bunnei
5cf07bebee
Merge pull request #9746 from ameerj/ogl-msaa-texcache
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texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-12 00:18:52 -08:00
ameerj
b60e0b5360
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11 15:43:07 -05:00
ameerj
8e0a70ddcf
gl_compute_pipeline: Force context flush when loading shader cache
2023-01-29 21:32:12 -05:00
ameerj
175244e92e
gl_graphics_pipeline: Force context flush when loading shader cache
2023-01-29 20:26:49 -05:00
Wollnashorn
6b840142b3
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
liamwhite
1bd93d9f3b
Merge pull request #9556 from vonchenplus/draw_texture
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video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
Fernando Sahmkow
4cb1b7a60a
VideoCore: Fix OGL cache invalidation.
2023-01-07 21:56:17 -05:00
Narr the Reg
c5a006cb24
opengl: Sanitize antialiasing config
2023-01-06 13:42:20 -06:00
Billy Laws
00c51d0a4f
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
2023-01-05 22:13:07 +00:00
Billy Laws
195248d6fe
Vulkan, OpenGL: Hook up storage buffer alignment code
2023-01-05 22:13:07 +00:00
Feng Chen
3b5e1a24bc
video_core: Implement opengl/vulkan draw_texture
2023-01-05 12:41:33 +08:00
Feng Chen
79268b94de
video_core: Implement maxwell3d draw texture method
2023-01-05 12:41:28 +08:00
Fernando Sahmkow
1fdf24a081
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
62fc8bfe16
Texture Cache: Implement async texture downloads.
2023-01-03 22:52:15 -05:00
Fernando Sahmkow
872f2e7de6
ShaderCompiler: Inline driver specific constants.
2023-01-03 16:29:25 -05:00
Fernando Sahmkow
e6e49e584f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
ea140a70fa
Rasterizer: Setup skeleton for Host Conditional rendering
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3ea10762d2
RasterizerMemory: Add filtering for flushing/invalidation operations.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f7b16c30f1
MacroHLE: Add OpenGL Support
2023-01-01 16:43:58 -05:00
liamwhite
db106151d7
Merge pull request #7450 from FernandoS27/ndc-vulkan
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Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
FernandoS27
11f29ec173
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-13 21:39:18 -05:00
Alexander Orzechowski
9e0510f77d
gl_device: Use a more robust way to use strict context mode
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Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Liam
2c6460d168
renderer_opengl: refactor context acquire
2022-12-13 13:23:23 -05:00
bunnei
d6c387db44
Merge pull request #9406 from vonchenplus/topology
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video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00
Liam
292cc68b75
video_core: Integrate SMAA
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Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
FengChen
17596e69b9
video_core: The draw manager manages whether Clear is required.
2022-12-08 23:10:52 +08:00
Feng Chen
ad05d9fe1e
video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 10:12:19 +08:00
liamwhite
e20c5a0b7f
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Liam
e8966fd1f9
shader_recompiler: add gl_Layer translation GS for older hardware
2022-12-01 09:51:27 -05:00
Fernando Sahmkow
a87ff9181b
GPU: Implement additional render target formats.
2022-11-24 20:35:44 +01:00
Fernando Sahmkow
f4291e4576
Fermi2D: Rework blit engine and add a software blitter.
2022-11-24 20:35:44 +01:00
Liam
5a712bb51a
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
liamwhite
cebe63ee08
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
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video_core: Reimplement inline index buffer binding
2022-11-20 12:08:08 -05:00
bunnei
09a93caeb8
Merge pull request #9252 from liamwhite/radv-superiority
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maxwell3d: HLE multi-layer clear macro
2022-11-19 01:46:48 -08:00
Morph
ab4c53a3e6
Merge pull request #9229 from Docteh/achy_breaky_heart
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Add break for default cases
2022-11-17 19:20:18 -05:00
Liam
e219606128
maxwell3d: full HLE for multi-layer clears
2022-11-17 08:31:43 -05:00
Feng Chen
e32414b94b
video_core: Reimplement inline index buffer binding
2022-11-15 12:10:44 +08:00
Kyle Kienapfel
d886438754
Add break for default cases
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Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei
dcbcbcb9d4
Merge pull request #9226 from Kelebek1/regs_regression
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[video_core] Fix a couple regs regressions
2022-11-12 02:27:06 -08:00
liamwhite
c4d9b65e0c
Merge pull request #9167 from vonchenplus/tess
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video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Kelebek1
a5b76126e1
Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg
2022-11-11 04:04:36 +00:00
Morph
fc301cf777
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
2022-11-11 03:32:53 +01:00
FengChen
348c6e5b28
video_core: Fix few issues in Tess stage
2022-11-07 15:42:42 +08:00
Feng Chen
bcf6a7c0dd
video_core: Fix SNORM texture buffer emulating error ( #9001 )
2022-11-04 02:39:42 -04:00
bunnei
7c3bee5601
Merge pull request #8858 from vonchenplus/mipmap
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video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
liamwhite
d8c264af1e
Merge pull request #9112 from vonchenplus/deferred_draw
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video_core: Reimplementing the maxwell drawing trigger mechanism
2022-10-25 09:42:59 -04:00
bunnei
d12a088a98
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
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video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
FengChen
f9f995c56a
video_core: Implement maxwell inline_index method
2022-10-22 16:58:23 +08:00
FengChen
8eed4e7ee5
video_coare: Reimplementing the maxwell drawing trigger mechanism
2022-10-21 17:09:22 +08:00
Morph
6e9ed95246
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
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This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00