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|
@ -7,7 +7,7 @@
|
|||
EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake renderdoc_app.h tools/cpm tools/shellcheck.sh tools/update-cpm.sh tools/windows/vcvarsall.sh externals/stb externals/glad externals/getopt externals/gamemode externals/FidelityFX-FSR externals/demangle externals/bc_decoder externals/cmake-modules"
|
||||
|
||||
# license header constants, please change when needed :))))
|
||||
YEAR=2026
|
||||
YEAR=$(date "+%Y")
|
||||
HOLDER="Eden Emulator Project"
|
||||
LICENSE="GPL-3.0-or-later"
|
||||
|
||||
|
|
@ -112,10 +112,10 @@ for file in $FILES; do
|
|||
[ "$excluded" = "true" ] && continue
|
||||
|
||||
case "$file" in
|
||||
*.cmake|*.sh|*CMakeLists.txt)
|
||||
*.cmake|*.sh|*.ps1|*.py|*.rb|*.perl|*.pl|*.nix|*CMakeLists.txt)
|
||||
begin="#"
|
||||
;;
|
||||
*.kt*|*.cpp|*.h|*.qml)
|
||||
*.kt|*.kts|*.cpp|*.h|*.qml|*.c|*.hpp|*.hxx|*.cxx|*.h.in|*.inc)
|
||||
begin="//"
|
||||
;;
|
||||
*)
|
||||
|
|
@ -185,11 +185,12 @@ if [ "$UPDATE" = "true" ]; then
|
|||
|
||||
for file in $SRC_FILES $OTHER_FILES; do
|
||||
case $(basename -- "$file") in
|
||||
*.cmake|*CMakeLists.txt)
|
||||
# Windows Powershell wont use shebangs
|
||||
*.cmake|*.ps1|*CMakeLists.txt)
|
||||
begin="#"
|
||||
shell="false"
|
||||
;;
|
||||
*.sh)
|
||||
*.sh|*.py|*.rb|*.perl|*.pl|*.nix)
|
||||
begin="#"
|
||||
shell=true
|
||||
;;
|
||||
|
|
|
|||
65
.ci/ps4/build.sh
Executable file
|
|
@ -0,0 +1,65 @@
|
|||
#!/usr/local/bin/bash -ex
|
||||
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
[ -z ${OO_PS4_TOOLCHAIN+x} ] && exit
|
||||
|
||||
[ -f "ps4-toolchain.cmake" ] || cat << EOF >"ps4-toolchain.cmake"
|
||||
set(CMAKE_SYSROOT "$OO_PS4_TOOLCHAIN")
|
||||
set(CMAKE_STAGING_PREFIX "$OO_PS4_TOOLCHAIN")
|
||||
set(CMAKE_SYSTEM_NAME "OpenOrbis")
|
||||
|
||||
set(CMAKE_C_FLAGS " -D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables")
|
||||
set(CMAKE_CXX_FLAGS " -D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables")
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
|
||||
set(CMAKE_C_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
|
||||
set(CMAKE_CXX_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
|
||||
|
||||
set(CMAKE_C_COMPILER clang)
|
||||
set(CMAKE_CXX_COMPILER clang++)
|
||||
set(CMAKE_LINKER ld.lld)
|
||||
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_C_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
|
||||
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lc++ -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
|
||||
|
||||
# TODO: Why does cmake not set this?
|
||||
set(CMAKE_SIZEOF_VOID_P 8)
|
||||
EOF
|
||||
|
||||
[ -z ${NPROC+x} ] && NPROC=$(nproc || 1)
|
||||
|
||||
# Normally a platform has a package manager
|
||||
# PS4 does not, atleast not in the normal sense
|
||||
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
|
||||
[ -f "build/Makefile" ] || cmake -S . -B build -G "Unix Makefiles" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="ps4-toolchain.cmake" \
|
||||
-DENABLE_QT_TRANSLATION=OFF \
|
||||
-DENABLE_CUBEB=OFF \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
|
||||
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
|
||||
-DENABLE_SDL2=ON \
|
||||
-DENABLE_LIBUSB=OFF \
|
||||
-DENABLE_UPDATE_CHECKER=OFF \
|
||||
-DENABLE_QT=OFF \
|
||||
-DENABLE_OPENGL=OFF \
|
||||
-DENABLE_WEB_SERVICE=OFF \
|
||||
-DUSE_DISCORD_PRESENCE=OFF \
|
||||
-DCPMUTIL_FORCE_BUNDLED=ON \
|
||||
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
|
||||
-DYUZU_USE_CPM=ON \
|
||||
-DDYNARMIC_ENABLE_NO_EXECUTE_SUPPORT=OFF \
|
||||
-DDYNARMIC_TESTS=ON \
|
||||
-DYUZU_TESTS=ON \
|
||||
-DYUZU_USE_EXTERNAL_SDL2=ON \
|
||||
"${EXTRA_CMAKE_FLAGS[@]}" || exit
|
||||
|
||||
cmake --build build -t yuzu-cmd_pkg -- -j$NPROC
|
||||
#cmake --build build -t dynarmic_tests_pkg -- -j$NPROC
|
||||
#cmake --build build -t testps4_pkg -- -j$NPROC
|
||||
|
|
@ -1,22 +0,0 @@
|
|||
#!/bin/bash -ex
|
||||
|
||||
# git-archive-all
|
||||
export PATH="$PATH:/home/$USER/.local/bin"
|
||||
|
||||
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
|
||||
GITREV="`git show -s --format='%h'`"
|
||||
REV_NAME="eden-unified-source-${GITDATE}-${GITREV}"
|
||||
|
||||
COMPAT_LIST='dist/compatibility_list/compatibility_list.json'
|
||||
|
||||
mkdir artifacts
|
||||
|
||||
touch "${COMPAT_LIST}"
|
||||
git describe --abbrev=0 --always HEAD > GIT-COMMIT
|
||||
git describe --tags HEAD > GIT-TAG || echo 'unknown' > GIT-TAG
|
||||
git-archive-all --include "${COMPAT_LIST}" --include GIT-COMMIT --include GIT-TAG --force-submodules artifacts/"${REV_NAME}.tar"
|
||||
|
||||
cd artifacts/
|
||||
xz -T0 -9 "${REV_NAME}.tar"
|
||||
sha256sum "${REV_NAME}.tar.xz" > "${REV_NAME}.tar.xz.sha256sum"
|
||||
cd ..
|
||||
3
.gitignore
vendored
|
|
@ -64,3 +64,6 @@ artifacts
|
|||
/install*
|
||||
vulkansdk*.exe
|
||||
*.tar.zst
|
||||
|
||||
# PS4 toolchain stuff
|
||||
ps4-toolchain.cmake
|
||||
|
|
|
|||
17
.patch/boost/0004-openorbis.patch
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
diff --git a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
|
||||
index 0129511c..10fc9b04 100644
|
||||
--- a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
|
||||
+++ b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
|
||||
@@ -15,6 +15,12 @@
|
||||
# pragma once
|
||||
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
|
||||
|
||||
+// hacky fix for ps4
|
||||
+#if defined(__OPENORBIS__)
|
||||
+# define FIONBIO 0
|
||||
+# define FIONREAD 1
|
||||
+#endif
|
||||
+
|
||||
#include <boost/asio/detail/config.hpp>
|
||||
|
||||
#include <cctype>
|
||||
13
.patch/enet/0001-openorbis.patch
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/unix.c b/unix.c
|
||||
index 6669216..86a2faa 100644
|
||||
--- a/unix.c
|
||||
+++ b/unix.c
|
||||
@@ -53,7 +53,7 @@
|
||||
#include <poll.h>
|
||||
#endif
|
||||
|
||||
-#if !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
|
||||
+#if !defined(__OPENORBIS__) && !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
|
||||
typedef int socklen_t;
|
||||
#endif
|
||||
|
||||
15
.patch/ffmpeg/0001-sysctl-openorbis.patch
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
diff --git a/libavutil/cpu.c b/libavutil/cpu.c
|
||||
index 03e2720..874258f 100644
|
||||
--- a/libavutil/cpu.c
|
||||
+++ b/libavutil/cpu.c
|
||||
@@ -43,8 +43,10 @@
|
||||
#include <sys/param.h>
|
||||
#endif
|
||||
#include <sys/types.h>
|
||||
+#ifndef __OPENORBIS__
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
+#endif
|
||||
#if HAVE_UNISTD_H
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
13
.patch/mbedtls/0003-openorbis.patch
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/library/entropy_poll.c b/library/entropy_poll.c
|
||||
index 611768c..8950ee4 100644
|
||||
--- a/library/entropy_poll.c
|
||||
+++ b/library/entropy_poll.c
|
||||
@@ -118,7 +118,7 @@ static int getrandom_wrapper(void *buf, size_t buflen, unsigned int flags)
|
||||
*
|
||||
* Documentation: https://netbsd.gw.com/cgi-bin/man-cgi?sysctl+7
|
||||
*/
|
||||
-#if (defined(__FreeBSD__) || defined(__NetBSD__)) && !defined(HAVE_GETRANDOM)
|
||||
+#if (defined(__FreeBSD__) || defined(__NetBSD__)) && !defined(HAVE_GETRANDOM) && !defined(__OPENORBIS__)
|
||||
#include <sys/param.h>
|
||||
#include <sys/sysctl.h>
|
||||
#if defined(KERN_ARND)
|
||||
214
.patch/openssl-cmake/0001-cpmutil-compat.patch
Normal file
|
|
@ -0,0 +1,214 @@
|
|||
From ec4c1fdf526cb9ad045abf59b29ee495bbf5023a Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Sat, 30 May 2026 20:56:35 -0400
|
||||
Subject: [PATCH] cpmutil compat
|
||||
|
||||
---
|
||||
CMakeLists.txt | 31 ++++++++-----------
|
||||
cmake/FetchOpenSSL.cmake | 64 ----------------------------------------
|
||||
cmake/GetCPM.cmake | 5 ----
|
||||
3 files changed, 13 insertions(+), 87 deletions(-)
|
||||
delete mode 100644 cmake/FetchOpenSSL.cmake
|
||||
delete mode 100644 cmake/GetCPM.cmake
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 5420ecc..9ffd5a0 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -19,9 +19,7 @@ include(FetchContent)
|
||||
include(ProcessorCount)
|
||||
include(cmake/ConfigureOpenSSL.cmake)
|
||||
include(cmake/DetectTargetPlatform.cmake)
|
||||
-include(cmake/FetchOpenSSL.cmake)
|
||||
include(cmake/FindVcvarsall.cmake)
|
||||
-include(cmake/GetCPM.cmake)
|
||||
|
||||
# Custom options
|
||||
option(OPENSSL_BUILD_VERBOSE "Enable verbose output from build" OFF)
|
||||
@@ -47,9 +45,6 @@ if("${OPENSSL_TARGET_PLATFORM}" STREQUAL "")
|
||||
detect_target_platform(OPENSSL_TARGET_PLATFORM)
|
||||
endif()
|
||||
|
||||
-# Fetch OpenSSL source
|
||||
-fetch_openssl()
|
||||
-
|
||||
# Apply patches
|
||||
foreach(patch IN LISTS OPENSSL_PATCH)
|
||||
if(EXISTS "${patch}" AND NOT IS_DIRECTORY "${patch}")
|
||||
@@ -59,13 +54,13 @@ foreach(patch IN LISTS OPENSSL_PATCH)
|
||||
|
||||
execute_process(
|
||||
COMMAND git init
|
||||
- WORKING_DIRECTORY ${openssl_SOURCE_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_SOURCE_DIR}
|
||||
OUTPUT_QUIET
|
||||
ERROR_QUIET
|
||||
)
|
||||
execute_process(
|
||||
COMMAND git apply ${patch}
|
||||
- WORKING_DIRECTORY ${openssl_SOURCE_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_SOURCE_DIR}
|
||||
OUTPUT_QUIET
|
||||
ERROR_QUIET
|
||||
)
|
||||
@@ -161,8 +156,8 @@ list(PREPEND OPENSSL_CONFIGURE_OPTIONS ${OPENSSL_TARGET_PLATFORM})
|
||||
# Configure OpenSSL
|
||||
configure_openssl(
|
||||
COMMAND ${VCVARSALL_COMMAND}
|
||||
- FILE ${openssl_SOURCE_DIR}/Configure
|
||||
- BUILD_DIR ${openssl_BINARY_DIR}
|
||||
+ FILE ${OpenSSL_SOURCE_DIR}/Configure
|
||||
+ BUILD_DIR ${OpenSSL_BINARY_DIR}
|
||||
OPTIONS ${OPENSSL_CONFIGURE_OPTIONS}
|
||||
)
|
||||
|
||||
@@ -203,8 +198,8 @@ endif()
|
||||
# Parse Makefile
|
||||
parse_makefile(${OPENSSL_MAKEFILE} "INSTALL_LIBS" OPENSSL_STATIC_LIBS)
|
||||
parse_makefile(${OPENSSL_MAKEFILE} "INSTALL_SHLIBS" OPENSSL_SHARED_LIBS)
|
||||
-list(TRANSFORM OPENSSL_STATIC_LIBS PREPEND "${openssl_BINARY_DIR}/")
|
||||
-list(TRANSFORM OPENSSL_SHARED_LIBS PREPEND "${openssl_BINARY_DIR}/")
|
||||
+list(TRANSFORM OPENSSL_STATIC_LIBS PREPEND "${OpenSSL_BINARY_DIR}/")
|
||||
+list(TRANSFORM OPENSSL_SHARED_LIBS PREPEND "${OpenSSL_BINARY_DIR}/")
|
||||
|
||||
foreach(LIBRARY IN LISTS OPENSSL_STATIC_LIBS)
|
||||
if(LIBRARY MATCHES "crypto")
|
||||
@@ -239,14 +234,14 @@ endif()
|
||||
|
||||
# Provide same targets and variables as FindOpenSSL module
|
||||
set(OPENSSL_FOUND ON CACHE BOOL "Override FindOpenSSL variables" FORCE)
|
||||
-set(OPENSSL_INCLUDE_DIR ${openssl_SOURCE_DIR}/include ${openssl_BINARY_DIR}/include CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
+set(OPENSSL_INCLUDE_DIR ${OpenSSL_SOURCE_DIR}/include ${OpenSSL_BINARY_DIR}/include CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_CRYPTO_LIBRARY ${OPENSSL_${OPENSSL_LIBRARY_TYPE}_CRYPTO_LIBRARY} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_CRYPTO_LIBRARIES ${OPENSSL_CRYPTO_LIBRARY} ${OPENSSL_DEPENDENCIES} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_SSL_LIBRARY ${OPENSSL_${OPENSSL_LIBRARY_TYPE}_SSL_LIBRARY} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_SSL_LIBRARIES ${OPENSSL_SSL_LIBRARY} ${OPENSSL_DEPENDENCIES} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_LIBRARIES ${OPENSSL_CRYPTO_LIBRARY} ${OPENSSL_SSL_LIBRARY} ${OPENSSL_DEPENDENCIES} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_VERSION ${OPENSSL_CONFIGURED_VERSION} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
-set(OPENSSL_APPLINK_SOURCE ${openssl_SOURCE_DIR}/ms/applink.c CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
+set(OPENSSL_APPLINK_SOURCE ${OpenSSL_SOURCE_DIR}/ms/applink.c CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
|
||||
add_library(OpenSSL::Crypto ${OPENSSL_LIBRARY_TYPE} IMPORTED GLOBAL)
|
||||
add_library(OpenSSL::SSL ${OPENSSL_LIBRARY_TYPE} IMPORTED GLOBAL)
|
||||
@@ -308,8 +303,8 @@ if(ANDROID)
|
||||
endif()
|
||||
|
||||
file(GLOB_RECURSE OPENSSL_SOURCES
|
||||
- ${openssl_SOURCE_DIR}/*.[ch]
|
||||
- ${openssl_SOURCE_DIR}/*.[ch].in
|
||||
+ ${OpenSSL_SOURCE_DIR}/*.[ch]
|
||||
+ ${OpenSSL_SOURCE_DIR}/*.[ch].in
|
||||
)
|
||||
|
||||
set(OPENSSL_BUILD_OUTPUT
|
||||
@@ -322,7 +317,7 @@ add_custom_command(
|
||||
OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
COMMAND ${OPENSSL_BUILD_COMMAND}
|
||||
DEPENDS ${OPENSSL_SOURCES}
|
||||
