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5ba3ae32dc · [hle/sockets] fix crash when socket() isn't initialized but send()/recv() are called (#3729) · Updated 2026-06-05 21:54:55 -04:00

Branches

5cd6f7d6c0 · [vk] Fix F32/U32 missing conversions where the format is A8R8G8B8_UINT and vk requires the format to actually be inbdexed by an integer composite op (texel fetch) · Updated 2026-02-09 17:59:35 -05:00    MirrorRepos

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709fcb9e6c · fixup · Updated 2026-02-09 06:02:07 -05:00    MirrorRepos

392
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uma

fbf96ad587 · [vulkan] skip staging buffer for uploads for UMA · Updated 2026-02-09 05:02:15 -05:00    MirrorRepos

392
1

c04bdcbc6b · forgot the files · Updated 2026-02-08 00:19:33 -05:00    MirrorRepos

394
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213a9a7813 · [host_shaders] Store the value of results instead of discarding it · Updated 2026-02-04 16:13:11 -05:00    MirrorRepos

414
1

fb8e0f25ab · [vulkan] Re-ordering order for BindVertexBuffers2EXT command (again) · Updated 2026-02-02 21:35:07 -05:00    MirrorRepos

433
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c1cc2f97ad · [chore] license headers · Updated 2026-02-02 15:21:18 -05:00    MirrorRepos

421
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7b6eb6fb7a · go eat shit fucking global memory · Updated 2026-02-01 17:16:41 -05:00    MirrorRepos

428
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d2965ed0b1 · [astc] Optimizations of astc decoding compute shader · Updated 2026-02-01 14:44:20 -05:00    MirrorRepos

430
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a60c5ddde2 · slug you · Updated 2026-01-30 15:07:02 -05:00    MirrorRepos

441
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385b7cad77 · [macos] Fix infinite refresh loop in Game List (#3418) · Updated 2026-01-30 12:06:57 -05:00    MirrorRepos

442
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Included

699d35f8a6 · Meow this shit 5.0 · Updated 2026-01-28 00:39:17 -05:00    MirrorRepos

467
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027a7275e1 · [vk] More identation fix · Updated 2026-01-25 20:35:00 -05:00    MirrorRepos

471
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f78581ae22 · [shader_recompiler, spir-v] Coalesce storage emission · Updated 2026-01-11 20:21:43 -05:00    MirrorRepos

536
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364157ca81 · added errors without implementation added system0 · Updated 2026-01-08 22:01:33 -05:00    MirrorRepos

550
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4564fb7ab2 · Missing var · Updated 2026-01-07 01:11:27 -05:00    MirrorRepos

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a0a474520b · [chore] remove whitespaces, bump down opengl cache and use better variable for case dyna_state · Updated 2026-01-07 00:41:16 -05:00

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8532fbc95d · Update some barriers · Updated 2026-01-01 23:36:14 -05:00    MirrorRepos

552
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6ae680fc96 · add format · Updated 2025-12-30 15:53:52 -05:00    MirrorRepos

576
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c07cd11f3e · Reduce synchronization overhead and improve performance in DMA operations · Updated 2025-12-27 16:59:41 -05:00    MirrorRepos

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