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This adds a "legacy" build flavor, similar to the genshinSpoof flavor. The legacy flavor uses a white icon bg, alongside building with `YUZU_LEGACY=ON`, which applies the previously-made SD865 patches iff that value is truthy. Co-authored-by: Bixthefin <114880614+Bixthefin@users.noreply.github.com> Co-authored-by: Calchan <denis.dupeyron@gmail.com> Co-authored-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/51 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: Bix <bix@bixed.xyz> Co-committed-by: Bix <bix@bixed.xyz> |
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| .. | ||
| accelerated_swizzle.cpp | ||
| accelerated_swizzle.h | ||
| decode_bc.cpp | ||
| decode_bc.h | ||
| descriptor_table.h | ||
| format_lookup_table.cpp | ||
| format_lookup_table.h | ||
| formatter.cpp | ||
| formatter.h | ||
| image_base.cpp | ||
| image_base.h | ||
| image_info.cpp | ||
| image_info.h | ||
| image_view_base.cpp | ||
| image_view_base.h | ||
| image_view_info.cpp | ||
| image_view_info.h | ||
| render_targets.h | ||
| samples_helper.h | ||
| texture_cache.cpp | ||
| texture_cache.h | ||
| texture_cache_base.h | ||
| types.h | ||
| util.cpp | ||
| util.h | ||