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c988769e98
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Added in background particles.
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2026-04-24 01:45:03 -04:00 |
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3aa1fe5a3b
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Added in additional test level
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2026-03-18 00:20:58 -04:00 |
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3e1f962a7c
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Started level 2.
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2026-01-30 13:40:02 -05:00 |
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Tanner van Teeffelen
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5da58e4c98
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Added in horizontal gravity manipulation.
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2026-01-13 13:30:49 -05:00 |
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a3a880f8e4
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Implemented fading transition between levels. Fixed respawn bug when falling out of bounds while gravity is flipped.
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2026-01-09 22:15:42 -05:00 |
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b3cfee5121
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Added in exit and event sprites in tilemap. Added in custom data in TileMapLayer for them, and created Level 1.
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2026-01-02 23:01:22 -05:00 |
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Tanner van Teeffelen
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f36522f1a8
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Moved player camera back into Player scene, added top_level property to allow it to follow properly.
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2026-01-01 14:45:08 -05:00 |
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Tanner van Teeffelen
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7103aba274
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Added in various comfort features, animated deaths, camera smooth scrolling.
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2025-12-31 13:22:27 -05:00 |
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Tanner van Teeffelen
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60e043e812
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Restricted gravity flipping to only work when on a floor or ceiling.
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2025-12-31 11:37:06 -05:00 |
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21037cd792
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Set up player movement and collision detection.
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2025-12-30 22:13:14 -05:00 |
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