eden/src/shader_recompiler/frontend
lizzie 8859809ebd
[maxwell] ATOM() has cases where it acts like a NOP (#2907)
ATOM should be NOP in these cases
May break games? May not break games! - But it **should** be correct to do this

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2907
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-28 15:11:16 +01:00
..
ir [shader_recompiler] macro-ify flow_test and attribute (#2900) 2025-11-13 13:22:02 +01:00
maxwell [maxwell] ATOM() has cases where it acts like a NOP (#2907) 2025-11-28 15:11:16 +01:00