Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
crueter 2026-06-11 02:57:50 -04:00
parent 308c7ebb7a
commit bddb51bf1a
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
2 changed files with 0 additions and 373 deletions

View file

@ -1,221 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
## DetectArchitecture ##
#[[
Does exactly as it sounds. Detects common symbols defined for different architectures and
adds compile definitions thereof. Namely:
- arm64
- arm
- x86_64
- x86
- ia64
- mips64
- mips
- ppc64
- ppc
- riscv
- riscv64
- loongarch64
- wasm
Unsupported architectures:
- ARMv2-6
- m68k
- PIC
This file WILL NOT detect endian-ness for you.
This file is based off of Yuzu and Dynarmic.
]]
# multiarch builds are a special case and also very difficult
# this is what I have for now, but it's not ideal
# Do note that situations where multiple architectures are defined
# should NOT be too dependent on the architecture
# otherwise, you may end up with duplicate code
if (CMAKE_OSX_ARCHITECTURES)
set(MULTIARCH_BUILD 1)
set(ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}")
# hope and pray the architecture names match
foreach(ARCH IN ${CMAKE_OSX_ARCHITECTURES})
set(ARCHITECTURE_${ARCH} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${ARCH}=1)
endforeach()
return()
endif()
include(CheckSymbolExists)
function(detect_architecture symbol arch)
# The output variable needs to be unset between invocations otherwise
# CMake's crazy scope rules will keep it defined
unset(SYMBOL_EXISTS CACHE)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" SYMBOL_EXISTS)
unset(CMAKE_REQUIRED_QUIET)
if (SYMBOL_EXISTS)
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
endif()
endif()
endfunction()
function(detect_architecture_symbols)
if (DEFINED ARCHITECTURE)
return()
endif()
set(oneValueArgs ARCH)
set(multiValueArgs SYMBOLS)
cmake_parse_arguments(ARGS "" "${oneValueArgs}" "${multiValueArgs}"
"${ARGN}")
set(arch "${ARGS_ARCH}")
foreach(symbol ${ARGS_SYMBOLS})
detect_architecture("${symbol}" "${arch}")
if (ARCHITECTURE_${arch})
message(DEBUG "[DetectArchitecture] Found architecture symbol ${symbol} for ${arch}")
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
return()
endif()
endforeach()
endfunction()
# arches here are put in a sane default order of importance
# notably, amd64, arm64, and riscv (in order) are BY FAR the most common
# mips is pretty popular in embedded
# ppc64 is pretty popular in supercomputing
# sparc is uh
# ia64 exists
# the rest exist, but are probably less popular than ia64
detect_architecture_symbols(
ARCH arm64
SYMBOLS
"__ARM64__"
"__aarch64__"
"_M_ARM64")
detect_architecture_symbols(
ARCH x86_64
SYMBOLS
"__x86_64"
"__x86_64__"
"__amd64"
"_M_X64"
"_M_AMD64")
# riscv is interesting since it generally does not define a riscv64-specific symbol
# We can, however, check for the rv32 zcf extension which is good enough of a heuristic on GCC
detect_architecture_symbols(
ARCH riscv
SYMBOLS
"__riscv_zcf")
# if zcf doesn't exist we can safely assume it's riscv64
detect_architecture_symbols(
ARCH riscv64
SYMBOLS
"__riscv")
detect_architecture_symbols(
ARCH x86
SYMBOLS
"__i386"
"__i386__"
"_M_IX86")
detect_architecture_symbols(
ARCH arm
SYMBOLS
"__arm__"
"__TARGET_ARCH_ARM"
"_M_ARM")
detect_architecture_symbols(
ARCH ia64
SYMBOLS
"__ia64"
"__ia64__"
"_M_IA64")
# mips is probably the least fun to detect due to microMIPS
# Because microMIPS is such cancer I'm considering it out of scope for now
detect_architecture_symbols(
ARCH mips64
SYMBOLS
"__mips64")
detect_architecture_symbols(
ARCH mips
SYMBOLS
"__mips"
"__mips__"
"_M_MRX000")
detect_architecture_symbols(
ARCH ppc64
SYMBOLS
"__ppc64__"
"__powerpc64__"
"_ARCH_PPC64"
"_M_PPC64")
detect_architecture_symbols(
ARCH ppc
SYMBOLS
"__ppc__"
"__ppc"
"__powerpc__"
"_ARCH_COM"
"_ARCH_PWR"
"_ARCH_PPC"
"_M_MPPC"
"_M_PPC")
detect_architecture_symbols(
ARCH sparc64
SYMBOLS
"__sparc_v9__")
detect_architecture_symbols(
ARCH sparc
SYMBOLS
"__sparc__"
"__sparc")
# I don't actually know about loongarch32 since crossdev does not support it, only 64
detect_architecture_symbols(
ARCH loongarch64
SYMBOLS
"__loongarch__"
"__loongarch64")
detect_architecture_symbols(
ARCH wasm
SYMBOLS
"__EMSCRIPTEN__")
# "generic" target
# If you have reached this point, you're on some as-of-yet unsupported architecture.
# See the docs up above for known unsupported architectures
# If you're not in the list... I think you know what you're doing.
if (NOT DEFINED ARCHITECTURE)
set(ARCHITECTURE "GENERIC")
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}")

