eden/src/yuzu/configuration/configure_network.cpp
Maufeat 2e6a289a0b Add Airplane Mode + Host Network Interface Details (#204)
Adds Airplane Mode function to settings, host states, etc.
Windows implemented only for now.

Closes #203

Co-authored-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/204
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-26 18:55:34 +00:00

56 lines
1.8 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
#include "core/core.h"
#include "core/internal_network/network_interface.h"
#include "ui_configure_network.h"
#include "yuzu/configuration/configure_network.h"
ConfigureNetwork::ConfigureNetwork(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()), system{system_} {
ui->setupUi(this);
ui->network_interface->addItem(tr("None"));
for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
ui->network_interface->addItem(QString::fromStdString(iface.name));
}
this->SetConfiguration();
}
ConfigureNetwork::~ConfigureNetwork() = default;
void ConfigureNetwork::ApplyConfiguration() {
Settings::values.network_interface = ui->network_interface->currentText().toStdString();
Settings::values.airplane_mode = ui->airplane_mode->isChecked();
}
void ConfigureNetwork::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
QWidget::changeEvent(event);
}
void ConfigureNetwork::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigureNetwork::SetConfiguration() {
const bool runtime_lock = !system.IsPoweredOn();
const std::string& network_interface = Settings::values.network_interface.GetValue();
const bool& airplane_mode = Settings::values.airplane_mode.GetValue();
ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
ui->network_interface->setEnabled(runtime_lock);
ui->airplane_mode->setChecked(airplane_mode);
ui->network_interface->setEnabled(true);
}