eden/src/video_core/textures
lizzie 9d2681ecc9
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-09 20:47:49 +02:00
..
astc.cpp [cmake] enable clang-cl and WoA builds (#348) 2025-09-09 20:47:49 +02:00
astc.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
bcn.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
bcn.h video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
decoders.cpp [cmake] enable clang-cl and WoA builds (#348) 2025-09-09 20:47:49 +02:00
decoders.h DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
texture.cpp [cmake] enable clang-cl and WoA builds (#348) 2025-09-09 20:47:49 +02:00
texture.h video_core: Update texture format 2023-03-10 21:48:50 +08:00
workers.cpp [cmake] enable clang-cl and WoA builds (#348) 2025-09-09 20:47:49 +02:00
workers.h textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00