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366 commits

Author SHA1 Message Date
crueter
379649dbce
cmake: Fix MoltenVK fetch order/library conflicts (#2183)
* [cmake] Fix MoltenVK fetch order/library conflicts

Rather than dealing with `find_library` shenanigans, just set the
library path directly (when using bundled MoltenVK). System MoltenVK
solely uses `find_library`.

Avoids cache nonsense that can cause system/bundled versions to get
mixed up, and overall makes the system/bundled mvk handling a lot more
consistent

```
cmake -S . -B build -DUSE_SYSTEM_MOLTENVK=ON
-- Using MoltenVK at /opt/homebrew/lib/libMoltenVK.dylib.
cmake -S . -B build -DUSE_SYSTEM_MOLTENVK=OFF
-- Using MoltenVK at /Users/crueter/code/azahar/build/externals/MoltenVK/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib.
cmake -S . -B build -DUSE_SYSTEM_MOLTENVK=ON
-- Using MoltenVK at /opt/homebrew/lib/libMoltenVK.dylib.
```

Signed-off-by: crueter <crueter@eden-emu.dev>

* remove old comment

Signed-off-by: crueter <crueter@eden-emu.dev>

* Cleanup

---------

Signed-off-by: crueter <crueter@eden-emu.dev>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-06-05 16:36:48 +01:00
PabloMK7
c03248f158
externals: Switch to cryptopp-modern (#2139)
* externals: Switch to cryptopp-modern

* Revert cryptopp package name under USE_SYSTEM_CRYPTOPP condition

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-06-04 22:38:47 +02:00
RedBlackAka
4867bb2e2b
video_core: Change unimplemented gas stub behaviour for Vulkan (#2165) 2026-05-30 23:53:16 +02:00
Wunk
4e4c7e687b
renderer_gl: Fix disabled cubemap texture units (#2159)
Disabled texture units on OpenGL always use a null 2D texture, but there are
cases where the null texture should be a null cubemap rather than a 2D
texture to match the active texture binding state.

Fixes some errors that occur in `OpenGLState::Apply()` found
in Brain Age: Concentration Training.
2026-05-28 15:42:02 +02:00
OpenSauce04
56f738eb06 jni/config.cpp: Reworded default config assert message for clarity 2026-05-27 18:05:48 +01:00
RedBlackAka
b1e537a485
Qt: Do not show Microprofile option at all if disabled (#2156) 2026-05-26 22:44:51 +02:00
OpenSauce04
59da460177 Migrate translations to new language codes 2026-05-25 19:08:09 +01:00
OpenSauce04
8bdb60a6e1 Updated translations via Transifex 2026-05-25 19:08:09 +01:00
OpenSauce04
383a28795e ci: Build azahar-room Docker image for ARM64 2026-05-25 17:04:47 +01:00
OpenSauce04
725544f3b4 ci: Add --no-cache to Docker build command
This is mostly just for specificity. In practice this will never do anything in CI because there will never be any cache to use, but if there was, we wouldn't want to use it
2026-05-25 17:04:47 +01:00
OpenSauce04
135f10320a docker: Fix azahar-room Dockerfile failing to build with podman 2026-05-25 17:04:47 +01:00
OpenSauce04
0b7114cbf8 docker: Break up build commands into seperate RUN calls
I think this was from back when the Dockerfile was first being written, before the 'builder' and 'final' stages were introduced which make this former optimization attempt completely redundant
2026-05-25 17:04:47 +01:00
OpenSauce04
95d42cb40a docker: Remove now-redundant CMake options from azahar-room Dockerfile 2026-05-25 17:04:47 +01:00
OpenSauce04
f0bc64d967 IntListSetting.kt: Use generated layouts_to_cycle key 2026-05-24 12:55:09 +01:00
Masamune3210
ad8526c4cf
pica_core.cpp: Initialize IRQ_CMP (#2143)
* initialize IRQ_CMP

* add comment explaining requirement

* Fix formatting

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-05-24 11:07:57 +01:00
project516
ae7d7dca1f ci: Update github actions to NodeJS 24 (#2110)
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-05-23 21:24:54 +01:00
OpenSauce04
4a4b75b0de libretro.yml: Don't fail fast in macOS job matrix 2026-05-23 19:59:34 +01:00
PabloMK7
b186b04995
core: Refactor thread unschedule and add debug frontend unschedule (#2145) 2026-05-23 17:25:14 +02:00
Wunk
ab6896a2ca
core: Fix debug compile error (#2132)
Fixes a compilation error when building in Debug mode. `count` should be `async_data->count` in this log message.
2026-05-17 15:15:21 +02:00
OpenSauce04
e11f3da493 Updated translations via Transifex 2026-05-16 17:32:14 +01:00
OpenSauce04
8ffb94b06c Implement Z3DS compression CLI in new citra_cli static library 2026-05-16 17:13:31 +01:00
PabloMK7
267887d7a9
Add attestation support to increase release security (#2117)
* ci: Add sbom and attestation

* tools: Add verify-release.sh

* verify-release.sh: Set executable permission

* verify-release.sh: Put downloads into a gitignored directory

* tools: Make verify-release also download sbom

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-05-14 14:52:10 +02:00
OpenSauce04
778ca369cd ci: Strip libretro cores after building 2026-05-12 11:56:22 +01:00
OpenSauce04
dbe7fd979f cmake: Add EXCLUDE_FROM_ALL to targets where applicable 2026-05-09 14:01:56 +01:00
PabloMK7
1c7c7a5f1b
svc: Fix instruction cache invalidation only affecting current core (#2100) 2026-05-09 14:03:55 +02:00
OpenSauce04
bf59d26c48 externals: Update dllwalker to commit 2f8b349 2026-05-09 10:32:52 +01:00
OpenSauce04
652fc02175 ci: Implement MXE CI/CD build job 2026-05-09 10:32:52 +01:00
OpenSauce04
854e198196 cmake: Implemented bundle target for MXE builds
Just copies the content of bin/<type>/ to bundle/
2026-05-09 10:32:52 +01:00
OpenSauce04
5ecd402811 cmake: Explicitly use gcc-ar instead of ar for MXE builds 2026-05-09 10:32:52 +01:00
OpenSauce04
0ce2a30d20 Implement proper DLL resolution for MXE builds 2026-05-09 10:32:52 +01:00
OpenSauce04
644a181aff cmake: Explicitly disable BUILD_SHARED_LIBS 2026-05-09 10:32:52 +01:00
OpenSauce04
422c7865a3 For Linux --> Windows cross-compilation, copy all cross-compiled DLLs during build
As per the comment, this is just to get the build functioning pending a real solution
2026-05-09 10:32:52 +01:00
OpenSauce04
ca99574700 tests: Don't run catch_discover_tests when cross-compiling to a different OS 2026-05-09 10:32:52 +01:00
OpenSauce04
f902010f04 externals: Don't fall back to bundled OpenSSL if USE_SYSTEM_OPENSSL is enabled 2026-05-09 10:32:52 +01:00
PabloMK7
929a51afc6
audio: Add option to simulate headphones plugged in (#2099)
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2026-05-08 15:19:53 +02:00
PabloMK7
260f08c497
core: Add async filesystem operations (#2098) 2026-05-08 11:35:47 +02:00
PabloMK7
921ea178b9
ui: Made rom loading errors more clear and user friendly (#2097)
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2026-05-07 20:39:30 +02:00
PabloMK7
b540725090
Revamp GDB implemenation and add a some minor debug features (#2086)
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2026-05-07 13:48:35 +02:00
PabloMK7
5ddbaeae23
gsp: Fix GPU interrupt queue and add GPU timing emulation (#2095)
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2026-05-07 01:36:21 +02:00
OpenSauce04
b081f800a4 Revert "ci: Override Android SDK Ninja with newer version"
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This reverts commit eee7f076ee.
2026-05-04 17:40:37 +01:00
OpenSauce04
76a71d76d4 externals: Revert to a patched version of OpenAL v1.24.1 2026-05-04 17:40:37 +01:00
Rodrigo Iglesias
83eef0012e macOS: normalize SDMC directory filenames (#2080)
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* macOS: normalize SDMC directory filenames

* Guard macOS filename normalization behind __APPLE__

* Guard macOS filename normalization test

* Apply clang-format

* Update license headers
2026-05-03 00:21:53 +02:00
OpenSauce04
ec6a0dd1c8 ci: Migrate Transifex runner to latest tag
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The `transifex` tag has now been removed due to a seperate image no longer being necessary
2026-04-26 15:29:29 +01:00
OpenSauce04
eb498e5ecd qt: Fixed outdated use of qt_add_lupdate 2026-04-26 15:25:38 +01:00
OpenSauce04
4fa793b945 android: Bump NDK and AGP versions
NDK: 27.1.x --> 27.3.x
AGP: 8.13.1 --> 8.13.2
2026-04-26 13:55:16 +01:00
OpenSauce04
5d84dfed91 Fix building w/ OpenAL on OpenBSD
- Explicitly disable Solaris backend on OpenBSD
- Update OpenAL to v1.25.1
2026-04-26 12:52:32 +01:00
OpenSauce04
eee7f076ee ci: Override Android SDK Ninja with newer version 2026-04-26 12:32:49 +01:00
Francesco Saltori
996abd1eaf Remove old CONTRIBUTING.md file
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2026-04-25 21:57:46 +01:00
Wunk
91128d6625
shader_jit: Emit LG2/EX2 subroutines on-demand (#2046)
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Rather than emitting these subroutine functions for _every_ shader, only emit
the subroutines when the `LG2` and `EX2` instructions are actually used.
This saves a good chunk of memory across all shaders.

Inspired by Tanuki3DS.
2026-04-24 20:34:46 +02:00
Eric Warmenhoven
37b6c91de6 libretro: update docker image for mxe github action
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2026-04-24 14:50:09 +01:00
OpenSauce
b6c54ac8c7
Update PR template 2026-04-24 14:04:16 +01:00
OpenSauce04
b3ee2d8ac5 tools/README.md: Re-updated release checklist
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Knew I'd forgotten something (:
2026-04-21 14:55:40 +01:00
OpenSauce04
9701a3d874 tools/README.md: Updated release checklist
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2026-04-21 10:47:52 +01:00
OpenSauce04
a276623dbb Updated translations via Transifex 2026-04-21 10:47:49 +01:00
PabloMK7
2fff086e81
qt: Temporarily fix fullscreen on msys2 builds (#2049)
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* qt: Temporarily fix fullscreen on msys2 builds

* Removed excessive endif comments

We really only need these when nesting ifdefs

* blockRoundedCorners: Invert if condition for readability

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-04-19 13:47:49 +01:00
OpenSauce04
5bc58c78ed OpenBSD build fixes
- Specify OpenBSD's X11 include directory
- Add OpenBSD-specific linker flag to allow W|X
2026-04-19 13:37:26 +01:00
PabloMK7
0fe6a8c7df
video_core: Properly handle non RGBA8 shadow textures (#2047)
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2026-04-17 21:45:50 +02:00
Cobalt
d4b5633cf0
qt Fix compilation issues in status LED code (#2045)
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solves a build issue a ***lot*** of [L4T Megascript](https://github.com/cobalt2727/L4T-Megascript) users were reporting to me on Linux. C++ is definitely not my strong suit, but per https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/pow-powf-powl?view=msvc-170#remarks `pow` has identical behavior in C++ projects. no clue why `powf` worked fine on your environment when developing this but not other people's.

```cmake
[ 98%] Building CXX object src/citra_qt/CMakeFiles/citra_qt.dir/qt_image_interface.cpp.o
/home/runner/azahar/src/citra_qt/notification_led.cpp:56:15: error: no member named 'powf' in namespace 'std'; did you mean simply 'powf'?
   56 |     float t = std::powf(pwm, 1.f / gamma);
      |               ^~~~~~~~~
      |               powf
/usr/include/aarch64-linux-gnu/bits/mathcalls.h:140:1: note: 'powf' declared here
  140 | __MATHCALL_VEC (pow,, (_Mdouble_ __x, _Mdouble_ __y));
      | ^
/usr/include/math.h:280:3: note: expanded from macro '__MATHCALL_VEC'
  280 |   __MATHCALL (function, suffix, args)
      |   ^
/usr/include/math.h:287:3: note: expanded from macro '__MATHCALL'
  287 |   __MATHDECL (_Mdouble_,function,suffix, args)
      |   ^
/usr/include/math.h:289:3: note: expanded from macro '__MATHDECL'
  289 |   __MATHDECL_1(type, function,suffix, args); \
      |   ^
note: (skipping 1 expansions in backtrace; use -fmacro-backtrace-limit=0 to see all)
/usr/include/math.h:297:15: note: expanded from macro '__MATHDECL_1_IMPL'
  297 |   extern type __MATH_PRECNAME(function,suffix) args __THROW
      |               ^
/usr/include/math.h:326:34: note: expanded from macro '__MATH_PRECNAME'
  326 | # define __MATH_PRECNAME(name,r) name##f##r
      |                                  ^
<scratch space>:97:1: note: expanded from here
   97 | powf
      | ^
1 error generated.
make[2]: *** [src/citra_qt/CMakeFiles/citra_qt.dir/build.make:1573: src/citra_qt/CMakeFiles/citra_qt.dir/notification_led.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[1]: *** [CMakeFiles/Makefile2:3481: src/citra_qt/CMakeFiles/citra_qt.dir/all] Error 2
make: *** [Makefile:166: all] Error 2
```
2026-04-16 09:53:08 +02:00
OpenSauce04
afbaf8e485 android: Fixed incorrect location for Latin American Spanish locale files
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2026-04-14 21:17:40 +01:00
OpenSauce04
52b1e01a6f Updated translations via Transifex 2026-04-14 20:15:51 +01:00
PabloMK7
f1cd5f5ff4
video_core: fix color blend min/max mode in OpenGL (#2038)
* video_core: fix check for fragment color blend emulation

* video_core: Fix typo in gl fragment shader gen
2026-04-14 19:26:22 +02:00
bug
1edc5de18e
android: Stop emulation state if activity destroyed and fix relaunching from intents (#2000)
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2026-04-13 16:49:31 +02:00
PabloMK7
727377c012 discord rpc: Change how info is displayed
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2026-04-13 14:22:58 +02:00
PabloMK7
4dbe0fd497 qt: Properly fix discord rich presence 2026-04-13 14:22:58 +02:00
PabloMK7
6d230d28da Revert "qt: Try to fix Discord Rich Presence not updating correctly (#2013)"
This reverts commit 5983a23d38.
2026-04-13 14:22:58 +02:00
PabloMK7
336d871a7f
core: Add CMAKE option to disable built-in keyblob (#2024)
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* core: Add CMAKE option to disable built-in keyblob

* Additional assurance against accidental inclusion of default_keys.h

* default_keys.h: Make default_keys_enc constexpr

* default_keys.h: Make default_keys_enc_size constexpr

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-04-12 18:57:55 +01:00
Eric Warmenhoven
e8c75b4107
libretro: vulkan: wait before ticking (#2004)
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Ensure the scheduler worker thread has finished processing all dispatched command chunks before the rasterizer cache's garbage collector destroys sentenced surfaces.
2026-04-11 22:56:09 +02:00
PabloMK7
0fc3d692b9
android: Allow deleting per title disk shader cache (#2032)
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2026-04-11 20:22:20 +02:00
jbm11208
5983a23d38
qt: Try to fix Discord Rich Presence not updating correctly (#2013) 2026-04-11 17:19:13 +02:00
PabloMK7
599069eb33
android: Block activity recreation due to orientation changes on boot (#2030) 2026-04-11 16:40:07 +02:00
PabloMK7
6eca4afac5
core: Fix typo in InfoLedPattern (#2029)
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2026-04-11 13:23:42 +02:00
Eric Warmenhoven
b2faa299d5 libretro: fix linker error with tests 2026-04-09 22:00:49 +01:00
PabloMK7
3d69741076 qt: Show emulated notification LED 2026-04-09 19:19:59 +02:00
PabloMK7
d29e15f219 core: Add notification LED emulation 2026-04-09 19:19:59 +02:00
OpenSauce04
c650473fdc Default to Vulkan renderer on Android 2026-04-06 18:58:52 +01:00
SiniKraft
000530c028 android : Fix navigation bar overlapping the Show Home Menu apps button 2026-04-06 11:25:14 +02:00
SiniKraft
df05b5f3db android : Fix emulation exit showing an Invalid Rom Format error 2026-04-06 11:25:14 +02:00
Wunkolo
06a535f50e shader_jit: Add SETEMIT unit test 2026-04-05 23:02:56 +02:00
Wunkolo
4cbd75b413 shader_jit: Optimize GeometryEmitter SETEMIT state
The `SETEMIT`/`SETE` instruction only actually encodes 4 bits of possible state,
but this is currently expanded into three separate bytes of
data(four with padding) and requires three separate byte-writes for the x64 and
a64 JITs to write into. These 4 bits from the instruction can instead be
compacted into a singular 1-byte write from the JIT by encoding these 4 bits of
state into a singular byte at JIT-time, and unpacking this data is instead done
by `GeometryEmitter::Emit`. This also allows the serializer to use a singular
byte for all 3 fields now as well.
2026-04-05 23:02:56 +02:00
Wunk
60f331b43b
cmake: Allow Catch test discovery (#1997)
Allows individual unit-tests to be discovered, tested, and debugged by IDEs without having to run _all_ of the unit-tests just to debug one specific test.
2026-04-05 23:01:05 +02:00
OpenSauce04
ba6f8cb744 Disable Vulkan renderer on NetBSD because OS Vulkan support doesn't exist 2026-04-05 13:11:40 +01:00
OpenSauce04
118579adb3 Fixed launch failures on NetBSD due to PaX MPROTECT restrictions 2026-04-05 13:11:40 +01:00
OpenSauce04
23393904e0 Fixed NetBSD build issues
- Added missing include
- Fixed X11 include directory not being included
2026-04-05 13:11:40 +01:00
GasInfinity
3066887ff4 fix: don't crash when getaddrinfo gets a small or empty buffer in soc:U
* those are valid in hw!
2026-03-29 20:08:41 +02:00
GasInfinity
901f010913 fix: properly handle getaddrinfo/getnameinfo return values in soc:U 2026-03-29 20:08:41 +02:00
Why? You Don't Know?
5fc9732f05
android: Convert bgColor default values to Int (#1959) 2026-03-29 20:05:54 +02:00
OpenSauce04
39363cd435 ci: Merge standalone macOS CI/CD jobs into single runner 2026-03-28 15:32:24 +00:00
GasInfinity
60661c3b8b fix: correct the response of SendToOther in soc:U 2026-03-28 14:14:25 +00:00
PabloMK7
be0f096f48
core: Set boss as a online LLE module (#1952) 2026-03-28 12:43:26 +01:00
Marcin Serwin
6201256e15
cmake: Add option to use system oaknut (#1947)
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2026-03-28 12:21:42 +01:00
PabloMK7
af188bb7b7
core: kernel: Implement thread cpu time limit for core1 (#1934) 2026-03-28 12:20:33 +01:00
RedBlackAka
0862e5e98a
Qt: Remove Vulkan warning and OpenGL Mesa override (#1938) 2026-03-28 12:17:15 +01:00
PabloMK7
49b0bef17d
android: Fix visibility of hidden system titles (#1935) 2026-03-28 12:04:43 +01:00
PabloMK7
f14f095e72
core: svc: Add better logging to svc failures (#1948) 2026-03-28 12:03:16 +01:00
PabloMK7
7e58ac5bcf android: Handle surface lost during swapchain creation 2026-03-27 18:31:13 +00:00
OpenSauce04
7220bd2edd externals: Updated to boost 1.90 + LLVM 22 workaround 2026-03-27 18:30:41 +00:00
PabloMK7
d4e9daa739
android: Fix compression and decompression on vanilla build (#1939) 2026-03-24 18:58:56 +01:00
OpenSauce04
9b045bf837 libretro: Replace render_touchscreen setting with enable_touch_pointer_timeout
Touch pointer rendering is now always enabled, but unless a controller is being used to move the touchscreen cursor, it will be hidden due to the timeout which is also enabled by default.
2026-03-23 13:07:39 +00:00
PabloMK7
7a600e28d2 android: Fix icon not showing if update title fails to load 2026-03-22 22:57:32 +01:00
PabloMK7
5a07260e1b loader: Fix identifying zcci files when system files are not set up 2026-03-22 22:57:32 +01:00
OpenSauce04
2c8297c34c android: Fixed native path intent URIs not launching apps correctly 2026-03-21 22:01:00 +00:00
OpenSauce
7f9f1e90ca
Added prerelease badge to readme 2026-03-20 18:42:21 +00:00
OpenSauce04
04a543290a Added AI policy document 2026-03-20 14:15:36 +00:00
OpenSauce04
8bcb8a225a Updated translations via Transifex 2026-03-20 12:42:47 +00:00
David Griswold
64cb0b57fb nullptr check on update_surface 2026-03-20 12:38:41 +00:00
OpenSauce04
7a60160f68 Updated translations via Transifex 2026-03-19 14:50:43 +00:00
OpenSauce04
dc91e8803e Updated compatibility data 2026-03-19 14:36:28 +00:00
PabloMK7
c55435b78d
android: Fix lifecycle bugs on SetupFragment (#1902)
* android: Attempt fixing lifecycle bugs on SetupFragment

* android: Fixed setup page number being lost on recreation

* Move the registerForActivityResult to MainActivity

* Code cleanup

* ViewUtils.kt: Added missing guard clause in showView

* Fixed permission buttons appearing to duplicate during setup

* ViewUtils.kt: Updated license header

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-03-19 13:48:58 +01:00
David Griswold
f721a474e4
force android emu_window to update height and width on surface change, solving aspect ratio issues on some screens (#1907) 2026-03-19 13:46:56 +01:00
PabloMK7
ab39df3ff0
android: Handle asynchronous screen disconnects (#1903) 2026-03-17 19:24:30 +01:00
OpenSauce04
2ff04dccba Removed confusing punctuation from "Failed to obtain loader" log message 2026-03-17 12:25:54 +00:00
PabloMK7
3d5ba09eb1
android: Fix launching applications through intent data in vanilla build (#1896)
* android: Fix launching applications through intent data in vanilla build

* GameHelper.kt: Use Uri.scheme where applicable

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-03-17 12:15:33 +00:00
Cobalt
ae9972b6be
Qt compat fix (again) (#1895)
* fix compilation on older QT6

* fix indent

my C++ is very rusty

* fix indents again

* Fixed formatting

* fix capitalization error

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-03-15 18:29:30 +00:00
OpenSauce04
e677f72bda android: Fixed onResume attempting to pause instead of unpause 2026-03-15 15:50:05 +00:00
OpenSauce04
4109bb200b android: Show Azahar version in toast when double-clicking on Applications 2026-03-15 14:51:53 +00:00
PabloMK7
6ad642a984
android: camera: Fix still image camera input (#1892) 2026-03-15 15:17:50 +01:00
Cobalt
ccd61d0134
qt: fix compilation on older QT6 (#1886)
* fix compilation on older QT6

* fix indent

my C++ is very rusty

* fix indents again

* Fixed formatting

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-03-15 13:46:50 +01:00
OpenSauce04
d97da17263 android: Fixed installed app shortcut creation failing on vanilla 2026-03-14 19:47:00 +00:00
OpenSauce04
0ff2aebdf1 android: Fixed Amiibo files failing to load on vanilla 2026-03-14 17:57:03 +00:00
Lillie
100b00b3b5 Fix typo "cartidges" 2026-03-13 10:02:38 +00:00
OpenSauce04
9e162705f4 Updated translations via Transifex 2026-03-12 20:54:03 +00:00
PabloMK7
b3f82618d7 android: Use StorageManager to get removable media path 2026-03-12 20:49:20 +00:00
OpenSauce04
fc6a410dfa android: Separate package IDs for build variants 2026-03-12 20:45:19 +00:00
OpenSauce04
56a563c239 macos: Add warning dialog when launching azahar executable directly 2026-03-12 18:14:12 +00:00
OpenSauce04
6715959382 shader_jit_a64_compiler: Added missing include
Fixes a build issue on ARM64 Linux w/ GCC

Fix proposed by PabloMK7
2026-03-12 17:18:29 +00:00
OpenSauce04
75cd4ce649 ci: Add build tests for ARM Linux
No binaries yet
2026-03-12 16:14:43 +00:00
Eric Warmenhoven
463db8ffe4 Move libretro ci file to .ci 2026-03-12 15:18:44 +00:00
Eric Warmenhoven
ecaebc54ff Rename libretro ci file 2026-03-12 15:01:29 +00:00
David Griswold
1febb83942
qt: Add controller touchpad support (#777) 2026-03-12 00:21:17 +01:00
PabloMK7
a3db3be4a6
video_core: vulkan: Fix Framebuffer move behaviour (#1865) 2026-03-11 23:36:03 +01:00
PabloMK7
909e4b7e1f
core: apt: Fix GetStartupArgument operation order (#1862) 2026-03-11 18:48:15 +01:00
PabloMK7
e92272ce31
core: fs: Implement NAND archives (#1861) 2026-03-11 15:06:28 +01:00
PabloMK7
51170ea85d
core: ac: Implement GetNZoneBeaconNotFoundEvent (#1860) 2026-03-11 13:49:56 +01:00
PabloMK7
9a7cc43d81
core: kernel: Set debug thread name based on process name (#1859) 2026-03-11 13:49:39 +01:00
OpenSauce04
e351fa56ce Updated translations via Transifex 2026-03-10 19:25:21 +00:00
OpenSauce04
845fadf49e android: Fix IOFile::GetFd not functioning as expected in vanilla
This fixes the cheats menu not loading correctly
2026-03-10 19:17:37 +00:00
Eric Warmenhoven
98910fed1c default libretro "touch support" option on 2026-03-10 16:28:22 +00:00
RedBlackAka
d9f28c5b2a
Qt: Improve update checker system to prevent downgrades #1749 (#1768)
* Qt: Improve update checker system to prevent downgrades

* Code cleanup

* Return 0 as fallback

* Satisfy clang-format

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-03-10 16:01:40 +00:00
OpenSauce04
784fc8cca9 Updated translations via Transifex 2026-03-08 19:45:39 +00:00
OpenSauce04
a35a619903 ci: Add version suffix to libretro archive filenames 2026-03-08 19:43:38 +00:00
Eric Warmenhoven
3a5fa35449 libretro: draw cursor in vulkan 2026-03-08 19:04:10 +00:00
OpenSauce04
0407568006 android: Fix long-press menu for games in app dir displaying no file error 2026-03-08 18:46:09 +00:00
PabloMK7
30779d35cd Fix 3DSX being treated as invalid applications 2026-03-08 18:46:09 +00:00
PabloMK7
32da5ea0ae Read media type and pass it to UninstallProgram 2026-03-08 18:46:09 +00:00
OpenSauce04
e878174df8 android: Fixed games located in an application directory not being accessible 2026-03-08 18:46:09 +00:00
OpenSauce04
7ad6621f91 android: Fixed CIA installation failure in vanilla variant
This introduces a very hacky way of telling TranslateFilePath that a path is already native and doesn't need translating. I don't like this very much, but addressing this in any other way is very much outside of the scope of this PR.
2026-03-08 18:46:09 +00:00
OpenSauce04
8e1ffc1bdc Fixed a possible app crash when calling AndroidStorage::GetUserDirectory 2026-03-08 18:46:09 +00:00
OpenSauce04
96485a22f8 android: Split path resolution logic of getUserDirectory into seperate function 2026-03-08 18:46:09 +00:00
OpenSauce04
97c9a51015 android: Re-implement title uninstallation via Service::AM::UninstallProgram 2026-03-08 18:46:09 +00:00
OpenSauce04
a8ebd0f551 DocumentsTree: Put resolvePath under a strict directory whitelist 2026-03-08 18:46:09 +00:00
OpenSauce04
fac63ce6b1 DocumentsTree: Re-implement getFilename without resolvePath 2026-03-08 18:46:09 +00:00
OpenSauce04
c71b2dc822 Move AndroidCanUseRawFS and AndroidTranslateFilename into AndroidStorage namespace 2026-03-08 18:46:09 +00:00
PabloMK7
e87635095a android: Fully use raw FS access on vanilla builds 2026-03-08 18:46:09 +00:00
PabloMK7
0c624f16a7
core: Stub AC::CancelConnectAsync (#1846) 2026-03-08 19:26:39 +01:00
PabloMK7
d1d14cef79
core: Disable BOSS for enabled LLE online services (#1847) 2026-03-08 19:24:52 +01:00
PabloMK7
7d5da9eaeb
core: Fix application jump parameters (#1845) 2026-03-08 18:41:31 +01:00
lannoene
abc1980418
Add DLP:SRVR + misc bug fixes (#1828)
* Add DLP:SRVR + add friend code seed hack for LM1 + add multiple filters in IPC debugger + fix cia_container smdh offset not being applied, possible IF statement underflowing + default initialize boss variables + fix IPC header asserts in AM functions + add extra debug info to IPC param assert

* Make server & client more resistant to high ping conditions

* Remove DLP from list of online recommended modules

* Fix license headers + fix clang formatting + fix server create network assert

* Fix recorder.cpp license header
2026-03-08 15:48:09 +01:00
Fausto Núñez Alberro
70c9e18eea
libretro: enable VK_EXT_custom_border_color extension (#1825)
Fixes crash on startup with Vulkan renderer. The extension and its
features must be enabled during device creation for samplers using
custom border colors to work.

Fixes #1824
2026-03-07 21:56:44 +01:00
PabloMK7
46ca83cc36
core: Enable LLE CECD and BOSS when online LLE modules are enabled (#1842) 2026-03-07 21:11:45 +01:00
PabloMK7
1e0df67cc4
file_util: Fix file behaviour on Windows (#1841) 2026-03-07 20:33:29 +01:00
PabloMK7
ced1ec0112
core: nwm: Implement NWM_SOC::GetMACAddress (#1840) 2026-03-07 17:53:10 +01:00
Fausto Núñez Alberro
1b41c78afc
libretro: expose large_screen_proportion as a core option (#1833)
Adds the large_screen_proportion setting to libretro core options,
allowing users to adjust the ratio between the large and small screens
in the "Large Screen, Small Screen" layout.

This is useful on devices like the Steam Deck where the default 4x ratio
makes the small screen too tiny to be practical.

Values range from 1.00x to 6.00x in 0.25 increments.

