Added in additional test level
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3e1f962a7c
commit
3aa1fe5a3b
11 changed files with 51 additions and 29 deletions
16
Scenes/Levels/test.tscn
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16
Scenes/Levels/test.tscn
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@ -0,0 +1,16 @@
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[gd_scene format=4 uid="uid://croa7q6fdkfup"]
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[ext_resource type="TileSet" uid="uid://bxbrytgrtnaie" path="res://Sprites/Tile Sets/main.tres" id="1_4te2q"]
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[ext_resource type="Script" uid="uid://c1x6111kr1dqa" path="res://Scripts/Levels/test.gd" id="1_q1p36"]
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[ext_resource type="PackedScene" uid="uid://syx6ov00a585" path="res://Scenes/player.tscn" id="2_q1p36"]
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[node name="Main" type="Node2D" unique_id=441925255]
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script = ExtResource("1_q1p36")
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[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1288252359]
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position = Vector2(1, 0)
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tile_map_data = PackedByteArray("AAADAAgAAAAAAAEAAAAEAAgAAAAAAAEAAAAFAAgAAAAAAAEAAAAGAAgAAAAAAAEAAAAHAAgAAAAAAAEAAAALAAgAAAAAAAEAAAALAAUAAAAAAAEAAAALAAYAAAAAAAEAAAALAAcAAAAAAAEAAAALAAQAAAAAAAEAAAAKAAQAAAAAAAEAAAAJAAQAAAAAAAEAAAAIAAQAAAAAAAEAAAAHAAQAAAAAAAEAAAAGAAQAAAAAAAEAAAAFAAQAAAAAAAEAAAAEAAQAAAAAAAEAAAADAAQAAAAAAAEAAAACAAQAAAAAAAEAAAACAAUAAAAAAAEAAAACAAYAAAAAAAEAAAACAAcAAAAAAAEAAAACAAgAAAAAAAEAAAAHAAkAAAAAAAEAAAAHAAoAAAAAAAEAAAAHAAsAAAAAAAEAAAAHAAwAAAAAAAEAAAAIAAwAAAAAAAEAAAAJAAwAAAAAAAEAAAAKAAwAAAAAAAEAAAALAAwAAAAAAAEAAAAMAAwAAAAAAAEAAAANAAwAAAAAAAEAAAAOAAwAAAAAAAEAAAAMAAgAAAAAAAEAAAANAAgAAAAAAAEAAAAOAAgAAAAAAAEAAAAPAAwAAAAAAAEAAAAQAAwAAAAAAAEAAAAQAAsAAAAAAAEAAAAQAAoAAAAAAAEAAAAQAAkAAAAAAAEAAAAQAAgAAAAAAAEAAAAPAAgAAAAAAAEAAAAIAAgAAAACAAEAAAAJAAgAAAACAAEAAAAKAAgAAAACAAEAAAA=")
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tile_set = ExtResource("1_4te2q")
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[node name="Player" parent="." unique_id=791571 instance=ExtResource("2_q1p36")]
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position = Vector2(56, 119)
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File diff suppressed because one or more lines are too long
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://syx6ov00a585"]
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[gd_scene format=3 uid="uid://syx6ov00a585"]
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[ext_resource type="Script" uid="uid://ohb2t6o7wr1u" path="res://Scripts/player.gd" id="1_cvnsp"]
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[ext_resource type="Script" uid="uid://ohb2t6o7wr1u" path="res://Scripts/player.gd" id="1_cvnsp"]
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[ext_resource type="Texture2D" uid="uid://btqnhg54e1p66" path="res://Sprites/png/spritesheet.png" id="2_6t5aa"]
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[ext_resource type="Texture2D" uid="uid://btqnhg54e1p66" path="res://Sprites/png/spritesheet.png" id="2_6t5aa"]
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@ -9,31 +9,31 @@
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_jjgbg"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_jjgbg"]
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size = Vector2(16, 16)
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size = Vector2(16, 16)
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[node name="Player" type="CharacterBody2D"]
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[node name="Player" type="CharacterBody2D" unique_id=178862163]
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script = ExtResource("1_cvnsp")
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script = ExtResource("1_cvnsp")
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[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
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[node name="GPUParticles2D" type="GPUParticles2D" parent="." unique_id=1770667535]
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emitting = false
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emitting = false
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amount = 100
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amount = 100
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lifetime = 3.3699999999999997
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lifetime = 3.3699999999999997
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process_material = ExtResource("2_vgqql")
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process_material = ExtResource("2_vgqql")
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[node name="Sprite" type="Sprite2D" parent="."]
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[node name="Sprite" type="Sprite2D" parent="." unique_id=2108867379]
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texture = ExtResource("2_6t5aa")
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texture = ExtResource("2_6t5aa")
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hframes = 3
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hframes = 3
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vframes = 3
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vframes = 3
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2085434834]
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shape = SubResource("RectangleShape2D_jjgbg")
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shape = SubResource("RectangleShape2D_jjgbg")
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="." unique_id=1070217901]
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rect = Rect2(-8, -8, 16, 16)
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rect = Rect2(-8, -8, 16, 16)
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[node name="Camera" type="Camera2D" parent="."]
