eden/src/input_common/drivers/joycon.h
Kaydax ad2e1cc554
[externals] Update to SDL3 (#3952)
Since the launch of the steam controller I think it's only best to push towards updating to SDL3 allowing for a wider range of controller support

I went ahead and started on getting it working. Everything here should be functional, I've personally tested it all on Arch Linux. Still untested on windows, so looking for feedback on that

Any feedback and help would be appreciated!

Main changes:
- Bump everything to SDL3
- Handle SDL3 audio and input
- Add steam controller support, including HD Rumble
- Improved battery reporting via the status icon by using real % rather than state alone

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3952
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-05-18 19:07:41 +02:00

127 lines
5.7 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <span>
#include <thread>
#include <SDL3/SDL_hidapi.h>
#include "input_common/input_engine.h"
namespace InputCommon::Joycon {
using SerialNumber = std::array<u8, 15>;
struct Battery;
struct Color;
struct MotionData;
struct TagInfo;
enum class ControllerType : u8;
enum class IrsResolution;
class JoyconDriver;
} // namespace InputCommon::Joycon
namespace InputCommon {
class Joycons final : public InputCommon::InputEngine {
public:
explicit Joycons(const std::string& input_engine_);
~Joycons();
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
Common::Input::DriverResult SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
Common::Input::DriverResult SetLeds(const PadIdentifier& identifier,
const Common::Input::LedStatus& led_status) override;
Common::Input::DriverResult SetCameraFormat(const PadIdentifier& identifier,
Common::Input::CameraFormat camera_format) override;
Common::Input::NfcState SupportsNfc(const PadIdentifier& identifier) const override;
Common::Input::NfcState StartNfcPolling(const PadIdentifier& identifier) override;
Common::Input::NfcState StopNfcPolling(const PadIdentifier& identifier) override;
Common::Input::NfcState ReadAmiiboData(const PadIdentifier& identifier,
std::vector<u8>& out_data) override;
Common::Input::NfcState WriteNfcData(const PadIdentifier& identifier,
const std::vector<u8>& data) override;
Common::Input::NfcState ReadMifareData(const PadIdentifier& identifier,
const Common::Input::MifareRequest& request,
Common::Input::MifareRequest& out_data) override;
Common::Input::NfcState WriteMifareData(const PadIdentifier& identifier,
const Common::Input::MifareRequest& request) override;
Common::Input::DriverResult SetPollingMode(
const PadIdentifier& identifier, const Common::Input::PollingMode polling_mode) override;
/// Used for automapping features
std::vector<Common::ParamPackage> GetInputDevices() const override;
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
private:
static constexpr std::size_t MaxSupportedControllers = 8;
/// For shutting down, clear all data, join all threads, release usb devices
void Reset();
/// Registers controllers, clears all data and starts the scan thread
void Setup();
/// Actively searches for new devices
void ScanThread(std::stop_token stop_token);
/// Returns true if device is valid and not registered
bool IsDeviceNew(SDL_hid_device_info* device_info) const;
/// Tries to connect to the new device
void RegisterNewDevice(SDL_hid_device_info* device_info);
/// Returns the next free handle
std::shared_ptr<Joycon::JoyconDriver> GetNextFreeHandle(Joycon::ControllerType type) const;
void OnBatteryUpdate(std::size_t port, Joycon::ControllerType type, Joycon::Battery value);
void OnColorUpdate(std::size_t port, Joycon::ControllerType type, const Joycon::Color& value);
void OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value);
void OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value);
void OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
const Joycon::MotionData& value);
void OnRingConUpdate(f32 ring_data);
void OnAmiiboUpdate(std::size_t port, Joycon::ControllerType type,
const Joycon::TagInfo& amiibo_data);
void OnCameraUpdate(std::size_t port, const std::vector<u8>& camera_data,
Joycon::IrsResolution format);
/// Returns a JoyconHandle corresponding to a PadIdentifier
std::shared_ptr<Joycon::JoyconDriver> GetHandle(PadIdentifier identifier) const;
/// Returns a PadIdentifier corresponding to the port number and joycon type
PadIdentifier GetIdentifier(std::size_t port, Joycon::ControllerType type) const;
/// Returns a ParamPackage corresponding to the port number and joycon type
Common::ParamPackage GetParamPackage(std::size_t port, Joycon::ControllerType type) const;
std::string JoyconName(std::size_t port) const;
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
/// Returns the name of the device in text format
std::string JoyconName(Joycon::ControllerType type) const;
Common::Input::NfcState TranslateDriverResult(Common::Input::DriverResult result) const;
std::jthread scan_thread;
// Joycon types are split by type to ease supporting dualjoycon configurations
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> left_joycons{};
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> right_joycons{};
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> pro_controller{};
};
} // namespace InputCommon