Closes #1832
2026-03-07 16:44:27 +01:00
PabloMK7
748b97ac5e
core: ndm: Implement suspend daemons count (#1839) 2026-03-07 14:26:40 +01:00
PabloMK7
2207be30a9
core: Add "toggle unique data console type" option (#1826) 2026-03-06 01:23:35 +01:00
PabloMK7
8d284aeccf
video_core: Fix a few vulkan validation issues (#1818) 2026-03-04 21:05:22 +01:00
jbm11208
d49aa070fd
qt: Always receive camera data from UI thread (#1812)
* Make camera functions thread-safe

* Revert redundant changes to qt_multimedia_camera.h and add comments to qt_camera_base.cpp
2026-03-04 16:58:20 +01:00
OpenSauce04
92cd488754 Move version numbers to end of release file filenames 2026-03-04 14:48:04 +00:00
OpenSauce04
efccedbbd2 cmake: Version info generation improvements
- Allow GIT-COMMIT and GIT-TAG files to override real git info (useful for testing version-related functionality such as update checks)
- Always re-configure scm_rev.cpp when configuring with CMake (fixes an issue where the version number would just not update in incremental builds)
2026-03-04 11:45:55 +00:00
OpenSauce04
93e831decb android: Fixed invalid default config content, resulting in a crash 2026-03-03 18:34:53 +00:00
OpenSauce04
d6fadff3ee Updated translations via Transifex 2026-03-03 16:30:03 +00:00
OpenSauce04
af980b4117 Remove _android suffix from Android libretro core filename 2026-03-03 16:26:08 +00:00
OpenSauce04
f23e296802 ci: Libretro artifacts are now packed within properly named archives 2026-03-03 16:04:12 +00:00
OpenSauce04
a0ab331928 ci: Use macOS 26 runner for Intel build 2026-03-02 23:27:32 +00:00
OpenSauce
068d6598bc
Configuration backend improvements Pt. 1 (#1762)
* Convert all setting keys in settings.h into hana strings

* Derive libretro setting keys from common/settings.h hana strings

* settings.h: Reduce code repetition in key definitions via macro

* Implemented mechanism to pass our C++ setting keys to Android/Kotlin

None of the Android keys have been moved over as of this commit, this is just prep work

* jni_settings_keys.cpp.in: Removed redundant code

* Migrate (almost) all Android setting string keys over to SettingKeys

Also some slight cleanup

* Updated license headers

* Fixed top custom width erroneously being used in place of top custom height

* Migrate (probably) all setting string keys to Settings::QKeys

* Migrated several previously missed string keys to generated keys

* SettingKeys.kt: Visually seperate shared and Android-exclusive keys, similar to GenerateSettingKeys.cmake

* android: sdl2_config --> android_config

Not sure why these values are named this way. Hold-over from SDL2 frontend?

* android: Generate and validate default config.ini dynamically

* Settings: Assume C-style string keys by default

Relative to the previous commit, the following names have changed:
- Settings::Keys --> Settings::HKeys
- Settings::CKeys --> Settings::Keys

* default_ini.h: Fixed formatting warning

* Comment cleanup

* android: Fixed compilation failure due to incorrect namespace

* config.cpp: Use ASSERT_MSG instead of LOG_ERROR and ASSERT(false)
2026-03-02 23:26:43 +00:00
TeamPuzel
fe2f637467 Fix UI freeze on macOS game-list population
it seems like the initial call to `GameList::PopulateAsync` in the window constructor is too early in the app life-cycle and doesn't run asynchronously, or Qt is using macOS API in an esoteric way, or maybe it's something else entirely.

Moving the list population to happen before the window is shown instead appears to fix the issue.
2026-03-02 22:55:40 +00:00
PabloMK7
0f9d5f29f3
video_core: Move shader and pipeline compilation into separate workers (#1802) 2026-03-01 23:09:13 +01:00
Eric Warmenhoven
cb09d1e064
libretro: add portability_subset extension if required (#1791) 2026-02-28 15:23:03 +01:00
Richard
526d9d4cea
android: Add auto-map controller button with long-press to clear all bindings (#1769) 2026-02-27 19:57:41 +01:00
David Griswold
b477ba09c1
Ability to select which layouts to cycle with the cycle layout hotkey (#1430) 2026-02-27 13:21:53 +01:00
David Griswold
6b2ac400eb
Android: Hotkey Enable Button (#1464) 2026-02-26 18:40:42 +01:00
David Griswold
5ac0ef8fde
hide portrait layout menu on landscape and vice versa (#1473) 2026-02-26 14:27:18 +01:00
David Griswold
3255620934
Implement integer scaling (#1400) 2026-02-26 13:33:13 +01:00
keynote
03d62efe13
artic_base_client: Fix high cpu usage (#1789)
Fixes high CPU usage by adding a small sleep to the Client::Read and Client::Write methods
2026-02-25 21:34:52 +01:00
PabloMK7
7d19679cc5
video_core: vk_texture_runtime: Refactor and fix resource leak (#1790) 2026-02-25 19:53:03 +01:00
PabloMK7
b3fd0b6c89
video_core: Apply texture filter to color surfaces (#1784) 2026-02-25 13:08:18 +01:00
RedBlackAka
15bdd27b9c
citra-meta: Use dedicated GPU by default on AMD (#1783) 2026-02-24 18:06:29 +01:00
OpenSauce04
d721cbe29b cmake: Only add catch2 library if ENABLE_TESTS is enabled 2026-02-23 23:13:21 +00:00
Eric Warmenhoven
17f4c52e56 libretro: default system type to New 3DS 2026-02-23 22:49:02 +00:00
Eric Warmenhoven
27c3e0e5c3 libretro: better safety on vkDevice feature checks 2026-02-23 22:49:02 +00:00
Eric Warmenhoven
8fac24d2a4 libretro: better load failure check 2026-02-23 22:49:02 +00:00
Eric Warmenhoven
fe59958b63 older tvos hardware does not support layered rendering 2026-02-23 22:49:02 +00:00
RedBlackAka
13e0fdeac1
libretro core: Add some ifdefs (#1765) 2026-02-23 21:35:02 +01:00
OpenSauce04
76db4b08f6 .gitlab-ci.yml: Fixed ARM64 macOS not having minimum OS correctly set 2026-02-23 18:25:05 +00:00
OpenSauce04
5d583a8a41 .gitlab-ci.yml: Bump macOS libretro core minimum OS version to 11.0 2026-02-23 15:57:48 +00:00
PabloMK7
8b72dcb235
video_core: Do not spam file IO when reading vulkan shader disk cache (#1774) 2026-02-23 15:45:26 +01:00
PabloMK7
fcb345e273
logging: Check filter before log format (#1773) 2026-02-23 14:26:20 +01:00
PabloMK7
4c054ff2e7
video_core: Fix transferability issue in vulkan shader disk cache (#1770) 2026-02-22 22:41:24 +01:00
lannoene
43cecd1692
Update File Core and Add HLE DLP Client (#1741) 2026-02-22 17:07:24 +01:00
OpenSauce04
ac0ec5edea Updated translations via Transifex 2026-02-21 17:17:12 +00:00
Chase Harkcom
c55165e19b
Fix segfault when resetting default settings (#1751) 2026-02-20 23:40:39 +01:00
jbm11208
1092295f2a
Fix Shadow Rendering / Texture Filtering (#1675)
* video_core/renderer_vulkan: Add texture filtering

* Fix Shadow Rendering (again...)

* Make individual image views per res scale

* Refactor texture runtime

* Fix some magic numbers

* More fixes and filter pipeline cache.

* Refactor Surface and Handle move and destructor

---------

Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
2026-02-20 23:39:04 +01:00
RedBlackAka
9628300ff5
citra_meta: Use integrated SSE4.2 detection method (#1753) 2026-02-20 21:34:21 +01:00
RedBlackAka
4010f4bc1f
common/cpu_detect: Remove SSE/SSE2 detection (#1754) 2026-02-20 21:34:03 +01:00
OpenSauce04
f3fb0b729e Kill SDL2 frontend
Good riddance
2026-02-20 16:02:41 +00:00
Alexandre Bouvier
7bcbf8aba4 cmake: fix import name 2026-02-20 14:41:31 +00:00
Eric Warmenhoven
d9b77cc21e
Implement libretro core (#1215)
* libretro core

* Bringing citra libretro implementation over
* libretro: hook up vulkan renderer
* libretro: github actions
* libretro: gyro
* libretro: core options v2
* libretro: on ios turn off shader jit if unavailable
* moltenvk 1.3.0 introduces 8-bit indexes but allocates 16-bit for metal; this ends up allocating stream buffer * 2 = 132MiB. Instead, just use 16-bit indexes. (This will be necessary for standalone when bumping moltenvk version.)

* libretro core: address review feedback

* libretro: microphone support

* cmake: Add ENABLE_ROOM_STANDALONE to list of incompatible libretro flags

* libretro: proper initial geometry

* libretro: fix software renderer

* libretro: address review feedback

* .github/libretro.yml: Pin macOS runners at macOS 26

* ci: Remove explicit selection of Xcode 16.0

* .github/libretro.yml: remove unnecessary windows builder apt commands

* .github/libretro.yml: bump min macos version to 11.0

* ci: Re-enable CI jobs for all libretro cores

This is under the condition that we don't introduce build cache for these builds

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
2026-02-19 22:30:25 +00:00
OpenSauce04
d0eaf07a40 cmake: Added missing newline to missing submodule message 2026-02-17 15:25:54 +00:00
OpenSauce04
354f5d698f Updated translations via Transifex 2026-02-17 13:36:36 +00:00
OpenSauce04
5c6b23c64d tools: Added enter-docker-dev-container.sh script 2026-02-17 13:32:01 +00:00
PabloMK7
c43f24e489
video_core: Fixes to vulkan disk cache (#1748) 2026-02-17 14:22:48 +01:00
RedBlackAka
5d4aef81fe
common/cpu_detect: Remove FMA4 detection (#1746) 2026-02-17 13:21:21 +01:00
RedBlackAka
6c6dd68780
Windows: Fix game shortcut character corruption (#1745) 2026-02-17 10:32:01 +01:00
PabloMK7
304db9173b
video_core: vulkan: Add disk shader cache (#1725) 2026-02-16 15:59:22 +01:00
PabloMK7
91abe7f7d0
common: Add NATVIS to BitField class for better VS debugging (#1731) 2026-02-13 14:30:04 +01:00
PabloMK7
3e27010c7b
Fix regex in PR verification 2026-02-09 23:30:15 +01:00
OpenSauce04
0c478d7614 Add "Enable display refresh rate detection" setting on desktop 2026-02-09 20:08:34 +00:00
OpenSauce04
37e688f82d qt: Fixed some setting tooltips not having automatic line breaks 2026-02-06 20:00:38 +00:00
PabloMK7
f010863ece
video_core: vulkan: Only store hashes in shader cache maps (#1710) 2026-02-02 18:25:03 +01:00
OpenSauce04
dd65ef4749 Updated translations via Transifex 2026-01-29 12:17:35 +00:00
PabloMK7
fc137b0229
frontend: Revert removal of .3ds support (#1701)
* frontend: Revert removal of .3ds support

* Added 3ds extension to Info.plist

* Added .3ds extension to org.azahar_emu.Azahar.xml

* game_list.h: Removed leftover definitions

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2026-01-29 12:10:02 +00:00
lannoene
a9923b6844
core: small fixes to local play (#1690) 2026-01-27 10:30:26 +01:00
OpenSauce04
0a705b7449 Updated translations via Transifex 2026-01-25 00:58:03 +00:00
OpenSauce04
7c4c77becf externals: Updated SDL to 2.32.10 2026-01-25 00:43:32 +00:00
OpenSauce04
951b556a2c ci: Only build appimage-wayland for tagged jobs
This is to reduce stress on the CI/CD build queue and cache
2026-01-25 00:41:25 +00:00
David Griswold
a6688abcf5 update language and use UP instead of DOWN on axis mapping 2026-01-24 23:31:01 +00:00
OpenSauce04
6d72a6f447 plgldr: Fixed plugins that should load for all titles failing to load due to a missing check 2026-01-24 22:59:59 +00:00
PabloMK7
f1fa564733
Revert: video_core/renderer_vulkan: Add texture filtering (#1678) 2026-01-24 23:48:54 +01:00
Immersion95
ad9ab71301
qt: Mention in the tooltip that async presentation adds 1 frame of input lag (#1669)
Async Presentation (Vulkan) adds 1 frame of input lag - Mention in the tooltip
2026-01-23 15:35:59 +01:00
PabloMK7
93f54be3f9 video_core: Fix custom textures when loading a savestate 2026-01-22 19:42:21 +01:00
PabloMK7
95a6814752 video_core: Make all state dirty after loading a savestate 2026-01-22 19:42:21 +01:00
PabloMK7
b0fea112e8 core: Fix accurate multiplication loading (home menu and savestate) 2026-01-22 15:11:38 +01:00
PabloMK7
94b558d3f1 hacks: Force accurate multiplication for M&L Paper Jam 2026-01-22 15:11:38 +01:00
PabloMK7
6e666a1831
log: Fix compilation with gcc backtrace (#1668) 2026-01-22 14:45:30 +01:00
PabloMK7
b54911a52e
github: Ignore punctuation marks in PR verification 2026-01-22 13:47:25 +01:00
David Griswold
102f7d24fc
android: prioritize non-built-in displays (#1667) 2026-01-22 12:55:58 +01:00
OpenSauce
a5ac24adc5
qt: Workaround for Qt directoryChanged event spam on macOS (#1665)
* qt: Workaround for Qt directoryChanged event spam on macOS

* Use steady_clock instead of system_clock
2026-01-21 21:15:49 +00:00
OpenSauce04
3fdcd6b7dc qt: Implement Update Channel setting 2026-01-21 19:49:10 +00:00
PabloMK7
46429f9c02
Update PR template to use master branch 2026-01-21 18:02:11 +01:00
PabloMK7
a4c3135bf3
github: Add first time contributor verification (#1663) 2026-01-21 18:00:37 +01:00
OpenSauce04
d48d51828e android: Fix desynced default value for use_vsync setting 2026-01-20 22:51:03 +00:00
Marcin Serwin
79d73bbcb9 citra_meta: search for Qt6::GuiPrivate before using it
Otherwise, the configuration on darwin fails for me with the following
error:

```
CMake Error at src/citra_meta/CMakeLists.txt:64 (target_link_libraries):
  Target "citra_meta" links to:

    Qt6::GuiPrivate

  but the target was not found.
```

Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2026-01-20 21:33:41 +00:00
RedBlackAka
e9846de5be
qt: Exclude some features logic if disabled at compile time (#1630)
* Qt: Exclude more logic if disabled

* Fix license

* Fix

* Exclude stress test logic

* Fix RequestStop
2026-01-20 18:31:56 +01:00
Cool Guy
671faf8dca
qt: Do not preload textures when custom textures are off (#1629) 2026-01-20 15:07:54 +01:00
Francesco Saltori
c7e0364342
cheats: Fix previous cheats not being cleaned up when a game has no cheats file (#1640) 2026-01-20 14:38:44 +01:00
OpenSauce04
0805711cba Updated translations via Transifex 2026-01-19 21:17:42 +00:00
OpenSauce04
54f2221ec6 cmake: Fix build info sometimes not generating correctly 2026-01-19 21:13:18 +00:00
PabloMK7
f71844b87f log: Close file after stop and fallback to stderr 2026-01-19 21:01:55 +00:00
PabloMK7
6634b8c9d9 citra_meta: Move DetachedTasks construction to main.cpp 2026-01-19 21:01:55 +00:00
OpenSauce04
64516e6420 cmake: Removed redundant BuildInstaller.cmake 2026-01-19 18:48:13 +00:00
OpenSauce04
7869f1c618 cmake: Upgrade bundled Qt to 6.9.3 2026-01-19 17:51:38 +00:00
jbm11208
0571187bd3
video_core/renderer_vulkan: fix shadow rendering (#1634) 2026-01-18 23:56:35 +01:00
OpenSauce
4deb7e63b5
DirectoryInitialization.kt: Switch to getFilesDir for internalUserPath (#1646)
* DirectoryInitialization.kt: Switch to getFilesDir for internalUserPath

Was previously getExternalFilesDir

filesDir is used here, which is just recommended shorthand for getFilesDir

* DirectoryInitialization.kt: Updated license header
2026-01-18 18:41:54 +00:00
OpenSauce04
f5053868b4 Updated translations via Transifex 2026-01-15 11:42:46 +00:00
OpenSauce04
56f2bccbe0 Updated readme 2026-01-15 11:34:59 +00:00
RedBlackAka
e37cbcf2ff
UI: Skip Vulkan in API quick selection if unavailable (#1618) 2026-01-12 16:38:11 +01:00
OpenSauce04
6be1934af2 Updated translations via Transifex 2026-01-11 21:01:03 +00:00
PabloMK7
2b7de66245
core: Revert some hash operations to CityHash64 (#1609) 2026-01-11 16:26:46 +01:00
OpenSauce04
15041eca5f docker: Improve git tag/ commit hash integration 2026-01-11 15:17:23 +00:00
PabloMK7
ce02bd6630
Revert "Fallback to silence when no samples have been captured. (#955)" (#1610)
This reverts commit 1ff5042685.
2026-01-11 15:55:38 +01:00
OpenSauce04
a6487ee8b0 azahar-room/Dockerfile: Fix error on zsh due incorrectly formatted comment 2026-01-11 13:18:38 +00:00
OpenSauce04
7d2735b118 Updated translations via Transifex 2026-01-10 23:36:17 +00:00
OpenSauce04
c2f4e06901 android: Clean up flavor checking implementation 2026-01-10 23:32:05 +00:00
OpenSauce04
0ed010166d android: "Fix" flickering toggle controls layout + misaligned clickboxes
This doesn't really address the root cause of the problem because I have absolutely no idea what it is, but this does get around the issue by just forcing the dialog into a pre-determined size rather than letting it automatically set its own size
2026-01-10 22:39:44 +00:00
OpenSauce04
ceb082e777 android: Clean up long press dialog layout 2026-01-10 21:33:06 +00:00
PabloMK7
624be242c4 core: Add ability to insert cartridges 2026-01-10 20:51:28 +00:00
PabloMK7
15e542778e
dynarmic: Update to latest version (#1569) 2026-01-10 12:02:14 +01:00
PabloMK7
5c863db0f2
video_core: Add patches for 3D Classics shaders (#1593) 2026-01-09 18:28:40 +01:00
PabloMK7
7de2d7b846
video_core: Switch to xxHash and improve ShaderSetup behaviour (#1592) 2026-01-09 18:01:49 +01:00
PabloMK7
8acdb35798
core: Move plugin FB address ownership to MemorySystem (#1572) 2026-01-09 10:26:12 +01:00
PabloMK7
47cd41cc58
core: Improve MemorySystem::GetPhysicalPointer (#1587) 2026-01-09 10:23:44 +01:00
OpenSauce04
19641fc29c android: Fixed crash on Google Play when selecting user dir on SD card 2026-01-08 23:48:45 +00:00
PabloMK7
0f9457e0d1
video_core: Fix crash caused by malformed geo shaders (#1585) 2026-01-08 21:00:05 +01:00
OpenSauce04
3dd7103e62 Updated compatibility list 2026-01-06 18:41:02 +00:00
OpenSauce04
b2a48187f8 RemovableStorageHelper.kt: Add /storage/ as external storage mount path 2026-01-06 18:37:24 +00:00
OpenSauce04
15735c0cfa android_storage: No longer always use full rename+move process
This was intentionally included for testing, as per the comments.
2026-01-05 13:49:25 +00:00
PabloMK7
dfd52ed640 Add Google Play Downloads badge to README 2026-01-05 11:21:20 +00:00
David Griswold
4bdcf342b6
video_core: Stereo Settings Improvements: Full Width SBS, Swap Eyes, Select which display(s) to render on (#1212) 2026-01-03 21:40:59 +01:00
David Griswold
48cbeb0993
Android: Bug fix for incorrect screen size detection (#1495) 2026-01-03 14:09:45 +01:00
David Griswold
b1717b6fc2
Android: Keep track of the axis direction when mapping axes (also allows inversion for external pads) (#1483) 2026-01-03 12:15:49 +01:00
OpenSauce
8c53dcef31
renderer_vulkan: Fix incorrect MaxTexelBufferElements return type (#1563) 2026-01-03 00:05:52 +01:00
jbm11208
88d1523b3b
video_core/renderer_vulkan: fix linear filtering toggle (#1513) 2026-01-02 16:42:28 +01:00
PabloMK7
a826f5ffa1
video_core/renderer_vulkan: Fix fb image view usage (#1561) 2026-01-02 16:26:03 +01:00
PabloMK7
4ac18f5e18
core: Fix memory mode handling and n3ds exclusive app detection (#1560) 2026-01-02 15:03:23 +01:00
Chance
43e044ad9a Fix simple typo that prevented debug builds (MSVC) 2025-12-31 20:55:37 +00:00
Kleidis
f31bd1bcdd
android: Add support for compressing and decompressing files (#1458) 2025-12-31 15:38:22 +01:00
PabloMK7
40d512cafd
plgldr: Fix plugin memory management (#1554) 2025-12-30 22:21:44 +01:00
PabloMK7
be259fc9b8
qt: Do not refresh game directory while powered on (#1553) 2025-12-30 21:13:24 +01:00
OpenSauce
e035bd3a21
android: Fix rename + move behaviour for Google Play build (#1545)
* android: Fix rename + move behaviour for Google Play build

* android_storage: Handle rename/move with same source and destination
2025-12-29 17:55:51 +00:00
OpenSauce04
8accd2f576 ci: Only build Android googleplay target for tags
I couldn't find any method of entirely skipping a single target in a matrix, so skipping each job is the next best thing.
2025-12-29 15:00:34 +00:00
OpenSauce04
a84a58b613 ci: Added build job for Android Google Play flavor 2025-12-29 15:00:34 +00:00
OpenSauce04
6751c20f52 android: Implemented googlePlay build variants 2025-12-29 15:00:34 +00:00
PabloMK7
4085ce6bf8
core: Add SMDH region free patch setting (#1541) 2025-12-29 01:20:26 +01:00
David Griswold
41f1be91eb
poll all displays (#1455) 2025-12-27 22:27:03 +01:00
David Griswold
b7540aa019
store opacity in layout to avoid applying opacity incorrectly (#1496) 2025-12-27 16:15:36 +01:00
PabloMK7
8384eaa0c2
core: Fix memory mode handling during app launch (#1534) 2025-12-27 13:38:06 +01:00
PabloMK7
f60f3eed1f
core: Implement AM:CancelImportProgram (#1535) 2025-12-27 12:11:07 +01:00
OpenSauce
9ed8cdccd4
Added Flathub downloads to readme 2025-12-24 14:06:26 +00:00
OpenSauce04
5f5ba99168 common: Move playtime tracker file to sysdata directory 2025-12-24 12:48:06 +00:00
OpenSauce
c0a04cef39
android: Begin migration to raw fs access, starting with Rename reimplementation (#1511)
* Add setup step to grant `MANAGE_EXTERNAL_STORAGE`

* WIP re-implementation of Android `Rename` using native filesystem manipulation

* Applied clang-format and updated license headers

* Support user directories on removable storage devices

* If `MANAGE_EXTERNAL_STORAGE` is lost, re-request it

* Fix missing permission dialog appearing during initial setup

* Added empty code branches to prep for old Android support

* Fixed permission setup completion not accounting for external storage permission

* Implement code for Android <11

* Fixed emulation error if a renamed file is then opened for R/W

* Detect if the current user directory cannot be located, and prompt re-selection

* If an invalid user directory is selected, reject and re-prompt
2025-12-24 12:18:13 +00:00
OpenSauce04
1d2591ab8c macos: Fixed real camera not activating during emulation
This was due to a plugin which is required for handling camera permissions being missing
2025-12-23 22:24:47 +00:00
PabloMK7
fe92815b04
audio_core: Add DSP sleep and wakeup functionality (#1529) 2025-12-23 22:57:56 +01:00
PabloMK7
275d818cd4
video_core: Change unimplemented gas stub behaviour (#1525) 2025-12-22 15:48:47 +01:00
PabloMK7
7a2f3fdda9 audio_core: Update teakra for new memory ownership 2025-12-22 11:51:22 +01:00
PabloMK7
2edc8b4b73 audio_core: Move dsp memory ownership to memory system 2025-12-22 11:51:22 +01:00
PabloMK7
109f5fb730
core: Fix home menu garbled suspended application image (#1518) 2025-12-20 21:34:23 +01:00
jbm11208
f7eaf13a4d video_core/renderer_vulkan: Add texture filtering 2025-12-09 18:52:12 +00:00
PabloMK7
4fdc45a771 qt: Add batch Z3DS compression/decompression 2025-12-09 18:32:07 +00:00
lenore
6b05944116
android: Force app to use max available refresh rate in menus (#1492)
* [android]: Force app to use the displays max set refresh rate

Since Android 15, google automatically forces "games" to be 60 hrz. This ensures the display's max refresh rate is actually used. Tested on a Google Pixel 7 Pro with Android 16

Emulation Activity was excluded for battery usage concerns

* force60Hrz option

* Code cleanup

* Expanded refresh rate explaination comment

* Moved `enforceRefreshRate` calls to earlier in `onCreate`

This probably doesn't actually do anything, it's a bit of a nitpick

* Moved `enforceRefreshRate` SDK version check to within the function

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-12-09 16:21:09 +00:00
PabloMK7
b0fe4d190d
core: Temporary workaround for MSVC compiler bug (#1505) 2025-12-07 22:27:50 +01:00
PabloMK7
9996a07e87
externals: Update to boost v1.89.0 (#1502) 2025-12-06 19:36:46 +01:00
Marcin Serwin
254ab96b63
cmake: Don't install zstd_seekable and use header from externals (#1305)
* Use zstd_seekable header from externals

Specifying the full path relies on the system installed header.

Signed-off-by: Marcin Serwin <marcin@serwin.dev>

* Don't install zstd_seekable

Signed-off-by: Marcin Serwin <marcin@serwin.dev>

---------

Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-12-06 18:59:32 +01:00
OpenSauce04
aac54d648c android: Upgrade AGP to 8.13.1 2025-12-05 18:08:16 +00:00
OpenSauce04
456a886a33 Updated Linux section of readme with Wayland information 2025-12-05 16:53:06 +00:00
OpenSauce04
05562046ac ci: Split AppImage build into two, with and without Wayland support 2025-12-05 16:53:06 +00:00
David Griswold
356aa3d3ae make it so clearing to default ACTUALLY clears gamepad settings 2025-12-05 13:08:04 +00:00
OpenSauce04
f1a59b2186 android: Added relWithDebInfoLite build profile 2025-12-05 13:01:28 +00:00
OpenSauce04
346bcf02ea docker: Set name of final stage in azahar-room Dockerfile 2025-12-02 10:54:42 +00:00
OpenSauce04
9099b9cfb7 docker: Use Ninja for azahar-room Docker image build 2025-12-02 10:54:42 +00:00
OpenSauce04
e1a7c24ecd docker: Improved build times by disabling unnecessary libraries
This can definitely be further improved, as there are Citra components which are also built unnecessarily, but that would require invasive CMake changes which are out of scope for this PR.
2025-12-02 10:54:42 +00:00
OpenSauce04
a34ad3bff8 Added docker CI/CD job 2025-12-02 10:54:42 +00:00
OpenSauce04
6866c01524 Initial azahar-room Dockerfile implementation 2025-12-02 10:54:42 +00:00
OpenSauce04
e0b8e8440a cmake: Fixed AppImage build failure caused by upstream changes to linuxdeploy
Also improved error message when linuxdeploy run fails
2025-11-30 18:17:42 +00:00
OpenSauce04
4cc9792f66 configure_graphics.cpp: Corrected indentation 2025-11-29 14:43:24 +00:00
OpenSauce04
4574b91561 Move VSync setting key from use_vsync_new to use_vsync
This resets the VSync setting for all existing user configurations. Note in changelog.
2025-11-29 14:38:32 +00:00
David Griswold
04b6c69083 Default VSync to false on Android
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-11-29 14:37:30 +00:00
OpenSauce04
375c8c1910 video_core: Fixed occasional launch crash on certain platforms due to unsafe SDL_Init 2025-11-27 14:27:10 +00:00
OpenSauce
67f6735f02
qt: Add game launch stress test functionality behind new ENABLE_DEVELOPER_OPTIONS CMake option (#1442)
* qt: Implemented game launch stress test

* qt: Hide stress test behind ENABLE_DEVELOPER_OPTIONS CMake option
2025-10-21 16:29:15 +01:00
OpenSauce04
1f483e1d33 cmake: Fixed build issues on *nix introduced by Qt 6.10.0 2025-10-21 14:45:40 +00:00
OpenSauce04
068fec0d5f ci: Updated ARM64 and universal macOS runners to macOS 26 Tahoe 2025-10-03 17:35:02 +00:00
David Griswold
f309d4881a android: Add Display Listener methods for smoother secondary display updates 2025-10-03 17:04:57 +00:00
OpenSauce04
80ba2058a9 externals: Updated fmt to 12.0.0
This fixes a build failure with Clang 21
2025-10-03 16:28:01 +01:00
huesos_96
3716f6b9b6
Android: Dual screen fixes for Handhelds that have 2 screens like Ayaneo Pocket DS (#1341)
* Prevent SecondaryDisplay from stealing focus

The SecondaryDisplay Activity was stealing focus from the main
Activity when it was launched.

Set the `FLAG_NOT_FOCUSABLE` and `FLAG_NOT_TOUCH_MODAL` window flags
to prevent the SecondaryDisplay from gaining focus.

* Implement touch controls for secondary display

This commit introduces touch input handling for the secondary display.

The following changes were made:
- Added `onSecondaryTouchEvent` and `onSecondaryTouchMoved` to `NativeLibrary.kt` and `native.cpp` to process touch events on the secondary display.
- Implemented `onTouchListener` in `SecondaryDisplay.kt` to capture touch events and forward them to the native layer.
- Handles `ACTION_DOWN`, `ACTION_POINTER_DOWN`, `ACTION_MOVE`, `ACTION_UP`, `ACTION_POINTER_UP`, and `ACTION_CANCEL` motion events.
- Tracks the active pointer to ensure correct touch event handling.

* Refactor display logic for multi-display support

This commit introduces a `DisplayHelper` class to centralize display-related logic, particularly for handling scenarios where the application might be launched on an external display.

Key changes:
- Added `DisplayHelper.kt` to manage internal and external display identification based on launch conditions.
- `MainActivity` and `EmulationActivity` now use `DisplayHelper.checkLaunchDisplay()` to determine the initial display.
- `SecondaryDisplay` now uses `DisplayHelper.getExternalDisplay()` to correctly identify the target display for the secondary presentation.
- `InputOverlay` now queries `DisplayHelper.isBottomOnPrimary()` to determine if touch input should be processed for the primary display based on the current screen layout.
- `SecondaryDisplay` now queries `DisplayHelper.isBottomOnSecondary()` to conditionally pass touch events to the native layer based on which screen (primary or secondary) is currently displaying the 3DS bottom screen.

These changes ensure that the application behaves correctly when launched on either the internal or an external display, and that touch input is routed appropriately based on the user's chosen screen layout for the dual screens.