- WORKING_DIRECTORY ${openssl_BINARY_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
VERBATIM
|
||||
)
|
||||
|
||||
@@ -341,7 +336,7 @@ if(OPENSSL_TEST AND NOT CMAKE_CROSSCOMPILING)
|
||||
add_test(
|
||||
NAME openssl-test
|
||||
COMMAND ${OPENSSL_BUILD_TOOL} test VERBOSE_FAILURE=yes HARNESS_JOBS=${NUMBER_OF_THREADS}
|
||||
- WORKING_DIRECTORY ${openssl_BINARY_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -356,7 +351,7 @@ if(OPENSSL_INSTALL)
|
||||
install(CODE
|
||||
"execute_process(
|
||||
COMMAND ${OPENSSL_INSTALL_COMMAND}
|
||||
- WORKING_DIRECTORY \"${openssl_BINARY_DIR}\"
|
||||
+ WORKING_DIRECTORY \"${OpenSSL_BINARY_DIR}\"
|
||||
)"
|
||||
)
|
||||
endif()
|
||||
diff --git a/cmake/FetchOpenSSL.cmake b/cmake/FetchOpenSSL.cmake
|
||||
deleted file mode 100644
|
||||
index a43505d..0000000
|
||||
--- a/cmake/FetchOpenSSL.cmake
|
||||
+++ /dev/null
|
||||
@@ -1,64 +0,0 @@
|
||||
-function(fetch_openssl)
|
||||
- if(EXISTS "${OPENSSL_SOURCE}" AND IS_DIRECTORY "${OPENSSL_SOURCE}")
|
||||
- # Fetch the local OpenSSL source
|
||||
- if(NOT IS_ABSOLUTE "${OPENSSL_SOURCE}")
|
||||
- string(PREPEND OPENSSL_SOURCE ${CMAKE_SOURCE_DIR}/)
|
||||
- endif()
|
||||
-
|
||||
- string(REPLACE "\\" "/" openssl-source_SOURCE_DIR "${OPENSSL_SOURCE}")
|
||||
- set(openssl-source_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/openssl-source-build)
|
||||
- else()
|
||||
- set(CPM_OPTIONS
|
||||
- NAME openssl-source
|
||||
- DOWNLOAD_ONLY ON
|
||||
- )
|
||||
-
|
||||
- if(NOT OPENSSL_CONFIGURE_VERBOSE)
|
||||
- list(APPEND CPM_OPTIONS QUIET)
|
||||
- endif()
|
||||
-
|
||||
- if("${OPENSSL_SOURCE}" MATCHES "^http")
|
||||
- # Download OpenSSL source from the internet
|
||||
- list(APPEND CPM_OPTIONS URL ${OPENSSL_SOURCE})
|
||||
- else()
|
||||
- # Download OpenSSL source from the official website
|
||||
- if("${OPENSSL_TARGET_VERSION}" STREQUAL "")
|
||||
- set(OPENSSL_TARGET_VERSION ${PROJECT_VERSION})
|
||||
- endif()
|
||||
-
|
||||
- if(OPENSSL_TARGET_VERSION VERSION_EQUAL PROJECT_VERSION)
|
||||
- list(APPEND CPM_OPTIONS URL_HASH SHA256=aaf51a1fe064384f811daeaeb4ec4dce7340ec8bd893027eee676af31e83a04f)
|
||||
- endif()
|
||||
-
|
||||
- if(OPENSSL_TARGET_VERSION MATCHES "^1\.1\.1[a-w]$")
|
||||
- string(REPLACE "." "_" OPENSSL_TAGGED_VERSION ${OPENSSL_TARGET_VERSION})
|
||||
- list(APPEND CPM_OPTIONS URL https://github.com/openssl/openssl/releases/download/OpenSSL_${OPENSSL_TAGGED_VERSION}/openssl-${OPENSSL_TARGET_VERSION}.tar.gz)
|
||||
- else()
|
||||
- list(APPEND CPM_OPTIONS URL https://github.com/openssl/openssl/releases/download/openssl-${OPENSSL_TARGET_VERSION}/openssl-${OPENSSL_TARGET_VERSION}.tar.gz)
|
||||
- endif()
|
||||
- endif()
|
||||
-
|
||||
- CPMAddPackage(${CPM_OPTIONS})
|
||||
- endif()
|
||||
-
|
||||
- # Clean build directory if source directory has changed
|
||||
- if(DEFINED CACHE{openssl-source_SOURCE_DIR_OLD} AND NOT openssl-source_SOURCE_DIR STREQUAL openssl-source_SOURCE_DIR_OLD)
|
||||
- set(openssl-source_SOURCE_DIR_OLD ${openssl-source_SOURCE_DIR} CACHE INTERNAL "Previously fetched OpenSSL source")
|
||||
-
|
||||
- if(IS_DIRECTORY ${openssl-source_BINARY_DIR})
|
||||
- file(REMOVE_RECURSE ${openssl-source_BINARY_DIR})
|
||||
- file(MAKE_DIRECTORY ${openssl-source_BINARY_DIR})
|
||||
- endif()
|
||||
- endif()
|
||||
-
|
||||
- # Override the FindOpenSSL module
|
||||
- FetchContent_Declare(
|
||||
- OpenSSL
|
||||
- SOURCE_DIR ${openssl-source_SOURCE_DIR}
|
||||
- BINARY_DIR ${openssl-source_BINARY_DIR}
|
||||
- OVERRIDE_FIND_PACKAGE
|
||||
- )
|
||||
- FetchContent_MakeAvailable(OpenSSL)
|
||||
-
|
||||
- return(PROPAGATE openssl_SOURCE_DIR openssl_BINARY_DIR)
|
||||
-endfunction()
|
||||
diff --git a/cmake/GetCPM.cmake b/cmake/GetCPM.cmake
|
||||
deleted file mode 100644
|
||||
index bfc50f5..0000000
|
||||
--- a/cmake/GetCPM.cmake
|
||||
+++ /dev/null
|
||||
@@ -1,5 +0,0 @@
|
||||
-file(
|
||||
- DOWNLOAD https://github.com/cpm-cmake/CPM.cmake/releases/latest/download/get_cpm.cmake
|
||||
- ${CMAKE_CURRENT_BINARY_DIR}/get_cpm.cmake
|
||||
-)
|
||||
-include(${CMAKE_CURRENT_BINARY_DIR}/get_cpm.cmake)
|
||||
--
|
||||
2.54.0
|
||||
|
||||
54
.patch/openssl-cmake/0002-use-ccache.patch
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
From d46675fbb61eb6d51e478023ce4075e545ad4cfd Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Sat, 30 May 2026 21:11:55 -0400
|
||||
Subject: [PATCH] use ccache
|
||||
|
||||
---
|
||||
CMakeLists.txt | 1 -
|
||||
cmake/ConfigureOpenSSL.cmake | 12 +++---------
|
||||
2 files changed, 3 insertions(+), 10 deletions(-)
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 9ffd5a0..9ff14c8 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -28,7 +28,6 @@ option(OPENSSL_ENABLE_PARALLEL "Build and test in parallel if possible" ON)
|
||||
option(OPENSSL_INSTALL "Install OpenSSL components to the <prefix> directory" OFF)
|
||||
option(OPENSSL_INSTALL_CERT "Install cert.pem to the <openssldir> directory" OFF)
|
||||
option(OPENSSL_TEST "Enable testing and build OpenSSL self tests" OFF)
|
||||
-option(OPENSSL_USE_CCACHE "Use ccache if available" ON)
|
||||
|
||||
if("${OPENSSL_BUILD_TARGET}" STREQUAL "")
|
||||
# Makefile target for build
|
||||
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
|
||||
index 211c18b..3d8cbed 100644
|
||||
--- a/cmake/ConfigureOpenSSL.cmake
|
||||
+++ b/cmake/ConfigureOpenSSL.cmake
|
||||
@@ -69,15 +69,9 @@ function(apply_ccache FILE)
|
||||
message(FATAL_ERROR "Couldn't find Makefile")
|
||||
endif()
|
||||
|
||||
- if(OPENSSL_USE_CCACHE)
|
||||
- find_program(CCACHE ccache)
|
||||
-
|
||||
- if(NOT CCACHE)
|
||||
- return()
|
||||
- endif()
|
||||
-
|
||||
+ if(USE_CCACHE)
|
||||
file(READ ${FILE} MAKEFILE)
|
||||
- string(REPLACE "\nCC=" "\nCC=ccache " MAKEFILE "${MAKEFILE}")
|
||||
+ string(REPLACE "\nCC=" "\nCC=${CCACHE_BINARY} " MAKEFILE "${MAKEFILE}")
|
||||
|
||||
if(MSVC)
|
||||
string(REPLACE "/Zi /Fdossl_static.pdb " "" MAKEFILE "${MAKEFILE}")
|
||||
@@ -171,4 +165,4 @@ function(configure_openssl)
|
||||
string(REPLACE "/W3" "/W0" MAKEFILE "${MAKEFILE}")
|
||||
file(WRITE ${OPENSSL_MAKEFILE} "${MAKEFILE}")
|
||||
endif()
|
||||
-endfunction()
|
||||
\ No newline at end of file
|
||||
+endfunction()
|
||||
--
|
||||
2.54.0
|
||||
|
||||
28
.patch/openssl-cmake/0003-use-cmake-compiler-flags.patch
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
From 4a3cc92a7abad403529ed1cb4255ca63d9252de4 Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Sat, 30 May 2026 21:48:42 -0400
|
||||
Subject: [PATCH 2/2] use cmake compiler flags
|
||||
|
||||
---
|
||||
cmake/ConfigureOpenSSL.cmake | 5 ++++-
|
||||
1 file changed, 4 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
|
||||
index 3d8cbed..3012e05 100644
|
||||
--- a/cmake/ConfigureOpenSSL.cmake
|
||||
+++ b/cmake/ConfigureOpenSSL.cmake
|
||||
@@ -135,7 +135,10 @@ function(configure_openssl)
|
||||
endif()
|
||||
|
||||
execute_process(
|
||||
- COMMAND ${CONFIGURE_COMMAND}
|
||||
+ COMMAND ${CMAKE_COMMAND} -E env
|
||||
+ "CFLAGS=${CMAKE_C_FLAGS}"
|
||||
+ "CXXFLAGS=${CMAKE_CXX_FLAGS}"
|
||||
+ ${CONFIGURE_COMMAND}
|
||||
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
|
||||
${VERBOSE_OPTION}
|
||||
COMMAND_ERROR_IS_FATAL ANY
|
||||
--
|
||||
2.54.0
|
||||
|
||||
39
.patch/openssl-cmake/0004-use-shell-wrapper.patch
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
--- a/CMakeLists.txt 2026-06-01 23:53:16.498043856 -0400
|
||||
+++ b/CMakeLists.txt 2026-06-01 23:53:23.910543615 -0400
|
||||
@@ -312,13 +312,29 @@
|
||||
${OPENSSL_SHARED_CRYPTO_LIBRARY}
|
||||
${OPENSSL_SHARED_SSL_LIBRARY}
|
||||
)
|
||||
-add_custom_command(
|
||||
- OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
- COMMAND ${OPENSSL_BUILD_COMMAND}
|
||||
- DEPENDS ${OPENSSL_SOURCES}
|
||||
- WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
- VERBATIM
|
||||
-)
|
||||
+if (WIN32)
|
||||
+ add_custom_command(
|
||||
+ OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
+ COMMAND ${OPENSSL_BUILD_COMMAND}
|
||||
+ DEPENDS ${OPENSSL_SOURCES}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
+ VERBATIM)
|
||||
+else()
|
||||
+ set(_openssl_build_script "${CMAKE_CURRENT_BINARY_DIR}/BuildOpenSSL.cmake")
|
||||
+ file(WRITE ${_openssl_build_script}
|
||||
+ "execute_process(\n"
|
||||
+ " COMMAND ${OPENSSL_BUILD_COMMAND}\n"
|
||||
+ " WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}\n"
|
||||
+ " RESULT_VARIABLE _r)\n"
|
||||
+ "if(_r)\n"
|
||||
+ " message(FATAL_ERROR \"OpenSSL build failed: \${_r}\")\n"
|
||||
+ "endif()\n")
|
||||
+ add_custom_command(
|
||||
+ OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
+ COMMAND ${CMAKE_COMMAND} -P ${_openssl_build_script}
|
||||
+ DEPENDS ${OPENSSL_SOURCES}
|
||||
+ VERBATIM)
|
||||
+endif()
|
||||
|
||||
if(PROJECT_IS_TOP_LEVEL)
|
||||
add_custom_target(openssl-build ALL DEPENDS ${OPENSSL_BUILD_OUTPUT})
|
||||
3665
.patch/openssl/0001-add-bundled-cert.patch
Normal file
13
.patch/openssl/0002-fix-gnu-openorbis.patch
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
diff --git a/crypto/o_str.c b/crypto/o_str.c
|
||||
index 8aadff5..ba427c9 100644
|
||||
--- a/crypto/o_str.c
|
||||
+++ b/crypto/o_str.c
|
||||
@@ -385,7 +385,7 @@ int openssl_strerror_r(int errnum, char *buf, size_t buflen)
|
||||
* It can return a pointer to some (immutable) static string in which case
|
||||
* buf is left unused.
|
||||
*/
|
||||
- err = strerror_r(errnum, buf, buflen);
|
||||
+ err = (char *)strerror_r(errnum, buf, buflen);
|
||||
if (err == NULL || buflen == 0)
|
||||
return 0;
|
||||
/*
|
||||
196
.patch/sdl3/0001-ps4.patch
Normal file
|
|
@ -0,0 +1,196 @@
|
|||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 8872895..b0eeca8 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -1770,7 +1770,6 @@ elseif(EMSCRIPTEN)
|
||||
|
||||
CheckPTHREAD()
|
||||
CheckLibUnwind()
|
||||
-
|
||||
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
|
||||
set(SDL_DISABLE_DLOPEN_NOTES TRUE)
|
||||
@@ -3647,10 +3646,30 @@ if(NOT HAVE_CAMERA)
|
||||
)
|
||||
endif()
|
||||
|
||||
+# Always on?
|
||||
+if (PLATFORM_PS4)
|
||||
+ sdl_sources(
|
||||
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systhread.c"
|
||||
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysmutex.c" # Can be faked, if necessary
|
||||
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_syscond.c" # Can be faked, if necessary
|
||||
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysrwlock.c" # Can be faked, if necessary
|
||||
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systls.c"
|
||||
+ "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syssem.c"
|
||||
+ )
|
||||
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
||||
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
||||
+ set(HAVE_SDL_THREADS TRUE)
|
||||
+ set(HAVE_SDL_TIMERS TRUE)
|
||||
+ set(HAVE_SDL_TIME TRUE)
|
||||
+ set(SDL_TIME_UNIX 1)
|
||||
+ set(SDL_TIMER_UNIX 1)
|
||||
+ set(SDL_THREAD_PTHREAD 1)
|
||||
+endif ()
|
||||
+
|
||||
# We always need to have threads and timers around
|
||||
if(NOT HAVE_SDL_THREADS)
|
||||
# The Emscripten and N-Gage platform has been carefully vetted to work without threads
|
||||
- if(EMSCRIPTEN OR NGAGE)
|
||||
+ if(EMSCRIPTEN OR NGAGE OR PLATFORM_PS4)
|
||||
set(SDL_THREADS_DISABLED 1)
|
||||
sdl_glob_sources(
|
||||
"${SDL3_SOURCE_DIR}/src/thread/generic/*.c"
|
||||
diff --git a/build-scripts/rename_macros.py b/build-scripts/rename_macros.py
|
||||
index 978120c..b6063dd 100755
|
||||
--- a/build-scripts/rename_macros.py
|
||||
+++ b/build-scripts/rename_macros.py
|
||||
@@ -124,6 +124,7 @@ RENAMED_MACROS = {
|
||||
"__RISCOS__": "SDL_PLATFORM_RISCOS",
|
||||
"__SOLARIS__": "SDL_PLATFORM_SOLARIS",
|
||||
"__PSP__": "SDL_PLATFORM_PSP",
|
||||
+ "__PS4__": "SDL_PLATFORM_PS4",
|
||||
"__PS2__": "SDL_PLATFORM_PS2",
|
||||
"__VITA__": "SDL_PLATFORM_VITA",
|
||||
"__3DS__": "SDL_PLATFORM_3DS",
|
||||
diff --git a/include/SDL3/SDL_platform_defines.h b/include/SDL3/SDL_platform_defines.h
|
||||
index 7963149..6c0dd5d 100644
|
||||
--- a/include/SDL3/SDL_platform_defines.h
|
||||
+++ b/include/SDL3/SDL_platform_defines.h
|
||||
@@ -442,6 +442,16 @@
|
||||
#define SDL_PLATFORM_PSP 1
|
||||
#endif
|
||||
|
||||
+#if defined(__PS4__) || defined(__OPENORBIS__)
|
||||
+
|
||||
+/**
|
||||
+ * A preprocessor macro that is only defined if compiling for Sony PSP.
