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This fixes the broken biquad effect. Thanks to Forrest Mark X for showing us where the problem was occurring in the code. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3225 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com> |
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| .. | ||
| behavior | ||
| command | ||
| effect | ||
| memory | ||
| mix | ||
| nodes | ||
| performance | ||
| sink | ||
| splitter | ||
| upsampler | ||
| voice | ||
| audio_device.cpp | ||
| audio_device.h | ||
| audio_renderer.cpp | ||
| audio_renderer.h | ||
| system.cpp | ||
| system.h | ||
| system_manager.cpp | ||
| system_manager.h | ||