* Removed primary-screen checks so the input overlay always forwards touch events, ensuring all touches reach the native handler even when multiple displays are active

* Remove DisplayHelper class and adjust external display logic

* Formatting adjustments

---------

Co-authored-by: DavidRGriswold <novachild@gmail.com>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-10-03 14:45:49 +01:00
OpenSauce04
3af2cd1227 ci: Update all macOS runners to macOS 15 Sequoia 2025-10-03 14:17:27 +01:00
lannoene
0be78e9550
Improve DLP and multiplayer compatability (#1375)
* Added NWM spectator mode (DLP now partially working), fixed debug assert, added applet utility cmd fallback

* Reverted AppletUtility command change

* Fixed inconsistent mac address

* Enabled DLP Child authorization

* Added the DLP module to recommended online modules

* Clean up

* Changed the returned number of words on GetProgramInfoFromCia to 7 insteead of 8, futher reverted AppletUtility function to match its original form
2025-09-20 19:59:54 +02:00
OpenSauce04
eb1197a65c cmake: Remove SYSTEM from target_link_libraries 2025-09-16 16:05:38 +01:00
OpenSauce04
a674eb8367 vk_pipeline_cache: Fix directory creation failure if shaders/vulkan/ is missing 2025-09-13 01:19:52 +01:00
OpenSauce04
118d124852 tools: Added Github cache purge script 2025-09-13 01:19:19 +01:00
OpenSauce04
34d46528eb Bump minimum Android version to Android 10 2025-09-11 01:08:32 +01:00
OpenSauce04
72c924a456 android: Rename performance overlay setting keys, strings and enums for clarity 2025-09-10 22:49:46 +01:00
OpenSauce04
f27490aeab android: Mark performance overlay toggle in settings as non-runtime-editable 2025-09-10 22:49:46 +01:00
OpenSauce04
ed451a72d9 android: Reimplemented performance overlay setting as a regular BooleanSetting 2025-09-10 22:49:46 +01:00
OpenSauce04
5c89977605 android: Removed hardcoded setting keys and default values for perf overlay 2025-09-10 22:49:46 +01:00
Briar
deda004227 renderer_opengl.cpp: Remove isPortrait check for second screen opacity 2025-09-10 18:43:44 +01:00
Briar
64f5277789 renderer_vulkan: Add second screen opacity support
& Update bottom screen opacity label in UI
2025-09-10 18:43:44 +01:00
marsia
5c5b1cdf45 android: Implement Hide All 3DS Images from Android setting
Co-Authored-By: Reg Tiangha <rtiangha@users.noreply.github.com>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-09-10 18:28:37 +01:00
marsia
750286ae97 android: Add second screen opacity option
Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com>
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-09-10 18:22:55 +01:00
Reg Tiangha
f35091eeb4 android: Implement Background Color settings UI
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-09-10 18:22:38 +01:00
OpenSauce04
8cd3bcc0e3 Updated compatibility list 2025-09-05 22:13:02 +01:00
OpenSauce04
e200bcbcbc tools: Updated guidance regarding translation updates 2025-09-05 21:56:02 +01:00
David Griswold
a2e6891f01 android: Re-fixed game termination bug (#1357)
* EmulationActivity and EmulationFragment clear only their own hooks

* EmulationLifecycleUtil: Rename `remove()` to `removeHook()`

* EmulationLifecycleUtil: Removed unused function `clear()`

* Corrected somewhat incorrect usage of the word "hook"

* Define `onShutdown` and `onPause` hook functions in constructors

* Formatting nitpicks

* Updated license header

* Re-added log messages for attempting to add duplicate hooks

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-09-05 21:36:01 +01:00
OpenSauce04
e0078b2407 Revert "Fix android termination bug (#1354)"
This reverts commit 70f9379eef.
2025-09-05 21:33:32 +01:00
OpenSauce04
1830290e55 SecondaryDisplay.kt: Remove redundant SurfaceTexture, preventing log spam 2025-09-05 16:44:48 +00:00
David Griswold
70f9379eef
Fix android termination bug (#1354)
* move hook additions to onCreateView

* Updated license header

* Formatting nitpick

* Added prefix to log messages

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-09-04 22:35:10 +01:00
OpenSauce04
b63d7841dd macos: Set UIDesignRequiresCompatibility to true 2025-09-03 23:02:08 +01:00
OpenSauce04
944cb7ab51 android: Bump Vulkan Validation Layers to SDK 1.4.313.0 2025-09-03 22:31:01 +01:00
DavidRGriswold
e5c3a0eef7 android: Prevent crash when editing a slider option with an out of bounds value
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-09-03 13:16:55 +01:00
OpenSauce04
16b8a78571 macos: Patch QMetalLayer.setNeedsDisplayInRect at runtime to avoid freezing on recent Qt 2025-09-03 03:15:14 +01:00
OpenSauce04
bf03cac9e1 cmake: On Windows, download MSVC 2022 Qt versions instead of MSVC 2019 2025-09-03 03:15:14 +01:00
OpenSauce04
b6be443069 cmake: Bump downloaded Qt version to 6.9.2
Also bumps aqtinstall to 3.3.0
2025-09-03 03:15:14 +01:00
OpenSauce04
10f6e1f6f7 cmake: Added check for minimum AppleClang version 2025-09-02 14:05:51 +01:00
RedBlackAka
6483b33ee1
Improve consistency of capitalization and colon usage in UI (#1306)
* frontend: Improve consistency of capitalization and : usage in UI

* Additional adjustments

* Further adjustments

---------

Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
2025-09-01 01:43:54 +01:00
OpenSauce04
485db276e3 cmake: Corrected widespread incorrect usage of the SYSTEM property 2025-09-01 00:42:08 +01:00
OpenSauce04
20d577f9e3 Updated translations via Transifex 2025-08-20 13:58:33 +01:00
PabloMK7
48db1c1de5
am: fix save data being deleted on CIA install failure (#1319) 2025-08-20 14:48:34 +02:00
OpenSauce04
219b8dca2e Updated language translations via Transifex 2025-08-15 20:38:25 +01:00
OpenSauce
8fe05d5b74
ci: Don't cancel other builds in matrix if one fails 2025-08-11 12:33:52 +01:00
590 changed files with 68650 additions and 29466 deletions

View file

@ -9,8 +9,14 @@ fi
cd src/android
chmod +x ./gradlew
./gradlew assembleRelease
./gradlew bundleRelease
if [[ "$TARGET" == "googleplay" ]]; then
./gradlew assembleGooglePlayRelease
./gradlew bundleGooglePlayRelease
else
./gradlew assembleVanillaRelease
./gradlew bundleVanillaRelease
fi
ccache -s -v

20
.ci/docker.sh Executable file
View file

@ -0,0 +1,20 @@
#!/bin/bash -ex
GITREV="`git show -s --format='%h'`" || true
if [ "$GITHUB_REF_TYPE" = "tag" ]; then
TAG_NAME=$GITHUB_REF_NAME
elif [[ -n $GITREV ]]; then
TAG_NAME=$GITREV
else
TAG_NAME=unknown
fi
echo "Tag name is: $TAG_NAME"
docker build --no-cache -f docker/azahar-room/Dockerfile -t azahar-room:$TAG_NAME .
mkdir -p build
FILENAME="azahar-room-$TARGET-$TAG_NAME.dockerimage"
docker save azahar-room:$TAG_NAME > build/$FILENAME
echo "DOCKER_IMAGE_PATH=artifacts/$FILENAME" >> $GITHUB_ENV

133
.ci/libretro-ci.yml Normal file
View file

@ -0,0 +1,133 @@
.core-defs:
variables:
JNI_PATH: .
CORENAME: azahar
API_LEVEL: 21
BASE_CORE_ARGS: -DENABLE_LIBRETRO=ON -DENABLE_TESTS=OFF
CORE_ARGS: ${BASE_CORE_ARGS}
EXTRA_PATH: bin/Release
variables:
STATIC_RETROARCH_BRANCH: master
GIT_SUBMODULE_STRATEGY: recursive
# Inclusion templates, required for the build to work
include:
################################## DESKTOPS ############################## ##
# Windows 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/windows-cmake-mingw.yml'
# Linux 64-bit
- project: 'libretro-infrastructure/ci-templates'
file: '/linux-cmake.yml'
# MacOS x86_64
- project: 'libretro-infrastructure/ci-templates'
file: '/osx-cmake-x86.yml'
# MacOS ARM64
- project: 'libretro-infrastructure/ci-templates'
file: '/osx-cmake-arm64.yml'
################################## CELLULAR ############################## ##
# Android
- project: 'libretro-infrastructure/ci-templates'
file: '/android-cmake.yml'
# iOS
- project: 'libretro-infrastructure/ci-templates'
file: '/ios-cmake.yml'
# tvOS
- project: 'libretro-infrastructure/ci-templates'
file: '/tvos-cmake.yml'
################################## CONSOLES ############################## ##
# Stages for building
stages:
- build-prepare
- build-shared
- build-static
##############################################################################
#################################### STAGES ##################################
##############################################################################
#
################################### DESKTOPS #################################
# Windows 64-bit
libretro-build-windows-x64:
extends:
- .core-defs
- .libretro-windows-cmake-x86_64
image: $CI_SERVER_HOST:5050/libretro-infrastructure/libretro-build-mxe-win-cross-cores:mingw12
variables:
CORE_ARGS: ${BASE_CORE_ARGS} -DENABLE_LTO=OFF -G Ninja
# Linux 64-bit
libretro-build-linux-x64:
extends:
- .core-defs
- .libretro-linux-cmake-x86_64
image: $CI_SERVER_HOST:5050/libretro-infrastructure/libretro-build-amd64-ubuntu:backports
variables:
CORE_ARGS: ${BASE_CORE_ARGS} -DENABLE_LTO=OFF
CC: /usr/bin/gcc-12
CXX: /usr/bin/g++-12
# MacOS x86_64
libretro-build-osx-x64:
tags:
- mac-apple-silicon
variables:
CORE_ARGS: ${BASE_CORE_ARGS} -DCMAKE_OSX_ARCHITECTURES=x86_64
MACOSX_DEPLOYMENT_TARGET: "11.0"
extends:
- .core-defs
- .libretro-osx-cmake-x86_64
# MacOS ARM64
libretro-build-osx-arm64:
extends:
- .core-defs
- .libretro-osx-cmake-arm64
variables:
MACOSX_DEPLOYMENT_TARGET: "11.0"
################################### CELLULAR #################################
# Android ARMv8a
android-arm64-v8a:
extends:
- .libretro-android-cmake-arm64-v8a
- .core-defs
variables:
ANDROID_NDK_VERSION: 26.2.11394342
NDK_ROOT: /android-sdk-linux/ndk/$ANDROID_NDK_VERSION
LIBNAME: ${CORENAME}_libretro.so
artifacts:
paths:
- $LIBNAME
# iOS arm64
libretro-build-ios-arm64:
extends:
- .libretro-ios-cmake-arm64
- .core-defs
variables:
CORE_ARGS: ${BASE_CORE_ARGS} -DCITRA_USE_PRECOMPILED_HEADERS=OFF -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64 -DENABLE_OPT=OFF
IOS_MINVER: "14.0"
EXTRA_PATH: bin/RelWithDebInfo
# tvOS arm64
libretro-build-tvos-arm64:
extends:
- .libretro-tvos-cmake-arm64
- .core-defs
variables:
CORE_ARGS: ${BASE_CORE_ARGS} -DCITRA_USE_PRECOMPILED_HEADERS=OFF -DIOS=ON -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64 -DENABLE_OPT=OFF
MINVER: "14.0"
EXTRA_PATH: bin/RelWithDebInfo
################################### CONSOLES #################################

13
.ci/libretro-pack.sh Executable file
View file

@ -0,0 +1,13 @@
#!/bin/bash -ex
# Determine the full revision name.
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
REV_NAME="azahar-libretro-$OS-$TARGET-$GITDATE-$GITREV"
if [ "$GITHUB_REF_TYPE" = "tag" ]; then
REV_NAME="azahar-libretro-$OS-$TARGET-$GITHUB_REF_NAME"
fi
# Create .zip
zip -j -9 $REV_NAME.zip $BUILD_DIR/$EXTRA_PATH/azahar_libretro.*

View file

@ -1,14 +1,16 @@
#!/bin/bash -ex
if [ "$TARGET" = "appimage" ]; then
if [[ "$TARGET" == "appimage"* ]] || [[ "$TARGET" == "clang"* ]]; then
# Compile the AppImage we distribute with Clang.
export EXTRA_CMAKE_FLAGS=(-DCMAKE_CXX_COMPILER=clang++
-DCMAKE_C_COMPILER=clang
-DCMAKE_LINKER=/etc/bin/ld.lld
-DENABLE_ROOM_STANDALONE=OFF)
# Bundle required QT wayland libraries
export EXTRA_QT_PLUGINS="waylandcompositor"
export EXTRA_PLATFORM_PLUGINS="libqwayland-egl.so;libqwayland-generic.so"
if [ "$TARGET" = "appimage-wayland" ]; then
# Bundle required QT wayland libraries
export EXTRA_QT_PLUGINS="waylandcompositor"
export EXTRA_PLATFORM_PLUGINS="libqwayland-egl.so;libqwayland-generic.so"
fi
else
# For the linux-fresh verification target, verify compilation without PCH as well.
export EXTRA_CMAKE_FLAGS=(-DCITRA_USE_PRECOMPILED_HEADERS=OFF)
@ -30,7 +32,7 @@ cmake .. -G Ninja \
ninja
strip -s bin/Release/*
if [ "$TARGET" = "appimage" ]; then
if [[ "$TARGET" == "appimage"* ]]; then
ninja bundle
# TODO: Our AppImage environment currently uses an older ccache version without the verbose flag.
ccache -s

View file

@ -2,13 +2,14 @@
ARTIFACTS_LIST=($ARTIFACTS)
BUNDLE_DIR=build/bundle
mkdir build
BUILD_DIR=build
UNIVERSAL_DIR=$BUILD_DIR/universal
BUNDLE_DIR=$UNIVERSAL_DIR/bundle
OTHER_BUNDLE_DIR=$BUILD_DIR/x86_64/bundle
# Set up the base artifact to combine into.
BASE_ARTIFACT=${ARTIFACTS_LIST[0]}
BASE_ARTIFACT_ARCH="${BASE_ARTIFACT##*-}"
mv $BASE_ARTIFACT $BUNDLE_DIR
# Set up the base bundle to combine into.
mkdir $UNIVERSAL_DIR
cp -a $BUILD_DIR/arm64/bundle $UNIVERSAL_DIR
# Executable binary paths that need to be combined.
BIN_PATHS=(Azahar.app/Contents/MacOS/azahar)
@ -19,21 +20,18 @@ DYLIB_PATHS=($(cd $BUNDLE_DIR && find . -name '*.dylib'))
unset IFS
# Combine all of the executable binaries and dylibs.
for OTHER_ARTIFACT in "${ARTIFACTS_LIST[@]:1}"; do
OTHER_ARTIFACT_ARCH="${OTHER_ARTIFACT##*-}"
for BIN_PATH in "${BIN_PATHS[@]}"; do
lipo -create -output $BUNDLE_DIR/$BIN_PATH $BUNDLE_DIR/$BIN_PATH $OTHER_BUNDLE_DIR/$BIN_PATH
done
for BIN_PATH in "${BIN_PATHS[@]}"; do
lipo -create -output $BUNDLE_DIR/$BIN_PATH $BUNDLE_DIR/$BIN_PATH $OTHER_ARTIFACT/$BIN_PATH
done
for DYLIB_PATH in "${DYLIB_PATHS[@]}"; do
# Only merge if the libraries do not have conflicting arches, otherwise it will fail.
DYLIB_INFO=`file $BUNDLE_DIR/$DYLIB_PATH`
for DYLIB_PATH in "${DYLIB_PATHS[@]}"; do
# Only merge if the libraries do not have conflicting arches, otherwise it will fail.
DYLIB_INFO=`file $BUNDLE_DIR/$DYLIB_PATH`
OTHER_DYLIB_INFO=`file $OTHER_ARTIFACT/$DYLIB_PATH`
if ! [[ "$DYLIB_INFO" =~ "$OTHER_ARTIFACT_ARCH" ]] && ! [[ "$OTHER_DYLIB_INFO" =~ "$BASE_ARTIFACT_ARCH" ]]; then
lipo -create -output $BUNDLE_DIR/$DYLIB_PATH $BUNDLE_DIR/$DYLIB_PATH $OTHER_ARTIFACT/$DYLIB_PATH
fi
done
OTHER_DYLIB_INFO=`file $OTHER_BUNDLE_DIR/$DYLIB_PATH`
if ! [[ "$DYLIB_INFO" =~ "x86_64" ]] && ! [[ "$OTHER_DYLIB_INFO" =~ "arm64" ]]; then
lipo -create -output $BUNDLE_DIR/$DYLIB_PATH $BUNDLE_DIR/$DYLIB_PATH $OTHER_BUNDLE_DIR/$DYLIB_PATH
fi
done
# Remove leftover libs so that they aren't distributed

View file

@ -4,12 +4,10 @@ if [ "$GITHUB_REF_TYPE" == "tag" ]; then
export EXTRA_CMAKE_FLAGS=(-DENABLE_QT_UPDATE_CHECKER=ON)
fi
mkdir build && cd build
cmake .. -GNinja \
mkdir -p build/$BUILD_ARCH && cd build/$BUILD_ARCH
cmake ../.. -GNinja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_OSX_ARCHITECTURES="$TARGET" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OSX_ARCHITECTURES="$BUILD_ARCH" \
-DENABLE_QT_TRANSLATION=ON \
-DENABLE_ROOM_STANDALONE=OFF \
-DUSE_DISCORD_PRESENCE=ON \
@ -18,9 +16,8 @@ ninja
ninja bundle
mv ./bundle/azahar.app ./bundle/Azahar.app # TODO: Can this be done in CMake?
ccache -s -v
CURRENT_ARCH=`arch`
if [ "$TARGET" = "$CURRENT_ARCH" ]; then
if [ "$BUILD_ARCH" = "$CURRENT_ARCH" ]; then
ctest -VV -C Release
fi

26
.ci/mxe.sh Executable file
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@ -0,0 +1,26 @@
#!/bin/bash -ex
# TODO: Why doesn't the CI environment use the PATH set in the Dockerimage?
# It works fine when using the image locally.
export PATH="/mxe/usr/bin:${PATH}"
mkdir build && cd build
if [ "$GITHUB_REF_TYPE" == "tag" ]; then
export EXTRA_CMAKE_FLAGS=(-DENABLE_QT_UPDATE_CHECKER=ON)
fi
x86_64-w64-mingw32.shared-cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DUSE_SYSTEM_BOOST=ON \
-DUSE_SYSTEM_CRYPTOPP=ON \
"${EXTRA_CMAKE_FLAGS[@]}"
x86_64-w64-mingw32.shared-cmake --build . -- -j$(nproc)
x86_64-w64-mingw32.shared-strip -s bin/Release/*.exe
make bundle
ccache -s -v

View file

@ -3,20 +3,21 @@
# Determine the full revision name.
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
REV_NAME="azahar-$OS-$TARGET-$GITDATE-$GITREV"
# Determine the name of the release being built.
if [ "$GITHUB_REF_TYPE" = "tag" ]; then
RELEASE_NAME=azahar-$GITHUB_REF_NAME
REV_NAME="azahar-$GITHUB_REF_NAME-$OS-$TARGET"
else
RELEASE_NAME=azahar-head
fi
# Archive and upload the artifacts.
mkdir -p artifacts
function pack_artifacts() {
REV_NAME="azahar-$OS-$TARGET-$GITDATE-$GITREV"
# Determine the name of the release being built.
if [ "$GITHUB_REF_TYPE" = "tag" ]; then
RELEASE_NAME=azahar-$GITHUB_REF_NAME
REV_NAME="azahar-$OS-$TARGET-$GITHUB_REF_NAME"
else
RELEASE_NAME=azahar-head
fi
ARTIFACTS_PATH="$1"
# Set up root directory for archive.
@ -35,10 +36,10 @@ function pack_artifacts() {
fi
# Create .zip/.tar.gz
if [ "$OS" = "windows" ]; then
if [ "$OS" = "windows" ] && [ "$TARGET" != "mxe" ]; then
ARCHIVE_FULL_NAME="$ARCHIVE_NAME.zip"
powershell Compress-Archive "$REV_NAME" "$ARCHIVE_FULL_NAME"
elif [ "$OS" = "android" ] || [ "$OS" = "macos" ]; then
elif [ "$OS" = "android" ] || [ "$OS" = "macos" ] || [ "$TARGET" = "mxe" ]; then
ARCHIVE_FULL_NAME="$ARCHIVE_NAME.zip"
zip -r "$ARCHIVE_FULL_NAME" "$REV_NAME"
else
@ -56,11 +57,23 @@ if [ -n "$UNPACKED" ]; then
FILENAME=$(basename "$ARTIFACT")
EXTENSION="${FILENAME##*.}"
# TODO: Deduplicate
REV_NAME="azahar-$OS-$TARGET-$GITDATE-$GITREV"
# Determine the name of the release being built.
if [ "$GITHUB_REF_TYPE" = "tag" ]; then
RELEASE_NAME=azahar-$GITHUB_REF_NAME
REV_NAME="azahar-$OS-$TARGET-$GITHUB_REF_NAME"
else
RELEASE_NAME=azahar-head
fi
mv "$ARTIFACT" "artifacts/$REV_NAME.$EXTENSION"
done
elif [ -n "$PACK_INDIVIDUALLY" ]; then
# Pack and upload the artifacts one-by-one.
for ARTIFACT in build/bundle/*; do
TARGET=$(basename "$ARTIFACT")
pack_artifacts "$ARTIFACT"
done
else

16
.github/PULL_REQUEST_TEMPLATE.md vendored Normal file
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@ -0,0 +1,16 @@
- [ ] I have read the [Azahar AI Policy document](https://github.com/azahar-emu/azahar/blob/master/AI-POLICY.md) and have disclosed any use of AI if applicable under those terms.
---------
---
<!--
If you are contributing to Azahar for the first time please
keep the block of text between `---` and write your
PR description below it. Do not write anything inside
or change this block of text!
If you are a recurrent contributor, remove this entire
block of text and proceed as normal.
-->
![Ignore Until Your PR has been created!](../blob/master/.github/ignore_unless_human.png?raw=true)
---

BIN
.github/ignore_unless_human.png vendored Normal file

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After

Width:  |  Height:  |  Size: 14 KiB

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@ -7,26 +7,112 @@ on:
pull_request:
branches: [ master ]
permissions:
id-token: write
contents: read
attestations: write
jobs:
source:
if: ${{ !github.head_ref }}
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Pack
run: ./.ci/source.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: ./
format: spdx-json
output-file: artifacts/source.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: source
path: artifacts/
linux:
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
artifacts/*.tar.xz
sbom-path: artifacts/source.spdx.json
linux-x86_64:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
target: ["appimage", "fresh"]
target: ["appimage", "appimage-wayland", "gcc-nopch"]
container:
image: opensauce04/azahar-build-environment:latest
options: -u 1001
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPILERCHECK: content
CCACHE_SLOPPINESS: time_macros
OS: linux
TARGET: ${{ matrix.target }}
SHOULD_RUN: ${{ (matrix.target != 'appimage-wayland' || github.ref_type == 'tag') }}
CACHE_ENABLED: ${{ github.ref_type != 'tag' }}
steps:
- uses: actions/checkout@v6
if: ${{ env.SHOULD_RUN == 'true' }}
with:
submodules: recursive
- name: Set up cache
if: ${{ env.SHOULD_RUN == 'true' && env.CACHE_ENABLED == 'true' }}
uses: actions/cache@v5
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ github.job }}-${{ matrix.target }}-${{ github.sha }}
restore-keys: |
${{ github.job }}-${{ matrix.target }}-
- name: Build
if: ${{ env.SHOULD_RUN == 'true' }}
run: ./.ci/linux.sh
- name: Move AppImage to artifacts directory
if: ${{ contains(matrix.target, 'appimage') && env.SHOULD_RUN == 'true' }}
run: |
mkdir -p artifacts
mv build/bundle/*.AppImage artifacts/
- name: Rename AppImage
if: ${{ matrix.target == 'appimage-wayland' && env.SHOULD_RUN == 'true' }}
run: |
mv artifacts/azahar.AppImage artifacts/azahar-wayland.AppImage
- name: Generate SBOM
if: ${{ contains(matrix.target, 'appimage') && github.ref_type == 'tag' && env.SHOULD_RUN == 'true' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: artifacts/linux-x86_64-${{ matrix.target }}.spdx.json
upload-artifact: false
- name: Upload
if: ${{ contains(matrix.target, 'appimage') && env.SHOULD_RUN == 'true' }}
uses: actions/upload-artifact@v7
with:
name: ${{ github.job }}-${{ matrix.target }}
path: artifacts/
- name: Attest artifacts
if: ${{ contains(matrix.target, 'appimage') && github.ref_type == 'tag' && env.SHOULD_RUN == 'true' }}
uses: actions/attest@v4
with:
subject-path: |
artifacts/*.AppImage
sbom-path: artifacts/linux-x86_64-${{ matrix.target }}.spdx.json
linux-arm64:
runs-on: ubuntu-24.04-arm
strategy:
fail-fast: false
matrix:
target: ["clang", "gcc-nopch"]
container:
image: opensauce04/azahar-build-environment:latest
options: -u 1001
@ -37,105 +123,94 @@ jobs:
OS: linux
TARGET: ${{ matrix.target }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
uses: actions/cache@v5
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}
key: ${{ github.job }}-${{ matrix.target }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-${{ matrix.target }}-
${{ github.job }}-${{ matrix.target }}-
- name: Build
run: ./.ci/linux.sh
- name: Move AppImage to artifacts directory
if: ${{ matrix.target == 'appimage' }}
run: |
mkdir -p artifacts
mv build/bundle/*.AppImage artifacts/
- name: Upload
if: ${{ matrix.target == 'appimage' }}
uses: actions/upload-artifact@v4
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: artifacts/
macos:
runs-on: ${{ (matrix.target == 'x86_64' && 'macos-13') || 'macos-14' }}
strategy:
matrix:
target: ["x86_64", "arm64"]
runs-on: 'macos-26'
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPILERCHECK: content
CCACHE_SLOPPINESS: time_macros
CACHE_ENABLED: ${{ github.ref_type != 'tag' }}
OS: macos
TARGET: ${{ matrix.target }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
if: ${{ env.CACHE_ENABLED == 'true' }}
uses: actions/cache@v5
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}
key: ${{ runner.os }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-${{ matrix.target }}-
${{ runner.os }}-
- name: Install tools
run: brew install ccache ninja spirv-tools
- name: Build
run: ./.ci/macos.sh
- name: Prepare outputs for caching
run: cp -R build/bundle $OS-$TARGET
- name: Cache outputs for universal build
uses: actions/cache/save@v4
with:
path: ${{ env.OS }}-${{ env.TARGET }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
- name: Pack
run: ./.ci/pack.sh
- name: Upload
uses: actions/upload-artifact@v4
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: artifacts/
macos-universal:
runs-on: macos-14
needs: macos
env:
OS: macos
TARGET: universal
steps:
- uses: actions/checkout@v4
- name: Download x86_64 build from cache
uses: actions/cache/restore@v4
with:
path: ${{ env.OS }}-x86_64
key: ${{ runner.os }}-x86_64-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
fail-on-cache-miss: true
- name: Download ARM64 build from cache
uses: actions/cache/restore@v4
with:
path: ${{ env.OS }}-arm64
key: ${{ runner.os }}-arm64-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
fail-on-cache-miss: true
- name: Build (x86_64)
run: BUILD_ARCH=x86_64 ./.ci/macos.sh
- name: Build (arm64)
run: BUILD_ARCH=arm64 ./.ci/macos.sh
- name: Create universal app
run: ./.ci/macos-universal.sh
env:
ARTIFACTS: ${{ env.OS }}-x86_64 ${{ env.OS }}-arm64
- name: Prepare for packing
run: |
mkdir build/bundle
cp -r build/x86_64/bundle build/bundle/x86_64
cp -r build/arm64/bundle build/bundle/arm64
cp -r build/universal/bundle build/bundle/universal
- name: Pack
env:
PACK_INDIVIDUALLY: 1
run: ./.ci/pack.sh
- name: Upload
uses: actions/upload-artifact@v4
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: build/
format: spdx-json
output-file: artifacts/macos.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}
path: artifacts/
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
artifacts/*.zip
sbom-path: artifacts/macos.spdx.json
windows:
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
target: ["msvc", "msys2"]
include:
- target: msvc
os: windows-latest
- target: msys2
os: windows-latest
- target: mxe
os: ubuntu-latest
container:
image: opensauce04/azahar-build-environment:latest
options: -u 1001
runs-on: ${{ matrix.os }}
container: ${{ matrix.container }}
defaults:
run:
shell: ${{ (matrix.target == 'msys2' && 'msys2') || 'bash' }} {0}
@ -143,14 +218,16 @@ jobs:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPILERCHECK: content
CCACHE_SLOPPINESS: time_macros
CACHE_ENABLED: ${{ github.ref_type != 'tag' }}
OS: windows
TARGET: ${{ matrix.target }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
if: ${{ env.CACHE_ENABLED == 'true' }}
uses: actions/cache@v5
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}
@ -158,7 +235,7 @@ jobs:
${{ runner.os }}-${{ matrix.target }}-
- name: Set up MSVC
if: ${{ matrix.target == 'msvc' }}
uses: ilammy/msvc-dev-cmd@v1
uses: azahar-emu/msvc-dev-cmd@v1
- name: Install extra tools (MSVC)
if: ${{ matrix.target == 'msvc' }}
run: choco install ccache ninja ptime wget
@ -179,82 +256,189 @@ jobs:
qt6-base:p qt6-multimedia:p qt6-multimedia-wmf:p qt6-tools:p qt6-translations:p
- name: Install extra tools (MSYS2)
if: ${{ matrix.target == 'msys2' }}
uses: crazy-max/ghaction-chocolatey@v3
uses: crazy-max/ghaction-chocolatey@v4
with:
args: install ptime wget
- name: Install NSIS
if: ${{ github.ref_type == 'tag' }}
if: ${{ github.ref_type == 'tag' && matrix.target != 'mxe' }}
run: |
wget https://download.sourceforge.net/project/nsis/NSIS%203/3.11/nsis-3.11-setup.exe -O D:/a/_temp/nsis-setup.exe
ptime D:/a/_temp/nsis-setup.exe /S
shell: pwsh
- name: Disable line ending translation
run: git config --global core.autocrlf input
- name: Build
- name: Build (Native)
if: ${{ matrix.target != 'mxe' }}
run: ./.ci/windows.sh
- name: Generate installer
if: ${{ github.ref_type == 'tag' }}
- name: Build (MXE)
if: ${{ matrix.target == 'mxe' }}
run: ./.ci/mxe.sh
- name: Generate installer (Native)
if: ${{ github.ref_type == 'tag' && matrix.target != 'mxe' }}
run: |
cd src\installer
"C:\Program Files (x86)\NSIS\makensis.exe" /DPRODUCT_VARIANT=${{ matrix.target }} /DPRODUCT_VERSION=${{ github.ref_name }} citra.nsi
mkdir ..\..\artifacts 2> NUL
move /y *.exe ..\..\artifacts\
shell: cmd
- name: Generate installer (MXE)
if: ${{ github.ref_type == 'tag' && matrix.target == 'mxe' }}
run: |
export PATH="/mxe/usr/bin:${PATH}" # TODO: Why do we have to do this if it's in the image?
cd src/installer
x86_64-w64-mingw32.shared-makensis -DPRODUCT_VARIANT=${{ matrix.target }} -DPRODUCT_VERSION=${{ github.ref_name }} citra.nsi
mkdir -p ../../artifacts
mv ./*.exe ../../artifacts/
- name: Pack
run: ./.ci/pack.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: artifacts/windows-${{ matrix.target }}.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: artifacts/
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
artifacts/*.zip
artifacts/*.exe
sbom-path: artifacts/windows-${{ matrix.target }}.spdx.json
android:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
target: ["vanilla", "googleplay"]
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPILERCHECK: content
CCACHE_SLOPPINESS: time_macros
CACHE_ENABLED: ${{ github.ref_type != 'tag' }}
OS: android
TARGET: universal
TARGET: ${{ matrix.target }}
SHOULD_RUN: ${{ (matrix.target == 'vanilla' || github.ref_type == 'tag') }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
if: ${{ env.SHOULD_RUN == 'true' }}
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
if: ${{ env.SHOULD_RUN == 'true' && env.CACHE_ENABLED == 'true' }}
uses: actions/cache@v5
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-android-${{ github.sha }}
key: ${{ runner.os }}-${{ env.OS }}-${{ matrix.target }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-android-
${{ runner.os }}-${{ env.OS }}-${{ matrix.target }}-
- name: Set tag name
if: ${{ env.SHOULD_RUN == 'true' }}
run: |
if [[ "$GITHUB_REF_TYPE" == "tag" ]]; then
echo "GIT_TAG_NAME=$GITHUB_REF_NAME" >> $GITHUB_ENV
fi
echo $GIT_TAG_NAME
- name: Deps
- name: Install tools
if: ${{ env.SHOULD_RUN == 'true' }}
run: |
sudo apt-get update -y
sudo apt-get install ccache apksigner -y
- name: Update Android SDK CMake version
if: ${{ env.SHOULD_RUN == 'true' }}
run: |
echo "y" | ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager "cmake;3.30.3"
- name: Build
if: ${{ env.SHOULD_RUN == 'true' }}
run: JAVA_HOME=$JAVA_HOME_17_X64 ./.ci/android.sh
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
- name: Pack
if: ${{ env.SHOULD_RUN == 'true' }}
run: ../../../.ci/pack.sh
working-directory: src/android/app
env:
UNPACKED: 1
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: src/android
format: spdx-json
output-file: src/android/app/artifacts/android-${{ matrix.target }}.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v4
if: ${{ env.SHOULD_RUN == 'true' }}
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: src/android/app/artifacts/
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
src/android/app/artifacts/*.apk
src/android/app/artifacts/*.aab
sbom-path: src/android/app/artifacts/android-${{ matrix.target }}.spdx.json
docker:
strategy:
fail-fast: false
matrix:
include:
- target: x86_64
os: ubuntu-24.04
- target: arm64
os: ubuntu-24.04-arm
runs-on: ${{ matrix.os }}
container:
# Can't use docker:dind for ARM64 because it's Alpine-based, see https://github.com/actions/upload-artifact/issues/739
image: earthbuild/dind:ubuntu-24.04-docker-28.5.2-1
env:
TARGET: ${{ matrix.target }}
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Fix git ownership
run: git config --global --add safe.directory .
- name: Build Docker image
run: ./.ci/docker.sh
- name: Move Docker image to artifacts directory
run: |
mkdir -p artifacts
mv build/*.dockerimage artifacts/
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
image: ${{ env.DOCKER_IMAGE_PATH }}
format: spdx-json
output-file: artifacts/docker-room.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: docker-${{ env.TARGET }}
path: artifacts/
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
artifacts/*.dockerimage
sbom-path: artifacts/docker-room.spdx.json

