MiniRPG/scripts/objects/items/HealingItem.cs

18 lines
No EOL
488 B
C#

public class HealingItem : Item
{
public int HealingAmount { get; set; }
public override string Type => "Healing";
public HealingItem(string name, string description, int healingamount) : base(name, description){
HealingAmount = healingamount;
}
public override void Action()
{
Console.WriteLine("Healing item has been used");
}
public override Item Clone()
{
return new HealingItem(Name, Description, HealingAmount);
}
}