eden/src/core/hle
Gamer64 a002730d68
[VK] Rework SPIRV Shader Optimization (#238)
The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: echosys <echosys@noreply.localhost>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238
2025-07-03 01:13:33 +00:00
..
kernel [frontend] Firmware setup & requirement (#222) 2025-06-27 23:23:25 +00:00
service [VK] Rework SPIRV Shader Optimization (#238) 2025-07-03 01:13:33 +00:00
api_version.h [frontend] Firmware setup & requirement (#222) 2025-06-27 23:23:25 +00:00
ipc.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
result.h result: Make fully constexpr, add ON_RESULT_INCLUDED 2024-01-25 16:42:06 -05:00