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Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit. |
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| .. | ||
| macro.cpp | ||
| macro.h | ||
| macro_hle.cpp | ||
| macro_hle.h | ||
| macro_interpreter.cpp | ||
| macro_interpreter.h | ||
| macro_jit_x64.cpp | ||
| macro_jit_x64.h | ||