eden/src/core/hle/service/vi
Subv 91a0d29466 NV: Determine what buffer to draw for each layer of each display.
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.

Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
..
vi.cpp NV: Determine what buffer to draw for each layer of each display. 2018-01-10 23:28:25 -05:00
vi.h NV: Determine what buffer to draw for each layer of each display. 2018-01-10 23:28:25 -05:00
vi_m.cpp NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
vi_m.h NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00