eden/src/video_core/shader
ReinUsesLisp f37f4e76d6 shader/texture: Allow 2D shadow arrays and simplify code
Shadow sampler 2D arrays are supported on OpenGL, so there's no reason
to forbid these. Enable textureLod usage on these.

Minor style changes.
2020-02-15 02:36:28 -03:00
..
decode shader/texture: Allow 2D shadow arrays and simplify code 2020-02-15 02:36:28 -03:00
ast.cpp Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 2019-10-25 09:01:31 -04:00
ast.h shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
compiler_settings.cpp Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
compiler_settings.h Shader_IR: allow else derivation to be optional. 2019-10-04 18:52:52 -04:00
const_buffer_locker.cpp Shader_IR: Store Bound buffer on Shader Usage 2020-01-24 16:43:29 -04:00
const_buffer_locker.h Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
control_flow.cpp control_flow: Silence -Wreorder warning for CFGRebuildState 2020-01-14 13:28:48 -05:00
control_flow.h Shader_IR: Address Feedback. 2019-10-26 15:38:30 -04:00
decode.cpp Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
expr.cpp video_core/expr: Supply operator!= along with operator== 2019-10-05 09:14:26 -04:00
expr.h Shader_IR: Address Feedback. 2019-10-26 15:38:30 -04:00
node.h shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
node_helper.cpp shader_ir: std::move Node instance where applicable 2019-07-16 19:49:23 -04:00
node_helper.h Shader_IR: Implement initial code for tracking indexed samplers. 2020-01-24 16:43:30 -04:00
shader_ir.cpp Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
shader_ir.h Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
track.cpp shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00