);
}
bool SetHWRenderer(retro_hw_render_callback* cb) {
return environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, cb);
}
bool GetHWRenderInterface(void** interface) {
return environ_cb(RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE, interface) && !!*interface;
}
bool SetHWRenderContextNegotiationInterface(void** interface) {
return environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE, interface) &&
!!*interface;
}
bool SetAudioCallback(retro_audio_callback* cb) {
return environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK, cb);
}
bool SetFrameTimeCallback(retro_frame_time_callback* cb) {
return environ_cb(RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK, cb);
}
bool SetGeometry(retro_system_av_info* cb) {
return environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, cb);
}
bool SetInputDescriptors(const retro_input_descriptor desc[]) {
return environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, (void*)desc);
}
bool HasUpdatedConfig() {
bool updated = false;
return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated;
}
bool Shutdown() {
return environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, NULL);
}
/// Displays the specified message to the screen.
bool DisplayMessage(const char* sg) {
retro_message msg;
msg.msg = sg;
msg.frames = 60 * 10;
return environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
}
bool SetSerializationQuirks(uint64_t quirks) {
return environ_cb(RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS, &quirks);
}
std::string FetchVariable(std::string key, std::string def) {
struct retro_variable var = {nullptr};
var.key = key.c_str();
if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value == nullptr) {
// Fetching variable failed.
LOG_ERROR(Frontend, "Fetching variable {} failed.", key);
return def;
}
return std::string(var.value);
}
std::string GetSaveDir() {
char* var = nullptr;
if (!environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &var) || var == nullptr) {
// Fetching variable failed.
LOG_ERROR(Frontend, "No save directory provided by LibRetro.");
return std::string();
}
return std::string(var);
}
std::string GetSystemDir() {
char* var = nullptr;
if (!environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &var) || var == nullptr) {
// Fetching variable failed.
LOG_ERROR(Frontend, "No system directory provided by LibRetro.");
return std::string();
}
return std::string(var);
}
retro_log_printf_t GetLoggingBackend() {
retro_log_callback callback{};
if (!environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &callback)) {
return nullptr;
}
return callback.log;
}
int16_t CheckInput(unsigned port, unsigned device, unsigned index, unsigned id) {
return input_state_cb(port, device, index, id);
}
#ifdef HAVE_LIBRETRO_VFS
void SetVFSCallback(struct retro_vfs_interface_info* vfs_iface_info) {
if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, vfs_iface_info))
filestream_vfs_init(vfs_iface_info);
}
#endif
#ifdef IOS
bool CanUseJIT() {
bool can_jit = false;
return environ_cb(RETRO_ENVIRONMENT_GET_JIT_CAPABLE, &can_jit) && can_jit;
}
#endif
}; // namespace LibRetro
void retro_get_system_info(struct retro_system_info* info) {
memset(info, 0, sizeof(*info));
info->library_name = "Azahar";
info->library_version = Common::g_build_fullname;
info->need_fullpath = true;
info->valid_extensions = "3ds|3dsx|z3dsx|elf|axf|cci|zcci|cxi|zcxi|app";
}
void LibRetro::SubmitAudio(const int16_t* data, size_t frames) {
audio_batch_cb(data, frames);
}
void retro_set_audio_sample(retro_audio_sample_t cb) {
// We don't need single audio sample callbacks.
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) {
LibRetro::audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb) {
LibRetro::input_poll_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb) {
LibRetro::video_cb = cb;
}
void retro_set_environment(retro_environment_t cb) {
LibRetro::environ_cb = cb;
LibRetro::OnConfigureEnvironment();
}
void retro_set_controller_port_device(unsigned port, unsigned device) {}
void retro_set_input_state(retro_input_state_t cb) {
input_state_cb = cb;
}
void retro_get_system_av_info(struct retro_system_av_info* info) {
info->timing.fps = 60.0;
info->timing.sample_rate = AudioCore::native_sample_rate;
// Compute geometry from current settings so the frontend allocates the
// correct framebuffer on first use.
auto geom = ComputeLayoutGeometry();
info->geometry.base_width = geom.width;
info->geometry.base_height = geom.height;
// Max must cover the largest possible layout (SideScreen at 10x = 7200).
info->geometry.max_width = (Core::kScreenBottomWidth + Core::kScreenTopWidth) * 10;
info->geometry.max_height = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * 10;
info->geometry.aspect_ratio = (float)geom.width / (float)geom.height;
}