use scalar

This commit is contained in:
lizzie 2026-05-05 05:04:05 +00:00
parent 3b4dafa17e
commit bff40dd005

View file

@ -566,7 +566,7 @@ struct Values {
9, 9,
"gpu_unswizzle_texture_size", "gpu_unswizzle_texture_size",
Category::RendererHacks, Category::RendererHacks,
Specialization::Default}; Specialization::Scalar};
SwitchableSetting<u32, true> gpu_unswizzle_stream_size{linkage, SwitchableSetting<u32, true> gpu_unswizzle_stream_size{linkage,
4, 4,
@ -574,7 +574,7 @@ struct Values {
9, 9,
"gpu_unswizzle_stream_size", "gpu_unswizzle_stream_size",
Category::RendererHacks, Category::RendererHacks,
Specialization::Default}; Specialization::Scalar};
SwitchableSetting<u32, true> gpu_unswizzle_chunk_size{linkage, SwitchableSetting<u32, true> gpu_unswizzle_chunk_size{linkage,
7, 7,
@ -582,7 +582,7 @@ struct Values {
9, 9,
"gpu_unswizzle_chunk_size", "gpu_unswizzle_chunk_size",
Category::RendererHacks, Category::RendererHacks,
Specialization::Default}; Specialization::Scalar};
SwitchableSetting<bool> gpu_unswizzle_enabled{linkage, false, "gpu_unswizzle_enabled", SwitchableSetting<bool> gpu_unswizzle_enabled{linkage, false, "gpu_unswizzle_enabled",
Category::RendererHacks}; Category::RendererHacks};