|
||||
+ *
|
||||
+ * \since This macro is available since SDL 3.2.0.
|
||||
+ */
|
||||
+#define SDL_PLATFORM_PS4 1
|
||||
+#endif
|
||||
+
|
||||
#if defined(__PS2__) || defined(PS2)
|
||||
|
||||
/**
|
||||
diff --git a/src/SDL.c b/src/SDL.c
|
||||
index b1a1a56..0a3fec6 100644
|
||||
--- a/src/SDL.c
|
||||
+++ b/src/SDL.c
|
||||
@@ -714,7 +714,7 @@ void SDL_Quit(void)
|
||||
SDL_DBus_Quit();
|
||||
#endif
|
||||
|
||||
-#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE)
|
||||
+#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE) && !defined(SDL_PLATFORM_PS4)
|
||||
SDL_Gtk_Quit();
|
||||
#endif
|
||||
|
||||
@@ -813,6 +813,8 @@ const char *SDL_GetPlatform(void)
|
||||
return "tvOS";
|
||||
#elif defined(SDL_PLATFORM_PS2)
|
||||
return "PlayStation 2";
|
||||
+#elif defined(SDL_PLATFORM_PS4)
|
||||
+ return "PlayStation 4";
|
||||
#elif defined(SDL_PLATFORM_PSP)
|
||||
return "PlayStation Portable";
|
||||
#elif defined(SDL_PLATFORM_VITA)
|
||||
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
|
||||
index c1e4241..65b1e6d 100644
|
||||
--- a/src/audio/SDL_audio.c
|
||||
+++ b/src/audio/SDL_audio.c
|
||||
@@ -80,6 +80,9 @@ static const AudioBootStrap *const bootstrap[] = {
|
||||
#ifdef SDL_AUDIO_DRIVER_NGAGE
|
||||
&NGAGEAUDIO_bootstrap,
|
||||
#endif
|
||||
+#ifdef SDL_AUDIO_DRIVER_PS4
|
||||
+ &PS4AUDIO_bootstrap,
|
||||
+#endif
|
||||
#ifdef SDL_AUDIO_DRIVER_EMSCRIPTEN
|
||||
&EMSCRIPTENAUDIO_bootstrap,
|
||||
#endif
|
||||
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
|
||||
index 60c9743..2d12c3a 100644
|
||||
--- a/src/joystick/SDL_joystick.c
|
||||
+++ b/src/joystick/SDL_joystick.c
|
||||
@@ -106,6 +106,9 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
|
||||
#ifdef SDL_JOYSTICK_N3DS
|
||||
&SDL_N3DS_JoystickDriver,
|
||||
#endif
|
||||
+#ifdef SDL_JOYSTICK_PS4
|
||||
+ &SDL_PS4_JoystickDriver,
|
||||
+#endif
|
||||
#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
|
||||
&SDL_DUMMY_JoystickDriver
|
||||
#endif
|
||||
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
|
||||
index 47ce42c..42ab9de 100644
|
||||
--- a/src/joystick/SDL_sysjoystick.h
|
||||
+++ b/src/joystick/SDL_sysjoystick.h
|
||||
@@ -253,6 +253,7 @@ extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
|
||||
+extern SDL_JoystickDriver SDL_PS4_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
|
||||
extern SDL_JoystickDriver SDL_WGI_JoystickDriver;
|
||||
diff --git a/src/render/SDL_sysrender.h b/src/render/SDL_sysrender.h
|
||||
index a1bb44a..51843c4 100644
|
||||
--- a/src/render/SDL_sysrender.h
|
||||
+++ b/src/render/SDL_sysrender.h
|
||||
@@ -381,6 +381,7 @@ extern SDL_RenderDriver NGAGE_RenderDriver;
|
||||
extern SDL_RenderDriver VULKAN_RenderDriver;
|
||||
extern SDL_RenderDriver PS2_RenderDriver;
|
||||
extern SDL_RenderDriver PSP_RenderDriver;
|
||||
+extern SDL_RenderDriver PS4_RenderDriver;
|
||||
extern SDL_RenderDriver SW_RenderDriver;
|
||||
extern SDL_RenderDriver VITA_GXM_RenderDriver;
|
||||
extern SDL_RenderDriver GPU_RenderDriver;
|
||||
diff --git a/src/stdlib/SDL_string.c b/src/stdlib/SDL_string.c
|
||||
index 4a870f6..69ca1db 100644
|
||||
--- a/src/stdlib/SDL_string.c
|
||||
+++ b/src/stdlib/SDL_string.c
|
||||
@@ -32,7 +32,9 @@
|
||||
|
||||
#include "SDL_casefolding.h"
|
||||
|
||||
-#if defined(__SIZEOF_WCHAR_T__)
|
||||
+#if defined(SDL_PLATFORM_PS4)
|
||||
+#define SDL_SIZEOF_WCHAR_T 2
|
||||
+#elif defined(__SIZEOF_WCHAR_T__)
|
||||
#define SDL_SIZEOF_WCHAR_T __SIZEOF_WCHAR_T__
|
||||
#elif defined(SDL_PLATFORM_NGAGE)
|
||||
#define SDL_SIZEOF_WCHAR_T 2
|
||||
@@ -43,7 +45,6 @@
|
||||
#endif
|
||||
SDL_COMPILE_TIME_ASSERT(sizeof_wchar_t, sizeof(wchar_t) == SDL_SIZEOF_WCHAR_T);
|
||||
|
||||
-
|
||||
char *SDL_UCS4ToUTF8(Uint32 codepoint, char *dst)
|
||||
{
|
||||
if (!dst) {
|
||||
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
|
||||
index f650f27..e23424f 100644
|
||||
--- a/src/video/SDL_video.c
|
||||
+++ b/src/video/SDL_video.c
|
||||
@@ -131,6 +131,9 @@ static VideoBootStrap *bootstrap[] = {
|
||||
#ifdef SDL_VIDEO_DRIVER_NGAGE
|
||||
&NGAGE_bootstrap,
|
||||
#endif
|
||||
+#ifdef SDL_VIDEO_DRIVER_PS4
|
||||
+ &PS4_bootstrap,
|
||||
+#endif
|
||||
#ifdef SDL_VIDEO_DRIVER_KMSDRM
|
||||
&KMSDRM_bootstrap,
|
||||
#endif
|
||||
@@ -314,6 +317,7 @@ static bool SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window,
|
||||
SDL_GetWindowSizeInPixels(window, &w, &h);
|
||||
|
||||
if (!data) {
|
||||
+
|
||||
SDL_Renderer *renderer = NULL;
|
||||
const char *render_driver = NULL;
|
||||
|
||||
25
.patch/spirv-tools/0003-openorbis.patch
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
diff --git a/source/opt/loop_dependence.cpp b/source/opt/loop_dependence.cpp
|
||||
index e41c044..a51b53b 100644
|
||||
--- a/source/opt/loop_dependence.cpp
|
||||
+++ b/source/opt/loop_dependence.cpp
|
||||
@@ -12,6 +12,12 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
+// PS4: issue?
|
||||
+#ifdef __PS4__
|
||||
+#pragma clang diagnostic ignored "-Wabsolute-value"
|
||||
+#pragma clang diagnostic ignored "-Wshorten-64-to-32"
|
||||
+#endif
|
||||
+
|
||||
#include "source/opt/loop_dependence.h"
|
||||
|
||||
#include <functional>
|
||||
@@ -19,6 +25,7 @@
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
+#include <cstdlib>
|
||||
|
||||
#include "source/opt/instruction.h"
|
||||
#include "source/opt/scalar_analysis_nodes.h"
|
||||
21
.patch/xbyak/0001-macro-stl.patch
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
diff --git a/xbyak/xbyak.h b/xbyak/xbyak.h
|
||||
index ed7706a..51b520d 100644
|
||||
--- a/xbyak/xbyak.h
|
||||
+++ b/xbyak/xbyak.h
|
||||
@@ -37,6 +37,7 @@
|
||||
#define XBYAK_GNUC_PREREQ(major, minor) 0
|
||||
#endif
|
||||
|
||||
+#if !defined(XBYAK_STD_UNORDERED_SET)
|
||||
// This covers -std=(gnu|c)++(0x|11|1y), -stdlib=libc++, and modern Microsoft.
|
||||
#if ((defined(_MSC_VER) && (_MSC_VER >= 1600)) || defined(_LIBCPP_VERSION) ||\
|
||||
((__cplusplus >= 201103) || defined(__GXX_EXPERIMENTAL_CXX0X__)))
|
||||
@@ -71,6 +72,8 @@
|
||||
#define XBYAK_STD_UNORDERED_MAP std::map
|
||||
#define XBYAK_STD_UNORDERED_MULTIMAP std::multimap
|
||||
#endif
|
||||
+#endif
|
||||
+
|
||||
#ifdef _WIN32
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
21
.patch/xbyak_sun/0001-macro-stl.patch
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
diff --git a/xbyak/xbyak.h b/xbyak/xbyak.h
|
||||
index ed7706a..51b520d 100644
|
||||
--- a/xbyak/xbyak.h
|
||||
+++ b/xbyak/xbyak.h
|
||||
@@ -37,6 +37,7 @@
|
||||
#define XBYAK_GNUC_PREREQ(major, minor) 0
|
||||
#endif
|
||||
|
||||
+#if !defined(XBYAK_STD_UNORDERED_SET)
|
||||
// This covers -std=(gnu|c)++(0x|11|1y), -stdlib=libc++, and modern Microsoft.
|
||||
#if ((defined(_MSC_VER) && (_MSC_VER >= 1600)) || defined(_LIBCPP_VERSION) ||\
|
||||
((__cplusplus >= 201103) || defined(__GXX_EXPERIMENTAL_CXX0X__)))
|
||||
@@ -71,6 +72,8 @@
|
||||
#define XBYAK_STD_UNORDERED_MAP std::map
|
||||
#define XBYAK_STD_UNORDERED_MULTIMAP std::multimap
|
||||
#endif
|
||||
+#endif
|
||||
+
|
||||
#ifdef _WIN32
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
|
@ -20,6 +20,7 @@ include(UseCcache)
|
|||
include(CMakeDependentOption)
|
||||
include(CTest)
|
||||
include(CPMUtil)
|
||||
include(OpenOrbis)
|
||||
|
||||
if (NOT DEFINED ARCHITECTURE)
|
||||
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
|
||||
|
|
@ -75,6 +76,8 @@ cmake_dependent_option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet im
|
|||
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
|
||||
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
|
||||
|
||||
option(ENABLE_DEBUG_TOOLS "Enable debugging tools (maxwell disassembler, SPIRV translator, etc)" OFF)
|
||||
|
||||
# non-linux bundled qt are static
|
||||
if (YUZU_USE_BUNDLED_QT AND (APPLE OR NOT UNIX))
|
||||
set(YUZU_STATIC_BUILD ON)
|
||||
|
|
@ -381,13 +384,20 @@ find_package(RenderDoc MODULE)
|
|||
# openssl funniness
|
||||
if (YUZU_USE_BUNDLED_OPENSSL)
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
AddJsonPackage(openssl-ci)
|
||||
else()
|
||||
AddJsonPackage(openssl)
|
||||
set(OPENSSL_BUILD_VERBOSE ON)
|
||||
set(OPENSSL_CONFIGURE_VERBOSE ON)
|
||||
|
||||
if (OpenSSL_ADDED)
|
||||
add_compile_definitions(YUZU_BUNDLED_OPENSSL)
|
||||
AddJsonPackage(openssl-cmake)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_package(OpenSSL 3 REQUIRED)
|
||||
if (OpenSSL_ADDED)
|
||||
add_compile_definitions(YUZU_BUNDLED_OPENSSL)
|
||||
endif()
|
||||
|
||||
message(STATUS "Fetching needed dependencies with CPM")
|
||||
|
||||
|
|
@ -503,7 +513,7 @@ endfunction()
|
|||
# =============================================
|
||||
|
||||
if (APPLE)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
|
||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
||||
endforeach()
|
||||
|
|
@ -701,6 +711,12 @@ endif()
|
|||
|
||||
add_subdirectory(src)
|
||||
|
||||
if (ENABLE_DEBUG_TOOLS)
|
||||
add_subdirectory(tools/maxwell-disas)
|
||||
add_subdirectory(tools/maxwell-spirv)
|
||||
add_subdirectory(tools/maxwell-ir)
|
||||
endif()
|
||||
|
||||
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
|
||||
if(ENABLE_QT)
|
||||
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
|
@ -13,7 +16,8 @@ endif()
|
|||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(LLVM HANDLE_COMPONENTS CONFIG_MODE)
|
||||
|
||||
if (LLVM_FOUND AND LLVM_Demangle_FOUND AND NOT TARGET LLVM::Demangle)
|
||||
# Demangle only for Windows targets
|
||||
if (WIN32 AND LLVM_FOUND AND LLVM_Demangle_FOUND AND NOT TARGET LLVM::Demangle)
|
||||
add_library(LLVM::Demangle INTERFACE IMPORTED)
|
||||
target_compile_definitions(LLVM::Demangle INTERFACE ${LLVM_DEFINITIONS})
|
||||
target_include_directories(LLVM::Demangle INTERFACE ${LLVM_INCLUDE_DIRS})
|
||||
|
|
|
|||
|
|
@ -18,10 +18,13 @@ if (DEFINED GIT_RELEASE)
|
|||
set(BUILD_VERSION "${GIT_TAG}")
|
||||
set(GIT_REFSPEC "${GIT_RELEASE}")
|
||||
set(IS_DEV_BUILD false)
|
||||
else()
|
||||
elseif(DEFINED GIT_COMMIT)
|
||||
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
|
||||
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
|
||||
set(IS_DEV_BUILD true)
|
||||
else()
|
||||
set(BUILD_VERSION "NoGitInfo")
|
||||
set(IS_DEV_BUILD true)
|
||||
endif()
|
||||
|
||||
if (NIGHTLY_BUILD)
|
||||
|
|
|
|||
46
CMakeModules/OpenOrbis.cmake
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
function(create_ps4_eboot project target content_id)
|
||||
set(sce_sys_dir sce_sys)
|
||||
set(sce_sys_param ${sce_sys_dir}/param.sfo)
|
||||
add_custom_command(
|
||||
OUTPUT "${target}.pkg"
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
|
||||
VERBATIM
|
||||
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
|
||||
DEPENDS ${project}
|
||||
)
|
||||
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
|
||||
endfunction()
|
||||
|
||||
function(create_ps4_pkg project target content_id)
|
||||
set(sce_sys_dir sce_sys)
|
||||
set(sce_sys_param ${sce_sys_dir}/param.sfo)
|
||||
add_custom_command(
|
||||
OUTPUT "${target}.pkg"
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
|
||||
COMMAND mkdir -p ${sce_sys_dir}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_new ${sce_sys_param}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_TYPE --type Integer --maxsize 4 --value 1
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_VER --type Utf8 --maxsize 8 --value 1.03
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} ATTRIBUTE --type Integer --maxsize 4 --value 0
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CATEGORY --type Utf8 --maxsize 4 --value gd
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CONTENT_ID --type Utf8 --maxsize 48 --value ${content_id}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} DOWNLOAD_DATA_SIZE --type Integer --maxsize 4 --value 0
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} SYSTEM_VER --type Integer --maxsize 4 --value 0
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE --type Utf8 --maxsize 128 --value ${target}
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE_ID --type Utf8 --maxsize 12 --value BREW00090
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} VERSION --type Utf8 --maxsize 8 --value 1.03
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/create-gp4 -out ${target}.gp4 --content-id=${content_id} --files "${target}_eboot.bin ${sce_sys_param} sce_module/libc.prx sce_module/libSceFios2.prx"
|
||||
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core pkg_build ${target}.gp4 .
