Commit graph

2778 commits

Author SHA1 Message Date
bunnei
5cf07bebee Merge pull request #9746 from ameerj/ogl-msaa-texcache
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-12 00:18:52 -08:00
ameerj
b60e0b5360 texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
ameerj
8e0a70ddcf gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
ameerj
175244e92e gl_graphics_pipeline: Force context flush when loading shader cache 2023-01-29 20:26:49 -05:00
Wollnashorn
6b840142b3 video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
liamwhite
1bd93d9f3b Merge pull request #9556 from vonchenplus/draw_texture
video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
Fernando Sahmkow
4cb1b7a60a VideoCore: Fix OGL cache invalidation. 2023-01-07 21:56:17 -05:00
Narr the Reg
c5a006cb24 opengl: Sanitize antialiasing config 2023-01-06 13:42:20 -06:00
Billy Laws
00c51d0a4f Vulkan, OpenGL: Hook up geometry shader passthrough emulation 2023-01-05 22:13:07 +00:00
Billy Laws
195248d6fe Vulkan, OpenGL: Hook up storage buffer alignment code 2023-01-05 22:13:07 +00:00
Feng Chen
3b5e1a24bc video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
Feng Chen
79268b94de video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
Fernando Sahmkow
1fdf24a081 Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow
62fc8bfe16 Texture Cache: Implement async texture downloads. 2023-01-03 22:52:15 -05:00
Fernando Sahmkow
872f2e7de6 ShaderCompiler: Inline driver specific constants. 2023-01-03 16:29:25 -05:00
Fernando Sahmkow
e6e49e584f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
ea140a70fa Rasterizer: Setup skeleton for Host Conditional rendering 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3ea10762d2 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f7b16c30f1 MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
liamwhite
db106151d7 Merge pull request #7450 from FernandoS27/ndc-vulkan
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
FernandoS27
11f29ec173 Vulkan: Add support for VK_EXT_depth_clip_control. 2022-12-13 21:39:18 -05:00
Alexander Orzechowski
9e0510f77d gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Liam
2c6460d168 renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
bunnei
d6c387db44 Merge pull request #9406 from vonchenplus/topology
video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00
Liam
292cc68b75 video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
FengChen
17596e69b9 video_core: The draw manager manages whether Clear is required. 2022-12-08 23:10:52 +08:00
Feng Chen
ad05d9fe1e video_core: Implement maxwell3d draw manager and split draw logic 2022-12-08 10:12:19 +08:00
liamwhite
e20c5a0b7f Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Liam
e8966fd1f9 shader_recompiler: add gl_Layer translation GS for older hardware 2022-12-01 09:51:27 -05:00
Fernando Sahmkow
a87ff9181b GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
Fernando Sahmkow
f4291e4576 Fermi2D: Rework blit engine and add a software blitter. 2022-11-24 20:35:44 +01:00
Liam
5a712bb51a general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
liamwhite
cebe63ee08 Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
video_core: Reimplement inline index buffer binding
2022-11-20 12:08:08 -05:00
bunnei
09a93caeb8 Merge pull request #9252 from liamwhite/radv-superiority
maxwell3d: HLE multi-layer clear macro
2022-11-19 01:46:48 -08:00
Morph
ab4c53a3e6 Merge pull request #9229 from Docteh/achy_breaky_heart
Add break for default cases
2022-11-17 19:20:18 -05:00
Liam
e219606128 maxwell3d: full HLE for multi-layer clears 2022-11-17 08:31:43 -05:00
Feng Chen
e32414b94b video_core: Reimplement inline index buffer binding 2022-11-15 12:10:44 +08:00
Kyle Kienapfel
d886438754 Add break for default cases
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei
dcbcbcb9d4 Merge pull request #9226 from Kelebek1/regs_regression
[video_core] Fix a couple regs regressions
2022-11-12 02:27:06 -08:00
liamwhite
c4d9b65e0c Merge pull request #9167 from vonchenplus/tess
video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Kelebek1
a5b76126e1 Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg 2022-11-11 04:04:36 +00:00
Morph
fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 2022-11-11 03:32:53 +01:00
FengChen
348c6e5b28 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
Feng Chen
bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
bunnei
7c3bee5601 Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
liamwhite
d8c264af1e Merge pull request #9112 from vonchenplus/deferred_draw
video_core: Reimplementing the maxwell drawing trigger mechanism
2022-10-25 09:42:59 -04:00
bunnei
d12a088a98 Merge pull request #8873 from vonchenplus/fix_legacy_location_error
video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
FengChen
f9f995c56a video_core: Implement maxwell inline_index method 2022-10-22 16:58:23 +08:00
FengChen
8eed4e7ee5 video_coare: Reimplementing the maxwell drawing trigger mechanism 2022-10-21 17:09:22 +08:00
Morph
6e9ed95246 renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00