Commit graph

10991 commits

Author SHA1 Message Date
Wunkolo
5235c4accc renderer_vulkan: Fix multisample framebuffer creation
MSAA renderpasses require the "current" image as the main resolve target, and the MSAA image as the second attachment.
2026-05-26 07:21:26 -07:00
Wunkolo
e8f37c4c6e renderer_vulkan: Fix multisample ClearTextureWithRenderpass
Ensure that the multisample framebuffer is used rather than the usual one when using a render pass to clear the textures.

That way, a MSAA-render AND resolve is used to clear the textures at the same time.
2026-05-26 07:21:26 -07:00
Wunkolo
e4690bd762 renderer_vulkan: Fix ConvertDS24S8ToRGBA8 image targets
Ensure that the Multi-Sample texture is used for the destination color image as well. Should the dest image be MSAA too? Or should all the values be resolved into a minimum depth and some combination of stencil-values here?
2026-05-26 07:21:26 -07:00
Wunkolo
f0c8daa59c renderer_vulkan: Fix Surface::ScaleUp scale/sample increase
This should be checking the _new_ value to possibly cull upscaled texture creation rather than the current value of the surface. Fixes broken up render passes when drawing UI in some games.
2026-05-26 07:21:26 -07:00
Wunkolo
d9cd7f4caa renderer_vulkan: Fix MSAA framebuffer target resolve surface
Use the specified type rather than defaulting to the surface's current one(implicit `ImageView` argument).
2026-05-26 07:21:26 -07:00
Wunkolo
e09b81c9a2 renderer_vulkan: Fix narrowing byte conversion
Fixes a compilation error on Unix platforms.
2026-05-26 07:21:26 -07:00
Wunkolo
ff47e3725f renderer_vulkan: Add TextureRuntime::ResolveTexture
Rather than use a big lambda, just rip this out into a proper function for other blit functions to utilize.
2026-05-26 07:21:26 -07:00
Wunkolo
cf20dad11d renderer_vulkan: Fix cleanup and debug-naming for d24s8_to_rgba8_ms_comp 2026-05-26 07:21:26 -07:00
Wunkolo
b004b35c7e renderer_vulkan: Fix initialization of image handles
Try to optimally create the new image handles when a change in res scale or sample-count has actually occured. MSAA images need to be updated too in the case that the resolution scale has changed
2026-05-26 07:21:25 -07:00
Wunkolo
3c2d1c7203 renderer_vulkan: Derive framebuffer sample-count from attachments
Derive the framebuffer sample-count from the input color and depth operands. Similar to how `res_scale` is determined.
2026-05-26 07:21:25 -07:00
Wunkolo
d847e44b09 renderer_vulkan: Fix dangling surface reference during msaa resolve
These individual parameters need to be copied as the reference to the surface-object only lasts within the scope of this function.
2026-05-26 07:21:25 -07:00
Wunkolo
0fded6e305 renderer_vulkan: Fix Framebuffer::sample_count move-operator
`sample_count` needs to be move/copied over.

Also reorder the accessor order to match the declaration of variables.
2026-05-26 07:21:25 -07:00
Wunkolo
6281dd1aeb renderer_vulkan: Fix multisample texture init barrier
Should address the MultiSampled image directly since the multisampled image is just a transient image and not the leading state of the image.
2026-05-26 07:21:25 -07:00
Wunkolo
c172da135e renderer_vulkan: Implement multisample texture runtime
This seems to be enough for simple programs to render with MSAA enabled!
2026-05-26 07:21:25 -07:00
Wunkolo
79d496f8a2 renderer_vulkan: Implement multisample pipeline/renderpass support
Allows multi-sample render passes and graphics pipelines to be created, using sample-rate shading rather than coverage-based MSAA.
2026-05-26 07:21:25 -07:00
Wunkolo
18d8eb550e rasterizer_cache: Initial support for multi-sample surfaces 2026-05-26 07:21:25 -07:00
Wunkolo
6d498a94e9 vk_instance: Add detection of MSAA features
Full multi-sample support is when renderpass-2 and depth-stencil-resolve extensions are available and when sample-rate-shading and msaa-storage-images are supported.
2026-05-26 07:21:25 -07:00
Wunkolo
de0767271d vk_blit_helper: Add d24s8_to_rgba8_ms_comp
Helper host-shader for blitting multi-sampled DS24S8 textures to multi-sampled RGBA8
2026-05-26 07:21:25 -07:00
Wunkolo
148de9e5e2 config: Add sample_count renderer option
Option is only enabled when the renderer is set to Vulkan, for now.
2026-05-26 07:21:25 -07:00
OpenSauce04
59da460177 Migrate translations to new language codes 2026-05-25 19:08:09 +01:00
OpenSauce04
8bdb60a6e1 Updated translations via Transifex 2026-05-25 19:08:09 +01:00
OpenSauce04
383a28795e ci: Build azahar-room Docker image for ARM64 2026-05-25 17:04:47 +01:00
OpenSauce04
725544f3b4 ci: Add --no-cache to Docker build command
This is mostly just for specificity. In practice this will never do anything in CI because there will never be any cache to use, but if there was, we wouldn't want to use it
2026-05-25 17:04:47 +01:00
OpenSauce04
135f10320a docker: Fix azahar-room Dockerfile failing to build with podman 2026-05-25 17:04:47 +01:00
OpenSauce04
0b7114cbf8 docker: Break up build commands into seperate RUN calls
I think this was from back when the Dockerfile was first being written, before the 'builder' and 'final' stages were introduced which make this former optimization attempt completely redundant
2026-05-25 17:04:47 +01:00
OpenSauce04
95d42cb40a docker: Remove now-redundant CMake options from azahar-room Dockerfile 2026-05-25 17:04:47 +01:00
OpenSauce04
f0bc64d967 IntListSetting.kt: Use generated layouts_to_cycle key 2026-05-24 12:55:09 +01:00
Masamune3210
ad8526c4cf
pica_core.cpp: Initialize IRQ_CMP (#2143)
* initialize IRQ_CMP