|
||||
VERBATIM
|
||||
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
|
||||
DEPENDS ${project}
|
||||
)
|
||||
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
|
||||
endfunction()
|
||||
|
||||
if (NOT DEFINED ENV{OO_PS4_TOOLCHAIN})
|
||||
set(ENV{OO_PS4_TOOLCHAIN} ${CMAKE_SYSROOT})
|
||||
endif ()
|
||||
34
cpmfile.json
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"openssl": {
|
||||
"openssl-ci": {
|
||||
"ci": true,
|
||||
"package": "OpenSSL",
|
||||
"name": "openssl",
|
||||
|
|
@ -7,6 +7,35 @@
|
|||
"version": "3.6.0-1cb0d36b39",
|
||||
"min_version": "3"
|
||||
},
|
||||
"openssl-cmake": {
|
||||
"repo": "jimmy-park/openssl-cmake",
|
||||
"hash": "2cc185c924fd70e7d886257ca0caa42b3b8f7f712f2052b4f94dde74759e27022de76178460e18c9bdfc57c366583999e198fbb6052d4e7d91c099d15a0ca63e",
|
||||
"git_version": "3.6.2",
|
||||
"tag": "%VERSION%",
|
||||
"bundled": true,
|
||||
"options": [
|
||||
"OPENSSL_CONFIGURE_OPTIONS threads"
|
||||
],
|
||||
"patches": [
|
||||
"0001-cpmutil-compat.patch",
|
||||
"0002-use-ccache.patch",
|
||||
"0003-use-cmake-compiler-flags.patch",
|
||||
"0004-use-shell-wrapper.patch"
|
||||
]
|
||||
},
|
||||
"openssl": {
|
||||
"repo": "openssl/openssl",
|
||||
"package": "OpenSSL",
|
||||
"min_version": "3",
|
||||
"version": "3",
|
||||
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d="m 256.61651,28.654412 a 227.99908,228.00372 0 0 1 94.5288,20.521817 C 333.6029,50.138492 316.36688,53.89448 304.85851,59.64356 292.1635,65.985164 279.15359,76.8853 269.47486,86.017162 h -36.45054 c -0.93211,-0.612343 -1.88758,-1.230613 -2.86668,-1.850865 -4.89722,-14.18571 -13.27667,-38.807461 -17.49932,-51.232639 a 227.99908,228.00372 0 0 1 43.95819,-4.279246 z m -55.26491,6.800405 16.39068,41.477366 c -6.99844,-3.719734 -14.6813,-7.076497 -22.62503,-9.769213 -20.75463,-7.035126 -39.46594,-9.140222 -49.31352,-9.766875 A 227.99908,228.00372 0 0 1 201.3516,35.454817 Z m -58.6952,23.724872 c 8.69086,4.319561 29.66977,14.955598 49.97917,26.837473 H 105.40338 A 227.99908,228.00372 0 0 1 142.6564,59.179689 Z m 241.49988,8.486589 a 227.99908,228.00372 0 0 1 23.67337,18.350884 h -95.80906 c 1.32305,-0.721011 2.11058,-1.131861 2.11058,-1.131861 l -9.37935,-10.634328 34.47215,6.30174 c 0,1.2e-5 10.96426,-4.136248 36.05857,-11.028611 3.09966,-0.851315 6.06162,-1.454254 8.87374,-1.857824 z m 33.03417,27.127388 a 227.99908,228.00372 0 0 1 31.31091,38.724274 h -53.83388 c -16.25931,-10.82121 -36.0311,-20.56336 -55.93057,-22.04797 -47.50892,-3.54468 -62.97899,1.67459 -62.97899,1.67459 0,0 4.13963,-4.3321 13.03229,-12.01204 2.4447,-2.111347 5.46123,-4.289985 8.54904,-6.338854 z m -156.60325,0 c -4.10482,4.240439 -6.54978,7.041624 -6.54978,7.041624 0,0 -3.17295,-2.862104 -8.63949,-7.041624 z m -54.10293,0 c 19.35695,13.887414 22.86161,25.144334 22.86161,25.144334 0,0 -49.2172,-17.2685 -90.39112,-0.28064 -10.4477,4.31055 -19.37408,9.1049 -26.88099,13.86058 H 64.73166 A 227.99908,228.00372 0 0 1 96.042582,94.793666 Z m 247.37474,47.500784 a 227.99908,228.00372 0 0 1 17.84257,38.72426 H 354.04446 c -1.30773,-2.3199 -2.75142,-4.57103 -4.34409,-6.73083 -12.77878,-17.32895 -25.06121,-26.96783 -33.0852,-31.99343 h 27.15468 c 5.2719,0.84 10.81534,1.78919 16.40924,2.84819 27.04349,5.11994 72.84541,20.48007 72.84541,20.48007 0,0 -10.29636,-11.13669 -26.13186,-23.32826 z m -238.42446,0 c -30.05702,10.10404 -47.05829,24.07021 -56.34572,38.72426 H 41.531435 a 227.99908,228.00372 0 0 1 17.842579,-38.72426 h 40.221767 c -13.331141,10.41219 -19.387248,18.85882 -19.387248,18.85882 0,0 30.089197,-11.11726 59.298227,-18.85882 z m 41.2585,14.62133 c 0.90134,0.009 9.08984,0.64727 40.38179,18.55498 2.80164,1.60327 5.61377,3.47048 8.41452,5.54795 h -37.53597 c -6.43727,-15.58979 -11.34615,-24.10293 -11.34615,-24.10293 0,0 0.0258,-6.4e-4 0.0859,0 z m -12.72847,0.0418 c 0,0 2.97304,8.3824 6.55675,24.06118 H 204.0397 c 24.16152,-23.08045 39.92488,-24.06123 39.92488,-24.06123 z m 230.62688,32.83764 a 227.99908,228.00372 0 0 1 8.28,38.72426 H 365.99132 c -0.50409,-11.4347 -2.40394,-25.61361 -7.73264,-38.72426 z m -158.56772,0 c 12.80955,11.77756 24.77977,26.58932 33.71374,38.72426 h -65.85729 c -4.01234,-15.08912 -8.39298,-28.09557 -12.44549,-38.72426 z m -63.60057,0 c 2.16662,10.57203 4.40101,23.55135 6.23667,38.72426 h -95.8253 c 7.46906,-9.7857 18.55287,-23.51811 32.62829,-38.72426 z m -97.99154,0 c -5.95644,13.69644 -6.21521,27.44278 -5.00743,38.72426 H 30.361558 a 227.99908,228.00372 0 0 1 8.280001,-38.72426 z m 329.3606,47.50077 a 227.99908,228.00372 0 0 1 0.82336,19.36214 227.99908,228.00372 0 0 1 -0.82336,19.36214 H 293.59585 c -2.02639,-13.95226 -4.61647,-26.90106 -7.48446,-38.72428 h 69.90914 c 5.80191,8.33616 9.27267,13.98815 9.27267,13.98815 0,0 0.74161,-5.5263 0.8396,-13.98815 z m -224.14436,0 c 1.22897,11.76966 2.19512,24.70616 2.7113,38.72428 H 29.440786 a 227.99908,228.00372 0 0 1 -0.823361,-19.36214 227.99908,228.00372 0 0 1 0.823361,-19.36214 H 150.67895 c 0.39943,2.2888 0.8157,4.40137 1.19214,6.30638 0,0 1.52343,-2.281 4.43455,-6.30638 z m 223.22359,47.50078 a 227.99908,228.00372 0 0 1 -8.28,38.72427 H 294.27542 c 1.16002,-13.8461 1.41371,-26.99937 0.37574,-38.72427 z m -220.25252,0 c 0.27245,12.17105 0.19775,25.09608 -0.33167,38.72427 H 38.641559 a 227.99908,228.00372 0 0 1 -8.280001,-38.72427 z m 209.08496,47.50077 a 227.99908,228.00372 0 0 1 -17.84258,38.72427 H 287.61199 c 2.42151,-12.98777 4.45297,-26.07281 5.81919,-38.72427 z m -209.89209,0 c -1.03998,13.90921 -3.42235,26.81596 -6.74692,38.72427 H 59.371698 A 227.99908,228.00372 0 0 1 41.52912,332.29754 Z m 186.69187,47.50077 a 227.99908,228.00372 0 0 1 -31.3109,38.72428 H 277.17503 c 3.05986,-12.28726 6.07476,-25.39005 8.74154,-38.72428 z m -196.11297,0 c -4.80193,14.52175 -10.96849,27.42708 -17.67095,38.72428 H 96.040255 A 227.99908,228.00372 0 0 1 64.729344,379.79831 Z m 155.44125,47.50078 a 227.99908,228.00372 0 0 1 -149.20459,57.35348 c 3.30135,-10.85811 9.7429,-31.90104 16.31879,-57.35348 z m -178.62756,0 c -15.78726,23.75863 -33.20379,39.18714 -42.48775,46.38284 a 227.99908,228.00372 0 0 1 -81.31558,-46.38284 z" />
|
||||
<ellipse
|
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cx="88.20919"
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cy="216.80666"
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rx="43.306744"
|
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ry="42.75507" />
|
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<path
|
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style="fill:none;fill-opacity:0.679924;stroke:#97f0e5;stroke-width:17.5749;stroke-dasharray:none;stroke-opacity:1"
|
||||
d="M 211.35225,346.71976 151.38374,303.96994 137.1338,384.12586 Z"
|
||||
id="path195" />
|
||||
<path
|
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id="path196-7"
|
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style="fill:none;fill-opacity:0.679924;stroke:#97f0e5;stroke-width:17.5749;stroke-dasharray:none;stroke-opacity:1"
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||||
d="m 309.50171,362.30735 86.0678,57.93833 m -75.48269,11.93227 57.93833,-86.0678" />
|
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<rect
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style="fill:none;fill-opacity:0.679924;stroke:#97f0e5;stroke-width:13.9781;stroke-dasharray:none;stroke-opacity:1"
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id="rect197"
|
||||
width="66.112526"
|
||||
height="59.501274"
|
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x="93.831078"
|
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y="-503.61469"
|
||||
transform="rotate(108)" />
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 16 KiB |
1468
dist/languages/ar.ts
vendored
1467
dist/languages/ca.ts
vendored
1467
dist/languages/cs.ts
vendored
1475
dist/languages/da.ts
vendored
1467
dist/languages/de.ts
vendored
1467
dist/languages/el.ts
vendored
1480
dist/languages/es.ts
vendored
1499
dist/languages/fi.ts
vendored
1465
dist/languages/fr.ts
vendored
1467
dist/languages/hu.ts
vendored
1467
dist/languages/id.ts
vendored
1465
dist/languages/it.ts
vendored
1467
dist/languages/ja_JP.ts
vendored
3240
dist/languages/ko_KR.ts
vendored
1467
dist/languages/nb.ts
vendored
1467
dist/languages/nl.ts
vendored
1467
dist/languages/pl.ts
vendored
1592
dist/languages/pt_BR.ts
vendored
1467
dist/languages/pt_PT.ts
vendored
1469
dist/languages/ru_RU.ts
vendored
1467
dist/languages/sv.ts
vendored
1469
dist/languages/tr_TR.ts
vendored
1468
dist/languages/uk.ts
vendored
1467
dist/languages/vi.ts
vendored
1467
dist/languages/vi_VN.ts
vendored
1467
dist/languages/zh_CN.ts
vendored
1469
dist/languages/zh_TW.ts
vendored
BIN
dist/qt_themes/default/icons/256x256/eden.png
vendored
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 35 KiB |
|
|
@ -12,6 +12,7 @@
|
|||
- [NetBSD](#netbsd)
|
||||
- [MSYS2](#msys2)
|
||||
- [RedoxOS](#redoxos)
|
||||
- [PlayStation 4](#playstation-4)
|
||||
- [Windows](#windows)
|
||||
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
|
||||
- [Windows Vista and below](#windows-vista-and-below)
|
||||
|
|
@ -46,7 +47,7 @@ Qt Widgets appears to be broken. For now, add `-DENABLE_QT=OFF` to your configur
|
|||
This is needed for some dependencies that call cc directly (tz):
|
||||
|
||||
```sh
|
||||
echo '#!/bin/sh' >cc
|
||||
echo '#!/bin/sh -e' >cc
|
||||
echo 'gcc $@' >>cc
|
||||
chmod +x cc
|
||||
export PATH="$PATH:$PWD"
|
||||
|
|
@ -245,6 +246,17 @@ The package install may randomly hang at times, in which case it has to be resta
|
|||
|
||||
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
|
||||
|
||||
## PlayStation 4
|
||||
|
||||
```sh
|
||||
export OO_PS4_TOOLCHAIN="$HOME/OpenOrbis/PS4Toolchain/prefix"
|
||||
export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
|
||||
```
|
||||
|
||||
```sh
|
||||
cp $OO_PS4_TOOLCHAIN/include/endian.h $OO_PS4_TOOLCHAIN/include/sys/endian.h
|
||||
```
|
||||
|
||||
## Windows
|
||||
|
||||
### Windows 7, Windows 8 and Windows 8.1
|
||||
|
|
|
|||
|
|
@ -69,29 +69,6 @@ Expressions can be `variable_names` or `1234` (numbers) or `*var` (dereference o
|
|||
|
||||
For more information type `info gdb` and read [the man page](https://man7.org/linux/man-pages/man1/gdb.1.html).
|
||||
|
||||
## Simple checklist for debugging black screens using Renderdoc
|
||||
# RenderDoc (Graphic Debugging Tool)
|
||||
|
||||
Renderdoc is a free, cross platform, multi-graphics API debugger. It is an invaluable tool for diagnosing issues with graphics applications, and includes support for Vulkan. Get it at [renderdoc.org](https://renderdoc.org).
|
||||
|
||||
Before using renderdoc to diagnose issues, it is always good to make sure there are no validation errors. Any errors means the behavior of the application is undefined. That said, renderdoc can help debug validation errors if you do have them.
|
||||
|
||||
When debugging a black screen, there are many ways the application could have setup Vulkan wrong.
|
||||
Here is a short checklist of items to look at to make sure are appropriate:
|
||||
|
||||
- Draw call counts are correct (aka not zero, or if rendering many triangles, not 3)
|
||||
- Vertex buffers are bound
|
||||
- vertex attributes are correct - Make sure the size & offset of each attribute matches what should it should be
|
||||
- Any bound push constants and descriptors have the right data - including:
|
||||
- Matrices have correct values - double check the model, view, & projection matrices are uploaded correctly
|
||||
- Pipeline state is correct
|
||||
- viewport range is correct - x,y are 0,0; width & height are screen dimensions, minDepth is 0, maxDepth is 1, NDCDepthRange is 0,1
|
||||
- Fill mode matches expected - usually solid
|
||||
- Culling mode makes sense - commonly back or none
|
||||
- The winding direction is correct - typically CCW (counter clockwise)
|
||||
- Scissor region is correct - usually same as viewport's x,y,width, &height
|
||||
- Blend state is correct
|
||||
- Depth state is correct - typically enabled with Function set to Less than or Equal
|
||||
- Swapchain images are bound when rendering to the swapchain
|
||||
- Image being rendered to is the same as the one being presented when rendering to the swapchain
|
||||
|
||||
Alternatively, a [RenderDoc Extension](https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw) ([Archive](https://web.archive.org/web/20250000000000*/https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw)) exists which automates doing a lot of these manual steps.
|
||||
Guidelines for graphical debugging using RenderDoc: **[RenderDoc usage](./RenderDoc.md)**
|
||||
|
|
@ -12,6 +12,7 @@ This contains documentation created by developers. This contains build instructi
|
|||
- **[Development Guidelines](./Development.md)**
|
||||
- **[Dependencies](./Deps.md)**
|
||||
- **[Debug Guidelines](./Debug.md)**
|
||||
- **[RenderDoc usage](./RenderDoc.md)**
|
||||
- **[CPM - CMake Package Manager](./CPMUtil)**
|
||||
- **[Platform-Specific Caveats](./Caveats.md)**
|
||||
- **[The NVIDIA SM86 (Maxwell) GPU](./NvidiaGpu.md)**
|
||||
|
|
|
|||
52
docs/RenderDoc.md
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
# RenderDoc
|
||||
|
||||
Renderdoc is a free, cross platform, multi-graphics API debugger. It is an invaluable tool for diagnosing issues with graphics applications, and includes support for Vulkan. Get it at [renderdoc.org](https://renderdoc.org).
|
||||
|
||||
RenderDoc can capture Eden's Vulkan output when its Vulkan layer is loaded before Eden creates the Vulkan device. Before using renderdoc to diagnose issues, it is always good to make sure there are no validation errors. Any errors means the behavior of the application is undefined. That said, renderdoc can help debug validation errors if you do have them.
|
||||
|
||||
## Usage on Windows
|
||||
|
||||
You can either use RenderDoc UI to launch eden, or you can make eden attach it internally:
|
||||
|
||||
On Windows PowerShell:
|
||||
```powershell
|
||||
$env:ENABLE_VULKAN_RENDERDOC_CAPTURE='1'
|
||||
.\eden.exe
|
||||
```
|
||||
When RenderDoc is attached, Eden logs the default Windows capture folder:
|
||||
```text
|
||||
%LOCALAPPDATA%\Temp\RenderDoc
|
||||
```
|
||||
|
||||
Press RenderDoc's capture hotkey, usually `F12`, to capture a frame. To stop using RenderDoc, close Eden and launch it again without `ENABLE_VULKAN_RENDERDOC_CAPTURE`.
