azahar/src/video_core
Reg Tiangha 6f3d11d1ad renderer_vulkan: Rewrite descriptor set management and various small fixes (#77)
* renderer_vulkan: Remove vulkan prefix in SetObjectName

* renderer_vulkan: Rename renderpass cache to render manager

* It is no longer just a cache

* renderer_vulkan: Rewrite descriptor management

* Switch to batched vkUpdateDescriptorSets from cached descriptor sets with templates

* vk_master_semaphore: Remove waitable atomic

* These are buggy on some platforms and regular condition_variables are faster most of the time

* vk_texture_runtime.cpp: remove outdated references

* vk_render_manager: Minor cleanups and rename to RenderManager

* It is no longer just a renderpass cache
* Revert variable name change from render_manager back to renderpass_cache

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-11-07 14:43:54 +01:00
..
custom_textures renderer_vulkan: Rewrite descriptor set management and various small fixes (#77) 2024-11-07 14:43:54 +01:00
debug_utils video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
host_shaders renderer_vulkan: Disable dynamic index conditionally (#20) 2024-11-07 14:41:31 +01:00
pica renderer_vulkan: Rewrite descriptor set management and various small fixes (#77) 2024-11-07 14:43:54 +01:00
rasterizer_cache renderer_vulkan: Rewrite descriptor set management and various small fixes (#77) 2024-11-07 14:43:54 +01:00
renderer_opengl renderer_vulkan: Rewrite descriptor set management and various small fixes (#77) 2024-11-07 14:43:54 +01:00
renderer_software video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) 2024-02-05 09:53:54 -08:00
renderer_vulkan renderer_vulkan: Rewrite descriptor set management and various small fixes (#77) 2024-11-07 14:43:54 +01:00
shader renderer_vulkan: Rewrite descriptor set management and various small fixes (#77) 2024-11-07 14:43:54 +01:00
texture video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
CMakeLists.txt renderer_vulkan: Rewrite descriptor set management and various small fixes (#77) 2024-11-07 14:43:54 +01:00
gpu.cpp video_core: Fix crash when no debug context is provided. (#7324) 2024-01-07 10:29:43 -08:00
gpu.h core: Eliminate more uses of Core::System::GetInstance(). (#7313) 2024-01-05 12:07:28 -08:00
gpu_debugger.h misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
pica_types.h Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
precompiled_headers.h Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
rasterizer_accelerated.cpp video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) 2024-02-05 09:53:54 -08:00
rasterizer_accelerated.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
rasterizer_interface.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
renderer_base.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
renderer_base.h renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082) 2023-10-22 22:53:14 +03:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
video_core.cpp build: Add flags to toggle specific renderer backends. (#7375) 2024-01-21 23:29:46 -08:00
video_core.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00