View file

@ -0,0 +1,51 @@
name: Detect first-time contributors
on:
pull_request_target:
types: [opened]
permissions:
pull-requests: write
issues: write
jobs:
detect:
runs-on: ubuntu-latest
if: >-
(github.repository == 'azahar-emu/azahar') &&
(github.event.pull_request.author_association != 'COLLABORATOR') &&
(github.event.pull_request.author_association != 'CONTRIBUTOR') &&
(github.event.pull_request.author_association != 'MANNEQUIN') &&
(github.event.pull_request.author_association != 'MEMBER') &&
(github.event.pull_request.author_association != 'OWNER')
steps:
- name: Detect PR if author is first-time contributor
uses: actions/github-script@v9
with:
script: |
const { owner, repo } = context.repo;
const pr = context.payload.pull_request;
// Add needs verification label so that the reopen action runs on comment.
await github.rest.issues.addLabels({
owner,
repo,
issue_number: pr.number,
labels: ['needs verification'],
});
// Close the pull request and wait for verification.
await github.rest.pulls.update({
owner,
repo,
pull_number: pr.number,
state: 'closed',
});
// Show the new contributor how to verify (they need to write a short poem about the Wii and 3DS being lovers)
await github.rest.issues.createComment({
owner,
repo,
issue_number: pr.number,
body: 'Welcome to the Azahar Emulator repository! Due to the surge of AI bots we have decided to add an extra verification step to new contributors. Please follow the exact instructions in your own written Pull Request description to reopen it.',
});

View file

@ -0,0 +1,79 @@
name: Verify first-time contributors
on:
issue_comment:
types: [created]
permissions:
pull-requests: write
issues: write
jobs:
verify:
runs-on: ubuntu-latest
if: github.event.issue.pull_request && contains(github.event.issue.labels.*.name, 'needs verification')
steps:
- name: Verify and reopen PR
uses: actions/github-script@v9
with:
script: |
const { owner, repo } = context.repo;
const issue = context.payload.issue;
const comment = context.payload.comment;
const { data: pr } = await github.rest.pulls.get({
owner,
repo,
pull_number: issue.number,
});
// Only allow verification of the comment user is the author
if (comment.user.login !== pr.user.login) {
return;
}
// Fetch user display and login names (lowercase)
const { data: user } = await github.rest.users.getByUsername({
username: pr.user.login,
});
const username = pr.user.login.toLowerCase();
const displayName = (user.name || '').toLowerCase();
// Make comment body lowercase and split words
const body = comment.body.toLowerCase().trim().replace(/[^a-z0-9_\-\s]/g, '').split(/\s+/);
// Check that the user verified themselves by writing a song about the NES and the SNES.
const verified =
(body.includes(username) ||
(displayName && body.includes(displayName))) &&
body.includes('azahar');
// Only reopen the PR and remove the label if verification succeeded
if (verified) {
await github.rest.pulls.update({
owner,
repo,
pull_number: issue.number,
state: 'open',
});
await github.rest.issues.createComment({
owner,
repo,
issue_number: issue.number,
body: 'Verification successful! Pull request has been reopened. Please also edit your PR description to remove the block of text between `---` to make the description easier to read.',
});
try {
await github.rest.issues.removeLabel({
owner,
repo,
issue_number: issue.number,
name: 'needs verification',
});
} catch {}
} else {
await github.rest.issues.createComment({
owner,
repo,
issue_number: issue.number,
body: 'Verification failed! Pull request will remain closed.',
});
}

View file

@ -13,7 +13,7 @@ jobs:
image: opensauce04/azahar-build-environment:latest
options: -u 1001
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
fetch-depth: 0
- name: Build

304
.github/workflows/libretro.yml vendored Normal file
View file

@ -0,0 +1,304 @@
name: citra-libretro
on:
push:
branches: [ "*" ]
tags: [ "*" ]
pull_request:
branches: [ master ]
workflow_dispatch:
env:
CORE_ARGS: -DENABLE_LIBRETRO=ON
permissions:
id-token: write
contents: read
attestations: write
jobs:
android:
runs-on: ubuntu-22.04
env:
OS: android
TARGET: arm64-v8a
API_LEVEL: 21
ANDROID_NDK_VERSION: 26.2.11394342
ANDROID_ABI: arm64-v8a
BUILD_DIR: build/android-arm64-v8a
EXTRA_PATH: bin/Release
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Set tag name
run: |
if [[ "$GITHUB_REF_TYPE" == "tag" ]]; then
echo "GIT_TAG_NAME=$GITHUB_REF_NAME" >> $GITHUB_ENV
fi
echo $GIT_TAG_NAME
- name: Install tools
run: |
sudo apt-get update -y
sudo apt-get install -y llvm
- name: Update Android SDK CMake version
run: |
echo "y" | ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager "ndk;$ANDROID_NDK_VERSION"
echo "y" | ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager "cmake;3.30.3"
- name: Build
run: |
export NDK_ROOT=${ANDROID_SDK_ROOT}/ndk/$ANDROID_NDK_VERSION
${ANDROID_SDK_ROOT}/cmake/3.30.3/bin/cmake $CORE_ARGS -DANDROID_PLATFORM=android-$API_LEVEL -DCMAKE_TOOLCHAIN_FILE=$NDK_ROOT/build/cmake/android.toolchain.cmake -DANDROID_STL=c++_static -DANDROID_ABI=$ANDROID_ABI . -B $BUILD_DIR
${ANDROID_SDK_ROOT}/cmake/3.30.3/bin/cmake --build $BUILD_DIR --target azahar_libretro --config Release -j $(nproc)
llvm-strip -s $BUILD_DIR/$EXTRA_PATH/azahar_libretro.*
- name: Pack
run: ./.ci/libretro-pack.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: libretro-android.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: |
./*.zip
./*.spdx.json
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
./*.zip
sbom-path: libretro-android.spdx.json
linux:
runs-on: ubuntu-22.04
env:
OS: linux
TARGET: x86_64
BUILD_DIR: build/linux-x86_64
EXTRA_PATH: bin/Release
EXTRA_CORE_ARGS: -DCMAKE_C_COMPILER=gcc-12 -DCMAKE_CXX_COMPILER=g++-12 -DENABLE_LTO=OFF
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Install tools
run: |
sudo apt-get update -y
sudo apt-get install -y llvm
- name: Build
run: |
cmake $CORE_ARGS $EXTRA_CORE_ARGS . -B $BUILD_DIR
cmake --build $BUILD_DIR --target azahar_libretro --config Release -j $(nproc)
llvm-strip -s $BUILD_DIR/$EXTRA_PATH/azahar_libretro.*
- name: Pack
run: ./.ci/libretro-pack.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: libretro-linux.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: |
./*.zip
./*.spdx.json
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
./*.zip
sbom-path: libretro-linux.spdx.json
windows:
runs-on: ubuntu-latest
env:
OS: windows
TARGET: x86_64
BUILD_DIR: build/windows-x86_64
EXTRA_CORE_ARGS: -DENABLE_LTO=OFF -G Ninja
CMAKE: x86_64-w64-mingw32.static-cmake
IMAGE: reallibretroretroarch/libretro-build-mxe-win-cross-cores:mingw12
EXTRA_PATH: bin/Release
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Build in cross-container
run: |
docker pull $IMAGE
docker run --rm --user root \
-v "${GITHUB_WORKSPACE}:${GITHUB_WORKSPACE}" \
-w "${GITHUB_WORKSPACE}" \
$IMAGE \
bash -lc "\
${CMAKE} $CORE_ARGS $EXTRA_CORE_ARGS . -B $BUILD_DIR && \
${CMAKE} --build $BUILD_DIR --target azahar_libretro --config Release -j $(nproc) && \
x86_64-w64-mingw32.static-strip -s $BUILD_DIR/$EXTRA_PATH/azahar_libretro.*"
- name: Pack
run: ./.ci/libretro-pack.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: libretro-windows.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: |
./*.zip
./*.spdx.json
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
./*.zip
sbom-path: libretro-windows.spdx.json
macos:
runs-on: macos-26
strategy:
fail-fast: false
matrix:
target: ["x86_64", "arm64"]
env:
OS: macos
TARGET: ${{ matrix.target }}
MACOSX_DEPLOYMENT_TARGET: 11.0
BUILD_DIR: build/osx-${{ matrix.target }}
EXTRA_PATH: bin/Release
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Install tools
run: brew install spirv-tools
- name: Build
run: |
cmake $CORE_ARGS -DCMAKE_OSX_ARCHITECTURES=$TARGET . -B $BUILD_DIR
cmake --build $BUILD_DIR --target azahar_libretro --config Release
strip -x $BUILD_DIR/$EXTRA_PATH/azahar_libretro.*
- name: Pack
run: ./.ci/libretro-pack.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: libretro-macos-${{ matrix.target }}.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: |
./*.zip
./*.spdx.json
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
./*.zip
sbom-path: libretro-macos-${{ matrix.target }}.spdx.json
ios:
runs-on: macos-26
env:
OS: ios
TARGET: arm64
BUILD_DIR: build/ios-arm64
EXTRA_PATH: bin/Release
EXTRA_CORE_ARGS: -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_C_FLAGS=-DIOS -DCMAKE_CXX_FLAGS=-DIOS -DIOS=ON -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_DEPLOYMENT_TARGET=14.0 -DCITRA_USE_PRECOMPILED_HEADERS=OFF -DCMAKE_OSX_ARCHITECTURES=arm64 -DENABLE_OPT=OFF
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Build
run: |
cmake $CORE_ARGS $EXTRA_CORE_ARGS . -B $BUILD_DIR
cmake --build $BUILD_DIR --target azahar_libretro --config Release
strip -x $BUILD_DIR/$EXTRA_PATH/azahar_libretro.*
- name: Pack
run: ./.ci/libretro-pack.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: libretro-ios.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: |
./*.zip
./*.spdx.json
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
./*.zip
sbom-path: libretro-ios.spdx.json
tvos:
runs-on: macos-26
env:
OS: tvos
TARGET: arm64
BUILD_DIR: build/tvos-arm64
EXTRA_PATH: bin/Release
EXTRA_CORE_ARGS: -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_C_FLAGS=-DIOS -DCMAKE_CXX_FLAGS=-DIOS -DIOS=ON -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_DEPLOYMENT_TARGET=14.0 -DCITRA_USE_PRECOMPILED_HEADERS=OFF -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64 -DENABLE_OPT=OFF
steps:
- uses: actions/checkout@v6
with:
submodules: recursive
- name: Build
run: |
cmake $CORE_ARGS $EXTRA_CORE_ARGS . -B $BUILD_DIR
cmake --build $BUILD_DIR --target azahar_libretro --config Release
strip -x $BUILD_DIR/$EXTRA_PATH/azahar_libretro.*
- name: Pack
run: ./.ci/libretro-pack.sh
- name: Generate SBOM
if: ${{ github.ref_type == 'tag' }}
uses: anchore/sbom-action@v0
with:
path: build/
format: spdx-json
output-file: libretro-tvos.spdx.json
upload-artifact: false
- name: Upload
uses: actions/upload-artifact@v7
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: |
./*.zip
./*.spdx.json
- name: Attest artifacts
if: ${{ github.ref_type == 'tag' }}
uses: actions/attest@v4
with:
subject-path: |
./*.zip
sbom-path: libretro-tvos.spdx.json

View file

@ -11,7 +11,7 @@ jobs:
image: opensauce04/azahar-build-environment:latest
options: -u 1001
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
fetch-depth: 0
- name: Fetch master branch

View file

@ -10,7 +10,7 @@ jobs:
permissions:
issues: write
steps:
- uses: actions/stale@v9.1.0
- uses: actions/stale@v10.2.0
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
days-before-issue-stale: 90

View file

@ -7,10 +7,10 @@ on:
jobs:
transifex:
runs-on: ubuntu-latest
container: opensauce04/azahar-build-environment:transifex
container: opensauce04/azahar-build-environment:latest
if: ${{ github.repository == 'azahar-emu/azahar' }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v6
with:
submodules: recursive
fetch-depth: 0

10
.gitignore vendored
View file

@ -10,6 +10,9 @@ src/installer/*.exe
src/common/scm_rev.cpp
.travis.descriptor.json
# Docker image files
*.dockerimage
# Project/editor files
*.swp
*.kdev4
@ -53,3 +56,10 @@ repo/
.ccache/
node_modules/
VULKAN_SDK/
# Version info files
GIT-COMMIT
GIT-TAG
# verify-release.sh downloads
verify/

20
.gitmodules vendored
View file

@ -55,18 +55,12 @@
[submodule "sdl2"]
path = externals/sdl2/SDL
url = https://github.com/libsdl-org/SDL
[submodule "cryptopp-cmake"]
path = externals/cryptopp-cmake
url = https://github.com/abdes/cryptopp-cmake.git
[submodule "cryptopp"]
path = externals/cryptopp
url = https://github.com/weidai11/cryptopp.git
[submodule "dds-ktx"]
path = externals/dds-ktx
url = https://github.com/septag/dds-ktx
[submodule "openal-soft"]
path = externals/openal-soft
url = https://github.com/kcat/openal-soft
url = https://github.com/azahar-emu/openal-soft
[submodule "glslang"]
path = externals/glslang
url = https://github.com/KhronosGroup/glslang
@ -100,3 +94,15 @@
[submodule "spirv-headers"]
path = externals/spirv-headers
url = https://github.com/KhronosGroup/SPIRV-Headers
[submodule "externals/xxHash"]
path = externals/xxHash
url = https://github.com/Cyan4973/xxHash.git
[submodule "externals/libretro-common"]
path = externals/libretro-common/libretro-common
url = https://github.com/libretro/libretro-common.git
[submodule "dllwalker"]
path = externals/dllwalker
url = https://github.com/azahar-emu/dllwalker
[submodule "externals/cryptopp"]
path = externals/cryptopp
url = https://github.com/cryptopp-modern/cryptopp-modern.git

20
AI-POLICY.md Normal file
View file

@ -0,0 +1,20 @@
# Azahar Emulator AI Use Policy
The following document outlines the acceptable and unacceptable uses of AI within the Azahar codebase.
It describes whether or not submissions which were exposed to large language models (LLMs) such as ChatGPT, Claude, DeepSeek, and similar models would be capable of being merged in a pull request or otherwise utilized.
- ✅ Use of AI to help developers discover or understand problems in the codebase is acceptable **under the condition that any discovered issue is independently verified by a human**.
- ✅ Use of AI to write code snippets of a sufficiently small size that they aren't reasonably copyrightable **with disclosure in the PR description** is acceptable.
- This will be handled on a case-by-case basis and is up to the interpretation of the maintainer, but generic algorithm snippets up to a maximum of approximately 5 lines of code are acceptable.
- ❌ Use of AI to write code for submission without disclosure is prohibited.
- ❌ Use of AI to write the entirety/ a significant portion of a contribution is prohibited.
- ❌ Use of AI to write snippets of code which are of a size such that they could reasonably be copyrightable is prohibited.
- ❌ Use of AI to rewrite incompatibly-licensed code for submission to Azahar is prohibited.
- ❌ Use of AI to autonomously submit pull requests or issues is prohibited.
Pull requests which violate these rules will be closed. Previously accepted submissions which are found to violate these rules will be retroactively removed from the codebase.
This document may be updated in the future if further clarification is required.
This policy is effective for code submitted on or after the 20th of March 2026.

View file

@ -13,24 +13,39 @@ cmake_policy(SET CMP0063 NEW)
cmake_policy(SET CMP0127 NEW)
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW)
# Prefer building bundled dependencies as static instead of shared
set(BUILD_SHARED_LIBS OFF)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
include(DownloadExternals)
include(CMakeDependentOption)
include(FindPkgConfig)
project(citra LANGUAGES C CXX ASM)
# must be invoked after project() command when using CMAKE_TOOLCHAIN_FILE
include(FindPkgConfig)
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin" OR CMAKE_SYSTEM_NAME STREQUAL "iOS")
enable_language(OBJC OBJCXX)
endif()
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux" AND MINGW)
string(TOLOWER ${LIBTYPE} LIBTYPE_LOWER)
set(CMAKE_AR x86_64-w64-mingw32.${LIBTYPE_LOWER}-gcc-ar)
endif()
if (BSD STREQUAL "OpenBSD")
add_link_options(-z wxneeded)
endif()
option(ENABLE_LIBRETRO "Build as a LibRetro core" OFF)
# Some submodules like to pick their own default build type if not specified.
# Make sure we default to Release build type always, unless the generator has custom types.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
endif()
if (APPLE)
if (APPLE AND NOT ENABLE_LIBRETRO)
# Silence warnings on empty objects, for example when platform-specific code is #ifdef'd out.
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
@ -48,6 +63,15 @@ if (APPLE)
else()
# Minimum macOS 13
set(CMAKE_OSX_DEPLOYMENT_TARGET "13.4")
# Catch compiler issue on AppleClang versions below 15.0
# TODO: Remove this check when we drop macOS 13 Ventura
if (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang" AND
CMAKE_CXX_COMPILER_VERSION VERSION_LESS 15.0)
message(FATAL_ERROR "AppleClang 15.0 or later is required due to a compiler bug in earlier versions.\n"
"Current version: ${CMAKE_CXX_COMPILER_VERSION}\n"
"After updating, delete 'CMakeCache.txt' in the build directory.")
endif()
endif()
endif()
@ -81,8 +105,18 @@ else()
set(DEFAULT_ENABLE_OPENGL ON)
endif()
# Track which options were explicitly set by the user (for libretro conflict detection)
set(_LIBRETRO_INCOMPATIBLE_OPTIONS
ENABLE_SDL2 ENABLE_QT ENABLE_WEB_SERVICE ENABLE_SCRIPTING ENABLE_GDBSTUB
ENABLE_OPENAL ENABLE_ROOM ENABLE_ROOM_STANDALONE ENABLE_CUBEB ENABLE_LIBUSB)
set(_USER_SET_OPTIONS "")
foreach(_opt IN LISTS _LIBRETRO_INCOMPATIBLE_OPTIONS)
if(DEFINED ${_opt})
list(APPEND _USER_SET_OPTIONS ${_opt})
endif()
endforeach()
option(ENABLE_SDL2 "Enable using SDL2" ON)
CMAKE_DEPENDENT_OPTION(ENABLE_SDL2_FRONTEND "Enable the SDL2 frontend" OFF "ENABLE_SDL2;NOT ANDROID AND NOT IOS" OFF)
option(USE_SYSTEM_SDL2 "Use the system SDL2 lib (instead of the bundled one)" OFF)
# Set bundled qt as dependent options.
@ -96,6 +130,7 @@ CMAKE_DEPENDENT_OPTION(ENABLE_ROOM_STANDALONE "Enable generating a standalone de
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(ENABLE_SCRIPTING "Enable RPC server for scripting" ON)
option(ENABLE_GDBSTUB "Enable GDB stub for emulated applications" ON)
CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF)
option(ENABLE_OPENAL "Enables the OpenAL audio backend" ON)
@ -104,7 +139,8 @@ CMAKE_DEPENDENT_OPTION(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support
CMAKE_DEPENDENT_OPTION(ENABLE_SOFTWARE_RENDERER "Enables the software renderer" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(ENABLE_OPENGL "Enables the OpenGL renderer" ${DEFAULT_ENABLE_OPENGL} "NOT APPLE" OFF)
option(ENABLE_VULKAN "Enables the Vulkan renderer" ON)
# NetBSD doesn't support Vulkan yet, remove this check when it does.
CMAKE_DEPENDENT_OPTION(ENABLE_VULKAN "Enables the Vulkan renderer" ON "NOT (BSD MATCHES \"NetBSD\")" OFF)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
@ -112,6 +148,10 @@ option(ENABLE_MICROPROFILE "Enables microprofile capabilities" OFF)
option(ENABLE_SSE42 "Enable SSE4.2 optimizations on x86_64" ON)
option(ENABLE_DEVELOPER_OPTIONS "Enable functionality targeted at emulator developers" OFF)
option(ENABLE_BUILTIN_KEYBLOB "Enable the inclusion of the default crypto keys blob" ON)
# Compile options
CMAKE_DEPENDENT_OPTION(COMPILE_WITH_DWARF "Add DWARF debugging information" ${IS_DEBUG_BUILD} "MINGW" OFF)
option(ENABLE_LTO "Enable link time optimization" ${DEFAULT_ENABLE_LTO})
@ -119,6 +159,31 @@ option(ENABLE_NATIVE_OPTIMIZATION "Enables processor-specific optimizations via
option(CITRA_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
option(CITRA_WARNINGS_AS_ERRORS "Enable warnings as errors" ON)
# Handle incompatible options for libretro builds
if(ENABLE_LIBRETRO)
# Check for explicitly-set conflicting options
set(_CONFLICTS "")
foreach(_opt IN LISTS _LIBRETRO_INCOMPATIBLE_OPTIONS)
list(FIND _USER_SET_OPTIONS ${_opt} _idx)
if(NOT _idx EQUAL -1 AND ${_opt})
list(APPEND _CONFLICTS ${_opt})
endif()
endforeach()
if(_CONFLICTS)
string(REPLACE ";" ", " _CONFLICTS_STR "${_CONFLICTS}")
message(FATAL_ERROR
"ENABLE_LIBRETRO is incompatible with: ${_CONFLICTS_STR}\n"
"These options were explicitly enabled but are not supported for libretro builds.\n"
"Remove these options or set them to OFF.")
endif()
# Force disable incompatible options (handles defaulted-on options)
foreach(_opt IN LISTS _LIBRETRO_INCOMPATIBLE_OPTIONS)
set(${_opt} OFF CACHE BOOL "Disabled for libretro" FORCE)
endforeach()
endif()
# Pass the following values to C++ land
if (ENABLE_QT)
add_definitions(-DENABLE_QT)
@ -132,9 +197,6 @@ endif()
if (ENABLE_SDL2)
add_definitions(-DENABLE_SDL2)
endif()
if (ENABLE_SDL2_FRONTEND)
add_definitions(-DENABLE_SDL2_FRONTEND)
endif()
if(ENABLE_SSE42 AND (CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|AMD64"))
message(STATUS "SSE4.2 enabled for x86_64")
@ -212,7 +274,7 @@ function(check_submodules_present)
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(SEND_ERROR "Git submodule ${module} not found."
message(SEND_ERROR "Git submodule ${module} not found.\n"
"Please run: git submodule update --init --recursive")
endif()
endforeach()
@ -289,6 +351,9 @@ set(CMAKE_VISIBILITY_INLINES_HIDDEN NO)
# set up output paths for executable binaries
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin/$<CONFIG>)
if (ENABLE_LIBRETRO)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
endif()
# System imported libraries
# ======================
@ -299,7 +364,7 @@ find_package(Threads REQUIRED)
if (ENABLE_QT)
if (NOT USE_SYSTEM_QT)
download_qt(6.7.2)
download_qt(6.9.3)
endif()
find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia Concurrent)
@ -346,13 +411,21 @@ if (APPLE)
endif()
find_library(AVFOUNDATION_LIBRARY AVFoundation REQUIRED)
find_library(IOSURFACE_LIBRARY IOSurface REQUIRED)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${AVFOUNDATION_LIBRARY} ${IOSURFACE_LIBRARY} ${MOLTENVK_LIBRARY})
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${AVFOUNDATION_LIBRARY} ${IOSURFACE_LIBRARY})
if (ENABLE_VULKAN)
if (NOT USE_SYSTEM_MOLTENVK)
if (ENABLE_VULKAN AND NOT ENABLE_LIBRETRO)
if (USE_SYSTEM_MOLTENVK)
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
else()
download_moltenvk()
if (IOS)
set(MOLTENVK_RELATIVE_LIBPATH "static/MoltenVK.xcframework/ios-arm64/libMoltenVK.a")
else()
set(MOLTENVK_RELATIVE_LIBPATH "dynamic/dylib/macOS/libMoltenVK.dylib")
endif()
set(MOLTENVK_LIBRARY "${CMAKE_BINARY_DIR}/externals/MoltenVK/MoltenVK/${MOLTENVK_RELATIVE_LIBPATH}")
endif()
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} ${MOLTENVK_LIBRARY})
endif()
@ -502,8 +575,6 @@ if (NOT ANDROID AND NOT IOS)
include(BundleTarget)
if (ENABLE_QT)
qt_bundle_target(citra_meta)
elseif (ENABLE_SDL2_FRONTEND)
bundle_target(citra_meta)
endif()
if (ENABLE_ROOM_STANDALONE)
bundle_target(citra_room_standalone)

View file

@ -1,26 +0,0 @@
# To use this as a script, make sure you pass in the variables BASE_DIR, SRC_DIR, BUILD_DIR, and TARGET_FILE
cmake_minimum_required(VERSION 3.15)
if(WIN32)
set(PLATFORM "windows")
elseif(APPLE)
set(PLATFORM "mac")
elseif(UNIX)
set(PLATFORM "linux")
else()
message(FATAL_ERROR "Cannot build installer for this unsupported platform")
endif()
list(APPEND CMAKE_MODULE_PATH "${BASE_DIR}/CMakeModules")
include(DownloadExternals)
download_qt(tools_ifw)
get_external_prefix(qt QT_PREFIX)
file(GLOB_RECURSE INSTALLER_BASE "${QT_PREFIX}/**/installerbase*")
file(GLOB_RECURSE BINARY_CREATOR "${QT_PREFIX}/**/binarycreator*")
set(CONFIG_FILE "${SRC_DIR}/config/config_${PLATFORM}.xml")
set(PACKAGES_DIR "${BUILD_DIR}/packages")
file(MAKE_DIRECTORY ${PACKAGES_DIR})
execute_process(COMMAND ${BINARY_CREATOR} -t ${INSTALLER_BASE} -n -c ${CONFIG_FILE} -p ${PACKAGES_DIR} ${TARGET_FILE})