|
||||
|
||||
## Eden Hotkey
|
||||
|
||||
Eden also has a separate `Toggle Renderdoc Capture` hotkey behind the debug setting `renderdoc_hotkey`.
|
||||
That hotkey does not load or unload RenderDoc. It only toggles Eden's own manual capture through RenderDoc's API:
|
||||
|
||||
- first press: starts a capture
|
||||
- second press: ends that capture
|
||||
|
||||
## Simple checklist for debugging black screens using Renderdoc
|
||||
|
||||
When debugging a black screen, there are many ways the application could have setup Vulkan wrong.
|
||||
Here is a short checklist of items to look at to make sure are appropriate:
|
||||
|
||||
- Draw call counts are correct (aka not zero, or if rendering many triangles, not 3)
|
||||
- Vertex buffers are bound
|
||||
- vertex attributes are correct - Make sure the size & offset of each attribute matches what should it should be
|
||||
- Any bound push constants and descriptors have the right data - including:
|
||||
- Matrices have correct values - double check the model, view, & projection matrices are uploaded correctly
|
||||
- Pipeline state is correct
|
||||
- viewport range is correct - x,y are 0,0; width & height are screen dimensions, minDepth is 0, maxDepth is 1, NDCDepthRange is 0,1
|
||||
- Fill mode matches expected - usually solid
|
||||
- Culling mode makes sense - commonly back or none
|
||||
- The winding direction is correct - typically CCW (counter clockwise)
|
||||
- Scissor region is correct - usually same as viewport's x,y,width, &height
|
||||
- Blend state is correct
|
||||
- Depth state is correct - typically enabled with Function set to Less than or Equal
|
||||
- Swapchain images are bound when rendering to the swapchain
|
||||
- Image being rendered to is the same as the one being presented when rendering to the swapchain
|
||||
|
||||
Alternatively, a [RenderDoc Extension](https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw) ([Archive](https://web.archive.org/web/20250000000000*/https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw)) exists which automates doing a lot of these manual steps.
|
||||
|
|
@ -35,6 +35,7 @@ Eden will store configuration files in the following directories:
|
|||
- **Android**: Data is stored internally.
|
||||
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
|
||||
- **HaikuOS**: `/boot/home/config/settings/eden`
|
||||
- **PlayStation 4**: `/data/eden`
|
||||
|
||||
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.
|
||||
|
||||
|
|
|
|||
|
|
@ -44,6 +44,10 @@ Various graphical filters exist - each of them aimed at a specific target/image
|
|||
- **MMPX**: Nearest-neighbour filter aimed at providing higher pixel-art quality.
|
||||
- **Pros**: Offers decent pixel-art upscaling.
|
||||
- **Cons**: Only works for pixel-art.
|
||||
- **SGSR**: Uses Snapdragon Studios Game Super Resolution to enhance image quality (similar to FSR, but for Adreno devices).
|
||||
- **Pros**: Optimized for Adreno devices.
|
||||
- **Cons**: Doesn't play nicely with non-Adreno devices.
|
||||
- **SGSR Edge**: Almost the same pipeline as SGSR, but with improved edge detection.
|
||||
|
||||
### Anisotropy values
|
||||
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@ EmuDeck will automatically create an *Emulators - Emulators* parser for ***Steam
|
|||
4. Paste the following code into the contents of the file, save and close the file.
|
||||
|
||||
```bash
|
||||
#!/bin/bash
|
||||
#!/bin/sh -e
|
||||
emuName="eden" #parameterize me
|
||||
|
||||
. "$HOME/.config/EmuDeck/backend/functions/all.sh"
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@ The main origin repository is always at https://git.eden-emu.dev/eden-emu/eden.
|
|||
|
||||
- https://github.com/eden-emulator/mirror
|
||||
- https://git.crueter.xyz/mirror/eden
|
||||
- https://codeberg.org/eden-emu/eden
|
||||
- https://collective.taymaerz.de/eden/eden
|
||||
|
||||
Other mirrors obviously exist on the internet, but we can't guarantee their reliability and/or availability.
|
||||
|
|
|
|||
14
externals/CMakeLists.txt
vendored
|
|
@ -49,8 +49,8 @@ if (NOT TARGET stb::headers)
|
|||
add_library(stb::headers ALIAS stb)
|
||||
endif()
|
||||
|
||||
# ItaniumDemangle
|
||||
if (NOT TARGET LLVM::Demangle)
|
||||
# ItaniumDemangle (Windows only)
|
||||
if (WIN32 AND NOT TARGET LLVM::Demangle)
|
||||
add_library(demangle demangle/ItaniumDemangle.cpp)
|
||||
target_include_directories(demangle PUBLIC ./demangle)
|
||||
if (NOT MSVC)
|
||||
|
|
@ -82,6 +82,11 @@ if (ARCHITECTURE_riscv64)
|
|||
AddJsonPackage(biscuit)
|
||||
endif()
|
||||
|
||||
# Lagoon
|
||||
if (ARCHITECTURE_loongarch64)
|
||||
AddJsonPackage(lagoon)
|
||||
endif()
|
||||
|
||||
# Vulkan stuff
|
||||
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
|
||||
|
||||
|
|
@ -256,6 +261,11 @@ target_include_directories(tz PUBLIC ./tz)
|
|||
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
|
||||
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
|
||||
|
||||
if (PLATFORM_PS4)
|
||||
add_library(ps4sup ps4sup/emutls.c ps4sup/stub.cpp)
|
||||
target_include_directories(ps4sup PUBLIC ./ps4sup)
|
||||
endif()
|
||||
|
||||
if (NOT TARGET RenderDoc::API)
|
||||
add_library(renderdoc INTERFACE)
|
||||
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
|
||||
|
|
|
|||
25
externals/cpmfile.json
vendored
|
|
@ -36,8 +36,8 @@
|
|||
"0002-fix-zstd.patch"
|
||||
],
|
||||
"options": [
|
||||
"HTTPLIB_REQUIRE_OPENSSL ON",
|
||||
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
|
||||
"HTTPLIB_REQUIRE_OPENSSL OFF",
|
||||
"HTTPLIB_USE_OPENSSL_IF_AVAILABLE OFF"
|
||||
]
|
||||
},
|
||||
"cpp-jwt": {
|
||||
|
|
@ -67,6 +67,12 @@
|
|||
"tag": "v%VERSION%",
|
||||
"hash": "9697e80a7d5d9bcb3ce51051a9a24962fb90ca79d215f1f03ae6b58da8ba13a63b5dda1b4dde3d26ac6445029696b8ef2883f4e5a777b342bba01283ed293856"
|
||||
},
|
||||
"lagoon": {
|
||||
"repo": "loongson-community/lagoon",
|
||||
"tag": "%VERSION%",
|
||||
"version": "1.0.0",
|
||||
"hash": "b9380f99c6effaeccc6d8f81d4942e852c11ad28613df637e155451556ae5826f93765bee57a5c87a9740d2bd1db463ad0f55a947772fe9d57eeabae3efa373e"
|
||||
},
|
||||
"libadrenotools": {
|
||||
"repo": "eden-emulator/libadrenotools",
|
||||
"sha": "8ba23b42d7",
|
||||
|
|
@ -99,7 +105,10 @@
|
|||
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
|
||||
"version": "1.3",
|
||||
"git_version": "1.3.18",
|
||||
"find_args": "MODULE"
|
||||
"find_args": "MODULE",
|
||||
"patches": [
|
||||
"0001-openorbis.patch"
|
||||
]
|
||||
},
|
||||
"spirv-headers": {
|
||||
"package": "SPIRV-Headers",
|
||||
|
|
@ -162,7 +171,10 @@
|
|||
"tag": "release-%VERSION%",
|
||||
"hash": "df5a323af7ac366661a3c0e887969c72584d232f3cc211419d59b0487b620b6b2859d4549c9e8df002ee489290062e466fcfddf7edc0872a37b1f2845e81c0f3",
|
||||
"git_version": "3.4.8",
|
||||
"version": "3.2.10"
|
||||
"version": "3.2.10",
|
||||
"patches": [
|
||||
"0001-ps4.patch"
|
||||
]
|
||||
},
|
||||
"moltenvk": {
|
||||
"repo": "V380-Ori/Ryujinx.MoltenVK",
|
||||
|
|
@ -200,7 +212,10 @@
|
|||
"repo": "FFmpeg/FFmpeg",
|
||||
"sha": "c7b5f1537d",
|
||||
"hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a",
|
||||
"bundled": true
|
||||
"bundled": true,
|
||||
"patches": [
|
||||
"0001-sysctl-openorbis.patch"
|
||||
]
|
||||
},
|
||||
"ffmpeg-ci": {
|
||||
"ci": true,
|
||||
|
|
|
|||
3
externals/nx_tzdb/tzdb_template.h.in
vendored
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
|
|||
184
externals/ps4sup/emutls.c
vendored
Normal file
|
|
@ -0,0 +1,184 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* ===---------- emutls.c - Implements __emutls_get_address ---------------===
|
||||
*
|
||||
* The LLVM Compiler Infrastructure
|
||||
*
|
||||
* This file is dual licensed under the MIT and the University of Illinois Open
|
||||
* Source Licenses. See LICENSE.TXT for details.
|
||||
*
|
||||
* ===----------------------------------------------------------------------===
|
||||
*/
|
||||
#include <pthread.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
//#include "int_util.h"
|
||||
|
||||
/* Default is not to use posix_memalign, so systems like Android
|
||||
* can use thread local data without heavier POSIX memory allocators.
|
||||
*/
|
||||
#ifndef EMUTLS_USE_POSIX_MEMALIGN
|
||||
#define EMUTLS_USE_POSIX_MEMALIGN 0
|
||||
#endif
|
||||
|
||||
/* For every TLS variable xyz,
|
||||
* there is one __emutls_control variable named __emutls_v.xyz.
|
||||
* If xyz has non-zero initial value, __emutls_v.xyz's "value"
|
||||
* will point to __emutls_t.xyz, which has the initial value.
|
||||
*/
|
||||
typedef struct __emutls_control {
|
||||
size_t size; /* size of the object in bytes */
|
||||
size_t align; /* alignment of the object in bytes */
|
||||
union {
|
||||
uintptr_t index; /* data[index-1] is the object address */
|
||||
void* address; /* object address, when in single thread env */
|
||||
} object;
|
||||
void* value; /* null or non-zero initial value for the object */
|
||||
} __emutls_control;
|
||||
|
||||
static inline void* emutls_memalign_alloc(size_t align, size_t size) {
|
||||
void *base;
|
||||
#if EMUTLS_USE_POSIX_MEMALIGN
|
||||
if (posix_memalign(&base, align, size) != 0)
|
||||
abort();
|
||||
#else
|
||||
#define EXTRA_ALIGN_PTR_BYTES (align - 1 + sizeof(void*))
|
||||
char* object;
|
||||
if ((object = malloc(EXTRA_ALIGN_PTR_BYTES + size)) == NULL)
|
||||
abort();
|
||||
base = (void*)(((uintptr_t)(object + EXTRA_ALIGN_PTR_BYTES))
|
||||
& ~(uintptr_t)(align - 1));
|
||||
|
||||
((void**)base)[-1] = object;
|
||||
#endif
|
||||
return base;
|
||||
}
|
||||
|
||||
static inline void emutls_memalign_free(void* base) {
|
||||
#if EMUTLS_USE_POSIX_MEMALIGN
|
||||
free(base);
|
||||
#else
|
||||
/* The mallocated address is in ((void**)base)[-1] */
|
||||
free(((void**)base)[-1]);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Emulated TLS objects are always allocated at run-time. */
|
||||
static inline void* emutls_allocate_object(__emutls_control* control) {
|
||||
/* Use standard C types, check with gcc's emutls.o. */
|
||||
//typedef unsigned int gcc_word __attribute__((mode(word)));
|
||||
//typedef unsigned int gcc_pointer __attribute__((mode(pointer)));
|
||||
//COMPILE_TIME_ASSERT(sizeof(size_t) == sizeof(gcc_word));
|
||||
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(gcc_pointer));
|
||||
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(void*));
|
||||
|
||||
size_t size = control->size;
|
||||
size_t align = control->align;
|
||||
if (align < sizeof(void*))
|
||||
align = sizeof(void*);
|
||||
/* Make sure that align is power of 2. */
|
||||
if ((align & (align - 1)) != 0)
|
||||
abort();
|
||||
|
||||
void* base = emutls_memalign_alloc(align, size);
|
||||
if (control->value)
|
||||
memcpy(base, control->value, size);
|
||||
else
|
||||
memset(base, 0, size);
|
||||
return base;
|
||||
}
|
||||
|
||||
static pthread_mutex_t emutls_mutex = PTHREAD_MUTEX_INITIALIZER;
|
||||
|
||||
static size_t emutls_num_object = 0; /* number of allocated TLS objects */
|
||||
|
||||
typedef struct emutls_address_array {
|
||||
uintptr_t size; /* number of elements in the 'data' array */
|
||||
void* data[];
|
||||
} emutls_address_array;
|
||||
|
||||
static pthread_key_t emutls_pthread_key;
|
||||
|
||||
static void emutls_key_destructor(void* ptr) {
|
||||
emutls_address_array* array = (emutls_address_array*)ptr;
|
||||
uintptr_t i;
|
||||
for (i = 0; i < array->size; ++i) {
|
||||
if (array->data[i])
|
||||
emutls_memalign_free(array->data[i]);
|
||||
}
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
static void emutls_init(void) {
|
||||
if (pthread_key_create(&emutls_pthread_key, emutls_key_destructor) != 0)
|
||||
abort();
|
||||
}
|
||||
|
||||
/* Returns control->object.index; set index if not allocated yet. */
|
||||
static inline uintptr_t emutls_get_index(__emutls_control* control) {
|
||||
uintptr_t index = __atomic_load_n(&control->object.index, __ATOMIC_ACQUIRE);
|
||||
if (!index) {
|
||||
static pthread_once_t once = PTHREAD_ONCE_INIT;
|
||||
pthread_once(&once, emutls_init);
|
||||
pthread_mutex_lock(&emutls_mutex);
|
||||
index = control->object.index;
|
||||
if (!index) {
|
||||
index = ++emutls_num_object;
|
||||
__atomic_store_n(&control->object.index, index, __ATOMIC_RELEASE);
|
||||
}
|
||||
pthread_mutex_unlock(&emutls_mutex);
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
/* Updates newly allocated thread local emutls_address_array. */
|
||||
static inline void emutls_check_array_set_size(emutls_address_array* array,
|
||||
uintptr_t size) {
|
||||
if (array == NULL)
|
||||
abort();
|
||||
array->size = size;
|
||||
pthread_setspecific(emutls_pthread_key, (void*)array);
|
||||
}
|
||||
|
||||
/* Returns the new 'data' array size, number of elements,
|
||||
* which must be no smaller than the given index.
|
||||
*/
|
||||
static inline uintptr_t emutls_new_data_array_size(uintptr_t index) {
|
||||
/* Need to allocate emutls_address_array with one extra slot
|
||||
* to store the data array size.
|
||||
* Round up the emutls_address_array size to multiple of 16.
|
||||
*/
|
||||
return ((index + 1 + 15) & ~((uintptr_t)15)) - 1;
|
||||
}
|
||||
|
||||
/* Returns the thread local emutls_address_array.
|
||||
* Extends its size if necessary to hold address at index.
