diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index e980fd1bbe..3844cca06b 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -149,10 +149,9 @@ public: LEGACY_PATH(Suyu, SUYU) #undef LEGACY_PATH #endif + // data GenerateEdenPath(EdenPath::EdenDir, eden_path); GenerateEdenPath(EdenPath::AmiiboDir, eden_path / AMIIBO_DIR); - GenerateEdenPath(EdenPath::CacheDir, eden_path_cache); - GenerateEdenPath(EdenPath::ConfigDir, eden_path_config); GenerateEdenPath(EdenPath::CrashDumpsDir, eden_path / CRASH_DUMPS_DIR); GenerateEdenPath(EdenPath::DumpDir, eden_path / DUMP_DIR); GenerateEdenPath(EdenPath::KeysDir, eden_path / KEYS_DIR); @@ -163,10 +162,13 @@ public: GenerateEdenPath(EdenPath::SaveDir, eden_path / NAND_DIR); GenerateEdenPath(EdenPath::ScreenshotsDir, eden_path / SCREENSHOTS_DIR); GenerateEdenPath(EdenPath::SDMCDir, eden_path / SDMC_DIR); - GenerateEdenPath(EdenPath::ShaderDir, eden_path / SHADER_DIR); GenerateEdenPath(EdenPath::TASDir, eden_path / TAS_DIR); GenerateEdenPath(EdenPath::IconsDir, eden_path / ICONS_DIR); - + // config + GenerateEdenPath(EdenPath::ConfigDir, eden_path_config); + // cache + GenerateEdenPath(EdenPath::CacheDir, eden_path_cache); + GenerateEdenPath(EdenPath::ShaderDir, eden_path_cache / SHADER_DIR); #ifdef _WIN32 GenerateLegacyPath(EmuPath::RyujinxDir, GetAppDataRoamingDirectory() / RYUJINX_DIR); #else