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* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render |
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| .. | ||
| kernel | ||
| service | ||
| config_mem.cpp | ||
| config_mem.h | ||
| ipc.h | ||
| ipc_helpers.h | ||
| lock.cpp | ||
| lock.h | ||
| result.h | ||
| romfs.cpp | ||
| romfs.h | ||
| shared_page.cpp | ||
| shared_page.h | ||