From e653e90cb9efc85b3aba4beaae0b204bb2d8927f Mon Sep 17 00:00:00 2001 From: Tanner Van Teeffelen Date: Tue, 15 Jul 2025 11:58:29 -0400 Subject: [PATCH] Update Moves - How to Add a New Type --- Moves - How to Add a New Type.-.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Moves - How to Add a New Type.-.md b/Moves - How to Add a New Type.-.md index 77dead6..580a2bf 100644 --- a/Moves - How to Add a New Type.-.md +++ b/Moves - How to Add a New Type.-.md @@ -13,6 +13,8 @@ public class PhysicalMove : Move } ``` +Add any additional variables as required. + 3. Next, within the MoveConverter.cs class (_/scripts/loaders/_), add an entry into the switch statement that matches the Type string that you set up in the class. In addition, set up a blank object as well (see example below). ```