// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: 2021 yuzu Emulator Project // SPDX-FileCopyrightText: 2021 Skyline Team and Contributors // SPDX-License-Identifier: GPL-3.0-or-later #pragma once #include "common/common_types.h" namespace Tegra::Host1x { class Host1x; class Nvdec; class Control { public: enum class Method : u32 { WaitSyncpt = 0x8, LoadSyncptPayload32 = 0x4e, WaitSyncpt32 = 0x50, }; /// Writes the method into the state, Invoke Execute() if encountered void ProcessMethod(Host1x& host1x, Method method, u32 argument); /// For Host1x, execute is waiting on a syncpoint previously written into the state void Execute(Host1x& host1x, u32 data); u32 syncpoint_value{}; }; } // namespace Tegra::Host1x