View file

@ -130,25 +130,10 @@ if (BUNDLE_TARGET_EXECUTE)
--icon-file "${CMAKE_BINARY_DIR}/dist/org.azahar_emu.Azahar.svg"
--desktop-file "${source_path}/dist/${executable_name}.desktop"
--appdir "${appdir_path}"
RESULT_VARIABLE linuxdeploy_appdir_result)
RESULT_VARIABLE linuxdeploy_appdir_result
ERROR_VARIABLE linuxdeploy_appdir_error)
if (NOT linuxdeploy_appdir_result EQUAL "0")
message(FATAL_ERROR "linuxdeploy failed to create AppDir: ${linuxdeploy_appdir_result}")
endif()
if (enable_qt)
set(qt_hook_file "${appdir_path}/apprun-hooks/linuxdeploy-plugin-qt-hook.sh")
file(READ "${qt_hook_file}" qt_hook_contents)
# Add Cinnamon to list of DEs for GTK3 theming.
string(REPLACE
"*XFCE*"
"*X-Cinnamon*|*XFCE*"
qt_hook_contents "${qt_hook_contents}")
# Wayland backend crashes due to changed schemas in Gnome 40.
string(REPLACE
"export QT_QPA_PLATFORMTHEME=gtk3"
"export QT_QPA_PLATFORMTHEME=gtk3; export GDK_BACKEND=x11"
qt_hook_contents "${qt_hook_contents}")
file(WRITE "${qt_hook_file}" "${qt_hook_contents}")
message(FATAL_ERROR "linuxdeploy failed to create AppDir w/ exit code ${linuxdeploy_appdir_result}:\n${linuxdeploy_appdir_error}")
endif()
message(STATUS "Creating AppImage for executable ${executable_path}")
@ -213,6 +198,10 @@ if (BUNDLE_TARGET_EXECUTE)
# On Linux, always bundle an AppImage.
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
if (IS_MINGW)
return()
endif()
if (IN_PLACE)
message(FATAL_ERROR "Cannot bundle for Linux in-place.")
endif()
@ -288,15 +277,23 @@ else()
# On Linux, add a command to prepare linuxdeploy and any required plugins before any bundling occurs.
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND}
"-DBUNDLE_TARGET_DOWNLOAD_LINUXDEPLOY=1"
"-DLINUXDEPLOY_PATH=${CMAKE_BINARY_DIR}/externals/linuxdeploy"
"-DLINUXDEPLOY_ARCH=${CMAKE_HOST_SYSTEM_PROCESSOR}"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/BundleTarget.cmake"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
POST_BUILD)
if (MINGW)
add_custom_command(
TARGET bundle
# The target here is arbitrary
COMMAND cp -r "$<TARGET_FILE_DIR:citra_meta>/*" "${CMAKE_BINARY_DIR}/bundle/"
POST_BUILD)
else()
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND}
"-DBUNDLE_TARGET_DOWNLOAD_LINUXDEPLOY=1"
"-DLINUXDEPLOY_PATH=${CMAKE_BINARY_DIR}/externals/linuxdeploy"
"-DLINUXDEPLOY_ARCH=${CMAKE_HOST_SYSTEM_PROCESSOR}"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/BundleTarget.cmake"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
POST_BUILD)
endif()
endif()
endfunction()
@ -308,6 +305,11 @@ else()
create_base_bundle_target()
endif()
if (CMAKE_HOST_SYSTEM STREQUAL "Linux" AND MINGW)
# We don't really need to "bundle" MXE builds, so don't do anything
return()
endif()
set(bundle_executable_path "$<TARGET_FILE:${target_name}>")
if (bundle_qt AND APPLE)
# For Qt targets on Apple, expect an app bundle.
@ -346,6 +348,7 @@ else()
"-DBUNDLE_LIBRARY_PATHS=\"${bundle_library_paths}\""
"-DBUNDLE_QT=${bundle_qt}"
"-DIN_PLACE=${in_place}"
"-DIS_MINGW=${MINGW}"
"-DLINUXDEPLOY=${CMAKE_BINARY_DIR}/externals/linuxdeploy/squashfs-root/AppRun"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/BundleTarget.cmake"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}")

View file

@ -0,0 +1,11 @@
function(disable_pax_mprotect target)
if (BSD STREQUAL "NetBSD")
add_custom_command(TARGET ${target} POST_BUILD
COMMAND paxctl +m "$<TARGET_FILE:${target}>"
COMMENT "Disabling PaX MPROTECT restrictions for '${target}'"
VERBATIM
)
else()
message(FATAL_ERROR "disable_pax_mprotect only applies on NetBSD.")
endif()
endfunction()

View file

@ -20,9 +20,9 @@ function(determine_qt_parameters target host_out type_out arch_out arch_path_out
set(arch_path "mingw_64")
elseif (MSVC)
if ("arm64" IN_LIST ARCHITECTURE)
set(arch_path "msvc2019_arm64")
set(arch_path "msvc2022_arm64")
elseif ("x86_64" IN_LIST ARCHITECTURE)
set(arch_path "msvc2019_64")
set(arch_path "msvc2022_64")
else()
message(FATAL_ERROR "Unsupported bundled Qt architecture. Enable USE_SYSTEM_QT and provide your own.")
endif()
@ -30,12 +30,13 @@ function(determine_qt_parameters target host_out type_out arch_out arch_path_out
# In case we're cross-compiling, prepare to also fetch the correct host Qt tools.
if (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "AMD64")
set(host_arch_path "msvc2019_64")
set(host_arch_path "msvc2022_64")
elseif (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "ARM64")
# TODO: msvc2019_arm64 doesn't include some of the required tools for some reason,
# TODO: so until it does, just use msvc2019_64 under x86_64 emulation.
# TODO: ^ Is this still true with msvc2022?
# set(host_arch_path "msvc2019_arm64")
set(host_arch_path "msvc2019_64")
set(host_arch_path "msvc2022_64")
endif()
set(host_arch "win64_${host_arch_path}")
else()
@ -105,7 +106,7 @@ function(download_qt_configuration prefix_out target host type arch arch_path ba
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path}")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.1.18")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.3.0")
if (WIN32)
set(aqt_path "${base_path}/aqt.exe")
if (NOT EXISTS "${aqt_path}")
@ -170,15 +171,8 @@ function(download_qt target)
endfunction()
function(download_moltenvk)
if (IOS)
set(MOLTENVK_PLATFORM "static/MoltenVK.xcframework/ios-arm64")
else()
set(MOLTENVK_PLATFORM "dynamic/dylib/macOS")
endif()
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if (NOT EXISTS ${MOLTENVK_DIR})
if (NOT EXISTS "${CMAKE_BINARY_DIR}/externals/MoltenVK")
if (NOT EXISTS ${MOLTENVK_TAR})
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/v1.2.9/MoltenVK-all.tar
${MOLTENVK_TAR} SHOW_PROGRESS)
@ -187,10 +181,6 @@ function(download_moltenvk)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
# Add the MoltenVK library path to the prefix so find_library can locate it.
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/${MOLTENVK_PLATFORM}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
function(get_external_prefix lib_name prefix_var)

View file

@ -1,49 +1,52 @@
# Gets a UTC timstamp and sets the provided variable to it
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
get_timestamp(BUILD_DATE)
macro(generate_build_info)
find_package(Git QUIET)
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
# Gets a UTC timstamp and sets the provided variable to it
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
get_timestamp(BUILD_DATE)
if (EXISTS "${SRC_DIR}/.git/objects")
# Find the package here with the known path so that the GetGit commands can find it as well
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/externals/cmake-modules")
# only use Git to check revision info when source is obtained via Git
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
elseif (EXISTS "${SRC_DIR}/GIT-COMMIT" AND EXISTS "${SRC_DIR}/GIT-TAG")
# unified source archive
file(READ "${SRC_DIR}/GIT-COMMIT" GIT_REV_RAW LIMIT 64)
string(STRIP "${GIT_REV_RAW}" GIT_REV)
string(SUBSTRING "${GIT_REV_RAW}" 0 9 GIT_DESC)
set(GIT_BRANCH "HEAD")
else()
# self-packed archive?
set(GIT_REV "UNKNOWN")
set(GIT_DESC "UNKNOWN")
set(GIT_BRANCH "UNKNOWN")
endif()
string(SUBSTRING "${GIT_REV}" 0 7 GIT_SHORT_REV)
if (EXISTS "${CMAKE_SOURCE_DIR}/GIT-COMMIT" AND EXISTS "${CMAKE_SOURCE_DIR}/GIT-TAG")
file(READ "${CMAKE_SOURCE_DIR}/GIT-COMMIT" GIT_REV_RAW LIMIT 64)
string(STRIP "${GIT_REV_RAW}" GIT_REV)
string(SUBSTRING "${GIT_REV_RAW}" 0 9 GIT_DESC)
set(GIT_BRANCH "HEAD")
elseif (EXISTS "${CMAKE_SOURCE_DIR}/.git/objects")
# Find the package here with the known path so that the GetGit commands can find it as well
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# Set build version
set(REPO_NAME "")
set(BUILD_VERSION "0")
set(BUILD_FULLNAME "${GIT_SHORT_REV}")
if (DEFINED ENV{CI} AND DEFINED ENV{GITHUB_ACTIONS})
if ($ENV{GITHUB_REF_TYPE} STREQUAL "tag")
set(GIT_TAG $ENV{GITHUB_REF_NAME})
# only use Git to check revision info when source is obtained via Git
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
else()
# self-packed archive?
set(GIT_REV "UNKNOWN")
set(GIT_DESC "UNKNOWN")
set(GIT_BRANCH "UNKNOWN")
endif()
elseif (EXISTS "${SRC_DIR}/GIT-COMMIT" AND EXISTS "${SRC_DIR}/GIT-TAG")
file(READ "${SRC_DIR}/GIT-TAG" GIT_TAG)
string(STRIP ${GIT_TAG} GIT_TAG)
endif()
string(SUBSTRING "${GIT_REV}" 0 7 GIT_SHORT_REV)
if (DEFINED GIT_TAG AND NOT "${GIT_TAG}" STREQUAL "unknown")
set(BUILD_VERSION "${GIT_TAG}")
set(BUILD_FULLNAME "${BUILD_VERSION}")
endif()
# Set build version
set(REPO_NAME "")
set(BUILD_VERSION "0")
set(BUILD_FULLNAME "${GIT_SHORT_REV}")
if (DEFINED ENV{CI} AND DEFINED ENV{GITHUB_ACTIONS})
if ($ENV{GITHUB_REF_TYPE} STREQUAL "tag")
set(GIT_TAG $ENV{GITHUB_REF_NAME})
endif()
elseif (EXISTS "${CMAKE_SOURCE_DIR}/GIT-COMMIT" AND EXISTS "${CMAKE_SOURCE_DIR}/GIT-TAG")
file(READ "${CMAKE_SOURCE_DIR}/GIT-TAG" GIT_TAG)
string(STRIP ${GIT_TAG} GIT_TAG)
endif()
if (DEFINED GIT_TAG AND NOT "${GIT_TAG}" STREQUAL "unknown")
set(BUILD_VERSION "${GIT_TAG}")
set(BUILD_FULLNAME "${BUILD_VERSION}")
endif()
endmacro()

View file

@ -1,8 +1,10 @@
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules")
include(GenerateBuildInfo)
generate_build_info()
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
@ -10,6 +12,10 @@ set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_util.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_util.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_util.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_disk_cache.h"
"${VIDEO_CORE}/renderer_vulkan/vk_pipeline_cache.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_pipeline_cache.h"
"${VIDEO_CORE}/shader/generator/glsl_fs_shader_gen.cpp"
"${VIDEO_CORE}/shader/generator/glsl_fs_shader_gen.h"
"${VIDEO_CORE}/shader/generator/glsl_shader_decompiler.cpp"
@ -18,6 +24,7 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/generator/glsl_shader_gen.h"
"${VIDEO_CORE}/shader/generator/pica_fs_config.cpp"
"${VIDEO_CORE}/shader/generator/pica_fs_config.h"
"${VIDEO_CORE}/shader/generator/profile.h"
"${VIDEO_CORE}/shader/generator/shader_gen.cpp"
"${VIDEO_CORE}/shader/generator/shader_gen.h"
"${VIDEO_CORE}/shader/generator/shader_uniforms.cpp"
@ -41,4 +48,4 @@ foreach (F IN LISTS HASH_FILES)
set(COMBINED "${COMBINED}${TMP}")
endforeach()
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
configure_file("${CMAKE_SOURCE_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)

View file

@ -0,0 +1,282 @@
## This file should be the *only place* where setting keys exist as strings.
# All references to setting strings should be derived from the
# `setting_keys.h` and `jni_setting_keys.cpp` files generated here.
# !!! Changes made here should be mirrored to SettingKeys.kt if used on Android
# Shared setting keys (multi-platform)
foreach(KEY IN ITEMS
"use_artic_base_controller"
"enable_gamemode"
"use_cpu_jit"
"cpu_clock_percentage"
"is_new_3ds"
"lle_applets"
"deterministic_async_operations"
"enable_required_online_lle_modules"
"use_virtual_sd"
"use_custom_storage"
"compress_cia_installs"
"async_fs_operations"
"region_value"
"init_clock"
"init_time"
"init_time_offset"
"init_ticks_type"
"init_ticks_override"
"plugin_loader"
"allow_plugin_loader"
"steps_per_hour"
"apply_region_free_patch"
"graphics_api"
"physical_device"
"use_gles"
"renderer_debug"
"dump_command_buffers"
"spirv_shader_gen"
"disable_spirv_optimizer"
"async_shader_compilation"
"async_presentation"
"use_hw_shader"
"use_disk_shader_cache"
"shaders_accurate_mul"
"use_vsync"
"use_display_refresh_rate_detection"
"use_shader_jit"
"resolution_factor"
"frame_limit"
"turbo_limit"
"texture_filter"
"texture_sampling"
"delay_game_render_thread_us"
"simulate_3ds_gpu_timings"
"layout_option"
"swap_screen"
"upright_screen"
"secondary_display_layout"
"large_screen_proportion"
"screen_gap"
"small_screen_position"
"custom_top_x"
"custom_top_y"
"custom_top_width"
"custom_top_height"
"custom_bottom_x"
"custom_bottom_y"
"custom_bottom_width"
"custom_bottom_height"
"custom_second_layer_opacity"
"aspect_ratio"
"screen_top_stretch"
"screen_top_leftright_padding"
"screen_top_topbottom_padding"
"screen_bottom_stretch"
"screen_bottom_leftright_padding"
"screen_bottom_topbottom_padding"
"portrait_layout_option"
"custom_portrait_top_x"
"custom_portrait_top_y"
"custom_portrait_top_width"
"custom_portrait_top_height"
"custom_portrait_bottom_x"
"custom_portrait_bottom_y"
"custom_portrait_bottom_width"
"custom_portrait_bottom_height"
"bg_red"
"bg_green"
"bg_blue"
"render_3d"
"factor_3d"
"swap_eyes_3d"
"render_3d_which_display"
"mono_render_option"
"cardboard_screen_size"
"cardboard_x_shift"
"cardboard_y_shift"
"filter_mode"
"pp_shader_name"
"anaglyph_shader_name"
"dump_textures"
"custom_textures"
"preload_textures"
"async_custom_loading"
"disable_right_eye_render"
"audio_emulation"
"enable_audio_stretching"
"enable_realtime_audio"
"volume"
"output_type"
"output_device"
"input_type"
"input_device"
"simulate_headphones_plugged"
"delay_start_for_lle_modules"
"use_gdbstub"
"gdbstub_port"
"instant_debug_log"
"enable_rpc_server"
"log_filter"
"log_regex_filter"
"toggle_unique_data_console_type"
"break_on_unmapped_memory_access"
"use_integer_scaling"
"layouts_to_cycle"
"camera_inner_flip"
"camera_outer_left_flip"
"camera_outer_right_flip"
"camera_inner_name"
"camera_inner_config"
"camera_outer_left_name"
"camera_outer_left_config"
"camera_outer_right_name"
"camera_outer_right_config"
"video_encoder"
"video_encoder_options"
"video_bitrate"
"audio_encoder"
"audio_encoder_options"
"audio_bitrate"
"last_artic_base_addr"
"motion_device"
"touch_device"
"udp_input_address"
"udp_input_port"
"udp_pad_index"
"record_frame_times"
"language" # FIXME: DUPLICATE KEY (libretro equivalent: language_value)
"web_api_url"
"citra_username"
"citra_token"
)
set(SETTING_KEY_LIST "${SETTING_KEY_LIST}\n\"${KEY}\",")
set(SETTING_KEY_DEFINITIONS "${SETTING_KEY_DEFINITIONS}\nDEFINE_KEY(${KEY})")
if (ANDROID)
string(REPLACE "_" "_1" KEY_JNI_ESCAPED ${KEY})
set(JNI_SETTING_KEY_DEFINITIONS "${JNI_SETTING_KEY_DEFINITIONS}
JNI_DEFINE_KEY(${KEY}, ${KEY_JNI_ESCAPED})")
endif()
endforeach()
# Qt exclusive setting keys
# Note: A lot of these are very generic because our Qt settings are currently put under groups:
# E.g. UILayout\geometry
# TODO: We should probably get rid of these groups and use complete keys at some point. -OS
# FIXME: Some of these settings don't use the standard snake_case. When we can migrate, address that. -OS
if (ENABLE_QT)
foreach(KEY IN ITEMS
"nickname"
"ip"
"port"
"room_nickname"
"room_name"
"room_port"
"host_type"
"max_player"
"room_description"
"multiplayer_filter_text"
"multiplayer_filter_games_owned"
"multiplayer_filter_hide_empty"
"multiplayer_filter_hide_full"
"username_ban_list"
"username"
"ip_ban_list"
"romsPath"
"symbolsPath"
"movieRecordPath"
"moviePlaybackPath"
"videoDumpingPath"
"gameListRootDir"
"gameListDeepScan"
"path"
"deep_scan"
"expanded"
"recentFiles"
"output_format"
"format_options"
"theme"
"program_id"
"geometry"
"state"
"geometryRenderWindow"
"gameListHeaderState"
"microProfileDialogGeometry"
"name"
"bind"
"profile"
"use_touchpad"
"controller_touch_device"
"use_touch_from_button"
"touch_from_button_map"
"touch_from_button_maps" # Why are these two so similar? Basically typo bait
"nand_directory"
"sdmc_directory"
"game_id"
"KeySeq"
"gamedirs"
"libvorbis"
"Context"
"favorites"
)
set(SETTING_KEY_LIST "${SETTING_KEY_LIST}\n\"${KEY}\",")
set(SETTING_KEY_DEFINITIONS "${SETTING_KEY_DEFINITIONS}\nDEFINE_KEY(${KEY})")
endforeach()
endif()
# Android exclusive setting keys (standalone app only, not Android libretro)
if (ANDROID)
foreach(KEY IN ITEMS
"expand_to_cutout_area"
"performance_overlay_enable"
"performance_overlay_show_fps"
"performance_overlay_show_frame_time"
"performance_overlay_show_speed"
"performance_overlay_show_app_ram_usage"
"performance_overlay_show_available_ram"
"performance_overlay_show_battery_temp"
"performance_overlay_background"
"use_frame_limit" # FIXME: DUPLICATE KEY (shared equivalent: frame_limit)
"android_hide_images"
"screen_orientation"
"performance_overlay_position"
)
string(REPLACE "_" "_1" KEY_JNI_ESCAPED ${KEY})
set(SETTING_KEY_LIST "${SETTING_KEY_LIST}\n\"${KEY}\",")
set(SETTING_KEY_DEFINITIONS "${SETTING_KEY_DEFINITIONS}\nDEFINE_KEY(${KEY})")
set(JNI_SETTING_KEY_DEFINITIONS "${JNI_SETTING_KEY_DEFINITIONS}
JNI_DEFINE_KEY(${KEY}, ${KEY_JNI_ESCAPED})")
endforeach()
endif()
# Libretro exclusive setting keys
if (ENABLE_LIBRETRO)
foreach(KEY IN ITEMS
"language_value"
"swap_screen_mode"
"use_libretro_save_path"
"analog_function"
"analog_deadzone"
"enable_mouse_touchscreen"
"enable_touch_touchscreen"
"enable_touch_pointer_timeout"
"enable_motion"
"motion_sensitivity"
)
string(REPLACE "_" "_1" KEY_JNI_ESCAPED ${KEY})
set(SETTING_KEY_LIST "${SETTING_KEY_LIST}\n\"${KEY}\",")
set(SETTING_KEY_DEFINITIONS "${SETTING_KEY_DEFINITIONS}\nDEFINE_KEY(${KEY})")
endforeach()
endif()
# Trim trailing comma and newline from SETTING_KEY_LIST
string(LENGTH "${SETTING_KEY_LIST}" SETTING_KEY_LIST_LENGTH)
math(EXPR SETTING_KEY_LIST_NEW_LENGTH "${SETTING_KEY_LIST_LENGTH} - 1")
string(SUBSTRING "${SETTING_KEY_LIST}" 0 ${SETTING_KEY_LIST_NEW_LENGTH} SETTING_KEY_LIST)
# Configure files
configure_file("common/setting_keys.h.in" "common/setting_keys.h" @ONLY)
if (ENABLE_QT)
configure_file("citra_qt/setting_qkeys.h.in" "citra_qt/setting_qkeys.h" @ONLY)
endif()
if (ANDROID AND NOT ENABLE_LIBRETRO)
configure_file("android/app/src/main/jni/jni_setting_keys.cpp.in" "android/app/src/main/jni/jni_setting_keys.cpp" @ONLY)
endif()

View file

@ -1 +0,0 @@
**The Contributor's Guide has moved to [the wiki](https://github.com/citra-emu/citra/wiki/Contributing).**

