MiniRPG/scripts/objects/items/WeaponItem.cs

18 lines
No EOL
448 B
C#

public class WeaponItem : Item
{
public int Damage { get; set; }
public override string Type => "Weapon";
public WeaponItem(string name, string description, int damage) : base(name, description){
Damage = damage;
}
public override void Action()
{
Console.WriteLine("Weapon item has been used");
}
public override Item Clone()
{
return new WeaponItem(Name, Description, Damage);
}
}