[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://ch1r4nhrcpg3s"] [resource] particle_flag_disable_z = true emission_shape_offset = Vector3(0, -8, 0) emission_shape = 1 emission_sphere_radius = 7.35 gravity = Vector3(0, 98, 0) scale_max = 2.5 color = Color(0, 0, 0, 0.5058824) collision_mode = 2