43 lines
1.7 KiB
C#
43 lines
1.7 KiB
C#
using System;
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using System.Linq;
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using System.Collections.Generic;
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using Microsoft.VisualBasic;
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class Program
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{
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static void Main()
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{
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List<Item> allItems = ItemLoader.LoadAllItems("data/items.json");
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Player user = new("Tanner", [], 100, 90, 20, 20);
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Console.WriteLine($"{user.Name} has {user.CurrentHealth}/{user.MaxHealth} Hit Points.\n");
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Console.WriteLine($"{user.Name} has {user.CurrentMPoints}/{user.MaxMPoints} Mana Points.\n");
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user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Potion"));
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user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Potion"));
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user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Potion"));
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user.Inventory.Add(allItems.FirstOrDefault(m => m.Name == "Elixir"));
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Console.WriteLine($"{user.Name}'s current inventory:");
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foreach (var inv in user.RetrieveInventory())
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{
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Console.WriteLine($"{inv.Key}: {inv.Value}");
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}
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Console.WriteLine("Do you want to use your Potion? (Y/N)");
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string input = Console.ReadLine().ToUpper();
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if (input == "Y")
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{
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user.UseHealingItem((HealingItem)user.Inventory.FirstOrDefault(m => m.Name == "Potion"));
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user.Inventory.Remove(user.Inventory.FirstOrDefault(m => m.Name == "Potion"));
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}
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Console.WriteLine($"{user.Name} has {user.CurrentHealth}/{user.MaxHealth} Hit Points.\n");
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Console.WriteLine($"\n{user.Name}'s current inventory:");
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foreach (var inv in user.RetrieveInventory())
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{
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Console.WriteLine($"{inv.Key}: {inv.Value}");
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}
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}
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}
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