* add comment explaining requirement

* Fix formatting

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-05-24 11:07:57 +01:00
project516
ae7d7dca1f ci: Update github actions to NodeJS 24 (#2110)
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-05-23 21:24:54 +01:00
OpenSauce04
4a4b75b0de libretro.yml: Don't fail fast in macOS job matrix 2026-05-23 19:59:34 +01:00
PabloMK7
b186b04995
core: Refactor thread unschedule and add debug frontend unschedule (#2145) 2026-05-23 17:25:14 +02:00
Wunk
ab6896a2ca
core: Fix debug compile error (#2132)
Fixes a compilation error when building in Debug mode. `count` should be `async_data->count` in this log message.
2026-05-17 15:15:21 +02:00
OpenSauce04
e11f3da493 Updated translations via Transifex 2026-05-16 17:32:14 +01:00
OpenSauce04
8ffb94b06c Implement Z3DS compression CLI in new citra_cli static library 2026-05-16 17:13:31 +01:00
PabloMK7
267887d7a9
Add attestation support to increase release security (#2117)
* ci: Add sbom and attestation

* tools: Add verify-release.sh

* verify-release.sh: Set executable permission

* verify-release.sh: Put downloads into a gitignored directory

* tools: Make verify-release also download sbom

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-05-14 14:52:10 +02:00
OpenSauce04
778ca369cd ci: Strip libretro cores after building 2026-05-12 11:56:22 +01:00
OpenSauce04
dbe7fd979f cmake: Add EXCLUDE_FROM_ALL to targets where applicable 2026-05-09 14:01:56 +01:00
PabloMK7
1c7c7a5f1b
svc: Fix instruction cache invalidation only affecting current core (#2100) 2026-05-09 14:03:55 +02:00
OpenSauce04
bf59d26c48 externals: Update dllwalker to commit 2f8b349 2026-05-09 10:32:52 +01:00
OpenSauce04
652fc02175 ci: Implement MXE CI/CD build job 2026-05-09 10:32:52 +01:00
OpenSauce04
854e198196 cmake: Implemented bundle target for MXE builds
Just copies the content of bin/<type>/ to bundle/
2026-05-09 10:32:52 +01:00
OpenSauce04
5ecd402811 cmake: Explicitly use gcc-ar instead of ar for MXE builds 2026-05-09 10:32:52 +01:00
OpenSauce04
0ce2a30d20 Implement proper DLL resolution for MXE builds 2026-05-09 10:32:52 +01:00
OpenSauce04
644a181aff cmake: Explicitly disable BUILD_SHARED_LIBS 2026-05-09 10:32:52 +01:00
OpenSauce04
422c7865a3 For Linux --> Windows cross-compilation, copy all cross-compiled DLLs during build
As per the comment, this is just to get the build functioning pending a real solution
2026-05-09 10:32:52 +01:00
OpenSauce04
ca99574700 tests: Don't run catch_discover_tests when cross-compiling to a different OS 2026-05-09 10:32:52 +01:00
OpenSauce04
f902010f04 externals: Don't fall back to bundled OpenSSL if USE_SYSTEM_OPENSSL is enabled 2026-05-09 10:32:52 +01:00
PabloMK7
929a51afc6
audio: Add option to simulate headphones plugged in (#2099)
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PabloMK7
260f08c497
core: Add async filesystem operations (#2098) 2026-05-08 11:35:47 +02:00
PabloMK7
921ea178b9
ui: Made rom loading errors more clear and user friendly (#2097)
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