mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-06-20 18:09:29 -04:00
[android] fix 'clear per game shader cache' not accounting for new cache (#4109)
fixes android which I didn't account for initially oops! Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4109 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
parent
102d254530
commit
97a8470b12
1 changed files with 1 additions and 1 deletions
|
|
@ -440,7 +440,7 @@ class GamePropertiesFragment : Fragment() {
|
|||
|
||||
val shaderCacheDir = File(
|
||||
DirectoryInitialization.userDirectory +
|
||||
"/shader/" + args.game.settingsName.lowercase()
|
||||
"/cache/shader/" + args.game.settingsName.lowercase()
|
||||
)
|
||||
if (shaderCacheDir.exists()) {
|
||||
add(
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue