eden/src/video_core
CamilleLaVey fa600b88b1 revert 91a662431c (#240)
revert [Texture_cache] Better memory handling for devices with lower memory allocations (#233)

Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>

Had showed some regressions on devices with higher specifications, will be refined to return as a toggle in a later commit.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/240
2025-06-30 12:57:21 +00:00
..
buffer_cache revert 91a662431c (#240) 2025-06-30 12:57:21 +00:00
control video_core: make gpu context aware of rendering program 2024-02-26 11:16:14 -05:00
engines vk_rasterizer: flip scissor y on lower left origin mode (#13122) 2024-02-27 15:40:33 +01:00
host1x revert 91a662431c (#240) 2025-06-30 12:57:21 +00:00
host_shaders renderer: add area sampling scaling method (#201) 2025-06-21 13:35:04 +00:00
macro User Data Migration from Citron, Sudachi, and Yuzu (#91) 2025-05-08 22:16:07 +00:00
query_cache Merge pull request #12499 from Kelebek1/time 2024-01-25 14:19:01 -05:00
renderer_null nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
renderer_opengl renderer: add area sampling scaling method (#201) 2025-06-21 13:35:04 +00:00
renderer_vulkan revert 91a662431c (#240) 2025-06-30 12:57:21 +00:00
texture_cache revert 91a662431c (#240) 2025-06-30 12:57:21 +00:00
textures Revert "HACK: Avoid swizzling and reuploading ASTC image every frame" 2023-08-06 14:55:05 -04:00
vulkan_common revert 91a662431c (#240) 2025-06-30 12:57:21 +00:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
capture.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
cdma_pusher.cpp revert 91a662431c (#240) 2025-06-30 12:57:21 +00:00
cdma_pusher.h Port changes from Early Access 2025-04-04 03:40:46 +02:00
CMakeLists.txt Readd Revert Problematic Commits 2025-05-04 08:24:54 +00:00
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 2023-07-01 16:03:35 +03:00
compatible_formats.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
delayed_destruction_ring.h revert 91a662431c (#240) 2025-06-30 12:57:21 +00:00
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
dma_pusher.cpp Unified torzu and sudachi friend.cpp + fix android build on dma_pusher 2025-04-04 03:40:49 +02:00
dma_pusher.h ci: fix new codespell errors 2023-10-02 18:03:05 -04:00
fence_manager.h scope_exit: Make constexpr 2024-02-19 16:00:46 +01:00
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
framebuffer_config.h nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gpu.cpp Fast CPU Time & Improved Fast GPU Time (#109) 2025-05-29 08:19:51 +00:00
gpu.h Port changes from Early Access 2025-04-04 03:40:46 +02:00
gpu_thread.cpp Port changes from Early Access 2025-04-04 03:40:46 +02:00
gpu_thread.h nvnflinger/gpu: implement layer stack composition 2024-01-31 11:27:21 -05:00
guest_memory.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
memory_manager.cpp MemoryManager: Reduce the page table size based on last big page address. 2024-02-01 13:00:36 +01:00
memory_manager.h Port changes from Early Access 2025-04-04 03:40:46 +02:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
present.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
pte_kind.h video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
query_cache.h VideoCore: Move Slot Vector to Common 2024-02-04 20:01:47 +01:00
rasterizer_download_area.h Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
rasterizer_interface.h video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 2023-07-18 19:31:35 -04:00
renderer_base.h nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
shader_cache.cpp Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
shader_cache.h Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
shader_environment.cpp User Data Migration from Citron, Sudachi, and Yuzu (#91) 2025-05-08 22:16:07 +00:00
shader_environment.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_notify.cpp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
shader_notify.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
smaa_area_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_search_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
surface.cpp texture_cache: avoid overestimation of ASTC texture sizes 2024-02-11 13:41:13 -05:00
surface.h texture_cache: avoid overestimation of ASTC texture sizes 2024-02-11 13:41:13 -05:00
transform_feedback.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
transform_feedback.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
video_core.cpp Removed telemetry and anonymized SCM (git) strings 2025-04-04 03:40:47 +02:00
video_core.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00