View file

@ -1,7 +1,11 @@
![Azahar Emulator](https://azahar-emu.org/resources/images/logo/azahar-name-and-logo.svg)
![GitHub Release](https://img.shields.io/github/v/release/azahar-emu/azahar?label=Current%20Release)
![GitHub Downloads](https://img.shields.io/github/downloads/azahar-emu/azahar/total?logo=github&label=GitHub%20Downloads) <!-- ![Flathub Downloads](https://img.shields.io/flathub/downloads/org.azahar-emu.azahar?logo=Flathub&label=Flathub%20Downloads) -->
![Current Release](https://img.shields.io/github/v/release/azahar-emu/azahar?label=Current%20Release)
![Current Prerelease](https://img.shields.io/github/v/release/azahar-emu/azahar?include_prereleases&label=Current%20Prerelease)
![GitHub Downloads](https://img.shields.io/github/downloads/azahar-emu/azahar/total?logo=github&label=GitHub%20Downloads)
![Google Play Downloads](https://playbadges.pavi2410.com/badge/downloads?id=io.github.lime3ds.android&pretty&label=Play%20Store%20Downloads)
![Flathub Downloads](https://img.shields.io/flathub/downloads/org.azahar_emu.Azahar?logo=flathub&label=Flathub%20Downloads)
![CI Build Status](https://github.com/azahar-emu/azahar/actions/workflows/build.yml/badge.svg)
<b>Azahar</b> is an open-source 3DS emulator project based on Citra.
@ -14,9 +18,11 @@ The goal of this project is to be the de-facto platform for future development.
### Windows
Download the latest release from [Releases](https://github.com/azahar-emu/azahar/releases).
Azahar is available as both an installer and a zip archive.
If you are unsure of whether you want to use MSYS2 or MSVC, use MSYS2.
Download the latest release in your preferred format from the [Releases](https://github.com/azahar-emu/azahar/releases) page.
If you are unsure of whether you want to use MSVC or MSYS2, use MSYS2.
---
@ -30,23 +36,30 @@ Alternatively, if you wish to download a build specifically for your Mac, you ca
- `macos-x86_64` for Intel Macs
---
### Android
The recommended method of downloading Azahar on Android is via the Google Play store:
There are two variants of Azahar available on Android, those being the Vanilla and Google Play builds.
The Vanilla build is technically superior, as it uses an alternative method of file management which is faster, but isn't permitted on the Google Play store.
For most users, we currently recommended downloading Azahar on Android via the Google Play Store for ease of accessibility:
<a href='https://play.google.com/store/apps/details?id=io.github.lime3ds.android'><img width='180' alt='Get it on Google Play' src='https://raw.githubusercontent.com/pioug/google-play-badges/06ccd9252af1501613da2ca28eaffe31307a4e6d/svg/English.svg'/></a>
Alternatively, you can install the app using Obtainium:
Alternatively, you can install the app using Obtainium, allowing you to use the Vanilla variant:
1. Download and install Obtainium from [here](https://github.com/ImranR98/Obtainium/releases) (use the file named `app-release.apk`)
2. Open Obtainium and click 'Add App'
3. Type `https://github.com/azahar-emu/azahar` into the 'App Source URL' section
4. Click 'Add'
5. Click 'Install'
5. Click 'Install', and select the preferred variant
If you wish, you can also simply install the latest APK from the [Releases](https://github.com/azahar-emu/azahar/releases) page.
Keep in mind that you will not recieve automatic updates when installing via the APK.
---
### Linux
The recommended format for using Azahar on Linux is the Flatpak available on Flathub:
@ -55,6 +68,13 @@ The recommended format for using Azahar on Linux is the Flatpak available on Fla
Azahar is also available as an AppImage on the [Releases](https://github.com/azahar-emu/azahar/releases) page.
There are two variants of the AppImage available, those being `azahar.AppImage` and `azahar-wayland.AppImage`.
If you are unsure of which variant to use, we recommend using the default `azahar.AppImage`. This is because of upstream issues in the Wayland ecosystem which may cause problems when running the emulator (e.g. [#1162](https://github.com/azahar-emu/azahar/issues/1162)).
Unless you explicitly require native Wayland support (e.g. you are running a system with no Xwayland), the non-Wayland variant is recommended.
The Flatpak build of Azahar also has native Wayland support disabled by default. If you require native Wayland support, it can be enabled using [Flatseal](https://flathub.org/en/apps/com.github.tchx84.Flatseal).
# Build instructions
@ -86,18 +106,23 @@ To do so, simply read https://github.com/azahar-emu/compatibility-list/blob/mast
Contributing compatibility data helps more accurately reflect the current capabilities of the emulator, so it would be highly appreciated if you could go through the reporting process after completing a game.
# Minimum requirements
Below are the minimum requirements to run Azahar:
### Desktop
```
Operating System: Windows 10 (64-bit), MacOS 13.4 (Ventura), or modern 64-bit Linux
CPU: x86-64/ARM64 CPU (Windows for ARM not supported). Single core performance higher than 1,800 on Passmark
CPU: x86-64/ARM64 CPU (Windows for ARM not supported).
Single core performance higher than 1,800 on Passmark.
SSE4.2 required on x86_64.
GPU: OpenGL 4.3 or Vulkan 1.1 support
Memory: 2GB of RAM. 4GB is recommended
```
### Android
```
Operating System: Android 9.0+ (64-bit)
Operating System: Android 10.0+ (64-bit)
CPU: Snapdragon 835 SoC or better
GPU: OpenGL ES 3.2 or Vulkan 1.1 support
Memory: 2GB of RAM. 4GB is recommended
@ -110,6 +135,7 @@ We share public roadmaps for upcoming releases in the form of GitHub milestones.
You can find these at https://github.com/azahar-emu/azahar/milestones.
# Join the conversation
We have a community Discord server where you can chat about the project, keep up to date with the latest announcements, or coordinate emulator development.
[![](https://dcbadge.vercel.app/api/server/4ZjMpAp3M6)](https://discord.gg/4ZjMpAp3M6)
Join at https://discord.gg/4ZjMpAp3M6

View file

@ -35,6 +35,7 @@
<string>cci</string>
<string>cxi</string>
<string>cia</string>
<string>3ds</string>
</array>
<key>CFBundleTypeName</key>
<string>Nintendo 3DS File</string>
@ -75,6 +76,9 @@
<true/>
<key>NSHighResolutionCapable</key>
<string>True</string>
<key>UIDesignRequiresCompatibility</key>
<true/> <!-- Remove when Qt Liquid Glass issues are fixed upstream:
https://bugreports.qt.io/browse/QTBUG-138942 -->
<key>UIFileSharingEnabled</key>
<true/>
<key>UILaunchStoryboardName</key>

@ -1 +1 @@
Subproject commit 4f39041699412873d0afcec89a9313148a192647
Subproject commit d9f1126e42b606d02ecc89b10cb9a336a3b2f5a3

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@ -12,4 +12,4 @@ lang_map = ca@valencia:ca_ES_valencia
file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
source_file = ../../src/android/app/src/main/res/values/strings.xml
type = ANDROID
lang_map = es_ES:b+es+ES, hu_HU:b+hu+HU, ru_RU:b+ru+RU, pt_BR:b+pt+BR, zh_CN:b+zh+CN, pl_PL:b+pl+PL, ca@valencia:b+ca+ES+valencia, ko_KR:b+ko+KR, da_DK:b+da+DK, ja_JP:b+ja+JP, lt_LT:b+lt+LT, ro_RO:b+ro+RO, tr_TR:b+tr+TR, vi_VN:b+vi+VN, zh_TW:b+zh+TW
lang_map = ca@valencia:b+ca+ES+valencia, es_419:b+es+419, pt_BR:b+pt+BR, zh_CN:b+zh+CN, zh_TW:b+zh+TW

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1947
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1927
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2285
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1939
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2010
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1969
dist/languages/sv.ts vendored

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1
dist/license.md vendored
View file

@ -16,6 +16,7 @@ qt_themes/default/icons/48x48/no_avatar.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/128x128/cartridge.png | CC0 1.0 | Designed by PabloMK7
qt_themes/qdarkstyle/icons/16x16/connected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/connected_notification.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/disconnected.png | CC BY-ND 3.0 | https://icons8.com

View file

@ -16,6 +16,7 @@
<expanded-acronym>CTR Cart Image</expanded-acronym>
<icon name="azahar"/>
<glob pattern="*.cci"/>
<glob pattern="*.3ds"/>
<magic><match value="NCSD" type="string" offset="256"/></magic>
</mime-type>

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After

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@ -1,13 +1,16 @@
[Icon Theme]
Name=default
Comment=default theme
Directories=16x16,48x48,256x256
Directories=16x16,48x48,128x128,256x256
[16x16]
Size=16
[48x48]
Size=48
[128x128]
Size=128
[256x256]
Size=256

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@ -1,13 +1,16 @@
[Icon Theme]
Name=default
Comment=default theme
Directories=16x16,48x48,256x256
Directories=16x16,48x48,128x128,256x256
[16x16]
Size=16
[48x48]
Size=48
[128x128]
Size=128
[256x256]
Size=256

View file

@ -13,6 +13,7 @@
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="128x128/cartridge.png">icons/128x128/cartridge.png</file>
<file alias="256x256/azahar.png">icons/256x256/azahar.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
@ -31,6 +32,7 @@
<file alias="48x48/no_avatar.png">icons_light/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">icons_light/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons_light/48x48/sd_card.png</file>
<file alias="128x128/cartridge.png">icons_light/128x128/cartridge.png</file>
<file alias="256x256/azahar.png">icons_light/256x256/azahar.png</file>
<file alias="48x48/star.png">icons_light/48x48/star.png</file>
<file alias="256x256/plus_folder.png">icons_light/256x256/plus_folder.png</file>

View file

@ -0,0 +1,27 @@
# This Dockerfile assumes that it is being built from the project root directory, e.g.:
# $ docker build -f docker/azahar-room/Dockerfile -t azahar-room .
# --- Builder ----------------
FROM opensauce04/azahar-build-environment:latest AS builder
RUN mkdir /var/azahar-src/
COPY ./ /var/azahar-src/
RUN mkdir ./builddir/
WORKDIR ./builddir/
RUN cmake /var/azahar-src -G Ninja \
-DENABLE_QT=OFF \
-DENABLE_GDBSTUB=OFF \
-DENABLE_TESTS=OFF \
-DENABLE_ROOM=ON \
-DENABLE_ROOM_STANDALONE=ON
RUN ninja
RUN mv ./bin/Release/azahar-room /usr/local/bin/
# --- Final ------------------
FROM debian:trixie AS final
RUN apt-get update && apt-get -y full-upgrade
RUN apt-get install -y iputils-ping net-tools
COPY --from=builder /usr/local/bin/azahar-room /usr/local/bin/azahar-room

View file

@ -1,24 +1,37 @@
# Definitions for all external bundled libraries
# Suppress warnings from external libraries
if (CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
if (MSVC)
add_compile_options(/W0)
else()
add_compile_options(-w)
endif()
function(target_disable_warnings target)
if (MSVC)
target_compile_options(${target} INTERFACE /W0)
else()
target_compile_options(${target} INTERFACE -w)
endif()
endfunction()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
include(DownloadExternals)
include(ExternalProject)
# Boost
if (NOT USE_SYSTEM_BOOST)
if (USE_SYSTEM_BOOST)
unset(BOOST_ROOT CACHE)
unset(Boost_INCLUDE_DIR CACHE)
set(Boost_NO_SYSTEM_PATHS OFF CACHE BOOL "" FORCE)
else()
message(STATUS "Including vendored Boost library")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
set(Boost_NO_SYSTEM_PATHS ON CACHE BOOL "")
add_library(boost INTERFACE)
target_include_directories(boost SYSTEM INTERFACE ${Boost_INCLUDE_DIR})
target_include_directories(boost INTERFACE ${Boost_INCLUDE_DIR})
target_disable_warnings(boost)
# Boost::serialization
file(GLOB boost_serialization_SRC "${CMAKE_SOURCE_DIR}/externals/boost/libs/serialization/src/*.cpp")
@ -33,23 +46,22 @@ if (NOT USE_SYSTEM_BOOST)
${CMAKE_SOURCE_DIR}/externals/boost/libs/iostreams/src/mapped_file.cpp
)
target_link_libraries(boost_iostreams PUBLIC boost)
# Add additional boost libs here; remember to ALIAS them in the root CMakeLists!
else()
unset(BOOST_ROOT CACHE)
unset(Boost_INCLUDE_DIR CACHE)
set(Boost_NO_SYSTEM_PATHS OFF CACHE BOOL "" FORCE)
# Add additional boost libs here; remember to ALIAS them in the root CMakeLists!
endif()
# Catch2
add_library(catch2 INTERFACE)
if(USE_SYSTEM_CATCH2)
find_package(Catch2 3.0.0 REQUIRED)
else()
set(CATCH_INSTALL_DOCS OFF CACHE BOOL "")
set(CATCH_INSTALL_EXTRAS OFF CACHE BOOL "")
add_subdirectory(catch2)
if (ENABLE_TESTS)
add_library(catch2 INTERFACE)
if(USE_SYSTEM_CATCH2)
find_package(Catch2 3.0.0 REQUIRED)
else()
set(CATCH_INSTALL_DOCS OFF CACHE BOOL "")
set(CATCH_INSTALL_EXTRAS OFF CACHE BOOL "")
add_subdirectory(catch2 EXCLUDE_FROM_ALL)
endif()
target_link_libraries(catch2 INTERFACE Catch2::Catch2WithMain)
include(Catch)
endif()
target_link_libraries(catch2 INTERFACE Catch2::Catch2WithMain)
# Crypto++
if(USE_SYSTEM_CRYPTOPP)
@ -57,22 +69,15 @@ if(USE_SYSTEM_CRYPTOPP)
add_library(cryptopp INTERFACE)
target_link_libraries(cryptopp INTERFACE cryptopp::cryptopp)
else()
if (WIN32 AND NOT MSVC AND "arm64" IN_LIST ARCHITECTURE)
# TODO: CryptoPP ARM64 ASM does not seem to support Windows unless compiled with MSVC.
# TODO: See https://github.com/weidai11/cryptopp/issues/1260
set(CRYPTOPP_DISABLE_ASM ON CACHE BOOL "")
endif()
set(CRYPTOPP_BUILD_DOCUMENTATION OFF CACHE BOOL "")
set(CRYPTOPP_BUILD_TESTING OFF CACHE BOOL "")
set(CRYPTOPP_INSTALL OFF CACHE BOOL "")
set(CRYPTOPP_SOURCES "${CMAKE_SOURCE_DIR}/externals/cryptopp" CACHE STRING "")
add_subdirectory(cryptopp-cmake)
add_subdirectory(cryptopp EXCLUDE_FROM_ALL)
endif()
# dds-ktx
add_library(dds-ktx INTERFACE)
target_include_directories(dds-ktx INTERFACE ./dds-ktx)
target_disable_warnings(dds-ktx)
# fmt and Xbyak need to be added before dynarmic
# libfmt
@ -99,7 +104,13 @@ endif()
# Oaknut
if ("arm64" IN_LIST ARCHITECTURE)
add_subdirectory(oaknut EXCLUDE_FROM_ALL)
if(USE_SYSTEM_OAKNUT)
find_package(oaknut REQUIRED)
add_library(oaknut INTERFACE)
target_link_libraries(oaknut INTERFACE merry::oaknut)
else()
add_subdirectory(oaknut EXCLUDE_FROM_ALL)
endif()
endif()
# Dynarmic
@ -123,7 +134,7 @@ endif()
# getopt
if (MSVC)
add_subdirectory(getopt)
add_subdirectory(getopt EXCLUDE_FROM_ALL)
endif()
# inih
@ -132,12 +143,13 @@ if(USE_SYSTEM_INIH)
add_library(inih INTERFACE)
target_link_libraries(inih INTERFACE inih::inih inih::inir)
else()
add_subdirectory(inih)
add_subdirectory(inih EXCLUDE_FROM_ALL)
endif()
# MicroProfile
add_library(microprofile INTERFACE)
target_include_directories(microprofile SYSTEM INTERFACE ./microprofile)
target_include_directories(microprofile INTERFACE ./microprofile)
target_disable_warnings(microprofile)
if (ENABLE_MICROPROFILE)
target_compile_definitions(microprofile INTERFACE MICROPROFILE_ENABLED=1)
else()
@ -146,14 +158,15 @@ endif()
# Nihstro
add_library(nihstro-headers INTERFACE)
target_include_directories(nihstro-headers SYSTEM INTERFACE ./nihstro/include)
if (MSVC)
# TODO: For some reason MSVC still applies this warning even with /W0 for externals.
target_compile_options(nihstro-headers INTERFACE /wd4715)
target_include_directories(nihstro-headers INTERFACE ./nihstro/include)
target_disable_warnings(nihstro-headers)
if (NOT MSVC)
# TODO: For some reason MSYS2 still applied this warnin even with -w
target_compile_options(nihstro-headers INTERFACE -Wno-invalid-specialization)
endif()
# Open Source Archives
add_subdirectory(open_source_archives)
add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
# faad2
add_subdirectory(faad2 EXCLUDE_FROM_ALL)
@ -173,7 +186,8 @@ if (USE_SYSTEM_FFMPEG_HEADERS)
endif()
if (NOT FOUND_FFMPEG_HEADERS)
message(STATUS "Using bundled ffmpeg headers.")
target_include_directories(library-headers SYSTEM INTERFACE ./library-headers/ffmpeg/include)
target_include_directories(library-headers INTERFACE ./library-headers/ffmpeg/include)
target_disable_warnings(library-headers)
endif()
# SoundTouch
@ -191,12 +205,12 @@ add_subdirectory(teakra EXCLUDE_FROM_ALL)
# SDL2
if (ENABLE_SDL2 AND NOT USE_SYSTEM_SDL2)
add_subdirectory(sdl2)
add_subdirectory(sdl2 EXCLUDE_FROM_ALL)
endif()
# libusb
if (ENABLE_LIBUSB AND NOT USE_SYSTEM_LIBUSB)
add_subdirectory(libusb)
add_subdirectory(libusb EXCLUDE_FROM_ALL)
set(LIBUSB_INCLUDE_DIR "" PARENT_SCOPE)
set(LIBUSB_LIBRARIES usb PARENT_SCOPE)
endif()
@ -230,13 +244,8 @@ else()
)
target_link_libraries(zstd_seekable PUBLIC libzstd_static)
target_link_libraries(libzstd_static INTERFACE zstd_seekable)
add_library(zstd ALIAS libzstd_static)
install(TARGETS zstd_seekable
EXPORT zstdExports
)
add_library(zstd INTERFACE)
target_link_libraries(zstd INTERFACE libzstd_static zstd_seekable)
endif()
# ENet
@ -245,7 +254,7 @@ if(USE_SYSTEM_ENET)
add_library(enet INTERFACE)
target_link_libraries(enet INTERFACE libenet::libenet)
else()
add_subdirectory(enet)
add_subdirectory(enet EXCLUDE_FROM_ALL)
target_include_directories(enet INTERFACE ./enet/include)
endif()
@ -284,6 +293,15 @@ if (USE_DISCORD_PRESENCE)
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
endif()
# LibRetro
if (ENABLE_LIBRETRO)
add_library(libretro INTERFACE)
target_include_directories(libretro INTERFACE ./libretro-common/libretro-common/include)
if (ANDROID)
add_subdirectory(libretro-common EXCLUDE_FROM_ALL)
endif()
endif()
# JSON
add_library(json-headers INTERFACE)
if (USE_SYSTEM_JSON)
@ -294,23 +312,21 @@ if (USE_SYSTEM_JSON)
# Citra uses "#include <json.hpp>" so we have to add this manually
target_include_directories(json-headers SYSTEM INTERFACE "${NLOHMANN_PREFIX}/nlohmann")
else()
target_include_directories(json-headers SYSTEM INTERFACE ./json)
target_include_directories(json-headers INTERFACE ./json)
target_disable_warnings(json-headers)
endif()
# OpenSSL
if (USE_SYSTEM_OPENSSL)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
endif()
endif()
if (NOT OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
else()
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
set(OPENSSLDIR "/etc/ssl/")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl SYSTEM INTERFACE ./libressl/include)
target_include_directories(ssl INTERFACE ./libressl/include)
target_disable_warnings(ssl)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
@ -327,23 +343,26 @@ if(USE_SYSTEM_CPP_HTTPLIB)
get_target_property(HTTP_LIBS httplib::httplib INTERFACE_LINK_LIBRARIES)
if(HTTP_LIBS)
message(WARNING "Shared cpp-http (${HTTP_LIBS}) not supported. Falling back to bundled...")
target_include_directories(httplib SYSTEM INTERFACE ./httplib)
target_include_directories(httplib INTERFACE ./httplib)
target_disable_warnings(httplib)
else()
if(CppHttp_FOUND)
target_link_libraries(httplib INTERFACE httplib::httplib)
else()
message(STATUS "Cpp-httplib not found or not suitable version! Falling back to bundled...")
target_include_directories(httplib SYSTEM INTERFACE ./httplib)
endif()
target_include_directories(httplib INTERFACE ./httplib)
target_disable_warnings(httplib)
endif()
endif()
else()
target_include_directories(httplib SYSTEM INTERFACE ./httplib)
target_include_directories(httplib INTERFACE ./httplib)
target_disable_warnings(httplib)
endif()
target_compile_options(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if (UNIX AND NOT APPLE)
add_subdirectory(gamemode)
add_subdirectory(gamemode EXCLUDE_FROM_ALL)
endif()
# cpp-jwt
@ -354,7 +373,8 @@ if (ENABLE_WEB_SERVICE)
target_link_libraries(cpp-jwt INTERFACE cpp-jwt::cpp-jwt)
else()
add_library(cpp-jwt INTERFACE)
target_include_directories(cpp-jwt SYSTEM INTERFACE ./cpp-jwt/include)
target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include)
target_disable_warnings(cpp-jwt)
target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON)
endif()
endif()
@ -365,13 +385,13 @@ if(USE_SYSTEM_LODEPNG)
find_package(lodepng REQUIRED)
target_link_libraries(lodepng INTERFACE lodepng::lodepng)
else()
add_subdirectory(lodepng)
add_subdirectory(lodepng EXCLUDE_FROM_ALL)
endif()
# (xperia64): Only use libyuv on Android b/c of build issues on Windows and mandatory JPEG
if(ANDROID)
# libyuv
add_subdirectory(libyuv)
add_subdirectory(libyuv EXCLUDE_FROM_ALL)
target_include_directories(yuv INTERFACE ./libyuv/include)
endif()
@ -382,6 +402,9 @@ if (ENABLE_OPENAL)
find_package(OpenAL REQUIRED)
target_link_libraries(OpenAL INTERFACE OpenAL::OpenAL)
else()
if (BSD STREQUAL "OpenBSD")
set(ALSOFT_BACKEND_SOLARIS OFF CACHE BOOL "")
endif()
set(ALSOFT_EMBED_HRTF_DATA OFF CACHE BOOL "")
set(ALSOFT_EXAMPLES OFF CACHE BOOL "")
set(ALSOFT_INSTALL OFF CACHE BOOL "")
@ -397,7 +420,7 @@ endif()
# OpenGL dependencies
if (ENABLE_OPENGL)
# Glad
add_subdirectory(glad)
add_subdirectory(glad EXCLUDE_FROM_ALL)
endif()
# Vulkan dependencies
@ -437,7 +460,7 @@ if (ENABLE_VULKAN)
set(ENABLE_CTEST OFF CACHE BOOL "")
set(ENABLE_HLSL OFF CACHE BOOL "")
set(BUILD_EXTERNAL OFF CACHE BOOL "")
add_subdirectory(glslang)
add_subdirectory(glslang EXCLUDE_FROM_ALL)
endif()
# sirit
@ -453,7 +476,8 @@ if (ENABLE_VULKAN)
endif()
else()
add_library(vma INTERFACE)
target_include_directories(vma SYSTEM INTERFACE ./vma/include)
target_include_directories(vma INTERFACE ./vma/include)
target_disable_warnings(vma)
endif()
# vulkan-headers
@ -465,11 +489,39 @@ if (ENABLE_VULKAN)
target_link_libraries(vulkan-headers INTERFACE Vulkan::Headers)
endif()
else()
target_include_directories(vulkan-headers SYSTEM INTERFACE ./vulkan-headers/include)
target_include_directories(vulkan-headers INTERFACE ./vulkan-headers/include)
target_disable_warnings(vulkan-headers)
if (BSD STREQUAL "NetBSD")
# There may be a better way to do this with
# find_package(X11), but I couldn't get
# CMake to do it, so we're depending on
# the x11-links package and assuming the
# prefix location. -OS
target_include_directories(vulkan-headers INTERFACE
/usr/pkg/share/x11-links/include)
elseif (BSD STREQUAL "OpenBSD")
# This is fine to hardcode because it'll never change
target_include_directories(vulkan-headers INTERFACE
/usr/X11R6/include)
endif()
endif()
# adrenotools
if (ANDROID AND "arm64" IN_LIST ARCHITECTURE)
add_subdirectory(libadrenotools)
add_subdirectory(libadrenotools EXCLUDE_FROM_ALL)
endif()
endif()
set(XXHASH_BUILD_XXHSUM OFF)
add_subdirectory(xxHash/cmake_unofficial EXCLUDE_FROM_ALL)
target_compile_definitions(xxhash PRIVATE XXH_FORCE_MEMORY_ACCESS=2)
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|AMD64")
target_compile_definitions(xxhash PRIVATE XXH_VECTOR=XXH_SSE2)
message(STATUS "Enabling SSE2 for xxHash")
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|ARM64|armv8")
target_compile_definitions(xxhash PRIVATE XXH_VECTOR=XXH_NEON)
message(STATUS "Enabling NEON for xxHash")
else()
target_compile_definitions(xxhash PRIVATE XXH_VECTOR=XXH_SCALAR)
message(STATUS "Disabling SIMD for xxHash")
endif()

2
externals/boost vendored

@ -1 +1 @@
Subproject commit 3c27c785ad0f8a742af02e620dc225673f3a12d8
Subproject commit 6a85c3100499e886e11c87a5c2109eedacea0a61

View file

@ -14,6 +14,7 @@ option(USE_SYSTEM_JSON "Use the system JSON (nlohmann-json3) package (instead of
option(USE_SYSTEM_DYNARMIC "Use the system dynarmic (instead of the bundled one)" OFF)
option(USE_SYSTEM_FMT "Use the system fmt (instead of the bundled one)" OFF)
option(USE_SYSTEM_XBYAK "Use the system xbyak (instead of the bundled one)" OFF)
option(USE_SYSTEM_OAKNUT "Use the system oaknut (instead of the bundled one)" OFF)
option(USE_SYSTEM_INIH "Use the system inih (instead of the bundled one)" OFF)
option(USE_SYSTEM_FFMPEG_HEADERS "Use the system FFmpeg headers (instead of the bundled one)" OFF)
option(USE_SYSTEM_GLSLANG "Use the system glslang and SPIR-V libraries (instead of the bundled ones)" OFF)
@ -40,6 +41,7 @@ CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_JSON "Disable system JSON" OFF "USE_SYSTEM
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_DYNARMIC "Disable system Dynarmic" OFF "USE_SYSTEM_LIBS" OFF)
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_FMT "Disable system fmt" OFF "USE_SYSTEM_LIBS" OFF)
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_XBYAK "Disable system xbyak" OFF "USE_SYSTEM_LIBS" OFF)
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_OAKNUT "Disable system oaknut" OFF "USE_SYSTEM_LIBS" OFF)
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_INIH "Disable system inih" OFF "USE_SYSTEM_LIBS" OFF)
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_FFMPEG_HEADERS "Disable system ffmpeg" OFF "USE_SYSTEM_LIBS" OFF)
CMAKE_DEPENDENT_OPTION(DISABLE_SYSTEM_GLSLANG "Disable system glslang" OFF "USE_SYSTEM_LIBS" OFF)
@ -66,6 +68,7 @@ set(LIB_VAR_LIST
DYNARMIC
FMT
XBYAK
OAKNUT
INIH
FFMPEG_HEADERS
GLSLANG

2
externals/cryptopp vendored

@ -1 +1 @@
Subproject commit 60f81a77e0c9a0e7ffc1ca1bc438ddfa2e43b78e
Subproject commit 8d92d788421483a43e09acf1cd4a2861cb2b8cab

@ -1 +0,0 @@
Subproject commit 00a151f8489daaa32434ab1f340e6750793ddf0c

1
externals/dllwalker vendored Submodule

@ -0,0 +1 @@
Subproject commit 2f8b349c26832cae612aa7082154c0697a9cbc8e

2
externals/dynarmic vendored

@ -1 +1 @@
Subproject commit 278405bd71999ed3f3c77c5f78344a06fef798b9
Subproject commit 526227eebe1efff3fb14dbf494b9c5b44c2e9c1f

2
externals/fmt vendored

@ -1 +1 @@
Subproject commit 123913715afeb8a437e6388b4473fcc4753e1c9a
Subproject commit e424e3f2e607da02742f73db84873b8084fc714c

View file

@ -0,0 +1,16 @@
add_library(libretro_common STATIC
libretro-common/compat/compat_posix_string.c
libretro-common/compat/fopen_utf8.c
libretro-common/encodings/encoding_utf.c
libretro-common/compat/compat_strl.c
libretro-common/file/file_path.c
libretro-common/streams/file_stream.c
libretro-common/streams/file_stream_transforms.c
libretro-common/string/stdstring.c
libretro-common/time/rtime.c
libretro-common/vfs/vfs_implementation.c
)
target_include_directories(libretro_common PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/libretro-common
${CMAKE_CURRENT_SOURCE_DIR}/libretro-common/include
)

@ -0,0 +1 @@
Subproject commit 7fc7feeddca391be65c94e6541381467684b814d

@ -1 +1 @@
Subproject commit 90191edd20bb877c5cbddfdac7ec0fe49ad93727
Subproject commit e399840fc6aba5f7bc3f0633e8ff10bba0640906

2
externals/sdl2/SDL vendored

@ -1 +1 @@
Subproject commit 2359383fc187386204c3bb22de89655a494cd128
Subproject commit 5d249570393f7a37e037abf22cd6012a4cc56a71

2
externals/teakra vendored

@ -1 +1 @@
Subproject commit 01db7cdd00aabcce559a8dddce8798dabb71949b
Subproject commit 3d697a18df504f4677b65129d9ab14c7c597e3eb

1
externals/xxHash vendored Submodule

@ -0,0 +1 @@
Subproject commit e626a72bc2321cd320e953a0ccf1584cad60f363

View file

@ -357,3 +357,4 @@ plus.png (Default, Dark) | CC0 1.0 | Designed by BreadFish64 fro
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
sd_card.png | CC BY-ND 3.0 | https://icons8.com
star.png | CC BY-ND 3.0 | https://icons8.com
cartridge.png | CC0 1.0 | Designed by PabloMK7

View file

@ -1,6 +1,8 @@
# Enable modules to include each other's files
include_directories(.)
include(GenerateSettingKeys)
# CMake seems to only define _DEBUG on Windows
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
@ -110,10 +112,14 @@ else()
# In case a flag isn't supported on e.g. a certain architecture, don't error.
-Wno-unused-command-line-argument
# Build fortification options
-Wp,-D_GLIBCXX_ASSERTIONS
-fstack-protector-strong
-fstack-clash-protection
)
if (NOT ENABLE_LIBRETRO)
add_compile_options(
-Wp,-D_GLIBCXX_ASSERTIONS
-fstack-clash-protection
)
endif()
# If we define _FORTIFY_SOURCE when it is already defined, compilation will fail
string(FIND "-D_FORTIFY_SOURCE" "${CMAKE_CXX_FLAGS} " FORTIFY_SOURCE_DEFINED)
@ -174,6 +180,12 @@ endif()
if(ENABLE_VULKAN)
add_compile_definitions(ENABLE_VULKAN)
endif()
if(ENABLE_DEVELOPER_OPTIONS)
add_compile_definitions(ENABLE_DEVELOPER_OPTIONS)
endif()
if(ENABLE_BUILTIN_KEYBLOB)
add_compile_definitions(ENABLE_BUILTIN_KEYBLOB)
endif()
add_subdirectory(common)
add_subdirectory(core)
@ -186,18 +198,19 @@ if (ENABLE_TESTS)
add_subdirectory(tests)
endif()
if (ENABLE_SDL2_FRONTEND)
add_subdirectory(citra_sdl)
endif()
if (ENABLE_QT)
add_subdirectory(citra_qt)
endif()
if (ENABLE_QT OR ENABLE_SDL2_FRONTEND)
if (ENABLE_QT) # Or any other hypothetical future frontends
add_subdirectory(citra_cli)
add_subdirectory(citra_meta)
endif()
if (ENABLE_LIBRETRO)
add_subdirectory(citra_libretro)
endif()
if (ENABLE_ROOM)
add_subdirectory(citra_room)
endif()
@ -206,7 +219,7 @@ if (ENABLE_ROOM_STANDALONE)
add_subdirectory(citra_room_standalone)
endif()
if (ANDROID)
if (ANDROID AND NOT ENABLE_LIBRETRO)
add_subdirectory(android/app/src/main/jni)
target_include_directories(citra-android PRIVATE android/app/src/main)
endif()

View file

@ -24,12 +24,11 @@ val abiFilter = listOf("arm64-v8a", "x86_64")
val downloadedJniLibsPath = "${layout.buildDirectory.get().asFile.path}/downloadedJniLibs"
@Suppress("UnstableApiUsage")
android {
namespace = "org.citra.citra_emu"
compileSdkVersion = "android-35"
ndkVersion = "27.1.12297006"
ndkVersion = "27.3.13750724"
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
@ -63,8 +62,8 @@ android {
defaultConfig {
// The application ID refers to Lime3DS to allow for
// the Play Store listing, which was originally set up for Lime3DS, to still be used.
applicationId = "io.github.lime3ds.android"
minSdk = 28
applicationId = "org.azahar_emu.azahar"
minSdk = 29
targetSdk = 35
versionCode = autoVersion
versionName = getGitVersion()
@ -80,7 +79,8 @@ android {
"-DENABLE_QT=0", // Don't use QT
"-DENABLE_SDL2=0", // Don't use SDL
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
"-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON" // Support Android 15 16KiB page sizes
"-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON", // Support Android 15 16KiB page sizes
"-DENABLE_GDBSTUB=OFF", // Disable GDB stub
)
}
}
@ -125,7 +125,7 @@ android {
applicationIdSuffix = ".debug"
versionNameSuffix = "-debug"
signingConfig = signingConfigs.getByName("debug")
isShrinkResources = true
isShrinkResources = true // TODO: Does this actually do anything when isDebuggable is enabled? -OS
isDebuggable = true
isJniDebuggable = true
proguardFiles(
@ -135,6 +135,22 @@ android {
isDefault = true
}
// Same as above, but with isDebuggable disabled.
// Primarily exists to allow development on hardened_malloc systems (e.g. GrapheneOS) without constantly tripping over years-old and seemingly harmless memory bugs.
// We should fix those bugs eventually, but for now this exists as a workaround to allow other work to be done.
register("relWithDebInfoLite") {
initWith(getByName("relWithDebInfo"))
signingConfig = signingConfigs.getByName("debug")
isDebuggable = false
installation {
enableBaselineProfile = false // Disabled by default when isDebuggable is true
}
lint {
checkReleaseBuilds = false // Ditto
