MiniRPG/Main.cs

24 lines
850 B
C#

using System;
using System.Linq;
using System.Collections.Generic;
using Microsoft.VisualBasic;
using System.IO.MemoryMappedFiles;
class Program
{
static void Main()
{
List<Item> allItems = ItemLoader.LoadAllItems("data/items.json");
List<Move> allMoves = MoveLoader.LoadAllMoves("data/moves.json");
Player user = new("Tanner", 100, 90, 20, 20, [], []);
user.DisplayStats();
user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Super Potion"));
user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Hyper Potion"));
user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Elixir"));
user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Dagger"));
user.Moves.Add(allMoves.FirstOrDefault(m => m.Name == "Stab"));
}
}