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[node name="Camera" type="Camera2D" parent="." unique_id=915178662]
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top_level = true
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top_level = true
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script = ExtResource("4_vgqql")
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script = ExtResource("4_vgqql")
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[node name="SceneTransitionRect" parent="." instance=ExtResource("5_fkybt")]
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[node name="SceneTransitionRect" parent="." unique_id=726492614 instance=ExtResource("5_fkybt")]
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offset_left = -5000.0
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offset_left = -5000.0
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offset_top = -5000.0
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offset_top = -5000.0
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offset_right = 5000.0
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offset_right = 5000.0
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14
Scripts/Levels/test.gd
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14
Scripts/Levels/test.gd
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@ -0,0 +1,14 @@
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extends Node2D
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@onready var tile_layer : TileMapLayer = $TileMapLayer
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var startPosX : int = 56
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var startPosY : int = 120
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var next_level : String = "res://Scenes/main.tscn"
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func event():
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tile_layer.set_cell(Vector2i(3,7), 0, Vector2i(2,0), 0)
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tile_layer.erase_cell(Vector2i(8,8))
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tile_layer.erase_cell(Vector2i(9,8))
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tile_layer.erase_cell(Vector2i(10,8))
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1
Scripts/Levels/test.gd.uid
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1
Scripts/Levels/test.gd.uid
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@ -0,0 +1 @@
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uid://c1x6111kr1dqa
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@ -38,7 +38,7 @@ func _physics_process(delta: float) -> void:
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velocity.x += al_globals.x_gravity * delta
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velocity.x += al_globals.x_gravity * delta
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#Gravity flip.
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#Gravity flip.
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if Input.is_action_just_pressed("flip") and (is_on_floor() or is_on_ceiling()):
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if Input.is_action_just_pressed("flip") and (is_on_floor() or is_on_ceiling() or is_on_wall()):
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al_globals.y_gravity *= -1
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al_globals.y_gravity *= -1
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#If the player is moving downwards fast, turn on particles. Otherwise, disable them.
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#If the player is moving downwards fast, turn on particles. Otherwise, disable them.
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@ -71,17 +71,22 @@ func tilemap_detection() -> void:
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if exit_data == true:
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if exit_data == true:
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next_level(current_level.next_level) #Pulls next level data from parent Node2D.
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next_level(current_level.next_level) #Pulls next level data from parent Node2D.
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var event_data = tile_data.get_custom_data("event")
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if event_data == true:
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current_level.event()
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var left_grav_data = tile_data.get_custom_data("left_grav")
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var left_grav_data = tile_data.get_custom_data("left_grav")
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if left_grav_data:
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if left_grav_data:
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al_globals.x_gravity = al_globals.gravity * -5
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al_globals.x_gravity = al_globals.gravity * -5
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var right_grav_data = tile_data.get_custom_data("right_grav")
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var right_grav_data = tile_data.get_custom_data("right_grav")
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if right_grav_data:
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if right_grav_data:
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al_globals.x_gravity = al_globals.gravity * 5
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al_globals.x_gravity = al_globals.gravity * 15
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var canc_grav_data = tile_data.get_custom_data("canc_grav")
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var canc_grav_data = tile_data.get_custom_data("canc_grav")
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if canc_grav_data:
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if canc_grav_data:
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al_globals.x_gravity = 0
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al_globals.x_gravity = 0
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al_globals.y_gravity = al_globals.gravity
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#Facilitates the death of the player.
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#Facilitates the death of the player.
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func death(fallen: bool) -> void:
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func death(fallen: bool) -> void:
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@ -4,11 +4,9 @@ extends Camera2D
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@export var camera_speed : float = 6.0
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@export var camera_speed : float = 6.0
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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func _ready() -> void:
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pass # Replace with function body.
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _physics_process(delta: float) -> void:
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func _physics_process(delta: float) -> void:
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position.x = lerp(position.x, player.position.x, camera_speed * delta)
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position.x = lerp(position.x, player.position.x, camera_speed * delta)
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position.y = lerp(position.y, player.position.y, camera_speed * delta)
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position.y = lerp(position.y, player.position.y, camera_speed * delta)
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Binary file not shown.
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Before Width: | Height: | Size: 129 B After Width: | Height: | Size: 2.4 KiB |
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@ -3,15 +3,11 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://r6u1jtnbr4eg"
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uid="uid://r6u1jtnbr4eg"
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path="res://.godot/imported/atop.png-e7eeb8db1372f6d12e66a684718d9524.ctex"
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valid=false
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metadata={
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"vram_texture": false
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}
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[deps]
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[deps]
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source_file="res://addons/_Godot-IDE_/plugins/script_splitter/assets/atop.png"
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source_file="res://addons/_Godot-IDE_/plugins/script_splitter/assets/atop.png"
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dest_files=["res://.godot/imported/atop.png-e7eeb8db1372f6d12e66a684718d9524.ctex"]
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[params]
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[params]
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://cxds5tr6aq5v3"
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uid="uid://cxds5tr6aq5v3"
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path="res://.godot/imported/file_in.png-af9f02cc8f82ddae25e5704ad234b217.ctex"
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valid=false
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metadata={
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"vram_texture": false
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}
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[deps]
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[deps]
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source_file="res://addons/_Godot-IDE_/plugins/script_splitter/assets/file_in.png"
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source_file="res://addons/_Godot-IDE_/plugins/script_splitter/assets/file_in.png"
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dest_files=["res://.godot/imported/file_in.png-af9f02cc8f82ddae25e5704ad234b217.ctex"]
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[params]
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[params]
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@ -3,15 +3,11 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://x8xl24etv1nb"
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uid="uid://x8xl24etv1nb"
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path="res://.godot/imported/warning.png-7a2d105cf05eee357eaf1264447091e5.ctex"
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valid=false
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metadata={
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"vram_texture": false
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}
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[deps]
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[deps]
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source_file="res://addons/_Godot-IDE_/shared_resources/warning.png"
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source_file="res://addons/_Godot-IDE_/shared_resources/warning.png"
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dest_files=["res://.godot/imported/warning.png-7a2d105cf05eee357eaf1264447091e5.ctex"]
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[params]
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[params]
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