// The name of this property is misleading, this doesn't actually disable linting for the `release` build.
}
}
// Signed by debug key disallowing distribution on Play Store.
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
debug {
@ -148,6 +164,19 @@ android {
flavorDimensions.add("version")
productFlavors {
register("vanilla") {
isDefault = true
dimension = "version"
versionNameSuffix = "-vanilla"
}
register("googlePlay") {
dimension = "version"
versionNameSuffix = "-googleplay"
applicationId = "io.github.lime3ds.android"
}
}
externalNativeBuild {
cmake {
version = "3.25.0+"
@ -186,7 +215,7 @@ dependencies {
// Download Vulkan Validation Layers from the KhronosGroup GitHub.
val downloadVulkanValidationLayers = tasks.register<Download>("downloadVulkanValidationLayers") {
src("https://github.com/KhronosGroup/Vulkan-ValidationLayers/releases/download/vulkan-sdk-1.4.304.1/android-binaries-1.4.304.1.zip")
src("https://github.com/KhronosGroup/Vulkan-ValidationLayers/releases/download/vulkan-sdk-1.4.313.0/android-binaries-1.4.313.0.zip")
dest(file("${layout.buildDirectory.get().asFile.path}/tmp/Vulkan-ValidationLayers.zip"))
onlyIfModified(true)
}

View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools">
<!-- These permissions aren't allowed by Google. We asked, and they declined. -->
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" tools:node="remove" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" tools:node="remove" />
</manifest>

View file

@ -29,6 +29,8 @@
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<application
android:name="org.citra.citra_emu.CitraApplication"

View file

@ -7,22 +7,31 @@ package org.citra.citra_emu
import android.Manifest.permission
import android.app.Dialog
import android.content.DialogInterface
import android.content.SharedPreferences
import android.content.pm.PackageManager
import android.content.res.Configuration
import android.net.Uri
import android.os.Bundle
import android.os.Environment
import android.text.Html
import android.text.method.LinkMovementMethod
import android.view.Surface
import android.view.View
import android.widget.TextView
import androidx.annotation.Keep
import androidx.annotation.StringRes
import androidx.core.content.ContextCompat
import androidx.core.net.toUri
import androidx.fragment.app.DialogFragment
import androidx.preference.PreferenceManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.citra.citra_emu.activities.EmulationActivity
import org.citra.citra_emu.model.Game
import org.citra.citra_emu.utils.BuildUtil
import org.citra.citra_emu.utils.FileUtil
import org.citra.citra_emu.utils.Log
import org.citra.citra_emu.utils.RemovableStorageHelper
import org.citra.citra_emu.viewmodel.CompressProgressDialogViewModel
import java.lang.ref.WeakReference
import java.util.Date
@ -96,6 +105,24 @@ object NativeLibrary {
*/
external fun onTouchMoved(xAxis: Float, yAxis: Float)
/**
* Handles touch events on the secondary display.
*
* @param xAxis The value of the x-axis.
* @param yAxis The value of the y-axis.
* @param pressed To identify if the touch held down or released.
* @return true if the pointer is within the touchscreen
*/
external fun onSecondaryTouchEvent(xAxis: Float, yAxis: Float, pressed: Boolean): Boolean
/**
* Handles touch movement on the secondary display.
*
* @param xAxis The value of the instantaneous x-axis.
* @param yAxis The value of the instantaneous y-axis.
*/
external fun onSecondaryTouchMoved(xAxis: Float, yAxis: Float)
external fun reloadSettings()
external fun getTitleId(filename: String): Long
@ -107,13 +134,39 @@ object NativeLibrary {
* If not set, it auto-detects a location
*/
external fun setUserDirectory(directory: String)
external fun getInstalledGamePaths(): Array<String?>
data class InstalledGame(
val path: String,
val mediaType: Game.MediaType
)
fun getInstalledGamePaths(): Array<InstalledGame> {
val games = getInstalledGamePathsImpl()
return games.mapNotNull { entry ->
entry?.let {
val sep = it.lastIndexOf('|')
if (sep == -1) return@mapNotNull null
val path = it.substring(0, sep)
val mediaType = Game.MediaType.fromInt(it.substring(sep + 1).toInt())
InstalledGame(path, mediaType!!)
}
}.toTypedArray()
}
private external fun getInstalledGamePathsImpl(): Array<String?>
// Create the config.ini file.
external fun createConfigFile()
external fun createLogFile()
external fun logUserDirectory(directory: String)
/**
* Set the inserted cartridge that will appear
* in the home menu. Empty string to clear.
*/
external fun setInsertedCartridge(path: String)
/**
* Begins emulation.
*/
@ -199,6 +252,16 @@ object NativeLibrary {
external fun playTimeManagerGetPlayTime(titleId: Long): Long
external fun playTimeManagerGetCurrentTitleId(): Long
private external fun uninstallTitle(titleId: Long, mediaType: Int): Boolean
fun uninstallTitle(titleId: Long, mediaType: Game.MediaType): Boolean {
return uninstallTitle(titleId, mediaType.value)
}
external fun nativeFileExists(path: String): Boolean
external fun deleteOpenGLShaderCache(titleId: Long)
external fun deleteVulkanShaderCache(titleId: Long)
private var coreErrorAlertResult = false
private val coreErrorAlertLock = Object()
@ -249,6 +312,18 @@ object NativeLibrary {
canContinue = false
}
CoreError.ErrorN3DSApplication -> {
title = emulationActivity.getString(R.string.invalid_system_mode)
message = emulationActivity.getString(R.string.invalid_system_mode_message)
canContinue = false
}
CoreError.ErrorCoreExceptionRaised -> {
title = emulationActivity.getString(R.string.fatal_error)
message = emulationActivity.getString(R.string.fatal_error_message)
canContinue = false
}
CoreError.ErrorUnknown -> {
title = emulationActivity.getString(R.string.fatal_error)
message = emulationActivity.getString(R.string.fatal_error_message)
@ -371,7 +446,7 @@ object NativeLibrary {
return
}
if (resultCode == EmulationErrorDialogFragment.ShutdownRequested) {
if (resultCode == CoreError.ShutdownRequested.value) {
emulationActivity.finish()
return
}
@ -390,23 +465,51 @@ object NativeLibrary {
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
emulationActivity = requireActivity() as EmulationActivity
var captionId = R.string.loader_error_invalid_format
val result = requireArguments().getInt(RESULT_CODE)
if (result == ErrorLoader_ErrorEncrypted) {
captionId = R.string.loader_error_encrypted
}
if (result == ErrorArticDisconnected) {
captionId = R.string.artic_base
var coreError = CoreError.fromInt(requireArguments().getInt(RESULT_CODE))
val title: String
val message: String
when (coreError) {
CoreError.ErrorGetLoader, CoreError.ErrorLoader_ErrorInvalidFormat, CoreError.ErrorSystemMode -> {
title = getString(R.string.loader_error_invalid_format)
message = getString(R.string.loader_error_invalid_format_description)
}
CoreError.ErrorLoader_ErrorEncrypted -> {
title = getString(R.string.loader_error_encrypted)
message = getString(R.string.loader_error_encrypted_description)
}
CoreError.ErrorArticDisconnected -> {
title = getString(R.string.artic_base)
message = getString(R.string.artic_server_comm_error)
}
CoreError.ErrorN3DSApplication -> {
title = getString(R.string.loader_error_invalid_system_mode)
message = getString(R.string.loader_error_invalid_system_mode_description)
}
CoreError.ErrorLoader_ErrorPatches -> {
title = getString(R.string.loader_error_applying_patches)
message = getString(R.string.loader_error_applying_patches_description)
}
CoreError.ErrorLoader_ErrorPatchesInvalidTitle -> {
title = getString(R.string.loader_error_applying_patches)
message = getString(R.string.loader_error_patch_wrong_application)
}
else -> {
title = getString(R.string.loader_error_generic_title)
message = getString(R.string.loader_error_generic,
getString(coreError.stringRes), coreError.value)
}
}
val alert = MaterialAlertDialogBuilder(requireContext())
.setTitle(captionId)
.setTitle(title)
.setMessage(
Html.fromHtml(
if (result == ErrorArticDisconnected)
CitraApplication.appContext.resources.getString(R.string.artic_server_comm_error)
else
CitraApplication.appContext.resources.getString(R.string.redump_games),
Html.fromHtml(message,
Html.FROM_HTML_MODE_LEGACY
)
)
@ -428,20 +531,6 @@ object NativeLibrary {
const val RESULT_CODE = "resultcode"
const val Success = 0
const val ErrorNotInitialized = 1
const val ErrorGetLoader = 2
const val ErrorSystemMode = 3
const val ErrorLoader = 4
const val ErrorLoader_ErrorEncrypted = 5
const val ErrorLoader_ErrorInvalidFormat = 6
const val ErrorLoader_ErrorGBATitle = 7
const val ErrorSystemFiles = 8
const val ErrorSavestate = 9
const val ErrorArticDisconnected = 10
const val ShutdownRequested = 11
const val ErrorUnknown = 12
fun newInstance(resultCode: Int): EmulationErrorDialogFragment {
val args = Bundle()
args.putInt(RESULT_CODE, resultCode)
@ -571,6 +660,47 @@ object NativeLibrary {
*/
external fun logDeviceInfo()
enum class CompressStatus(val value: Int) {
SUCCESS(0),
COMPRESS_UNSUPPORTED(1),
COMPRESS_ALREADY_COMPRESSED(2),
COMPRESS_FAILED(3),
DECOMPRESS_UNSUPPORTED(4),
DECOMPRESS_NOT_COMPRESSED(5),
DECOMPRESS_FAILED(6),
INSTALLED_APPLICATION(7);
companion object {
fun fromValue(value: Int): CompressStatus =
CompressStatus.entries.first { it.value == value }
}
}
// Compression / Decompression
private external fun compressFileNative(inputPath: String?, outputPath: String): Int
fun compressFile(inputPath: String?, outputPath: String): CompressStatus {
return CompressStatus.fromValue(
compressFileNative(inputPath, outputPath)
)
}
private external fun decompressFileNative(inputPath: String?, outputPath: String): Int
fun decompressFile(inputPath: String?, outputPath: String): CompressStatus {
return CompressStatus.fromValue(
decompressFileNative(inputPath, outputPath)
)
}
external fun getRecommendedExtension(inputPath: String?, shouldCompress: Boolean): String
@Keep
@JvmStatic
fun onCompressProgress(total: Long, current: Long) {
CompressProgressDialogViewModel.update(total, current)
}
@Keep
@JvmStatic
fun createFile(directory: String, filename: String): Boolean =
@ -611,6 +741,51 @@ object NativeLibrary {
FileUtil.getFilesName(path)
}
@Keep
@JvmStatic
fun getNativePath(uri: Uri): String {
BuildUtil.assertNotGooglePlay()
val dirSep = "/"
val uriString = uri.toString()
if (!uriString.contains(":")) { // These raw URIs happen when generating the game list. Why?
return uriString
}
if (uri.scheme == "file") {
return uri.path!!
}
val pathSegment = uri.lastPathSegment ?: return ""
val virtualPath = pathSegment.substringAfter(":")
if (pathSegment.startsWith("primary:")) { // User directory is located in primary storage
val primaryStoragePath = Environment.getExternalStorageDirectory().absolutePath
return primaryStoragePath + dirSep + virtualPath
} else { // User directory probably located on a removable storage device
val storageIdString = pathSegment.substringBefore(":")
val removablePath = RemovableStorageHelper.getRemovableStoragePath(CitraApplication.appContext, storageIdString)
if (removablePath == null) {
android.util.Log.e("NativeLibrary",
"Unknown mount location for storage device '$storageIdString' (URI: $uri)"
)
return ""
}
return removablePath + dirSep + virtualPath
}
}
@Keep
@JvmStatic
fun getUserDirectory(): String {
val preferences: SharedPreferences =
PreferenceManager.getDefaultSharedPreferences(CitraApplication.appContext)
val userDirectoryUri = preferences.getString("CITRA_DIRECTORY", "")!!.toUri()
return getNativePath(userDirectoryUri)
}
@Keep
@JvmStatic
fun getSize(path: String): Long =
@ -620,6 +795,10 @@ object NativeLibrary {
FileUtil.getFileSize(path)
}
@Keep
@JvmStatic
fun getBuildFlavor(): String = BuildConfig.FLAVOR
@Keep
@JvmStatic
fun fileExists(path: String): Boolean =
@ -671,6 +850,24 @@ object NativeLibrary {
FileUtil.renameFile(path, destinationFilename)
}
@Keep
@JvmStatic
fun updateDocumentLocation(sourcePath: String, destinationPath: String): Boolean =
CitraApplication.documentsTree.updateDocumentLocation(sourcePath, destinationPath)
@Keep
@JvmStatic
fun moveFile(filename: String, sourceDirPath: String, destinationDirPath: String): Boolean =
if (FileUtil.isNativePath(sourceDirPath)) {
try {
CitraApplication.documentsTree.moveFile(filename, sourceDirPath, destinationDirPath)
} catch (e: Exception) {
false
}
} else {
FileUtil.moveFile(filename, sourceDirPath, destinationDirPath)
}
@Keep
@JvmStatic
fun deleteDocument(path: String): Boolean =
@ -680,11 +877,31 @@ object NativeLibrary {
FileUtil.deleteDocument(path)
}
enum class CoreError {
ErrorSystemFiles,
ErrorSavestate,
ErrorArticDisconnected,
ErrorUnknown
enum class CoreError(val value: Int, @StringRes val stringRes: Int) {
Success(0, R.string.core_error_success),
ErrorNotInitialized(1, R.string.core_error_not_initialized),
ErrorGetLoader(2, R.string.core_error_get_loader),
ErrorSystemMode(3, R.string.core_error_system_mode),
ErrorLoader(4, R.string.core_error_loader),
ErrorLoader_ErrorEncrypted(5, R.string.core_error_loader_encrypted),
ErrorLoader_ErrorInvalidFormat(6, R.string.core_error_loader_invalid_format),
ErrorLoader_ErrorGBATitle(7, R.string.core_error_loader_gba_title),
ErrorLoader_ErrorPatches(8, R.string.core_error_loader_error_patches),
ErrorLoader_ErrorPatchesInvalidTitle(9, R.string.core_error_loader_patches_invalid_title),
ErrorSystemFiles(10, R.string.core_error_system_files),
ErrorSavestate(11, R.string.core_error_savestate),
ErrorArticDisconnected(12, R.string.core_error_artic_disconnected),
ErrorN3DSApplication(13, R.string.core_error_n3ds_application),
ErrorCoreExceptionRaised(14, R.string.core_error_core_exception_raised),
ErrorMemoryExceptionRaised(15, R.string.core_error_memory_exception_raised),
ShutdownRequested(16, R.string.core_error_shutdown_requested),
ErrorUnknown(17, R.string.core_error_unknown);
companion object {
fun fromInt(value: Int): CoreError {
return entries.find { it.value == value } ?: ErrorUnknown
}
}
}
enum class InstallStatus {

View file

@ -8,6 +8,7 @@ import android.Manifest.permission
import android.annotation.SuppressLint
import android.content.Intent
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.pm.PackageManager
import android.net.Uri
import android.os.Bundle
@ -20,6 +21,7 @@ import android.widget.Toast
import androidx.activity.result.contract.ActivityResultContracts
import androidx.activity.viewModels
import androidx.appcompat.app.AppCompatActivity
import androidx.core.net.toUri
import androidx.core.os.BundleCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
@ -42,11 +44,13 @@ import org.citra.citra_emu.features.settings.model.view.InputBindingSetting
import org.citra.citra_emu.fragments.EmulationFragment
import org.citra.citra_emu.fragments.MessageDialogFragment
import org.citra.citra_emu.model.Game
import org.citra.citra_emu.utils.BuildUtil
import org.citra.citra_emu.utils.ControllerMappingHelper
import org.citra.citra_emu.utils.FileBrowserHelper
import org.citra.citra_emu.utils.EmulationLifecycleUtil
import org.citra.citra_emu.utils.EmulationMenuSettings
import org.citra.citra_emu.utils.Log
import org.citra.citra_emu.utils.RefreshRateUtil
import org.citra.citra_emu.utils.ThemeUtil
import org.citra.citra_emu.viewmodel.EmulationViewModel
@ -60,7 +64,15 @@ class EmulationActivity : AppCompatActivity() {
private lateinit var binding: ActivityEmulationBinding
private lateinit var screenAdjustmentUtil: ScreenAdjustmentUtil
private lateinit var hotkeyUtility: HotkeyUtility
private lateinit var secondaryDisplay: SecondaryDisplay;
private lateinit var secondaryDisplay: SecondaryDisplay
private val onShutdown = Runnable {
if (intent.getBooleanExtra("launched_from_shortcut", false)) {
finishAffinity()
} else {
this.finish()
}
}
private val emulationFragment: EmulationFragment
get() {
@ -69,19 +81,31 @@ class EmulationActivity : AppCompatActivity() {
return navHostFragment.getChildFragmentManager().fragments.last() as EmulationFragment
}
private var isRotationBlocked: Boolean = true
private var isEmulationRunning: Boolean = false
private var isEmulationReady: Boolean = false
override fun onCreate(savedInstanceState: Bundle?) {
requestWindowFeature(Window.FEATURE_NO_TITLE)
RefreshRateUtil.enforceRefreshRate(this, sixtyHz = true)
ThemeUtil.setTheme(this)
settingsViewModel.settings.loadSettings()
screenAdjustmentUtil = ScreenAdjustmentUtil(this, windowManager, settingsViewModel.settings)
// Block orientation until emulation is ready to prevent unneccesary
// surface recreation until the renderer is ready.
isRotationBlocked = true
requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_LOCKED
super.onCreate(savedInstanceState)
secondaryDisplay = SecondaryDisplay(this);
secondaryDisplay.updateDisplay();
secondaryDisplay = SecondaryDisplay(this)
secondaryDisplay.updateDisplay()
binding = ActivityEmulationBinding.inflate(layoutInflater)
screenAdjustmentUtil = ScreenAdjustmentUtil(this, windowManager, settingsViewModel.settings)
hotkeyUtility = HotkeyUtility(screenAdjustmentUtil, this)
setContentView(binding.root)
@ -101,19 +125,11 @@ class EmulationActivity : AppCompatActivity() {
windowManager.defaultDisplay.rotation
)
EmulationLifecycleUtil.addShutdownHook(hook = {
if (intent.getBooleanExtra("launched_from_shortcut", false)) {
finishAffinity()
} else {
this.finish()
}
})
EmulationLifecycleUtil.addShutdownHook(onShutdown)
isEmulationRunning = true
instance = this
applyOrientationSettings() // Check for orientation settings at startup
val game = try {
intent.extras?.let { extras ->
BundleCompat.getParcelable(extras, "game", Game::class.java)
@ -129,13 +145,46 @@ class EmulationActivity : AppCompatActivity() {
NativeLibrary.playTimeManagerStart(game.titleId)
}
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
setIntent(intent)
NativeLibrary.stopEmulation()
NativeLibrary.playTimeManagerStop()
isEmulationReady = false
isRotationBlocked = true
requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_LOCKED
emulationViewModel.setEmulationStarted(false)
val game = intent.extras?.let { extras ->
BundleCompat.getParcelable(extras, "game", Game::class.java)
}
if (game != null) {
NativeLibrary.playTimeManagerStart(game.titleId)
}
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
}
// On some devices, the system bars will not disappear on first boot or after some
// rotations. Here we set full screen immersive repeatedly in onResume and in
// onWindowFocusChanged to prevent the unwanted status bar state.
override fun onResume() {
super.onResume()
enableFullscreenImmersive()
applyOrientationSettings() // Check for orientation settings changes on runtime
if (isEmulationReady) {
// If emulation is ready then unblock rotation
isRotationBlocked = false
applyOrientationSettings()
emulationViewModel.setEmulationStarted(true)
} else {
if (!isRotationBlocked) {
applyOrientationSettings()
}
}
super.onResume()
}
override fun onStop() {
@ -144,8 +193,8 @@ class EmulationActivity : AppCompatActivity() {
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
enableFullscreenImmersive()
super.onWindowFocusChanged(hasFocus)
}
public override fun onRestart() {
@ -157,20 +206,24 @@ class EmulationActivity : AppCompatActivity() {
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putBoolean("isEmulationRunning", isEmulationRunning)
outState.putBoolean("isEmulationReady", isEmulationReady)
outState.putBoolean("isRotationBlocked", isRotationBlocked)
}
override fun onRestoreInstanceState(savedInstanceState: Bundle) {
super.onRestoreInstanceState(savedInstanceState)
isEmulationRunning = savedInstanceState.getBoolean("isEmulationRunning", false)
isEmulationReady = savedInstanceState.getBoolean("isEmulationReady", false)
isRotationBlocked = savedInstanceState.getBoolean("isRotationBlocked", isRotationBlocked)
}
override fun onDestroy() {
EmulationLifecycleUtil.clear()
EmulationLifecycleUtil.removeHook(onShutdown)
NativeLibrary.playTimeManagerStop()
isEmulationRunning = false
instance = null
secondaryDisplay.releasePresentation()
secondaryDisplay.releaseVD();
secondaryDisplay.releaseVD()
super.onDestroy()
}
@ -215,6 +268,11 @@ class EmulationActivity : AppCompatActivity() {
fun onEmulationStarted() {
emulationViewModel.setEmulationStarted(true)
isEmulationReady = true
if (isRotationBlocked) {
isRotationBlocked = false
applyOrientationSettings()
}
Toast.makeText(
applicationContext,
getString(R.string.emulation_menu_help),
@ -261,41 +319,34 @@ class EmulationActivity : AppCompatActivity() {
return super.dispatchKeyEvent(event)
}
val button =
preferences.getInt(InputBindingSetting.getInputButtonKey(event.keyCode), event.keyCode)
val action: Int = when (event.action) {
when (event.action) {
KeyEvent.ACTION_DOWN -> {
hotkeyUtility.handleHotkey(button)
// On some devices, the back gesture / button press is not intercepted by androidx
// and fails to open the emulation menu. So we're stuck running deprecated code to
// cover for either a fault on androidx's side or in OEM skins (MIUI at least)
if (event.keyCode == KeyEvent.KEYCODE_BACK) {
// If the hotkey is pressed, we don't want to open the drawer
if (!hotkeyUtility.HotkeyIsPressed) {
if (!hotkeyUtility.hotkeyIsPressed) {
onBackPressed()
return true
}
}
// Normal key events.
NativeLibrary.ButtonState.PRESSED
return hotkeyUtility.handleKeyPress(event)
}
KeyEvent.ACTION_UP -> {
hotkeyUtility.HotkeyIsPressed = false
NativeLibrary.ButtonState.RELEASED
return hotkeyUtility.handleKeyRelease(event)
}
else -> {
return false;
}
else -> return false
}
val input = event.device
?: // Controller was disconnected
return false
return NativeLibrary.onGamePadEvent(input.descriptor, button, action)
}
private fun onAmiiboSelected(selectedFile: String) {
val success = NativeLibrary.loadAmiibo(selectedFile)
if (!success) {
Log.error("[EmulationActivity] Failed to load Amiibo file: $selectedFile")
MessageDialogFragment.newInstance(
R.string.amiibo_load_error,
R.string.amiibo_load_error_message
@ -336,6 +387,7 @@ class EmulationActivity : AppCompatActivity() {
preferences.getInt(InputBindingSetting.getInputAxisButtonKey(axis), -1)
val guestOrientation =
preferences.getInt(InputBindingSetting.getInputAxisOrientationKey(axis), -1)
val inverted = preferences.getBoolean(InputBindingSetting.getInputAxisInvertedKey(axis),false);
if (nextMapping == -1 || guestOrientation == -1) {
// Axis is unmapped
continue
@ -344,6 +396,8 @@ class EmulationActivity : AppCompatActivity() {
// Skip joystick wobble
value = 0f
}
if (inverted) value = -value;
when (nextMapping) {
NativeLibrary.ButtonType.STICK_LEFT -> {
axisValuesCirclePad[guestOrientation] = value
@ -515,13 +569,19 @@ class EmulationActivity : AppCompatActivity() {
return true
}
val openFileLauncher =
val openAmiiboFileLauncher =
registerForActivityResult(OpenFileResultContract()) { result: Intent? ->
if (result == null) return@registerForActivityResult
val selectedFiles = FileBrowserHelper.getSelectedFiles(
result, applicationContext, listOf<String>("bin")
) ?: return@registerForActivityResult
onAmiiboSelected(selectedFiles[0])
if (BuildUtil.isGooglePlayBuild) {
onAmiiboSelected(selectedFiles[0])
} else {
val fileUri = selectedFiles[0].toUri()
val nativePath = "!" + NativeLibrary.getNativePath(fileUri)
onAmiiboSelected(nativePath)
}
}
val openImageLauncher =

View file

@ -13,6 +13,7 @@ import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.content.Context
import android.content.SharedPreferences
import android.widget.TextView
import android.widget.ImageView
import android.widget.Toast
@ -35,6 +36,7 @@ import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import android.widget.PopupMenu
import androidx.lifecycle.lifecycleScope
import com.google.android.material.bottomsheet.BottomSheetBehavior
import com.google.android.material.bottomsheet.BottomSheetDialog
import com.google.android.material.button.MaterialButton
@ -53,17 +55,27 @@ import org.citra.citra_emu.databinding.DialogShortcutBinding
import org.citra.citra_emu.features.cheats.ui.CheatsFragmentDirections
import org.citra.citra_emu.fragments.IndeterminateProgressDialogFragment
import org.citra.citra_emu.model.Game
import org.citra.citra_emu.utils.BuildUtil
import org.citra.citra_emu.utils.FileUtil
import org.citra.citra_emu.utils.GameIconUtils
import org.citra.citra_emu.utils.Log
import org.citra.citra_emu.viewmodel.GamesViewModel
class GameAdapter(private val activity: AppCompatActivity, private val inflater: LayoutInflater, private val openImageLauncher: ActivityResultLauncher<String>?) :
class GameAdapter(
private val activity: AppCompatActivity,
private val inflater: LayoutInflater,
private val openImageLauncher: ActivityResultLauncher<String>?,
private val onRequestCompressOrDecompress: ((inputPath: String, suggestedName: String, shouldCompress: Boolean) -> Unit)? = null
) :
ListAdapter<Game, GameViewHolder>(AsyncDifferConfig.Builder(DiffCallback()).build()),
View.OnClickListener, View.OnLongClickListener {
private var lastClickTime = 0L
private var imagePath: String? = null
private var dialogShortcutBinding: DialogShortcutBinding? = null
private val preferences: SharedPreferences
get() = PreferenceManager.getDefaultSharedPreferences(CitraApplication.appContext)
fun handleShortcutImageResult(uri: Uri?) {
val path = uri?.toString()
if (path != null) {
@ -127,7 +139,7 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
val holder = view.tag as GameViewHolder
gameExists(holder)
if (holder.game.titleId == 0L) {
if (!holder.game.valid) {
MaterialAlertDialogBuilder(context)
.setTitle(R.string.properties)
.setMessage(R.string.properties_not_loaded)
@ -144,12 +156,21 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
if (holder.game.isInstalled) {
return true
}
val gameExists = DocumentFile.fromSingleUri(
CitraApplication.appContext,
Uri.parse(holder.game.path)
)?.exists() == true
val path = holder.game.path
val pathUri = path.toUri()
var gameExists: Boolean
if (BuildUtil.isGooglePlayBuild || FileUtil.isNativePath(path)) {
gameExists =
DocumentFile.fromSingleUri(
CitraApplication.appContext,
pathUri
)?.exists() == true
} else {
val nativePath = NativeLibrary.getNativePath(pathUri)
gameExists = NativeLibrary.nativeFileExists(nativePath)
}
return if (!gameExists) {
Log.error("[GameAdapter] ROM file does not exist: $path")
Toast.makeText(
CitraApplication.appContext,
R.string.loader_error_file_not_found,
@ -191,6 +212,11 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
binding.textGameTitle.text = game.title
binding.textCompany.text = game.company
binding.textGameRegion.text = game.regions
binding.imageCartridge.visibility = if (preferences.getString("insertedCartridge", "") != game.path) {
View.GONE
} else {
View.VISIBLE
}
val backgroundColorId =
if (
@ -309,14 +335,16 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
}
}
val titleId = game.titleId
val dlcTitleId = titleId or 0x8C00000000L
val updateTitleId = titleId or 0xE00000000L
popup.setOnMenuItemClickListener { menuItem ->
val uninstallAction: () -> Unit = {
when (menuItem.itemId) {
R.id.game_context_uninstall -> CitraApplication.documentsTree.deleteDocument(dirs.gameDir)
R.id.game_context_uninstall_dlc -> FileUtil.deleteDocument(CitraApplication.documentsTree.folderUriHelper(dirs.dlcDir)
.toString())
R.id.game_context_uninstall_updates -> FileUtil.deleteDocument(CitraApplication.documentsTree.folderUriHelper(dirs.updatesDir)
.toString())
R.id.game_context_uninstall -> NativeLibrary.uninstallTitle(titleId, game.mediaType)
R.id.game_context_uninstall_dlc -> NativeLibrary.uninstallTitle(dlcTitleId, Game.MediaType.SDMC)
R.id.game_context_uninstall_updates -> NativeLibrary.uninstallTitle(updateTitleId, Game.MediaType.SDMC)
}
ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
bottomSheetDialog.dismiss()
@ -340,12 +368,29 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
val bottomSheetDialog = BottomSheetDialog(context)
bottomSheetDialog.setContentView(bottomSheetView)
val insertable = game.isInsertable
val inserted = insertable && (preferences.getString("insertedCartridge", "") == game.path)
bottomSheetView.findViewById<TextView>(R.id.about_game_title).text = game.title
bottomSheetView.findViewById<TextView>(R.id.about_game_company).text = game.company
bottomSheetView.findViewById<TextView>(R.id.about_game_region).text = game.regions
bottomSheetView.findViewById<TextView>(R.id.about_game_id).text = context.getString(R.string.game_context_id) + " " + String.format("%016X", game.titleId)
bottomSheetView.findViewById<TextView>(R.id.about_game_filename).text = context.getString(R.string.game_context_file) + " " + game.filename
bottomSheetView.findViewById<TextView>(R.id.about_game_filetype).text = context.getString(R.string.game_context_type) + " " + game.fileType
val insertButton = bottomSheetView.findViewById<MaterialButton>(R.id.insert_cartridge_button)
insertButton.text = if (inserted) { context.getString(R.string.game_context_eject) } else { context.getString(R.string.game_context_insert) }
insertButton.visibility = if (insertable) View.VISIBLE else View.GONE
insertButton.setOnClickListener {
if (inserted) {
preferences.edit().putString("insertedCartridge", "").apply()
} else {
preferences.edit().putString("insertedCartridge", game.path).apply()
}
bottomSheetDialog.dismiss()
notifyItemRangeChanged(0, currentList.size)
}
GameIconUtils.loadGameIcon(activity, game, bottomSheetView.findViewById(R.id.game_icon))
bottomSheetView.findViewById<MaterialButton>(R.id.about_game_play).setOnClickListener {
@ -441,6 +486,27 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
bottomSheetDialog.dismiss()
}
val compressDecompressButton = bottomSheetView.findViewById<MaterialButton>(R.id.compress_decompress)
if (game.isInstalled) {
compressDecompressButton.setOnClickListener {
Toast.makeText(
context,
context.getString(R.string.compress_decompress_installed_app),
Toast.LENGTH_LONG
).show()
}
compressDecompressButton.alpha = 0.38f
} else {
compressDecompressButton.setOnClickListener {
val shouldCompress = !game.isCompressed
val recommendedExt = NativeLibrary.getRecommendedExtension(holder.game.path, shouldCompress)
val baseName = holder.game.filename.substringBeforeLast('.')
onRequestCompressOrDecompress?.invoke(holder.game.path, "$baseName.$recommendedExt", shouldCompress)
bottomSheetDialog.dismiss()
}
}
compressDecompressButton.text = context.getString(if (!game.isCompressed) R.string.compress else R.string.decompress)
bottomSheetView.findViewById<MaterialButton>(R.id.menu_button_open).setOnClickListener {
showOpenContextMenu(it, game)
}
@ -449,6 +515,63 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
showUninstallContextMenu(it, game, bottomSheetDialog)
}