|
||||
*/
|
||||
static inline emutls_address_array* emutls_get_address_array(uintptr_t index) {
|
||||
emutls_address_array* array = pthread_getspecific(emutls_pthread_key);
|
||||
if (array == NULL) {
|
||||
uintptr_t new_size = emutls_new_data_array_size(index);
|
||||
array = calloc(new_size + 1, sizeof(void*));
|
||||
emutls_check_array_set_size(array, new_size);
|
||||
} else if (index > array->size) {
|
||||
uintptr_t orig_size = array->size;
|
||||
uintptr_t new_size = emutls_new_data_array_size(index);
|
||||
array = realloc(array, (new_size + 1) * sizeof(void*));
|
||||
if (array)
|
||||
memset(array->data + orig_size, 0,
|
||||
(new_size - orig_size) * sizeof(void*));
|
||||
emutls_check_array_set_size(array, new_size);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
void* __emutls_get_address(__emutls_control* control) {
|
||||
uintptr_t index = emutls_get_index(control);
|
||||
emutls_address_array* array = emutls_get_address_array(index);
|
||||
if (array->data[index - 1] == NULL)
|
||||
array->data[index - 1] = emutls_allocate_object(control);
|
||||
return array->data[index - 1];
|
||||
}
|
||||
31
externals/ps4sup/stub.cpp
vendored
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#define STUB_WEAK(name) \
|
||||
extern "C" void name() { \
|
||||
printf("called " #name); \
|
||||
asm volatile("ud2"); \
|
||||
}
|
||||
|
||||
extern "C" int __pthread_cxa_finalize();
|
||||
extern "C" void __cxa_thread_atexit_impl() {
|
||||
//printf("__cxa_thread_atexit_impl called!\n");
|
||||
//__pthread_cxa_finalize();
|
||||
}
|
||||
|
||||
STUB_WEAK(__assert)
|
||||
STUB_WEAK(ZSTD_trace_compress_begin)
|
||||
STUB_WEAK(ZSTD_trace_compress_end)
|
||||
STUB_WEAK(ZSTD_trace_decompress_begin)
|
||||
STUB_WEAK(ZSTD_trace_decompress_end)
|
||||
|
||||
FILE* __stderrp = stdout;
|
||||
FILE* __stdinp = stdin;
|
||||
|
||||
#undef STUB_WEAK
|
||||
|
||||
// THIS MAKES STD::COUT AND SUCH WORK :)
|
||||
#include <iostream>
|
||||
std::ios_base::Init init;
|
||||
|
|
@ -1,5 +1,7 @@
|
|||
#!/bin/sh
|
||||
#!/bin/sh -e
|
||||
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
# SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
@ -10,20 +12,19 @@ paths_to_check="src/ CMakeLists.txt"
|
|||
|
||||
# If there are whitespace errors, print the offending file names and fail.
|
||||
if ! git diff --cached --check -- $paths_to_check ; then
|
||||
cat<<END
|
||||
|
||||
cat<<EOF
|
||||
Error: This commit would contain trailing spaces or tabs, which is against this repo's policy.
|
||||
Please correct those issues before committing. (Use 'git diff --check' for more details)
|
||||
If you know what you are doing, you can try 'git commit --no-verify' to bypass the check
|
||||
END
|
||||
EOF
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Check for tabs, since tab-in-indent catches only those at the beginning of a line
|
||||
if git diff --cached -- $paths_to_check | egrep '^\+.* '; then
|
||||
cat<<END
|
||||
cat<<EOF
|
||||
Error: This commit would contain a tab, which is against this repo's policy.
|
||||
If you know what you are doing, you can try 'git commit --no-verify' to bypass the check.
|
||||
END
|
||||
EOF
|
||||
exit 1
|
||||
fi
|
||||
|
|
|
|||
4
shell.nix
Normal file → Executable file
|
|
@ -1,3 +1,7 @@
|
|||
#!/usr/bin/nix-shell
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
let
|
||||
nixpkgs = fetchTarball "https://github.com/NixOS/nixpkgs/tarball/nixos-24.05";
|
||||
pkgs = import nixpkgs { config = {}; overlays = []; };
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
include_directories(.)
|
||||
|
||||
# Dynarmic
|
||||
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64 OR ARCHITECTURE_riscv64) AND NOT YUZU_STATIC_ROOM)
|
||||
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64 OR ARCHITECTURE_riscv64 OR ARCHITECTURE_loongarch64) AND NOT YUZU_STATIC_ROOM)
|
||||
add_subdirectory(dynarmic)
|
||||
add_library(dynarmic::dynarmic ALIAS dynarmic)
|
||||
endif()
|
||||
|
|
@ -21,20 +21,41 @@ if (YUZU_STATIC_BUILD)
|
|||
add_compile_definitions(QT_STATICPLUGIN)
|
||||
endif()
|
||||
|
||||
# Build identifiers
|
||||
if (NIGHTLY_BUILD)
|
||||
add_compile_definitions(NIGHTLY_BUILD)
|
||||
endif()
|
||||
|
||||
# Legacy (android only)
|
||||
if (YUZU_LEGACY)
|
||||
message(WARNING "Making legacy build. Performance may suffer.")
|
||||
add_compile_definitions(YUZU_LEGACY)
|
||||
endif()
|
||||
|
||||
# Genshin Spoof (android only)
|
||||
if (GENSHIN_SPOOF)
|
||||
message(WARNING "Making Genshin spoof build")
|
||||
add_compile_definitions(GENSHIN_SPOOF)
|
||||
endif()
|
||||
|
||||
# Build ID (mingw only right now)
|
||||
# Pretty much just refers to the CI "target" for this build
|
||||
if (NOT BUILD_ID)
|
||||
if (ARCHITECTURE_x86_64)
|
||||
set(BUILD_ID amd64)
|
||||
elseif(ARCHITECTURE_arm64)
|
||||
if (WIN32)
|
||||
set(BUILD_ID arm64)
|
||||
else()
|
||||
set(BUILD_ID aarch64)
|
||||
endif()
|
||||
else()
|
||||
set(BUILD_ID "${ARCHITECTURE}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_compile_definitions(BUILD_ID="${BUILD_ID}")
|
||||
|
||||
# Set compilation flags
|
||||
if (MSVC AND NOT CXX_CLANG)
|
||||
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
|
||||
|
|
|
|||
|
|
@ -15,7 +15,6 @@ import android.content.BroadcastReceiver
|
|||
import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.content.IntentFilter
|
||||
import android.content.pm.PackageManager
|
||||
import android.content.res.Configuration
|
||||
import android.graphics.Rect
|
||||
import android.graphics.drawable.Icon
|
||||
|
|
@ -101,7 +100,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
private var romSwapGeneration = 0
|
||||
private var hasEmulationSession = processHasEmulationSession
|
||||
private val romSwapStopTimeoutRunnable = Runnable { onRomSwapStopTimeout() }
|
||||
private val pictureInPictureFailureActions: MutableSet<String> = mutableSetOf()
|
||||
|
||||
private fun onRomSwapStopTimeout() {
|
||||
if (!isWaitingForRomSwapStop) {
|
||||
|
|
@ -127,6 +125,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
NativeConfig.reloadGlobalConfig()
|
||||
|
||||
InputHandler.updateControllerData()
|
||||
val players = NativeConfig.getInputSettings(true)
|
||||
var hasConfiguredControllers = false
|
||||
|
|
@ -268,18 +268,12 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
}
|
||||
|
||||
override fun onUserLeaveHint() {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S ||
|
||||
!isPictureInPictureSupported() ||
|
||||
!BooleanSetting.PICTURE_IN_PICTURE.getBoolean() ||
|
||||
isInPictureInPictureMode
|
||||
) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
runPictureInPictureAction("enter picture-in-picture mode") {
|
||||
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
|
||||
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -659,29 +653,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
return this.apply { setActions(pictureInPictureActions) }
|
||||
}
|
||||
|
||||
private fun isPictureInPictureSupported() =
|
||||
Build.VERSION.SDK_INT >= Build.VERSION_CODES.O &&
|
||||
packageManager.hasSystemFeature(PackageManager.FEATURE_PICTURE_IN_PICTURE)
|
||||
|
||||
private fun runPictureInPictureAction(actionName: String, action: () -> Unit) {
|
||||
try {
|
||||
action()
|
||||
} catch (e: IllegalStateException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
} catch (e: UnsupportedOperationException) {
|
||||
if (pictureInPictureFailureActions.add(actionName)) {
|
||||
Log.warning("[PiP] Failed to $actionName: ${e.message}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun buildPictureInPictureParams() {
|
||||
if (!isPictureInPictureSupported()) {
|
||||
return
|
||||
}
|
||||
|
||||
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
|
||||
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
|
||||
|
|
@ -691,9 +663,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
|
|||
BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && isEmulationActive
|
||||
)
|
||||
}
|
||||
runPictureInPictureAction("set picture-in-picture params") {
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
|
||||
}
|
||||
|
||||
fun displayMultiplayerDialog() {
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
|||
RENDERER_USE_SPEED_LIMIT("use_speed_limit"),
|
||||
USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"),
|
||||
SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"),
|
||||
ANTIFLICKER("antiflicker"),
|
||||
FIX_BLOOM_EFFECTS("fix_bloom_effects"),
|
||||
EMULATE_BGR565("emulate_bgr565"),
|
||||
RESCALE_HACK("rescale_hack"),
|
||||
|
|
|
|||
|
|
@ -750,6 +750,13 @@ abstract class SettingsItem(
|
|||
descriptionId = R.string.skip_cpu_inner_invalidation_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.ANTIFLICKER,
|
||||
titleId = R.string.antiflicker,
|
||||
descriptionId = R.string.antiflicker_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.FIX_BLOOM_EFFECTS,
|
||||
|
|
|
|||
|
|
@ -76,18 +76,25 @@ class SettingsFragmentPresenter(
|
|||
}
|
||||
}
|
||||
|
||||
private fun isFsrScalingFilterSelected(): Boolean {
|
||||
val fsrFilterValue = resolveFsrScalingFilterValue() ?: return false
|
||||
private fun isSharpnessScalingFilterSelected(): Boolean {
|
||||
val needsGlobal = getNeedsGlobalForKey(IntSetting.RENDERER_SCALING_FILTER.key)
|
||||
val selectedFilter = IntSetting.RENDERER_SCALING_FILTER.getInt(needsGlobal)
|
||||
return selectedFilter == fsrFilterValue
|
||||
return selectedFilter in resolveSharpnessScalingFilterValues()
|
||||
}
|
||||
|
||||
private fun resolveFsrScalingFilterValue(): Int? {
|
||||
private fun resolveSharpnessScalingFilterValues(): Set<Int> {
|
||||
val names = context.resources.getStringArray(R.array.rendererScalingFilterNames)
|
||||
val values = context.resources.getIntArray(R.array.rendererScalingFilterValues)
|
||||
val fsrIndex = names.indexOf(context.getString(R.string.scaling_filter_fsr))
|
||||
return if (fsrIndex in values.indices) values[fsrIndex] else null
|
||||
val sharpnessFilterNames = setOf(
|
||||
context.getString(R.string.scaling_filter_fsr),
|
||||
context.getString(R.string.scaling_filter_sgsr),
|
||||
context.getString(R.string.scaling_filter_sgsr_edge),
|
||||
)
|
||||
return names.asSequence()
|
||||
.mapIndexedNotNull { index, name ->
|
||||
if (name in sharpnessFilterNames && index in values.indices) values[index] else null
|
||||
}
|
||||
.toSet()
|
||||
}
|
||||
|
||||
// Allows you to show/hide abstract settings based on the paired setting key
|
||||
|
|
@ -267,7 +274,7 @@ class SettingsFragmentPresenter(
|
|||
add(IntSetting.RENDERER_RESOLUTION.key)
|
||||
add(IntSetting.RENDERER_VSYNC.key)
|
||||
add(IntSetting.RENDERER_SCALING_FILTER.key)
|
||||
if (isFsrScalingFilterSelected()) {
|
||||
if (isSharpnessScalingFilterSelected()) {
|
||||
add(IntSetting.FSR_SHARPENING_SLIDER.key)
|
||||
}
|
||||
add(IntSetting.RENDERER_ANTI_ALIASING.key)
|
||||
|
|
@ -291,6 +298,7 @@ class SettingsFragmentPresenter(
|
|||
|
||||
add(IntSetting.FAST_GPU_TIME.key)
|
||||
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
|
||||
add(BooleanSetting.ANTIFLICKER.key)
|
||||
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RESCALE_HACK.key)
|
||||
|
|
|
|||
|
|
@ -1090,7 +1090,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
private fun addQuickSettings() {
|
||||
binding.quickSettingsSheet.apply {
|
||||
val container = binding.quickSettingsSheet.findViewById<ViewGroup>(R.id.quick_settings_container)
|
||||
val isFsrSelected = isFsrScalingFilterSelected()
|
||||
val isSharpnessFilterSelected = isSharpnessScalingFilterSelected()
|
||||
|
||||
container.removeAllViews()
|
||||
|
||||
|
|
@ -1176,7 +1176,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
addQuickSettings()
|
||||
}
|
||||
|
||||
if (isFsrSelected) {
|
||||
if (isSharpnessFilterSelected) {
|
||||
quickSettings.addSliderSetting(
|
||||
R.string.fsr_sharpness,
|
||||
container,
|
||||
|
|
@ -1197,17 +1197,24 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
|
||||
private fun isFsrScalingFilterSelected(): Boolean {
|
||||
val fsrFilterValue = resolveFsrScalingFilterValue() ?: return false
|
||||
private fun isSharpnessScalingFilterSelected(): Boolean {
|
||||
val selectedFilter = IntSetting.RENDERER_SCALING_FILTER.getInt(needsGlobal = false)
|
||||
return selectedFilter == fsrFilterValue
|
||||
return selectedFilter in resolveSharpnessScalingFilterValues()
|
||||
}
|
||||
|
||||
private fun resolveFsrScalingFilterValue(): Int? {
|
||||
private fun resolveSharpnessScalingFilterValues(): Set<Int> {
|
||||
val names = resources.getStringArray(R.array.rendererScalingFilterNames)
|
||||
val values = resources.getIntArray(R.array.rendererScalingFilterValues)
|
||||
val fsrIndex = names.indexOf(getString(R.string.scaling_filter_fsr))
|
||||
return if (fsrIndex in values.indices) values[fsrIndex] else null
|
||||
val sharpnessFilterNames = setOf(
|
||||
getString(R.string.scaling_filter_fsr),
|
||||
getString(R.string.scaling_filter_sgsr),
|
||||
getString(R.string.scaling_filter_sgsr_edge),
|
||||
)
|
||||
return names.asSequence()
|
||||
.mapIndexedNotNull { index, name ->
|
||||
if (name in sharpnessFilterNames && index in values.indices) values[index] else null
|
||||
}
|
||||
.toSet()
|
||||
}
|
||||
|
||||
private fun openQuickSettingsMenu() {
|
||||
|
|
|
|||
|
|
@ -19,6 +19,9 @@ AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_t
|
|||
}
|
||||
|
||||
void AndroidConfig::ReloadAllValues() {
|
||||
// Ensure the INI file is current before reloading values.