View file

@ -1,152 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
## DetectPlatform ##
# This is a small helper that sets PLATFORM_<platform> variables for various
# operating systems and distributions. Note that Apple, Windows, Android, etc.
# are not covered, as CMake already does that for us.
# It also sets CXX_<compiler> for the C++ compiler.
# Furthermore, some platforms have really silly requirements/quirks, so this
# also does a few of those.
# This module contains contributions from the Eden Emulator Project,
# notably from crueter and Lizzie.
if (${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
set(PLATFORM_SUN ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
set(PLATFORM_FREEBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenBSD")
set(PLATFORM_OPENBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "NetBSD")
set(PLATFORM_NETBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "DragonFly")
set(PLATFORM_DRAGONFLYBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Haiku")
set(PLATFORM_HAIKU ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(PLATFORM_LINUX ON)
endif()
# dumb heuristic to detect msys2
if (CMAKE_COMMAND MATCHES "msys64")
set(PLATFORM_MSYS ON)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CXX_CLANG ON)
if (MSVC)
set(CXX_CLANG_CL ON)
endif()
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CXX_GCC ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CXX_CL ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "IntelLLVM")
set(CXX_ICC ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set(CXX_APPLE ON)
endif()
# https://gitlab.kitware.com/cmake/cmake/-/merge_requests/11112
# This works totally fine on MinGW64, but not CLANG{,ARM}64
if(MINGW AND CXX_CLANG)
set(CMAKE_SYSTEM_VERSION 10.0.0)
endif()
# NB: this does not account for SPARC
if (PLATFORM_SUN)
# Terrific OpenIndiana pkg shenanigans
list(APPEND CMAKE_PREFIX_PATH
"${CMAKE_SYSROOT}/usr/lib/qt/6.6/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH
"${CMAKE_SYSROOT}/usr/lib/qt/6.6/lib/amd64/cmake")
# Amazing - absolutely incredible
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SYSROOT}/usr/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SYSROOT}/usr/lib/amd64/cmake")
# For some mighty reason, doing a normal release build sometimes
# may not trigger the proper -O3 switch to materialize
if (CMAKE_BUILD_TYPE MATCHES "Release")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
endif()
if (CMAKE_BUILD_TYPE MATCHES "RelWithDebInfo")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O2")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2")
endif()
endif()
# MSYS2 utilities
# Sometimes, PkgConfig modules will incorrectly reference / when CMake
# wants you to reference it as C:/msys64/. This function corrects that.
# Example in a Find module:
#[[
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::OPUS)
endif()
]]
function(FixMsysPath target)
get_target_property(include_dir ${target} INTERFACE_INCLUDE_DIRECTORIES)
if (NOT (include_dir MATCHES "^/"))
return()
endif()
set(root_default $ENV{MSYS2_LOCATION})
if (root_default STREQUAL "")
set(root_default "C:/msys64")
endif()
set(MSYS_ROOT_PATH ${root_default}
CACHE STRING "Location of the MSYS2 root")
set(include_dir "C:/msys64${include_dir}")
set_target_properties(${target} PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${include_dir})
endfunction()
# MSYSTEM handling + program_path
if (PLATFORM_MSYS)
# really, really dumb heuristic to detect what environment we are in
macro(system var)
if (CMAKE_COMMAND MATCHES ${var})
set(MSYSTEM ${var})
endif()
endmacro()
system(mingw64)
system(clang64)
system(clangarm64)
system(ucrt64)
if (NOT DEFINED MSYSTEM)
set(MSYSTEM msys2)
endif()
# We generally want to prioritize environment-specific binaries if possible
# some, like autoconf, are not present on environments besides msys2 though
set(CMAKE_PROGRAM_PATH C:/msys64/${MSYSTEM}/bin C:/msys64/usr/bin)
set(ENV{PKG_CONFIG_PATH} C:/msys64/${MSYSTEM}/lib/pkgconfig)
endif()
# This saves a truly ridiculous amount of time during linking
# In my tests, without this, Eden takes 2 mins, with this, it takes 3-5 seconds
# or on GitHub Actions, 10 minutes -> 3 seconds
if (MINGW)
set(MINGW_FLAGS "-Wl,--strip-all -Wl,--gc-sections")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE
"${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${MINGW_FLAGS}")
endif()
# awesome
if (PLATFORM_FREEBSD OR PLATFORM_DRAGONFLYBSD)
set(CMAKE_EXE_LINKER_FLAGS
"${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
endif()