bottomSheetView.findViewById<MaterialButton>(R.id.delete_cache).setOnClickListener {
val options = arrayOf(context.getString(R.string.vulkan), context.getString(R.string.opengles))
var selectedIndex = -1
val dialog = MaterialAlertDialogBuilder(context)
.setTitle(R.string.delete_cache_select_backend)
.setSingleChoiceItems(options, -1) { dialog, which ->
selectedIndex = which
}
.setPositiveButton(android.R.string.ok) {_, _ ->
val progToast = Toast.makeText(
CitraApplication.appContext,
R.string.deleting_shader_cache,
Toast.LENGTH_LONG
)
progToast.show()
activity.lifecycleScope.launch(Dispatchers.IO) {
when (selectedIndex) {
0 -> {
NativeLibrary.deleteVulkanShaderCache(game.titleId)
}
1 -> {
NativeLibrary.deleteOpenGLShaderCache(game.titleId)
}
}
activity.runOnUiThread {
progToast.cancel()
Toast.makeText(
CitraApplication.appContext,
R.string.shader_cache_deleted,
Toast.LENGTH_SHORT
).show()
}
}
}
.setNegativeButton(android.R.string.cancel) { dialog, _ ->
dialog.dismiss()
}
.create()
dialog.setOnShowListener {
val positiveButton = dialog.getButton(android.app.AlertDialog.BUTTON_POSITIVE)
positiveButton.isEnabled = false
val listView = dialog.listView
listView.setOnItemClickListener { _, _, position, _ ->
selectedIndex = position
positiveButton.isEnabled = true
}
}
dialog.show()
}
val bottomSheetBehavior = bottomSheetDialog.getBehavior()
bottomSheetBehavior.skipCollapsed = true
bottomSheetBehavior.state = BottomSheetBehavior.STATE_EXPANDED
@ -504,7 +627,9 @@ class GameAdapter(private val activity: AppCompatActivity, private val inflater:
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.titleId == newItem.titleId
// The title is taken into account to support 3DSX, which all have the titleID 0.
// This only works now because we always return the English title, adjust if that changes.
return oldItem.titleId == newItem.titleId && oldItem.title == newItem.title
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {

View file

@ -1,4 +1,4 @@
// Copyright 2023 Citra Emulator Project
// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -57,6 +57,7 @@ object StillImageCameraHelper {
val request = ImageRequest.Builder(context)
.data(uri)
.size(width, height)
.allowHardware(false)
.build()
return context.imageLoader.executeBlocking(request).drawable?.toBitmap(
width,

View file

@ -12,6 +12,7 @@ import org.citra.citra_emu.NativeLibrary
import org.citra.citra_emu.R
import org.citra.citra_emu.features.settings.model.BooleanSetting
import org.citra.citra_emu.features.settings.model.IntSetting
import org.citra.citra_emu.features.settings.model.IntListSetting
import org.citra.citra_emu.features.settings.model.Settings
import org.citra.citra_emu.features.settings.utils.SettingsFile
import org.citra.citra_emu.utils.EmulationMenuSettings
@ -31,8 +32,16 @@ class ScreenAdjustmentUtil(
BooleanSetting.SWAP_SCREEN.boolean = isEnabled
settings.saveSetting(BooleanSetting.SWAP_SCREEN, SettingsFile.FILE_NAME_CONFIG)
}
fun cycleLayouts() {
val landscapeValues = context.resources.getIntArray(R.array.landscapeValues)
val landscapeLayoutsToCycle = IntListSetting.LAYOUTS_TO_CYCLE.list;
val landscapeValues =
if (landscapeLayoutsToCycle.isNotEmpty())
landscapeLayoutsToCycle.toIntArray()
else context.resources.getIntArray(
R.array.landscapeValues
)
val portraitValues = context.resources.getIntArray(R.array.portraitValues)
if (NativeLibrary.isPortraitMode) {

View file

@ -63,4 +63,37 @@ enum class SecondaryDisplayLayout(val int: Int) {
return entries.firstOrNull { it.int == int } ?: NONE
}
}
}
enum class StereoWhichDisplay(val int: Int) {
// These must match what is defined in src/common/settings.h
NONE(0), // equivalent to StereoRenderOption = Off
BOTH(1),
PRIMARY_ONLY(2),
SECONDARY_ONLY(3);
companion object {
fun from(int: Int): StereoWhichDisplay {
return entries.firstOrNull { it.int == int } ?: NONE
}
}
}
enum class StereoMode(val int: Int) {
// These must match what is defined in src/common/settings.h
OFF(0),
SIDE_BY_SIDE(1),
SIDE_BY_SIDE_FULL(2),
ANAGLYPH(3),
INTERLACED(4),
REVERSE_INTERLACED (5),
CARDBOARD_VR (6);
companion object {
fun from(int: Int): StereoMode {
return entries.firstOrNull { it.int == int } ?: OFF
}
}
}

View file

@ -6,34 +6,32 @@ package org.citra.citra_emu.display
import android.app.Presentation
import android.content.Context
import android.graphics.SurfaceTexture
import android.hardware.display.DisplayManager
import android.hardware.display.VirtualDisplay
import android.os.Bundle
import android.view.Display
import android.view.Surface
import android.view.MotionEvent
import android.view.SurfaceHolder
import android.view.SurfaceView
import org.citra.citra_emu.NativeLibrary
import android.view.WindowManager
import org.citra.citra_emu.features.settings.model.IntSetting
import org.citra.citra_emu.NativeLibrary
class SecondaryDisplay(val context: Context) {
class SecondaryDisplay(val context: Context) : DisplayManager.DisplayListener {
private var pres: SecondaryDisplayPresentation? = null
private val displayManager = context.getSystemService(Context.DISPLAY_SERVICE) as DisplayManager
private val vd: VirtualDisplay
init {
val st = SurfaceTexture(0)
st.setDefaultBufferSize(1920, 1080)
val vdSurface = Surface(st)
vd = displayManager.createVirtualDisplay(
"HiddenDisplay",
1920,
1080,
320,
vdSurface,
null,
DisplayManager.VIRTUAL_DISPLAY_FLAG_PRESENTATION
)
displayManager.registerDisplayListener(this, null)
}
fun updateSurface() {
@ -44,46 +42,96 @@ class SecondaryDisplay(val context: Context) {
NativeLibrary.secondarySurfaceDestroyed()
}
private fun getExternalDisplay(context: Context): Display? {
val dm = context.getSystemService(Context.DISPLAY_SERVICE) as DisplayManager
val currentDisplayId = context.display.displayId
val displays = dm.displays
val presDisplays = dm.getDisplays(DisplayManager.DISPLAY_CATEGORY_PRESENTATION);
val extDisplays = displays.filter {
val isPresentable = presDisplays.any { pd -> pd.displayId == it.displayId }
val isNotDefaultOrPresentable = it.displayId != Display.DEFAULT_DISPLAY || isPresentable
isNotDefaultOrPresentable &&
it.displayId != currentDisplayId &&
it.name != "HiddenDisplay" &&
it.state != Display.STATE_OFF &&
it.isValid
}
// if there is a display called Built-In Display or Built-In Screen, prioritize the OTHER screen
val selected = extDisplays.firstOrNull { ! it.name.contains("Built",true) }
?: extDisplays.firstOrNull()
return selected
}
fun updateDisplay() {
// return early if the parent context is dead or dying
if (context is android.app.Activity && (context.isFinishing || context.isDestroyed)) {
return
}
// decide if we are going to the external display or the internal one
var display = getCustomerDisplay()
var display = getExternalDisplay(context)
if (display == null ||
IntSetting.SECONDARY_DISPLAY_LAYOUT.int == SecondaryDisplayLayout.NONE.int) {
display = vd.display
}
// if our presentation is already on the right display, ignore
if (pres?.display == display) return;
if (pres?.display == display) return
// otherwise, make a new presentation
releasePresentation()
pres = SecondaryDisplayPresentation(context, display!!, this)
pres?.show()
}
private fun getCustomerDisplay(): Display? {
val displays = displayManager.displays
// code taken from MelonDS dual screen - should fix odin 2 detection bug
return displayManager.getDisplays(DisplayManager.DISPLAY_CATEGORY_PRESENTATION)
.firstOrNull { it.displayId != Display.DEFAULT_DISPLAY && it.name != "Built-in Screen" && it.name != "HiddenDisplay"}
try {
pres = SecondaryDisplayPresentation(context, display!!, this)
pres?.show()
}
// catch BadTokenException and InvalidDisplayException,
// the display became invalid asynchronously, so we can assign to null
// until onDisplayAdded/Removed/Changed is called and logic retriggered
catch (_: WindowManager.BadTokenException) {
pres = null
} catch (_: WindowManager.InvalidDisplayException) {
pres = null
}
}
fun releasePresentation() {
pres?.dismiss()
try {
pres?.dismiss()
} catch (_: Exception) { }
pres = null
}
fun releaseVD() {
displayManager.unregisterDisplayListener(this)
vd.release()
}
override fun onDisplayAdded(displayId: Int) {
updateDisplay()
}
override fun onDisplayRemoved(displayId: Int) {
updateDisplay()
}
override fun onDisplayChanged(displayId: Int) {
updateDisplay()
}
}
class SecondaryDisplayPresentation(
context: Context, display: Display, val parent: SecondaryDisplay
) : Presentation(context, display) {
private lateinit var surfaceView: SurfaceView
private var touchscreenPointerId = -1
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
window?.setFlags(
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE or
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL,
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE or
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL
)
// Initialize SurfaceView
surfaceView = SurfaceView(context)
@ -103,6 +151,42 @@ class SecondaryDisplayPresentation(
}
})
this.surfaceView.setOnTouchListener { _, event ->
val pointerIndex = event.actionIndex
val pointerId = event.getPointerId(pointerIndex)
when (event.actionMasked) {
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_POINTER_DOWN -> {
if (touchscreenPointerId == -1) {
touchscreenPointerId = pointerId
NativeLibrary.onSecondaryTouchEvent(
event.getX(pointerIndex),
event.getY(pointerIndex),
true
)
}
}
MotionEvent.ACTION_MOVE -> {
val index = event.findPointerIndex(touchscreenPointerId)
if (index != -1) {
NativeLibrary.onSecondaryTouchMoved(
event.getX(index),
event.getY(index)
)
}
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_POINTER_UP, MotionEvent.ACTION_CANCEL -> {
if (pointerId == touchscreenPointerId) {
NativeLibrary.onSecondaryTouchEvent(0f, 0f, false)
touchscreenPointerId = -1
}
}
}
true
}
setContentView(surfaceView) // Set SurfaceView as content
}

View file

@ -11,5 +11,6 @@ enum class Hotkey(val button: Int) {
PAUSE_OR_RESUME(10004),
QUICKSAVE(10005),
QUICKLOAD(10006),
TURBO_LIMIT(10007);
TURBO_LIMIT(10007),
ENABLE(10008);
}

View file

@ -5,50 +5,140 @@
package org.citra.citra_emu.features.hotkeys
import android.content.Context
import android.view.KeyEvent
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.citra.citra_emu.CitraApplication
import org.citra.citra_emu.NativeLibrary
import org.citra.citra_emu.R
import org.citra.citra_emu.utils.EmulationLifecycleUtil
import org.citra.citra_emu.utils.TurboHelper
import org.citra.citra_emu.display.ScreenAdjustmentUtil
import org.citra.citra_emu.features.settings.model.view.InputBindingSetting
import org.citra.citra_emu.features.settings.model.Settings
class HotkeyUtility(
private val screenAdjustmentUtil: ScreenAdjustmentUtil,
private val context: Context) {
private val context: Context
) {
private val hotkeyButtons = Hotkey.entries.map { it.button }
var HotkeyIsPressed = false
private var hotkeyIsEnabled = false
var hotkeyIsPressed = false
private val currentlyPressedButtons = mutableSetOf<Int>()
fun handleKeyPress(keyEvent: KeyEvent): Boolean {
var handled = false
val buttonSet = InputBindingSetting.getButtonSet(keyEvent)
val enableButton =
PreferenceManager.getDefaultSharedPreferences(CitraApplication.appContext)
.getString(Settings.HOTKEY_ENABLE, "")
val thisKeyIsEnableButton = buttonSet.contains(Hotkey.ENABLE.button)
val thisKeyIsHotkey =
!thisKeyIsEnableButton && Hotkey.entries.any { buttonSet.contains(it.button) }
hotkeyIsEnabled = hotkeyIsEnabled || enableButton == "" || thisKeyIsEnableButton
// Now process all internal buttons associated with this keypress
for (button in buttonSet) {
currentlyPressedButtons.add(button)
//option 1 - this is the enable command, which was already handled
if (button == Hotkey.ENABLE.button) {
handled = true
}
// option 2 - this is a different hotkey command
else if (hotkeyButtons.contains(button)) {
if (hotkeyIsEnabled) {
handled = handleHotkey(button) || handled
}
}
// option 3 - this is a normal key
else {
// if this key press is ALSO associated with a hotkey that will process, skip
// the normal key event.
if (!thisKeyIsHotkey || !hotkeyIsEnabled) {
handled = NativeLibrary.onGamePadEvent(
keyEvent.device.descriptor,
button,
NativeLibrary.ButtonState.PRESSED
) || handled
}
}
}
return handled
}
fun handleKeyRelease(keyEvent: KeyEvent): Boolean {
var handled = false
val buttonSet = InputBindingSetting.getButtonSet(keyEvent)
val thisKeyIsEnableButton = buttonSet.contains(Hotkey.ENABLE.button)
val thisKeyIsHotkey =
!thisKeyIsEnableButton && Hotkey.entries.any { buttonSet.contains(it.button) }
if (thisKeyIsEnableButton) {
handled = true; hotkeyIsEnabled = false
}
for (button in buttonSet) {
// this is a hotkey button
if (hotkeyButtons.contains(button)) {
currentlyPressedButtons.remove(button)
if (!currentlyPressedButtons.any { hotkeyButtons.contains(it) }) {
// all hotkeys are no longer pressed
hotkeyIsPressed = false
}
} else {
// if this key ALSO sends a hotkey command that we already/will handle,
// or if we did not register the press of this button, e.g. if this key
// was also a hotkey pressed after enable, but released after enable button release, then
// skip the normal key event
if ((!thisKeyIsHotkey || !hotkeyIsEnabled) && currentlyPressedButtons.contains(
button
)
) {
handled = NativeLibrary.onGamePadEvent(
keyEvent.device.descriptor,
button,
NativeLibrary.ButtonState.RELEASED
) || handled
currentlyPressedButtons.remove(button)
}
}
}
return handled
}
fun handleHotkey(bindedButton: Int): Boolean {
if(hotkeyButtons.contains(bindedButton)) {
when (bindedButton) {
Hotkey.SWAP_SCREEN.button -> screenAdjustmentUtil.swapScreen()
Hotkey.CYCLE_LAYOUT.button -> screenAdjustmentUtil.cycleLayouts()
Hotkey.CLOSE_GAME.button -> EmulationLifecycleUtil.closeGame()
Hotkey.PAUSE_OR_RESUME.button -> EmulationLifecycleUtil.pauseOrResume()
Hotkey.TURBO_LIMIT.button -> TurboHelper.toggleTurbo(true)
Hotkey.QUICKSAVE.button -> {
NativeLibrary.saveState(NativeLibrary.QUICKSAVE_SLOT)
Toast.makeText(context,
context.getString(R.string.saving),
Toast.LENGTH_SHORT).show()
}
Hotkey.QUICKLOAD.button -> {
val wasLoaded = NativeLibrary.loadStateIfAvailable(NativeLibrary.QUICKSAVE_SLOT)
val stringRes = if(wasLoaded) {
R.string.loading
} else {
R.string.quickload_not_found
}
Toast.makeText(context,
context.getString(stringRes),
Toast.LENGTH_SHORT).show()
}
else -> {}
when (bindedButton) {
Hotkey.SWAP_SCREEN.button -> screenAdjustmentUtil.swapScreen()
Hotkey.CYCLE_LAYOUT.button -> screenAdjustmentUtil.cycleLayouts()
Hotkey.CLOSE_GAME.button -> EmulationLifecycleUtil.closeGame()
Hotkey.PAUSE_OR_RESUME.button -> EmulationLifecycleUtil.pauseOrResume()
Hotkey.TURBO_LIMIT.button -> TurboHelper.toggleTurbo(true)
Hotkey.QUICKSAVE.button -> {
NativeLibrary.saveState(NativeLibrary.QUICKSAVE_SLOT)
Toast.makeText(
context,
context.getString(R.string.saving),
Toast.LENGTH_SHORT
).show()
}
HotkeyIsPressed = true
return true
Hotkey.QUICKLOAD.button -> {
val wasLoaded = NativeLibrary.loadStateIfAvailable(NativeLibrary.QUICKSAVE_SLOT)
val stringRes = if (wasLoaded) {
R.string.loading
} else {
R.string.quickload_not_found
}
Toast.makeText(
context,
context.getString(stringRes),
Toast.LENGTH_SHORT
).show()
}
else -> {}
}
return false
hotkeyIsPressed = true
return true
}
}

View file

@ -0,0 +1,144 @@
// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
package org.citra.citra_emu.features.settings
// This list should mirror the list in GenerateSettingKeys.cmake,
// specifically the Shared and Android setting keys.
@Suppress("KotlinJniMissingFunction", "FunctionName")
object SettingKeys {
// Shared
external fun use_artic_base_controller(): String
external fun use_cpu_jit(): String
external fun cpu_clock_percentage(): String
external fun is_new_3ds(): String
external fun lle_applets(): String
external fun deterministic_async_operations(): String
external fun enable_required_online_lle_modules(): String
external fun use_virtual_sd(): String
external fun compress_cia_installs(): String
external fun async_fs_operations(): String
external fun region_value(): String
external fun init_clock(): String
external fun init_time(): String
external fun init_ticks_type(): String
external fun init_ticks_override(): String
external fun plugin_loader(): String
external fun allow_plugin_loader(): String
external fun steps_per_hour(): String
external fun apply_region_free_patch(): String
external fun graphics_api(): String
external fun use_gles(): String
external fun renderer_debug(): String
external fun spirv_shader_gen(): String
external fun disable_spirv_optimizer(): String
external fun async_shader_compilation(): String
external fun async_presentation(): String
external fun use_hw_shader(): String
external fun use_disk_shader_cache(): String
external fun shaders_accurate_mul(): String
external fun use_vsync(): String
external fun use_shader_jit(): String
external fun resolution_factor(): String
external fun frame_limit(): String
external fun turbo_limit(): String
external fun texture_filter(): String
external fun texture_sampling(): String
external fun delay_game_render_thread_us(): String
external fun simulate_3ds_gpu_timings(): String
external fun layout_option(): String
external fun swap_screen(): String
external fun upright_screen(): String
external fun secondary_display_layout(): String
external fun large_screen_proportion(): String
external fun screen_gap(): String
external fun small_screen_position(): String
external fun custom_top_x(): String
external fun custom_top_y(): String
external fun custom_top_width(): String
external fun custom_top_height(): String
external fun custom_bottom_x(): String
external fun custom_bottom_y(): String
external fun custom_bottom_width(): String
external fun custom_bottom_height(): String
external fun custom_second_layer_opacity(): String
external fun aspect_ratio(): String
external fun portrait_layout_option(): String
external fun custom_portrait_top_x(): String
external fun custom_portrait_top_y(): String
external fun custom_portrait_top_width(): String
external fun custom_portrait_top_height(): String
external fun custom_portrait_bottom_x(): String
external fun custom_portrait_bottom_y(): String
external fun custom_portrait_bottom_width(): String
external fun custom_portrait_bottom_height(): String
external fun bg_red(): String
external fun bg_green(): String
external fun bg_blue(): String
external fun render_3d(): String
external fun factor_3d(): String
external fun swap_eyes_3d(): String
external fun render_3d_which_display(): String
external fun cardboard_screen_size(): String
external fun cardboard_x_shift(): String
external fun cardboard_y_shift(): String
external fun filter_mode(): String
external fun pp_shader_name(): String
external fun anaglyph_shader_name(): String
external fun dump_textures(): String
external fun custom_textures(): String
external fun preload_textures(): String
external fun async_custom_loading(): String
external fun disable_right_eye_render(): String
external fun audio_emulation(): String
external fun enable_audio_stretching(): String
external fun enable_realtime_audio(): String
external fun simulate_headphones_plugged(): String
external fun volume(): String
external fun output_type(): String
external fun output_device(): String
external fun input_type(): String
external fun input_device(): String
external fun delay_start_for_lle_modules(): String
external fun use_gdbstub(): String
external fun gdbstub_port(): String
external fun instant_debug_log(): String
external fun enable_rpc_server(): String
external fun toggle_unique_data_console_type(): String
external fun log_filter(): String
external fun log_regex_filter(): String
external fun use_integer_scaling(): String
external fun layouts_to_cycle(): String
external fun camera_inner_flip(): String
external fun camera_outer_left_flip(): String
external fun camera_outer_right_flip(): String
external fun camera_inner_name(): String
external fun camera_inner_config(): String
external fun camera_outer_left_name(): String
external fun camera_outer_left_config(): String
external fun camera_outer_right_name(): String
external fun camera_outer_right_config(): String
external fun last_artic_base_addr(): String
external fun motion_device(): String
external fun touch_device(): String
external fun udp_input_address(): String
external fun udp_input_port(): String
external fun udp_pad_index(): String
external fun record_frame_times(): String
// Android
external fun expand_to_cutout_area(): String
external fun performance_overlay_enable(): String
external fun performance_overlay_show_fps(): String
external fun performance_overlay_show_frame_time(): String
external fun performance_overlay_show_speed(): String
external fun performance_overlay_show_app_ram_usage(): String
external fun performance_overlay_show_available_ram(): String
external fun performance_overlay_show_battery_temp(): String
external fun performance_overlay_background(): String
external fun use_frame_limit(): String
external fun android_hide_images(): String
external fun screen_orientation(): String
external fun performance_overlay_position(): String
}

View file

@ -0,0 +1,9 @@
// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
package org.citra.citra_emu.features.settings.model
interface AbstractListSetting<E> : AbstractSetting {
var list: List<E>
}

View file

@ -4,52 +4,62 @@
package org.citra.citra_emu.features.settings.model
import org.citra.citra_emu.features.settings.SettingKeys
enum class BooleanSetting(
override val key: String,
override val section: String,
override val defaultValue: Boolean
) : AbstractBooleanSetting {
EXPAND_TO_CUTOUT_AREA("expand_to_cutout_area", Settings.SECTION_LAYOUT, false),
SPIRV_SHADER_GEN("spirv_shader_gen", Settings.SECTION_RENDERER, true),
ASYNC_SHADERS("async_shader_compilation", Settings.SECTION_RENDERER, false),
DISABLE_SPIRV_OPTIMIZER("disable_spirv_optimizer", Settings.SECTION_RENDERER, true),
PLUGIN_LOADER("plugin_loader", Settings.SECTION_SYSTEM, false),
ALLOW_PLUGIN_LOADER("allow_plugin_loader", Settings.SECTION_SYSTEM, true),
SWAP_SCREEN("swap_screen", Settings.SECTION_LAYOUT, false),
INSTANT_DEBUG_LOG("instant_debug_log", Settings.SECTION_DEBUG, false),
ENABLE_RPC_SERVER("enable_rpc_server", Settings.SECTION_DEBUG, false),
CUSTOM_LAYOUT("custom_layout",Settings.SECTION_LAYOUT,false),
OVERLAY_SHOW_FPS("overlay_show_fps", Settings.SECTION_LAYOUT, true),
OVERLAY_SHOW_FRAMETIME("overlay_show_frame_time", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_SPEED("overlay_show_speed", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_APP_RAM_USAGE("overlay_show_app_ram_usage", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_AVAILABLE_RAM("overlay_show_available_ram", Settings.SECTION_LAYOUT, false),
OVERLAY_SHOW_BATTERY_TEMP("overlay_show_battery_temp", Settings.SECTION_LAYOUT, false),
OVERLAY_BACKGROUND("overlay_background", Settings.SECTION_LAYOUT, false),
DELAY_START_LLE_MODULES("delay_start_for_lle_modules", Settings.SECTION_DEBUG, true),
DETERMINISTIC_ASYNC_OPERATIONS("deterministic_async_operations", Settings.SECTION_DEBUG, false),
REQUIRED_ONLINE_LLE_MODULES("enable_required_online_lle_modules", Settings.SECTION_SYSTEM, false),
LLE_APPLETS("lle_applets", Settings.SECTION_SYSTEM, false),
NEW_3DS("is_new_3ds", Settings.SECTION_SYSTEM, true),
LINEAR_FILTERING("filter_mode", Settings.SECTION_RENDERER, true),
SHADERS_ACCURATE_MUL("shaders_accurate_mul", Settings.SECTION_RENDERER, false),
DISK_SHADER_CACHE("use_disk_shader_cache", Settings.SECTION_RENDERER, true),
DUMP_TEXTURES("dump_textures", Settings.SECTION_UTILITY, false),
CUSTOM_TEXTURES("custom_textures", Settings.SECTION_UTILITY, false),
ASYNC_CUSTOM_LOADING("async_custom_loading", Settings.SECTION_UTILITY, true),
PRELOAD_TEXTURES("preload_textures", Settings.SECTION_UTILITY, false),
ENABLE_AUDIO_STRETCHING("enable_audio_stretching", Settings.SECTION_AUDIO, true),
ENABLE_REALTIME_AUDIO("enable_realtime_audio", Settings.SECTION_AUDIO, false),
CPU_JIT("use_cpu_jit", Settings.SECTION_CORE, true),
HW_SHADER("use_hw_shader", Settings.SECTION_RENDERER, true),
SHADER_JIT("use_shader_jit", Settings.SECTION_RENDERER, true),
VSYNC("use_vsync_new", Settings.SECTION_RENDERER, true),
USE_FRAME_LIMIT("use_frame_limit", Settings.SECTION_RENDERER, true),
DEBUG_RENDERER("renderer_debug", Settings.SECTION_DEBUG, false),
DISABLE_RIGHT_EYE_RENDER("disable_right_eye_render", Settings.SECTION_RENDERER, false),
USE_ARTIC_BASE_CONTROLLER("use_artic_base_controller", Settings.SECTION_CONTROLS, false),
UPRIGHT_SCREEN("upright_screen", Settings.SECTION_LAYOUT, false),
COMPRESS_INSTALLED_CIA_CONTENT("compress_cia_installs", Settings.SECTION_STORAGE, false);
EXPAND_TO_CUTOUT_AREA(SettingKeys.expand_to_cutout_area(), Settings.SECTION_LAYOUT, false),
SPIRV_SHADER_GEN(SettingKeys.spirv_shader_gen(), Settings.SECTION_RENDERER, true),
ASYNC_SHADERS(SettingKeys.async_shader_compilation(), Settings.SECTION_RENDERER, false),
DISABLE_SPIRV_OPTIMIZER(SettingKeys.disable_spirv_optimizer(), Settings.SECTION_RENDERER, true),
PLUGIN_LOADER(SettingKeys.plugin_loader(), Settings.SECTION_SYSTEM, false),
ALLOW_PLUGIN_LOADER(SettingKeys.allow_plugin_loader(), Settings.SECTION_SYSTEM, true),
SWAP_SCREEN(SettingKeys.swap_screen(), Settings.SECTION_LAYOUT, false),
INSTANT_DEBUG_LOG(SettingKeys.instant_debug_log(), Settings.SECTION_DEBUG, false),
ENABLE_RPC_SERVER(SettingKeys.enable_rpc_server(), Settings.SECTION_DEBUG, false),
TOGGLE_UNIQUE_DATA_CONSOLE_TYPE(SettingKeys.toggle_unique_data_console_type(), Settings.SECTION_DEBUG, false),
SWAP_EYES_3D(SettingKeys.swap_eyes_3d(),Settings.SECTION_RENDERER, false),
PERF_OVERLAY_ENABLE(SettingKeys.performance_overlay_enable(), Settings.SECTION_LAYOUT, false),
PERF_OVERLAY_SHOW_FPS(SettingKeys.performance_overlay_show_fps(), Settings.SECTION_LAYOUT, true),
PERF_OVERLAY_SHOW_FRAMETIME(SettingKeys.performance_overlay_show_frame_time(), Settings.SECTION_LAYOUT, false),
PERF_OVERLAY_SHOW_SPEED(SettingKeys.performance_overlay_show_speed(), Settings.SECTION_LAYOUT, false),
PERF_OVERLAY_SHOW_APP_RAM_USAGE(SettingKeys.performance_overlay_show_app_ram_usage(), Settings.SECTION_LAYOUT, false),
PERF_OVERLAY_SHOW_AVAILABLE_RAM(SettingKeys.performance_overlay_show_available_ram(), Settings.SECTION_LAYOUT, false),
PERF_OVERLAY_SHOW_BATTERY_TEMP(SettingKeys.performance_overlay_show_battery_temp(), Settings.SECTION_LAYOUT, false),
PERF_OVERLAY_BACKGROUND(SettingKeys.performance_overlay_background(), Settings.SECTION_LAYOUT, false),
DELAY_START_LLE_MODULES(SettingKeys.delay_start_for_lle_modules(), Settings.SECTION_DEBUG, true),
DETERMINISTIC_ASYNC_OPERATIONS(SettingKeys.deterministic_async_operations(), Settings.SECTION_DEBUG, false),
REQUIRED_ONLINE_LLE_MODULES(SettingKeys.enable_required_online_lle_modules(), Settings.SECTION_SYSTEM, false),
LLE_APPLETS(SettingKeys.lle_applets(), Settings.SECTION_SYSTEM, false),
NEW_3DS(SettingKeys.is_new_3ds(), Settings.SECTION_SYSTEM, true),
LINEAR_FILTERING(SettingKeys.filter_mode(), Settings.SECTION_RENDERER, true),
SHADERS_ACCURATE_MUL(SettingKeys.shaders_accurate_mul(), Settings.SECTION_RENDERER, false),
DISK_SHADER_CACHE(SettingKeys.use_disk_shader_cache(), Settings.SECTION_RENDERER, true),
DUMP_TEXTURES(SettingKeys.dump_textures(), Settings.SECTION_UTILITY, false),
CUSTOM_TEXTURES(SettingKeys.custom_textures(), Settings.SECTION_UTILITY, false),
ASYNC_CUSTOM_LOADING(SettingKeys.async_custom_loading(), Settings.SECTION_UTILITY, true),
PRELOAD_TEXTURES(SettingKeys.preload_textures(), Settings.SECTION_UTILITY, false),
ENABLE_AUDIO_STRETCHING(SettingKeys.enable_audio_stretching(), Settings.SECTION_AUDIO, true),
ENABLE_REALTIME_AUDIO(SettingKeys.enable_realtime_audio(), Settings.SECTION_AUDIO, false),
SIMULATE_HEADPHONES_PLUGGED(SettingKeys.simulate_headphones_plugged(), Settings.SECTION_AUDIO, false),
CPU_JIT(SettingKeys.use_cpu_jit(), Settings.SECTION_CORE, true),
HW_SHADER(SettingKeys.use_hw_shader(), Settings.SECTION_RENDERER, true),
SHADER_JIT(SettingKeys.use_shader_jit(), Settings.SECTION_RENDERER, true),
VSYNC(SettingKeys.use_vsync(), Settings.SECTION_RENDERER, false),
USE_FRAME_LIMIT(SettingKeys.use_frame_limit(), Settings.SECTION_RENDERER, true),
DEBUG_RENDERER(SettingKeys.renderer_debug(), Settings.SECTION_DEBUG, false),
DISABLE_RIGHT_EYE_RENDER(SettingKeys.disable_right_eye_render(), Settings.SECTION_RENDERER, false),
USE_ARTIC_BASE_CONTROLLER(SettingKeys.use_artic_base_controller(), Settings.SECTION_CONTROLS, false),
UPRIGHT_SCREEN(SettingKeys.upright_screen(), Settings.SECTION_LAYOUT, false),
COMPRESS_INSTALLED_CIA_CONTENT(SettingKeys.compress_cia_installs(), Settings.SECTION_STORAGE, false),
ASYNC_FS_OPERATIONS(SettingKeys.async_fs_operations(), Settings.SECTION_STORAGE, true),
ANDROID_HIDE_IMAGES(SettingKeys.android_hide_images(), Settings.SECTION_MISC, false),
APPLY_REGION_FREE_PATCH(SettingKeys.apply_region_free_patch(), Settings.SECTION_SYSTEM, true),
USE_INTEGER_SCALING(SettingKeys.use_integer_scaling(), Settings.SECTION_RENDERER, false),
SIMULATE_3DS_GPU_TIMINGS(SettingKeys.simulate_3ds_gpu_timings(), Settings.SECTION_RENDERER, true);
override var boolean: Boolean = defaultValue
@ -76,6 +86,7 @@ enum class BooleanSetting(
REQUIRED_ONLINE_LLE_MODULES,
NEW_3DS,
LLE_APPLETS,
TOGGLE_UNIQUE_DATA_CONSOLE_TYPE,
VSYNC,
DEBUG_RENDERER,
CPU_JIT,
@ -83,6 +94,10 @@ enum class BooleanSetting(
SHADERS_ACCURATE_MUL,
USE_ARTIC_BASE_CONTROLLER,
COMPRESS_INSTALLED_CIA_CONTENT,
ASYNC_FS_OPERATIONS,
ANDROID_HIDE_IMAGES,
PERF_OVERLAY_ENABLE, // Works in overlay options, but not from the settings menu
APPLY_REGION_FREE_PATCH
)
fun from(key: String): BooleanSetting? =

View file

@ -1,16 +1,21 @@
// Copyright Citra Emulator Project / Lime3DS Emulator Project
// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
package org.citra.citra_emu.features.settings.model
import org.citra.citra_emu.features.settings.SettingKeys
enum class FloatSetting(
override val key: String,
override val section: String,
override val defaultValue: Float
) : AbstractFloatSetting {
LARGE_SCREEN_PROPORTION("large_screen_proportion",Settings.SECTION_LAYOUT,2.25f),
EMPTY_SETTING("", "", 0.0f);
LARGE_SCREEN_PROPORTION(SettingKeys.large_screen_proportion(),Settings.SECTION_LAYOUT,2.25f),
SECOND_SCREEN_OPACITY(SettingKeys.custom_second_layer_opacity(), Settings.SECTION_RENDERER, 100f),
BACKGROUND_RED(SettingKeys.bg_red(), Settings.SECTION_RENDERER, 0f),
BACKGROUND_BLUE(SettingKeys.bg_blue(), Settings.SECTION_RENDERER, 0f),
BACKGROUND_GREEN(SettingKeys.bg_green(), Settings.SECTION_RENDERER, 0f);
override var float: Float = defaultValue

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