|
||||
SetUpIni();
|
||||
|
||||
Reload();
|
||||
ReadAndroidValues();
|
||||
SaveAndroidValues();
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 110 KiB After Width: | Height: | Size: 131 KiB |
|
Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 56 KiB |
|
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 51 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 9.4 KiB |
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 24 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 67 KiB |
|
|
@ -462,8 +462,8 @@
|
|||
<string name="renderer_resolution">الدقة (الإرساء/محمول)</string>
|
||||
<string name="renderer_vsync">VSync وضع</string>
|
||||
<string name="renderer_scaling_filter">مرشح ملائم للنافذة</string>
|
||||
<string name="fsr_sharpness">حدة FSR</string>
|
||||
<string name="fsr_sharpness_description">يحدد مدى وضوح الصورة عند استخدام التباين الديناميكي لـ FSR</string>
|
||||
<string name="fsr_sharpness">حدة FSR/SGSR</string>
|
||||
<string name="fsr_sharpness_description">يحدد مدى وضوح الصورة عند استخدام مرشحات FSR أو SGSR</string>
|
||||
<string name="renderer_anti_aliasing">طريقة مضاد التعرج</string>
|
||||
|
||||
|
||||
|
|
@ -503,6 +503,8 @@
|
|||
<string name="fast_gpu_time_description">يُجبر هذا الخيار معظم الألعاب على العمل بأعلى دقة عرض أصلية. استخدم 256 للحصول على أقصى أداء و512 للحصول على أعلى جودة رسومات.</string>
|
||||
<string name="skip_cpu_inner_invalidation">تخطي إبطال صلاحية وحدة المعالجة المركزية الداخلية</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة من جانب وحدة المعالجة المركزية أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسن أداءها. قد يتسبب ذلك في حدوث أعطال أو تعطل في بعض الألعاب.</string>
|
||||
<string name="antiflicker">مضاد الوميض</string>
|
||||
<string name="antiflicker_description">يُجبر هذا الوضع وظائف وحدة معالجة الرسومات على الانتظار حتى يتم إرسال العمل إليها. استخدمه مع وضع وحدة معالجة الرسومات السريع لتجنب الوميض مع تأثير أقل على الأداء.</string>
|
||||
<string name="fix_bloom_effects">إصلاح تأثيرات التوهج</string>
|
||||
<string name="fix_bloom_effects_description">يقلل من ضبابية التوهج في LA/EOW (Adreno A6XX - A7XX/ Turnip)، ويزيل التوهج في Burnout. تحذير: قد يسبب تشوهات رسومية في ألعاب أخرى.</string>
|
||||
<string name="emulate_bgr565">محاكاة BGR565</string>
|
||||
|
|
|
|||
|
|
@ -329,8 +329,6 @@
|
|||
<string name="renderer_resolution">ڕوونی (دۆخی دەستی/دۆخی دۆک)</string>
|
||||
<string name="renderer_vsync">دۆخی VSync</string>
|
||||
<string name="renderer_scaling_filter">فلتەری گونجاندنی پەنجەرە</string>
|
||||
<string name="fsr_sharpness">تیژی FSR</string>
|
||||
<string name="fsr_sharpness_description">دیاریکردنی تیژی وێنە لە کاتی بەکارهێنانی FSR</string>
|
||||
<string name="renderer_anti_aliasing">شێوازی دژە-خاوڕۆیی</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -439,8 +439,6 @@
|
|||
<string name="renderer_resolution">Rozlišení (Handheld/V doku)</string>
|
||||
<string name="renderer_vsync">Režim VSync</string>
|
||||
<string name="renderer_scaling_filter">Škálovací filtr</string>
|
||||
<string name="fsr_sharpness">Ostrost FSR</string>
|
||||
<string name="fsr_sharpness_description">Určuje jak ostře bude obraz vypadat při použití dynamického kontrastu FSR.</string>
|
||||
<string name="renderer_anti_aliasing">Metoda anti-aliasingu</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -439,8 +439,6 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
|
|||
<string name="renderer_resolution">Auflösung (Handheld/Gedockt)</string>
|
||||
<string name="renderer_vsync">VSync-Modus</string>
|
||||
<string name="renderer_scaling_filter">Skalierungsfilter</string>
|
||||
<string name="fsr_sharpness">FSR-Schärfe</string>
|
||||
<string name="fsr_sharpness_description">Bestimmt die Schärfe bei FSR-Nutzung.</string>
|
||||
<string name="renderer_anti_aliasing">Kantenglättung</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -376,7 +376,7 @@
|
|||
<string name="qlaunch_applet">Qlaunch</string>
|
||||
<string name="qlaunch_description">Iniciar aplicaciones desde la pantalla de inicio del sistema</string>
|
||||
<string name="applets">Lanzador de Applet</string>
|
||||
<string name="applets_description">Ejecutar applets de sistema usando el firmware instalado</string>
|
||||
<string name="applets_description">Ejecutar applets del sistema usando el firmware instalado</string>
|
||||
<string name="applets_error_firmware">El firmware no está instalado</string>
|
||||
<string name="applets_error_applet">Applet no disponible</string>
|
||||
<string name="applets_error_description"><![CDATA[Por favor, asegúrese de que su archivo <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> y el <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">firmware</a> están instalados e inténtelo de nuevo.]]></string>
|
||||
|
|
@ -456,8 +456,8 @@
|
|||
<string name="renderer_resolution">Resolución (Portátil/Sobremesa)</string>
|
||||
<string name="renderer_vsync">Modo de sincronización vertical</string>
|
||||
<string name="renderer_scaling_filter">Filtro de adaptación de ventana</string>
|
||||
<string name="fsr_sharpness">Nitidez FSR</string>
|
||||
<string name="fsr_sharpness_description">Ajusta la intensidad del filtro de enfoque al usar el contraste dinámico de FSR.</string>
|
||||
<string name="fsr_sharpness">Nitidez FSR/SGSR</string>
|
||||
<string name="fsr_sharpness_description">Determina el grado de nitidez de la imagen al usar filtros FSR o SGSR</string>
|
||||
<string name="renderer_anti_aliasing">Método de suavizado de bordes</string>
|
||||
|
||||
|
||||
|
|
@ -497,6 +497,8 @@
|
|||
<string name="fast_gpu_time_description">Fuerza a la mayoría de los juegos a ejecutarse a su resolución nativa más alta. Usa 256 para un máximo rendimiento y 512 para una fidelidad gráfica óptima.</string>
|
||||
<string name="skip_cpu_inner_invalidation">Omitir invalidación interna de la CPU</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">Omite ciertas invalidaciones de caché de la CPU durante las actualizaciones de memoria, lo que reduce el uso de la CPU y mejora su rendimiento. Esto puede causar fallos o bloqueos en algunos juegos.</string>
|
||||
<string name="antiflicker">Antiparpadeo</string>
|
||||
<string name="antiflicker_description">Fuerza a las funciones de devolución de llamada de la GPU a esperar a que se envíen las tareas a la GPU.\nÚsalo con el modo de GPU rápida para evitar el parpadeo con un menor impacto en el rendimiento.</string>
|
||||
<string name="fix_bloom_effects">Arreglar los efectos de resplandor</string>
|
||||
<string name="fix_bloom_effects_description">Reduce el efecto de resplandor en LA/EOW (Adreno A6XX - A7XX/ Turnip), elimina el resplandor en Burnout. Advertencia: puede causar artefactos gráficos en otros juegos.</string>
|
||||
<string name="emulate_bgr565">Emular BGR565</string>
|
||||
|
|
@ -1072,7 +1074,7 @@
|
|||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Fondos oscuros</string>
|
||||
<string name="use_black_backgrounds_description">Cuando utilice el modo oscuro, aplique fondos negros.</string>
|
||||
<string name="use_black_backgrounds_description">Cuando se usa el modo oscuro, aplicar fondos de pantalla negros.</string>
|
||||
|
||||
<!-- Buttons -->
|
||||
<string name="enable_folder_button">Carpeta</string>
|
||||
|
|
|
|||
|
|
@ -454,11 +454,12 @@
|
|||
<string name="renderer_resolution">Résolution (Mode Portable/Mode TV)</string>
|
||||
<string name="renderer_vsync">Mode VSync</string>
|
||||
<string name="renderer_scaling_filter">Filtre de fenêtre adaptatif</string>
|
||||
<string name="fsr_sharpness">Netteté FSR</string>
|
||||
<string name="fsr_sharpness_description">Détermine à quel point l\'image sera affinée lors de l\'utilisation du contraste dynamique FSR.</string>
|
||||
<string name="renderer_anti_aliasing">Méthode d\'anticrénelage</string>
|
||||
|
||||
|
||||
<string name="advanced">Avancé</string>
|
||||
|
||||
<string name="renderer_accuracy">Mode GPU</string>
|
||||
<string name="dma_accuracy">Précision DMA</string>
|
||||
<string name="dma_accuracy_description">Contrôle la précision du DMA. Une précision sûre peut résoudre les problèmes dans certains jeux, mais peut aussi affecter les performances dans certains cas. Si vous n\'êtes pas sûr, laissez ce paramètre sur Par défaut.</string>
|
||||
<string name="anisotropic_filtering">Filtrage anisotropique</string>
|
||||
|
|
@ -474,15 +475,29 @@
|
|||
<string name="use_disk_shader_cache_description">Réduire les saccades en stockant et en chargeant localement les shaders générés</string>
|
||||
<string name="renderer_force_max_clock">Forcer les fréquences maximales (Adreno uniquement)</string>
|
||||
<string name="renderer_force_max_clock_description">Forcer le GPU à fonctionner à ses fréquences maximales possibles (les contraintes thermiques seront toujours appliquées).</string>
|
||||
<string name="renderer_asynchronous_gpu_emulation">Émulation GPU asynchrone </string>
|
||||
<string name="renderer_asynchronous_gpu_emulation_description">Ce contournement peut améliorer les performances en faisant tourner l\'émulation GPU de manière asynchrone au détriment de la fidélité graphique et de la stabilité (plantages plus fréquents) dus à des erreurs de cadence.</string>
|
||||
<string name="renderer_reactive_flushing">Utiliser le vidage réactif</string>
|
||||
<string name="renderer_reactive_flushing_description">Améliore la précision du rendu dans certains jeux au détriment des performances.</string>
|
||||
<string name="enable_buffer_history">Activer l\'historique du tampon</string>
|
||||
<string name="hacks">Contournements</string>
|
||||
|
||||
<string name="fast_gpu_time">Temps GPU rapide</string>
|
||||
<string name="skip_cpu_inner_invalidation">Ignorer l\'invalidation interne du CPU</string>
|
||||
<string name="skip_cpu_inner_invalidation_description">Ignore certaines invalidations de cache côté CPU lors des mises à jour mémoire, réduisant l\'utilisation du CPU et améliorant ses performances. Peut causer des bugs ou plantages sur certains jeux.</string>
|
||||
<string name="emulate_bgr565">Emuler BGR565</string>
|
||||
<string name="renderer_asynchronous_shaders">Utiliser les shaders asynchrones</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compile les shaders de manière asynchrone. Cela peut réduire les saccades mais peut aussi provoquer des problèmes graphiques.</string>
|
||||
<string name="gpu_unswizzle_disabled">Désactivé</string>
|
||||
<string name="gpu_unswizzle_default_button">Par défaut</string>
|
||||
|
||||
|
||||
<string name="extensions">Extensions</string>
|
||||
|
||||
<string name="dyna_state">État dynamique étendu</string>
|
||||
<string name="disabled">Désactivé</string>
|
||||
<string name="vertex_input_dynamic_state">État dynamique d\'entrée de sommet</string>
|
||||
<string name="sample_shading_fraction">Échantillonnage de shading</string>
|
||||
<string name="display">Affichage</string>
|
||||
|
||||
<string name="renderer_screen_layout">Orientation</string>
|
||||
|
|
@ -508,6 +523,21 @@
|
|||
<string name="flush_by_line">Vider les journaux de débogage ligne par ligne</string>
|
||||
<string name="flush_by_line_description">Vide les journaux de débogage à chaque ligne écrite, facilitant le débogage en cas de plantage ou de gel.</string>
|
||||
|
||||
<!-- GPU Logging strings -->
|
||||
<string name="gpu_logging_header">Journalisation GPU</string>
|
||||
<string name="gpu_logging_enabled">Activer la journalisation GPU</string>
|
||||
<string name="gpu_log_level">Niveau de journalisation</string>
|
||||
<string name="gpu_log_vulkan_calls">Journaliser les appels API Vulkan</string>
|
||||
<string name="gpu_log_shader_dumps">Extraire les shaders</string>
|
||||
<string name="gpu_log_shader_dumps_description">Sauvegarder le shader SPIR-V complié dans les fichiers</string>
|
||||
<string name="gpu_log_memory_tracking">Monitorer la mémoire GPU</string>
|
||||
<string name="gpu_log_memory_tracking_description">Monitorer les allocations et désallocations de la mémoire GPU</string>
|
||||
<string name="gpu_log_driver_debug">Informations de débogage du pilote</string>
|
||||
<string name="gpu_log_ring_buffer_size_description">Nombre d\'appels Vulkans récents à monitorer (par défaut : 512)</string>
|
||||
<string name="gpu_log_ring_buffer_size_hint">64 à 4096 entrées</string>
|
||||
|
||||
<string name="general">Général</string>
|
||||
|
||||
<!-- Audio settings strings -->
|
||||
<string name="audio_output_engine">Moteur de sortie</string>
|
||||
<string name="audio_volume">Volume</string>
|
||||
|
|
@ -590,6 +620,7 @@
|
|||
|
||||
<!-- Miscellaneous -->
|
||||
<string name="slider_default">Par défaut</string>
|
||||
<string name="default_string">Par défaut</string>
|
||||
<string name="loading">Chargement...</string>
|
||||
<string name="shutting_down">Extinction en cours...</string>
|
||||
<string name="reset_setting_confirmation">Voulez-vous réinitialiser ce paramètre à sa valeur par défaut ?</string>
|
||||
|
|
@ -628,6 +659,7 @@
|
|||
<string name="select_gpu_driver_default">Par défaut</string>
|
||||
<string name="select_gpu_driver_error">Pilote non valide sélectionné</string>
|
||||
<string name="driver_already_installed">Pilote déjà installé</string>
|
||||
<string name="installed_label">%1$s (Installé)</string>
|
||||
<string name="system_gpu_driver">Pilote du GPU du système</string>
|
||||
<string name="installing_driver">Installation du pilote...</string>
|
||||
|
||||
|
|
@ -647,6 +679,7 @@
|
|||
<string name="installing">Installation en cours…</string>
|
||||
<string name="latest">Dernière</string>
|
||||
<string name="recommended_driver">Pilote recommandé :</string>
|
||||
<string name="gpu_model">Modèle GPU</string>
|
||||
<string name="unsupported_gpu">GPU non pris en charge</string>
|
||||
<string name="unsupported_gpu_warning">Votre GPU ne prend pas en charge l\'injection de pilotes. Il n\'est pas recommandé de définir des pilotes personnalisés.</string>
|
||||
|
||||
|
|
@ -656,6 +689,9 @@
|
|||
<string name="preferences_system_description">Mode TV, région, langue</string>
|
||||
<string name="preferences_graphics">Vidéo</string>
|
||||
<string name="preferences_graphics_description">Niveau de précision, résolution, cache de shaders</string>
|
||||
<string name="quick_settings">Paramètres rapides</string>
|
||||
<string name="enable_quick_settings">Activer les paramètres rapides</string>
|
||||
<string name="enable_quick_settings_description">Autoriser l\'accès aux paramètres rapides par le balayage de l\'écran et le bouton du menu</string>
|
||||
<string name="preferences_audio">Audio</string>
|
||||
<string name="preferences_audio_description">Moteur de sortie, volume</string>
|
||||
<string name="preferences_controls">Contrôles</string>
|
||||
|
|
@ -663,6 +699,25 @@
|
|||
<string name="preferences_player">Joueur %d</string>
|
||||
<string name="preferences_debug">Débogage</string>
|
||||
<string name="preferences_debug_description">Débogage CPU/GPU, API graphique, fastmem</string>
|
||||
<string name="preferences_custom_paths">Chemins personnalisés</string>
|
||||
<string name="preferences_custom_paths_description">Sauvegarder le répertoire des données</string>
|
||||
|
||||
<!-- Custom Paths settings -->
|
||||
<string name="custom_save_directory">Sauvegarder le répertoire des données</string>
|
||||
<string name="custom_save_directory_description">Définir un chemin personnalisé pour les sauvegardes</string>
|
||||
<string name="reset_to_nand">Réinitialiser par défaut</string>
|
||||
<string name="migrate_save_data">Migrer les données de sauvegarde</string>
|
||||
<string name="save_migration_complete">Données de sauvegarde supprimées avec succès</string>
|
||||
<string name="save_migration_failed">Échec de la migration des données de sauvegarde</string>
|
||||
<string name="destination_has_saves">La destination contient déjà des données. Voulez-vous les écraser \?</string>
|
||||
<string name="grant_permission">Accorder la permission</string>
|
||||
<string name="custom_nand_directory">Dossier NAND</string>
|
||||
<string name="custom_nand_directory_description">Définir un chemin personnalisé pour le stockage NAND</string>
|
||||
<string name="custom_sdmc_directory">Répertoire de carte SD</string>
|
||||
<string name="custom_sdmc_directory_description">Définir un chemin personnalisé pour le stockage de la carte SD virtuelle</string>
|
||||
<string name="path_set">Chemin défini avec succès</string>
|
||||
<string name="skip_migration">Sauter</string>
|
||||
|
||||
<!-- Game properties -->
|
||||
<string name="info">Info</string>
|
||||
