[service/ro] Fix too many plugin.nro not being loaded for SSBU (#3982)

Good fix or absolute trash?

For me it seems like an OK balance, better would be fully dynamic; but I believe 256 is a reasonable limit?

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3982
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
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lizzie 2026-06-15 21:59:53 +02:00 committed by crueter
parent 950e0f82fb
commit 8e9513cb5f
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@ -21,10 +21,13 @@ namespace Service::RO {
namespace {
// Convenience definitions.
constexpr size_t MaxSessions = 0x3;
constexpr size_t MaxNrrInfos = 0x40;
constexpr size_t MaxNroInfos = 0x40;
// Atmosphere defines as follows:
// Sessions = 0x03, NrrInfos = 0x40, NroInfos = 0x40
// This may not be enough for some mods (plugin.nro dependant games) like SSBU
// Suppose someone loads like 64 plugins of these, now what?
constexpr size_t MaxSessions = 0x03; // No change
constexpr size_t MaxNrrInfos = 0x100; // Up to 256 NRRs
constexpr size_t MaxNroInfos = 0x100; // Up to 256 NROs
constexpr u64 InvalidProcessId = 0xffffffffffffffffULL;
constexpr u64 InvalidContextId = 0xffffffffffffffffULL;