eden/src/video_core/host1x/nvdec.h
lizzie 90515bc6a2
[host1x] fix ffmpeg not having va-api on freebsd, inline nvenc (#3878)
- fix va-api not being used on freebsd

small thingies dont affect a lot:
- removes some pointer indirection (why save pointer to GMMU if its accesible via host1x)
- use std::variant<> for decoder
- miscelly vp9/v8/h264 opts
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3878
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-04-29 16:41:25 +02:00

58 lines
1.3 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <vector>
#include <variant>
#include "common/common_types.h"
#include "video_core/cdma_pusher.h"
#include "video_core/host1x/codecs/decoder.h"
#include "video_core/host1x/codecs/h264.h"
#include "video_core/host1x/codecs/vp8.h"
#include "video_core/host1x/codecs/vp9.h"
namespace Tegra {
namespace Host1x {
class Host1x;
class FrameQueue;
class Nvdec final : public CDmaPusher {
public:
explicit Nvdec(Host1x& host1x, s32 id, u32 syncpt);
~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(u32 method, u32 arg) override;
u32 GetSyncpoint() const {
return syncpoint;
}
private:
/// Create the decoder when the codec id is set
void CreateDecoder(NvdecCommon::VideoCodec codec);
/// Invoke codec to decode a frame
void Execute();
NvdecCommon::NvdecRegisters regs{};
std::variant<
Decoders::H264,
Decoders::VP8,
Decoders::VP9,
std::monostate
> decoder = std::monostate{};
s32 id;
u32 syncpoint;
};
} // namespace Host1x
} // namespace Tegra