<string name="info_description">ID du programme, développeur, version</string>
|
||||
|
|
@ -676,6 +731,7 @@
|
|||
<string name="copy_details">Copier les détails</string>
|
||||
<string name="add_ons">Extensions</string>
|
||||
<string name="add_ons_description">Activer les mods, mises à jour et DLC</string>
|
||||
<string name="playtime">Temps de jeu :</string>
|
||||
<string name="reset_playtime">Réinitialiser le Temps de Jeu</string>
|
||||
<string name="reset_playtime_description">Réinitialiser le temps de jeu du jeu actuel à 0 seconde</string>
|
||||
<string name="reset_playtime_warning_description">Cela effacera les données de temps de jeu du jeu actuel. Êtes-vous sûr \?</string>
|
||||
|
|
@ -683,6 +739,9 @@
|
|||
<string name="edit_playtime">Modifier le Temps de Jeu</string>
|
||||
<string name="hours">Heures</string>
|
||||
<string name="minutes">Minutes</string>
|
||||
<string name="hours_abbr">h</string>
|
||||
<string name="minutes_abbr">m</string>
|
||||
<string name="seconds_abbr">s</string>
|
||||
<string name="hours_must_be_between_0_and_9999">Les heures doivent être comprises entre 0 et 9999</string>
|
||||
<string name="minutes_must_be_between_0_and_59">Les minutes doivent être comprises entre 0 et 59</string>
|
||||
<string name="seconds_must_be_between_0_and_59">Les secondes doivent être comprises entre 0 et 59</string>
|
||||
|
|
@ -714,6 +773,7 @@
|
|||
<string name="confirm_uninstall">Confirmer la désinstallation</string>
|
||||
<string name="confirm_uninstall_description">Êtes-vous sûr de vouloir désinstaller cette extension ?</string>
|
||||
<string name="verify_integrity">Vérifier l\'intégrité</string>
|
||||
<string name="verifying">Vérification...</string>
|
||||
<string name="verify_success">La vérification de l\'intégrité a réussi !</string>
|
||||
<string name="verify_failure">La vérification de l\'intégrité a échoué !</string>
|
||||
<string name="verify_failure_description">Le contenu d\'un fichier peut être corrompu</string>
|
||||
|
|
@ -785,6 +845,7 @@
|
|||
<string name="emulation_control_opacity">Opacité</string>
|
||||
<string name="emulation_touch_overlay_reset">Réinitialiser l\'overlay</string>
|
||||
<string name="emulation_touch_overlay_edit">Modifier l\'overlay</string>
|
||||
<string name="emulation_snap_to_grid">Aimanter à la grille</string>
|
||||
<string name="emulation_pause">Mettre en pause l\'émulation</string>
|
||||
<string name="emulation_unpause">Reprendre l\'émulation</string>
|
||||
<string name="emulation_input_overlay">Options de l\'overlay</string>
|
||||
|
|
@ -838,6 +899,32 @@
|
|||
<string name="clock_boost">Boost (1700MHz)</string>
|
||||
<string name="clock_fast">Rapide (2000MHz)</string>
|
||||
|
||||
<!-- GPU overclock factors -->
|
||||
<string name="off">Désactivé</string>
|
||||
<string name="fast_gpu_medium">Moyen (256)</string>
|
||||
<string name="fast_gpu_high">Élevé (512)</string>
|
||||
|
||||
<!-- GPU swizzle texture size -->
|
||||
<string name="gpu_texturesizeswizzle_verysmall">Très petit (16 Mo)</string>
|
||||
<string name="gpu_texturesizeswizzle_small">Petit (32 Mo)</string>
|
||||
<string name="gpu_texturesizeswizzle_normal">Normal (128 Mo)</string>
|
||||
<string name="gpu_texturesizeswizzle_large">Large (256 Mo)</string>
|
||||
<string name="gpu_texturesizeswizzle_verylarge">Très large (512 Mo)</string>
|
||||
|
||||
<!-- GPU swizzle streams -->
|
||||
<string name="gpu_swizzle_verylow">Très faible (4 Mo)</string>
|
||||
<string name="gpu_swizzle_low">Faible (8 Mo)</string>
|
||||
<string name="gpu_swizzle_normal">Normal (16 Mo)</string>
|
||||
<string name="gpu_swizzle_medium">Moyen (32 Mo)</string>
|
||||
<string name="gpu_swizzle_high">Élevé (64 Mo)</string>
|
||||
|
||||
<!-- GPU swizzle chunks -->
|
||||
<string name="gpu_swizzlechunk_verylow">Très faible (32)</string>
|
||||
<string name="gpu_swizzlechunk_low">Faible (64)</string>
|
||||
<string name="gpu_swizzlechunk_normal">Normal (128)</string>
|
||||
<string name="gpu_swizzlechunk_medium">Moyen (256)</string>
|
||||
<string name="gpu_swizzlechunk_high">Élevé (512)</string>
|
||||
|
||||
<!-- Temperature Units -->
|
||||
<string name="temperature_celsius">Celsius</string>
|
||||
<string name="temperature_fahrenheit">Fahrenheit</string>
|
||||
|
|
@ -853,6 +940,11 @@
|
|||
|
||||
<string name="renderer_none">Aucune</string>
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Rapide</string>
|
||||
<string name="renderer_accuracy_medium">Moyen</string>
|
||||
<string name="renderer_accuracy_high">Précis</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
<string name="dma_accuracy_default">Défaut</string>
|
||||
<string name="dma_accuracy_unsafe">Dangereux</string>
|
||||
|
|
@ -886,6 +978,26 @@
|
|||
<string name="cpu_accuracy_paranoid">Paranoïaque</string>
|
||||
<string name="cpu_accuracy_debugging">Débogage</string>
|
||||
|
||||
<!-- Freedreno Settings -->
|
||||
<string name="freedreno_settings_title">Paramètres de Freedreno</string>
|
||||
<string name="gpu_driver_settings">Paramètres du pilote GPU</string>
|
||||
<string name="freedreno_presets">Préréglages rapides</string>
|
||||
<string name="freedreno_current_settings">Paramètres actuels</string>
|
||||
<string name="freedreno_debug">Paramètres avancés</string>
|
||||
<string name="freedreno_var_value">Valeur de la variable</string>
|
||||
<string name="freedreno_add_variable">Ajouter la variable</string>
|
||||
<string name="freedreno_clear_all">Effacer tout</string>
|
||||
<string name="freedreno_saved">Configuration Freedreno sauvegardée</string>
|
||||
<string name="freedreno_cleared_all">Toutes les variables Freedreno effacées</string>
|
||||
<string name="freedreno_variable_added">Variable %1$s ajouté</string>
|
||||
<string name="freedreno_preset_applied">Préréglage \'%1$s\' appliqué</string>
|
||||
<string name="freedreno_error_empty_name">Le nom de la variable ne peut pas être vide</string>
|
||||
<string name="freedreno_error_setting_variable">Échec de l\'assignation de la variable</string>
|
||||
<string name="freedreno_info_title">À propos de la configuration Freedreno</string>
|
||||
<string name="freedreno_per_game_title">Paramètres de Freedreno</string>
|
||||
<string name="freedreno_per_game_description">Configurer les paramètres du pilote GPU pour ce jeu</string>
|
||||
<string name="freedreno_per_game_saved">Configuration Freedreno sauvegardée</string>
|
||||
|
||||
<!-- Gamepad Buttons -->
|
||||
<string name="gamepad_d_pad">Pavé directionnel</string>
|
||||
<string name="gamepad_left_stick">Stick gauche</string>
|
||||
|
|
@ -902,26 +1014,37 @@
|
|||
<string name="theme_material_you">Material You</string>
|
||||
<string name="app_settings">Paramètres de l’App</string>
|
||||
<string name="theme_and_color">Thème et Couleur</string>
|
||||
<string name="fullscreen_mode">Mode plein écran</string>
|
||||
<!-- Theme Modes -->
|
||||
<string name="change_theme_mode">Changer le mode de thème</string>
|
||||
<string name="theme_mode_follow_system">Automatique</string>
|
||||
<string name="theme_mode_light">Lumineux</string>
|
||||
<string name="theme_mode_dark">Sombre</string>
|
||||
|
||||
<string name="multiplier_none">Aucun</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Arrière-plan noir</string>
|
||||
<string name="use_black_backgrounds_description">Lorsque vous utilisez le thème sombre, appliquer un arrière-plan noir.</string>
|
||||
|
||||
<!-- Buttons -->
|
||||
<string name="enable_folder_button">Dossier</string>
|
||||
<string name="enable_folder_button_description">Afficher le bouton pour ajouter les dossiers de jeu</string>
|
||||
<string name="enable_qlaunch_button">QLaunch</string>
|
||||
<string name="enable_qlaunch_button_description">Afficher le bouton pour lancer QLaunch</string>
|
||||
|
||||
<!-- App Language -->
|
||||
<string name="app_language">Language de l\'application</string>
|
||||
<string name="app_language_description">Changer la langue de l\'interface</string>
|
||||
<string name="app_language_system">Suivre le système</string>
|
||||
<!-- Static Themes -->
|
||||
<string name="static_theme_color">Couleur du thème</string>
|
||||
<string name="eden_theme">Eden</string>
|
||||
<string name="violet">Violet (Par défaut)</string>
|
||||
<string name="blue">Bleu</string>
|
||||
<string name="cyan">Cyan</string>
|
||||
<string name="red">Rouge</string>
|
||||
<string name="green">Vert</string>
|
||||
<string name="yellow">Jaune</string>
|
||||
<string name="orange">Orange</string>
|
||||
<string name="pink">Rose</string>
|
||||
|
|
@ -940,6 +1063,8 @@
|
|||
|
||||
<!-- Applet Modes -->
|
||||
<string name="applets_menu">Applets</string>
|
||||
<string name="applets_menu_description">Modifier les frontends et paramètres des applets</string>
|
||||
|
||||
<string name="applet_hle">Frontend personnalisé</string>
|
||||
<string name="applet_lle">Applet réel</string>
|
||||
|
||||
|
|
@ -948,7 +1073,39 @@
|
|||
<string name="airplane_mode">Mode avion</string>
|
||||
<string name="airplane_mode_description">Passe le mode avion au système d\'exploitation Switch</string>
|
||||
|
||||
<string name="enable_overlay">Activer l\'applet d\'overlay</string>
|
||||
<!-- Profile Management -->
|
||||
<string name="profile_manager">Gestionnaire de profil</string>
|
||||
<string name="profile_manager_description">Gérer les profils utilisateurs</string>
|
||||
<string name="profile_add_user">Ajouter un utilisateur</string>
|
||||
<string name="profile_new_user">Nouvel utilisateur</string>
|
||||
<string name="profile_edit_user">Modifier l\'utilisateur</string>
|
||||
<string name="profile_edit">Éditer</string>
|
||||
<string name="profile_delete">Supprimer</string>
|
||||
<string name="profile_username">Nom d\'utilisateur</string>
|
||||
<string name="profile_uuid">ID de l\'utilisateur (UUID)</string>
|
||||
<string name="profile_uuid_description">Il s\'agit de l\'identifiant unique de ce profil utilisateur. Il ne peut pas être changé après sa création.</string>
|
||||
<string name="profile_generate">Générer</string>
|
||||
<string name="profile_avatar">Avatar de l\'utilisateur</string>
|
||||
<string name="profile_select_image">Sélectionner l\'image</string>
|
||||
<string name="profile_firmware_avatars">Avatars du firmware</string>
|
||||
<string name="profile_firmware_avatars_unavailable">Avatars du firmware non disponibles. Veuillez installer le firmware pour utiliser cette fonctionnalité.</string>
|
||||
<string name="profile_revert_image">Restaurer à la valeur par défaut</string>
|
||||
<string name="profile_current_user">Utilisateur actuel</string>
|
||||
<string name="profile_max_users_title">Nombre d\'Utilisateurs Maximum Atteint</string>
|
||||
<string name="profile_max_users_message">Vous ne pouvez pas créer plus du 8 profils utilisateurs. Veuillez supprimer un des profils existants pour en créer un nouveau.</string>
|
||||
<string name="profile_delete_confirm_title">Supprimer le profil \?</string>
|
||||
<string name="profile_create_failed">Échec de la création du profil utilisateur</string>
|
||||
<string name="profile_update_failed">Échec de la mise à jour du profil utilisateur</string>
|
||||
<string name="profile_image_load_error">Échec du chargement de l\'image : %1$s</string>
|
||||
<string name="profile_image_save_error">Échec de la sauvegarde de l\'image : %1$s</string>
|
||||
<string name="error">Erreur</string>
|
||||
|
||||
<!-- Licenses screen strings -->
|
||||
<string name="licenses">Licences</string>
|
||||
<string name="license_fidelityfx_fsr_description">Mise à l\'échelle de haute qualité par AMD.</string>
|
||||
</resources>
|
||||
<string name="external_content">Contenu externe</string>
|
||||
<string name="add_folders">Ajouter un dossier</string>
|
||||
<string name="percent">%1$d%%</string>
|
||||
|
||||
</resources>
|
||||
|
|
|
|||
|
|
@ -359,8 +359,6 @@
|
|||
<string name="renderer_resolution">רזולוציה (מעוגן/נייד)</string>
|
||||
<string name="renderer_vsync">מצב VSync</string>
|
||||
<string name="renderer_scaling_filter">פילטר מתאם חלון</string>
|
||||
<string name="fsr_sharpness">חדות FSR</string>
|
||||
<string name="fsr_sharpness_description">קובע את מידת החדות בעת שימוש ב-FSR.</string>
|
||||
<string name="renderer_anti_aliasing">שיטת Anti-aliasing</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -348,8 +348,6 @@
|
|||
<string name="renderer_resolution">Felbontás (Kézi/Dockolt)</string>
|
||||
<string name="renderer_vsync">VSync mód</string>
|
||||
<string name="renderer_scaling_filter">Ablakhoz alkalmazkodó szűrő</string>
|
||||
<string name="fsr_sharpness">FSR élesség</string>
|
||||
<string name="fsr_sharpness_description">Meghatározza, milyen éles lesz a kép az FSR dinamikus kontraszt használata közben.</string>
|
||||
<string name="renderer_anti_aliasing">Élsimítási módszer</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -380,8 +380,6 @@
|
|||
<string name="renderer_resolution">Resolusi (Handheld/Docked)</string>
|
||||
<string name="renderer_vsync">Mode Sinkronisasi Vertikal</string>
|
||||
<string name="renderer_scaling_filter">Filter penyesuaian jendela</string>
|
||||
<string name="fsr_sharpness">Ketajaman FSR</string>
|
||||
<string name="fsr_sharpness_description">Menentukan seberapa tajam gambar akan terlihat saat menggunakan kontras dinamis FSR</string>
|
||||
<string name="renderer_anti_aliasing">Metode anti-aliasing</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -387,8 +387,6 @@
|
|||
<string name="renderer_resolution">Risoluzione (Portatile/Docked)</string>
|
||||
<string name="renderer_vsync">Modalità VSync</string>
|
||||
<string name="renderer_scaling_filter">Filtro adattivo della finestra </string>
|
||||
<string name="fsr_sharpness">Nitidezza FSR</string>
|
||||
<string name="fsr_sharpness_description">Determina quanto sarà nitida l\'immagine utilizzando il contrasto dinamico di FSR</string>
|
||||
<string name="renderer_anti_aliasing">Metodo di anti-aliasing</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@
|
|||
<string name="notification_permission_not_granted">알림 권한이 부여되지 않았습니다!</string>
|
||||
<!-- Stats Overlay settings -->
|
||||
<string name="process_ram">프로세스 RAM: %1$d MB</string>
|
||||
<string name="shaders_prefix">셰이더</string>
|
||||
<string name="shaders_suffix">빌드 중</string>
|
||||
<string name="shaders_prefix">구축 중</string>
|
||||
<string name="shaders_suffix">개 셰이더</string>
|
||||
<string name="charging">(충전 중)</string>
|
||||
|
||||
<string name="system_info_label">시스템:</string>
|
||||
|
|
|
|||
|
|
@ -329,8 +329,6 @@
|
|||
<string name="renderer_resolution">Oppløsning (håndholdt/dokket)</string>
|
||||
<string name="renderer_vsync">VSync-modus</string>
|
||||
<string name="renderer_scaling_filter">Filter for vindustilpasning</string>
|
||||
<string name="fsr_sharpness">FSR-skarphet</string>
|
||||
<string name="fsr_sharpness_description">Bestemmer bildekvalitet med FSR</string>
|
||||
<string name="renderer_anti_aliasing">Anti-aliasing-metode</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -439,8 +439,6 @@
|
|||
<string name="renderer_resolution">Rozdzielczość (Handheld/Zadokowany)</string>
|
||||
<string name="renderer_vsync">Synchronizacja pionowa VSync</string>
|
||||
<string name="renderer_scaling_filter">Filtr adaptacji rozdzielczości</string>
|
||||
<string name="fsr_sharpness">Ostrość FSR</string>
|
||||
<string name="fsr_sharpness_description">Kontroluje ostrość obrazu w FSR.</string>
|
||||
<string name="renderer_anti_aliasing">Metoda wygładzania krawędzi</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -430,8 +430,6 @@
|
|||
<string name="renderer_resolution">Resolução (Portátil/Modo TV)</string>
|
||||
<string name="renderer_vsync">Modo de VSync</string>
|
||||
<string name="renderer_scaling_filter">Filtro de Adaptação da Janela</string>
|
||||
<string name="fsr_sharpness">Nitidez do FSR</string>
|
||||
<string name="fsr_sharpness_description">Determina a nitidez da imagem ao utilizar o contraste dinâmico do FSR</string>
|
||||
<string name="renderer_anti_aliasing">Método de Anti-aliasing</string>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -352,8 +352,6 @@
|
|||
<string name="renderer_resolution">Resolução (Portátil/Ancorado)</string>
|
||||
<string name="renderer_vsync">Modo VSync</string>
|
||||
<string name="renderer_scaling_filter">Filtro de Adaptação da Janela</string>
|
||||
<string name="fsr_sharpness">Nitidez do FSR</string>
|
||||
<string name="fsr_sharpness_description">Determina a nitidez da imagem ao usar contraste dinâmico do FSR</string>
|
||||
<string name="renderer_anti_aliasing">Método de Anti-Serrilhado</string>
|
||||
|
||||
|
||||
|
|
|
|||