eden/src/core/memory
lizzie 3aa0d46259
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[video_core, hle] remove redundant parent references in system structs (#3908)
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-23 06:31:25 +02:00
..
cheat_engine.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2026-06-23 06:31:25 +02:00
cheat_engine.h dmnt: cheat: Add pause and resume support 2024-02-05 14:38:26 -06:00
dmnt_cheat_types.h dmnt: cheats: Update cheat vm to latest version 2024-02-04 17:46:20 -06:00
dmnt_cheat_vm.cpp scope_exit: Make constexpr 2024-02-19 16:00:46 +01:00
dmnt_cheat_vm.h [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666) 2025-10-05 03:04:53 +02:00